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go-ethereum-modded-tocallarg/eth/downloader/downloader.go
Péter Szilágyi 39638c81c5
all: nuke total difficulty (#30744)
The total difficulty is the sum of all block difficulties from genesis
to a certain block. This value was used in PoW for deciding which chain
is heavier, and thus which chain to select. Since PoS has a different
fork selection algorithm, all blocks since the merge have a difficulty
of 0, and all total difficulties are the same for the past 2 years.

Whilst the TDs are mostly useless nowadays, there was never really a
reason to mess around removing them since they are so tiny. This
reasoning changes when we go down the path of pruned chain history. In
order to reconstruct any TD, we **must** retrieve all the headers from
chain head to genesis and then iterate all the difficulties to compute
the TD.

In a world where we completely prune past chain segments (bodies,
receipts, headers), it is not possible to reconstruct the TD at all. In
a world where we still keep chain headers and prune only the rest,
reconstructing it possible as long as we process (or download) the chain
forward from genesis, but trying to snap sync the head first and
backfill later hits the same issue, the TD becomes impossible to
calculate until genesis is backfilled.

All in all, the TD is a messy out-of-state, out-of-consensus computed
field that is overall useless nowadays, but code relying on it forces
the client into certain modes of operation and prevents other modes or
other optimizations. This PR completely nukes out the TD from the node.
It doesn't compute it, it doesn't operate on it, it's as if it didn't
even exist.

Caveats:

- Whenever we have APIs that return TD (devp2p handshake, tracer, etc.)
we return a TD of 0.
- For era files, we recompute the TD during export time (fairly quick)
to retain the format content.
- It is not possible to "verify" the merge point (i.e. with TD gone, TTD
is useless). Since we're not verifying PoW any more, just blindly trust
it, not verifying but blindly trusting the many year old merge point
seems just the same trust model.
- Our tests still need to be able to generate pre and post merge blocks,
so they need a new way to split the merge without TTD. The PR introduces
a settable ttdBlock field on the consensus object which is used by tests
as the block where originally the TTD happened. This is not needed for
live nodes, we never want to generate old blocks.
- One merge transition consensus test was disabled. With a
non-operational TD, testing how the client reacts to TTD is useless, it
cannot react.

Questions:

- Should we also drop total terminal difficulty from the genesis json?
It's a number we cannot react on any more, so maybe it would be cleaner
to get rid of even more concepts.

---------

Co-authored-by: Gary Rong <garyrong0905@gmail.com>
2025-01-28 18:55:41 +01:00

1115 lines
40 KiB
Go

// Copyright 2015 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package downloader contains the manual full chain synchronisation.
package downloader
import (
"errors"
"fmt"
"sync"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/state/snapshot"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/eth/ethconfig"
"github.com/ethereum/go-ethereum/eth/protocols/snap"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/triedb"
)
var (
MaxBlockFetch = 128 // Number of blocks to be fetched per retrieval request
MaxHeaderFetch = 192 // Number of block headers to be fetched per retrieval request
MaxReceiptFetch = 256 // Number of transaction receipts to allow fetching per request
maxQueuedHeaders = 32 * 1024 // [eth/62] Maximum number of headers to queue for import (DOS protection)
maxHeadersProcess = 2048 // Number of header download results to import at once into the chain
maxResultsProcess = 2048 // Number of content download results to import at once into the chain
fullMaxForkAncestry uint64 = params.FullImmutabilityThreshold // Maximum chain reorganisation (locally redeclared so tests can reduce it)
reorgProtHeaderDelay = 2 // Number of headers to delay delivering to cover mini reorgs
fsHeaderSafetyNet = 2048 // Number of headers to discard in case a chain violation is detected
fsHeaderContCheck = 3 * time.Second // Time interval to check for header continuations during state download
fsMinFullBlocks = 64 // Number of blocks to retrieve fully even in snap sync
)
var (
errBusy = errors.New("busy")
errBadPeer = errors.New("action from bad peer ignored")
errTimeout = errors.New("timeout")
errInvalidChain = errors.New("retrieved hash chain is invalid")
errInvalidBody = errors.New("retrieved block body is invalid")
errInvalidReceipt = errors.New("retrieved receipt is invalid")
errCancelStateFetch = errors.New("state data download canceled (requested)")
errCancelContentProcessing = errors.New("content processing canceled (requested)")
errCanceled = errors.New("syncing canceled (requested)")
errNoPivotHeader = errors.New("pivot header is not found")
)
// SyncMode defines the sync method of the downloader.
// Deprecated: use ethconfig.SyncMode instead
type SyncMode = ethconfig.SyncMode
const (
// Deprecated: use ethconfig.FullSync
FullSync = ethconfig.FullSync
// Deprecated: use ethconfig.SnapSync
SnapSync = ethconfig.SnapSync
)
// peerDropFn is a callback type for dropping a peer detected as malicious.
type peerDropFn func(id string)
// badBlockFn is a callback for the async beacon sync to notify the caller that
// the origin header requested to sync to, produced a chain with a bad block.
type badBlockFn func(invalid *types.Header, origin *types.Header)
// headerTask is a set of downloaded headers to queue along with their precomputed
// hashes to avoid constant rehashing.
type headerTask struct {
headers []*types.Header
hashes []common.Hash
}
type Downloader struct {
mode atomic.Uint32 // Synchronisation mode defining the strategy used (per sync cycle), use d.getMode() to get the SyncMode
mux *event.TypeMux // Event multiplexer to announce sync operation events
queue *queue // Scheduler for selecting the hashes to download
peers *peerSet // Set of active peers from which download can proceed
stateDB ethdb.Database // Database to state sync into (and deduplicate via)
// Statistics
syncStatsChainOrigin uint64 // Origin block number where syncing started at
syncStatsChainHeight uint64 // Highest block number known when syncing started
syncStatsLock sync.RWMutex // Lock protecting the sync stats fields
blockchain BlockChain
// Callbacks
dropPeer peerDropFn // Drops a peer for misbehaving
badBlock badBlockFn // Reports a block as rejected by the chain
// Status
synchronising atomic.Bool
notified atomic.Bool
committed atomic.Bool
ancientLimit uint64 // The maximum block number which can be regarded as ancient data.
// Channels
headerProcCh chan *headerTask // Channel to feed the header processor new tasks
// Skeleton sync
skeleton *skeleton // Header skeleton to backfill the chain with (eth2 mode)
// State sync
pivotHeader *types.Header // Pivot block header to dynamically push the syncing state root
pivotLock sync.RWMutex // Lock protecting pivot header reads from updates
SnapSyncer *snap.Syncer // TODO(karalabe): make private! hack for now
stateSyncStart chan *stateSync
// Cancellation and termination
cancelCh chan struct{} // Channel to cancel mid-flight syncs
cancelLock sync.RWMutex // Lock to protect the cancel channel and peer in delivers
cancelWg sync.WaitGroup // Make sure all fetcher goroutines have exited.
quitCh chan struct{} // Quit channel to signal termination
quitLock sync.Mutex // Lock to prevent double closes
// Testing hooks
bodyFetchHook func([]*types.Header) // Method to call upon starting a block body fetch
receiptFetchHook func([]*types.Header) // Method to call upon starting a receipt fetch
chainInsertHook func([]*fetchResult) // Method to call upon inserting a chain of blocks (possibly in multiple invocations)
// Progress reporting metrics
syncStartBlock uint64 // Head snap block when Geth was started
syncStartTime time.Time // Time instance when chain sync started
syncLogTime time.Time // Time instance when status was last reported
}
// BlockChain encapsulates functions required to sync a (full or snap) blockchain.
type BlockChain interface {
// HasHeader verifies a header's presence in the local chain.
HasHeader(common.Hash, uint64) bool
// GetHeaderByHash retrieves a header from the local chain.
GetHeaderByHash(common.Hash) *types.Header
// CurrentHeader retrieves the head header from the local chain.
CurrentHeader() *types.Header
// InsertHeaderChain inserts a batch of headers into the local chain.
InsertHeaderChain([]*types.Header) (int, error)
// SetHead rewinds the local chain to a new head.
SetHead(uint64) error
// HasBlock verifies a block's presence in the local chain.
HasBlock(common.Hash, uint64) bool
// HasFastBlock verifies a snap block's presence in the local chain.
HasFastBlock(common.Hash, uint64) bool
// GetBlockByHash retrieves a block from the local chain.
GetBlockByHash(common.Hash) *types.Block
// CurrentBlock retrieves the head block from the local chain.
CurrentBlock() *types.Header
// CurrentSnapBlock retrieves the head snap block from the local chain.
CurrentSnapBlock() *types.Header
// SnapSyncCommitHead directly commits the head block to a certain entity.
SnapSyncCommitHead(common.Hash) error
// InsertChain inserts a batch of blocks into the local chain.
InsertChain(types.Blocks) (int, error)
// InsertReceiptChain inserts a batch of receipts into the local chain.
InsertReceiptChain(types.Blocks, []types.Receipts, uint64) (int, error)
// Snapshots returns the blockchain snapshot tree to paused it during sync.
Snapshots() *snapshot.Tree
// TrieDB retrieves the low level trie database used for interacting
// with trie nodes.
TrieDB() *triedb.Database
}
// New creates a new downloader to fetch hashes and blocks from remote peers.
func New(stateDb ethdb.Database, mux *event.TypeMux, chain BlockChain, dropPeer peerDropFn, success func()) *Downloader {
dl := &Downloader{
stateDB: stateDb,
mux: mux,
queue: newQueue(blockCacheMaxItems, blockCacheInitialItems),
peers: newPeerSet(),
blockchain: chain,
dropPeer: dropPeer,
headerProcCh: make(chan *headerTask, 1),
quitCh: make(chan struct{}),
SnapSyncer: snap.NewSyncer(stateDb, chain.TrieDB().Scheme()),
stateSyncStart: make(chan *stateSync),
syncStartBlock: chain.CurrentSnapBlock().Number.Uint64(),
}
// Create the post-merge skeleton syncer and start the process
dl.skeleton = newSkeleton(stateDb, dl.peers, dropPeer, newBeaconBackfiller(dl, success))
go dl.stateFetcher()
return dl
}
// Progress retrieves the synchronisation boundaries, specifically the origin
// block where synchronisation started at (may have failed/suspended); the block
// or header sync is currently at; and the latest known block which the sync targets.
//
// In addition, during the state download phase of snap synchronisation the number
// of processed and the total number of known states are also returned. Otherwise
// these are zero.
func (d *Downloader) Progress() ethereum.SyncProgress {
// Lock the current stats and return the progress
d.syncStatsLock.RLock()
defer d.syncStatsLock.RUnlock()
current := uint64(0)
mode := d.getMode()
switch mode {
case ethconfig.FullSync:
current = d.blockchain.CurrentBlock().Number.Uint64()
case ethconfig.SnapSync:
current = d.blockchain.CurrentSnapBlock().Number.Uint64()
default:
log.Error("Unknown downloader mode", "mode", mode)
}
progress, pending := d.SnapSyncer.Progress()
return ethereum.SyncProgress{
StartingBlock: d.syncStatsChainOrigin,
CurrentBlock: current,
HighestBlock: d.syncStatsChainHeight,
SyncedAccounts: progress.AccountSynced,
SyncedAccountBytes: uint64(progress.AccountBytes),
SyncedBytecodes: progress.BytecodeSynced,
SyncedBytecodeBytes: uint64(progress.BytecodeBytes),
SyncedStorage: progress.StorageSynced,
SyncedStorageBytes: uint64(progress.StorageBytes),
HealedTrienodes: progress.TrienodeHealSynced,
HealedTrienodeBytes: uint64(progress.TrienodeHealBytes),
HealedBytecodes: progress.BytecodeHealSynced,
HealedBytecodeBytes: uint64(progress.BytecodeHealBytes),
HealingTrienodes: pending.TrienodeHeal,
HealingBytecode: pending.BytecodeHeal,
}
}
// RegisterPeer injects a new download peer into the set of block source to be
// used for fetching hashes and blocks from.
func (d *Downloader) RegisterPeer(id string, version uint, peer Peer) error {
var logger log.Logger
if len(id) < 16 {
// Tests use short IDs, don't choke on them
logger = log.New("peer", id)
} else {
logger = log.New("peer", id[:8])
}
logger.Trace("Registering sync peer")
if err := d.peers.Register(newPeerConnection(id, version, peer, logger)); err != nil {
logger.Error("Failed to register sync peer", "err", err)
return err
}
return nil
}
// UnregisterPeer remove a peer from the known list, preventing any action from
// the specified peer. An effort is also made to return any pending fetches into
// the queue.
func (d *Downloader) UnregisterPeer(id string) error {
// Unregister the peer from the active peer set and revoke any fetch tasks
var logger log.Logger
if len(id) < 16 {
// Tests use short IDs, don't choke on them
logger = log.New("peer", id)
} else {
logger = log.New("peer", id[:8])
}
logger.Trace("Unregistering sync peer")
if err := d.peers.Unregister(id); err != nil {
logger.Error("Failed to unregister sync peer", "err", err)
return err
}
d.queue.Revoke(id)
return nil
}
// synchronise will select the peer and use it for synchronising. If an empty string is given
// it will use the best peer possible and synchronize if its TD is higher than our own. If any of the
// checks fail an error will be returned. This method is synchronous
func (d *Downloader) synchronise(mode SyncMode, beaconPing chan struct{}) error {
// The beacon header syncer is async. It will start this synchronization and
// will continue doing other tasks. However, if synchronization needs to be
// cancelled, the syncer needs to know if we reached the startup point (and
// inited the cancel channel) or not yet. Make sure that we'll signal even in
// case of a failure.
if beaconPing != nil {
defer func() {
select {
case <-beaconPing: // already notified
default:
close(beaconPing) // weird exit condition, notify that it's safe to cancel (the nothing)
}
}()
}
// Make sure only one goroutine is ever allowed past this point at once
if !d.synchronising.CompareAndSwap(false, true) {
return errBusy
}
defer d.synchronising.Store(false)
// Post a user notification of the sync (only once per session)
if d.notified.CompareAndSwap(false, true) {
log.Info("Block synchronisation started")
}
if mode == ethconfig.SnapSync {
// Snap sync will directly modify the persistent state, making the entire
// trie database unusable until the state is fully synced. To prevent any
// subsequent state reads, explicitly disable the trie database and state
// syncer is responsible to address and correct any state missing.
if d.blockchain.TrieDB().Scheme() == rawdb.PathScheme {
if err := d.blockchain.TrieDB().Disable(); err != nil {
return err
}
}
// Snap sync uses the snapshot namespace to store potentially flaky data until
// sync completely heals and finishes. Pause snapshot maintenance in the mean-
// time to prevent access.
if snapshots := d.blockchain.Snapshots(); snapshots != nil { // Only nil in tests
snapshots.Disable()
}
}
// Reset the queue, peer set and wake channels to clean any internal leftover state
d.queue.Reset(blockCacheMaxItems, blockCacheInitialItems)
d.peers.Reset()
for _, ch := range []chan bool{d.queue.blockWakeCh, d.queue.receiptWakeCh} {
select {
case <-ch:
default:
}
}
for empty := false; !empty; {
select {
case <-d.headerProcCh:
default:
empty = true
}
}
// Create cancel channel for aborting mid-flight and mark the master peer
d.cancelLock.Lock()
d.cancelCh = make(chan struct{})
d.cancelLock.Unlock()
defer d.Cancel() // No matter what, we can't leave the cancel channel open
// Atomically set the requested sync mode
d.mode.Store(uint32(mode))
if beaconPing != nil {
close(beaconPing)
}
return d.syncToHead()
}
func (d *Downloader) getMode() SyncMode {
return SyncMode(d.mode.Load())
}
// syncToHead starts a block synchronization based on the hash chain from
// the specified head hash.
func (d *Downloader) syncToHead() (err error) {
d.mux.Post(StartEvent{})
defer func() {
// reset on error
if err != nil {
d.mux.Post(FailedEvent{err})
} else {
latest := d.blockchain.CurrentHeader()
d.mux.Post(DoneEvent{latest})
}
}()
mode := d.getMode()
log.Debug("Backfilling with the network", "mode", mode)
defer func(start time.Time) {
log.Debug("Synchronisation terminated", "elapsed", common.PrettyDuration(time.Since(start)))
}(time.Now())
// Look up the sync boundaries: the common ancestor and the target block
var latest, pivot, final *types.Header
latest, _, final, err = d.skeleton.Bounds()
if err != nil {
return err
}
if latest.Number.Uint64() > uint64(fsMinFullBlocks) {
number := latest.Number.Uint64() - uint64(fsMinFullBlocks)
// Retrieve the pivot header from the skeleton chain segment but
// fallback to local chain if it's not found in skeleton space.
if pivot = d.skeleton.Header(number); pivot == nil {
_, oldest, _, _ := d.skeleton.Bounds() // error is already checked
if number < oldest.Number.Uint64() {
count := int(oldest.Number.Uint64() - number) // it's capped by fsMinFullBlocks
headers := d.readHeaderRange(oldest, count)
if len(headers) == count {
pivot = headers[len(headers)-1]
log.Warn("Retrieved pivot header from local", "number", pivot.Number, "hash", pivot.Hash(), "latest", latest.Number, "oldest", oldest.Number)
}
}
}
// Print an error log and return directly in case the pivot header
// is still not found. It means the skeleton chain is not linked
// correctly with local chain.
if pivot == nil {
log.Error("Pivot header is not found", "number", number)
return errNoPivotHeader
}
}
// If no pivot block was returned, the head is below the min full block
// threshold (i.e. new chain). In that case we won't really snap sync
// anyway, but still need a valid pivot block to avoid some code hitting
// nil panics on access.
if mode == ethconfig.SnapSync && pivot == nil {
pivot = d.blockchain.CurrentBlock()
}
height := latest.Number.Uint64()
// In beacon mode, use the skeleton chain for the ancestor lookup
origin, err := d.findBeaconAncestor()
if err != nil {
return err
}
d.syncStatsLock.Lock()
if d.syncStatsChainHeight <= origin || d.syncStatsChainOrigin > origin {
d.syncStatsChainOrigin = origin
}
d.syncStatsChainHeight = height
d.syncStatsLock.Unlock()
// Ensure our origin point is below any snap sync pivot point
if mode == ethconfig.SnapSync {
if height <= uint64(fsMinFullBlocks) {
origin = 0
} else {
pivotNumber := pivot.Number.Uint64()
if pivotNumber <= origin {
origin = pivotNumber - 1
}
// Write out the pivot into the database so a rollback beyond it will
// reenable snap sync
rawdb.WriteLastPivotNumber(d.stateDB, pivotNumber)
}
}
d.committed.Store(true)
if mode == ethconfig.SnapSync && pivot.Number.Uint64() != 0 {
d.committed.Store(false)
}
if mode == ethconfig.SnapSync {
// Set the ancient data limitation. If we are running snap sync, all block
// data older than ancientLimit will be written to the ancient store. More
// recent data will be written to the active database and will wait for the
// freezer to migrate.
//
// If the network is post-merge, use either the last announced finalized
// block as the ancient limit, or if we haven't yet received one, the head-
// a max fork ancestry limit. One quirky case if we've already passed the
// finalized block, in which case the skeleton.Bounds will return nil and
// we'll revert to head - 90K. That's fine, we're finishing sync anyway.
//
// For non-merged networks, if there is a checkpoint available, then calculate
// the ancientLimit through that. Otherwise calculate the ancient limit through
// the advertised height of the remote peer. This most is mostly a fallback for
// legacy networks, but should eventually be dropped. TODO(karalabe).
//
// Beacon sync, use the latest finalized block as the ancient limit
// or a reasonable height if no finalized block is yet announced.
if final != nil {
d.ancientLimit = final.Number.Uint64()
} else if height > fullMaxForkAncestry+1 {
d.ancientLimit = height - fullMaxForkAncestry - 1
} else {
d.ancientLimit = 0
}
frozen, _ := d.stateDB.Ancients() // Ignore the error here since light client can also hit here.
// If a part of blockchain data has already been written into active store,
// disable the ancient style insertion explicitly.
if origin >= frozen && frozen != 0 {
d.ancientLimit = 0
log.Info("Disabling direct-ancient mode", "origin", origin, "ancient", frozen-1)
} else if d.ancientLimit > 0 {
log.Debug("Enabling direct-ancient mode", "ancient", d.ancientLimit)
}
// Rewind the ancient store and blockchain if reorg happens.
if origin+1 < frozen {
if err := d.blockchain.SetHead(origin); err != nil {
return err
}
log.Info("Truncated excess ancient chain segment", "oldhead", frozen-1, "newhead", origin)
}
}
// Initiate the sync using a concurrent header and content retrieval algorithm
d.queue.Prepare(origin+1, mode)
// In beacon mode, headers are served by the skeleton syncer
fetchers := []func() error{
func() error { return d.fetchHeaders(origin + 1) }, // Headers are always retrieved
func() error { return d.fetchBodies(origin + 1) }, // Bodies are retrieved during normal and snap sync
func() error { return d.fetchReceipts(origin + 1) }, // Receipts are retrieved during snap sync
func() error { return d.processHeaders(origin + 1) },
}
if mode == ethconfig.SnapSync {
d.pivotLock.Lock()
d.pivotHeader = pivot
d.pivotLock.Unlock()
fetchers = append(fetchers, func() error { return d.processSnapSyncContent() })
} else if mode == ethconfig.FullSync {
fetchers = append(fetchers, func() error { return d.processFullSyncContent() })
}
return d.spawnSync(fetchers)
}
// spawnSync runs d.process and all given fetcher functions to completion in
// separate goroutines, returning the first error that appears.
func (d *Downloader) spawnSync(fetchers []func() error) error {
errc := make(chan error, len(fetchers))
d.cancelWg.Add(len(fetchers))
for _, fn := range fetchers {
go func() { defer d.cancelWg.Done(); errc <- fn() }()
}
// Wait for the first error, then terminate the others.
var err error
for i := 0; i < len(fetchers); i++ {
if i == len(fetchers)-1 {
// Close the queue when all fetchers have exited.
// This will cause the block processor to end when
// it has processed the queue.
d.queue.Close()
}
if got := <-errc; got != nil {
err = got
if got != errCanceled {
break // receive a meaningful error, bubble it up
}
}
}
d.queue.Close()
d.Cancel()
return err
}
// cancel aborts all of the operations and resets the queue. However, cancel does
// not wait for the running download goroutines to finish. This method should be
// used when cancelling the downloads from inside the downloader.
func (d *Downloader) cancel() {
// Close the current cancel channel
d.cancelLock.Lock()
defer d.cancelLock.Unlock()
if d.cancelCh != nil {
select {
case <-d.cancelCh:
// Channel was already closed
default:
close(d.cancelCh)
}
}
}
// Cancel aborts all of the operations and waits for all download goroutines to
// finish before returning.
func (d *Downloader) Cancel() {
d.cancel()
d.cancelWg.Wait()
}
// Terminate interrupts the downloader, canceling all pending operations.
// The downloader cannot be reused after calling Terminate.
func (d *Downloader) Terminate() {
// Close the termination channel (make sure double close is allowed)
d.quitLock.Lock()
select {
case <-d.quitCh:
default:
close(d.quitCh)
// Terminate the internal beacon syncer
d.skeleton.Terminate()
}
d.quitLock.Unlock()
// Cancel any pending download requests
d.Cancel()
}
// fetchBodies iteratively downloads the scheduled block bodies, taking any
// available peers, reserving a chunk of blocks for each, waiting for delivery
// and also periodically checking for timeouts.
func (d *Downloader) fetchBodies(from uint64) error {
log.Debug("Downloading block bodies", "origin", from)
err := d.concurrentFetch((*bodyQueue)(d))
log.Debug("Block body download terminated", "err", err)
return err
}
// fetchReceipts iteratively downloads the scheduled block receipts, taking any
// available peers, reserving a chunk of receipts for each, waiting for delivery
// and also periodically checking for timeouts.
func (d *Downloader) fetchReceipts(from uint64) error {
log.Debug("Downloading receipts", "origin", from)
err := d.concurrentFetch((*receiptQueue)(d))
log.Debug("Receipt download terminated", "err", err)
return err
}
// processHeaders takes batches of retrieved headers from an input channel and
// keeps processing and scheduling them into the header chain and downloader's
// queue until the stream ends or a failure occurs.
func (d *Downloader) processHeaders(origin uint64) error {
var (
mode = d.getMode()
timer = time.NewTimer(time.Second)
)
defer timer.Stop()
for {
select {
case <-d.cancelCh:
return errCanceled
case task := <-d.headerProcCh:
// Terminate header processing if we synced up
if task == nil || len(task.headers) == 0 {
// Notify everyone that headers are fully processed
for _, ch := range []chan bool{d.queue.blockWakeCh, d.queue.receiptWakeCh} {
select {
case ch <- false:
case <-d.cancelCh:
}
}
return nil
}
// Otherwise split the chunk of headers into batches and process them
headers, hashes := task.headers, task.hashes
for len(headers) > 0 {
// Terminate if something failed in between processing chunks
select {
case <-d.cancelCh:
return errCanceled
default:
}
// Select the next chunk of headers to import
limit := maxHeadersProcess
if limit > len(headers) {
limit = len(headers)
}
chunkHeaders := headers[:limit]
chunkHashes := hashes[:limit]
// In case of header only syncing, validate the chunk immediately
if mode == ethconfig.SnapSync {
// Although the received headers might be all valid, a legacy
// PoW/PoA sync must not accept post-merge headers. Make sure
// that any transition is rejected at this point.
if len(chunkHeaders) > 0 {
if n, err := d.blockchain.InsertHeaderChain(chunkHeaders); err != nil {
log.Warn("Invalid header encountered", "number", chunkHeaders[n].Number, "hash", chunkHashes[n], "parent", chunkHeaders[n].ParentHash, "err", err)
return fmt.Errorf("%w: %v", errInvalidChain, err)
}
}
}
// If we've reached the allowed number of pending headers, stall a bit
for d.queue.PendingBodies() >= maxQueuedHeaders || d.queue.PendingReceipts() >= maxQueuedHeaders {
timer.Reset(time.Second)
select {
case <-d.cancelCh:
return errCanceled
case <-timer.C:
}
}
// Otherwise insert the headers for content retrieval
inserts := d.queue.Schedule(chunkHeaders, chunkHashes, origin)
if len(inserts) != len(chunkHeaders) {
return fmt.Errorf("%w: stale headers", errBadPeer)
}
headers = headers[limit:]
hashes = hashes[limit:]
origin += uint64(limit)
}
// Update the highest block number we know if a higher one is found.
d.syncStatsLock.Lock()
if d.syncStatsChainHeight < origin {
d.syncStatsChainHeight = origin - 1
}
d.syncStatsLock.Unlock()
// Signal the content downloaders of the availability of new tasks
for _, ch := range []chan bool{d.queue.blockWakeCh, d.queue.receiptWakeCh} {
select {
case ch <- true:
default:
}
}
}
}
}
// processFullSyncContent takes fetch results from the queue and imports them into the chain.
func (d *Downloader) processFullSyncContent() error {
for {
results := d.queue.Results(true)
if len(results) == 0 {
return nil
}
if d.chainInsertHook != nil {
d.chainInsertHook(results)
}
if err := d.importBlockResults(results); err != nil {
return err
}
}
}
func (d *Downloader) importBlockResults(results []*fetchResult) error {
// Check for any early termination requests
if len(results) == 0 {
return nil
}
select {
case <-d.quitCh:
return errCancelContentProcessing
default:
}
// Retrieve a batch of results to import
first, last := results[0].Header, results[len(results)-1].Header
log.Debug("Inserting downloaded chain", "items", len(results),
"firstnum", first.Number, "firsthash", first.Hash(),
"lastnum", last.Number, "lasthash", last.Hash(),
)
blocks := make([]*types.Block, len(results))
for i, result := range results {
blocks[i] = types.NewBlockWithHeader(result.Header).WithBody(result.body())
}
// Downloaded blocks are always regarded as trusted after the
// transition. Because the downloaded chain is guided by the
// consensus-layer.
if index, err := d.blockchain.InsertChain(blocks); err != nil {
if index < len(results) {
log.Debug("Downloaded item processing failed", "number", results[index].Header.Number, "hash", results[index].Header.Hash(), "err", err)
// In post-merge, notify the engine API of encountered bad chains
if d.badBlock != nil {
head, _, _, err := d.skeleton.Bounds()
if err != nil {
log.Error("Failed to retrieve beacon bounds for bad block reporting", "err", err)
} else {
d.badBlock(blocks[index].Header(), head)
}
}
} else {
// The InsertChain method in blockchain.go will sometimes return an out-of-bounds index,
// when it needs to preprocess blocks to import a sidechain.
// The importer will put together a new list of blocks to import, which is a superset
// of the blocks delivered from the downloader, and the indexing will be off.
log.Debug("Downloaded item processing failed on sidechain import", "index", index, "err", err)
}
return fmt.Errorf("%w: %v", errInvalidChain, err)
}
return nil
}
// processSnapSyncContent takes fetch results from the queue and writes them to the
// database. It also controls the synchronisation of state nodes of the pivot block.
func (d *Downloader) processSnapSyncContent() error {
// Start syncing state of the reported head block. This should get us most of
// the state of the pivot block.
d.pivotLock.RLock()
sync := d.syncState(d.pivotHeader.Root)
d.pivotLock.RUnlock()
defer func() {
// The `sync` object is replaced every time the pivot moves. We need to
// defer close the very last active one, hence the lazy evaluation vs.
// calling defer sync.Cancel() !!!
sync.Cancel()
}()
closeOnErr := func(s *stateSync) {
if err := s.Wait(); err != nil && err != errCancelStateFetch && err != errCanceled && err != snap.ErrCancelled {
d.queue.Close() // wake up Results
}
}
go closeOnErr(sync)
// To cater for moving pivot points, track the pivot block and subsequently
// accumulated download results separately.
//
// These will be nil up to the point where we reach the pivot, and will only
// be set temporarily if the synced blocks are piling up, but the pivot is
// still busy downloading. In that case, we need to occasionally check for
// pivot moves, so need to unblock the loop. These fields will accumulate
// the results in the meantime.
//
// Note, there's no issue with memory piling up since after 64 blocks the
// pivot will forcefully move so these accumulators will be dropped.
var (
oldPivot *fetchResult // Locked in pivot block, might change eventually
oldTail []*fetchResult // Downloaded content after the pivot
timer = time.NewTimer(time.Second)
)
defer timer.Stop()
for {
// Wait for the next batch of downloaded data to be available. If we have
// not yet reached the pivot point, wait blockingly as there's no need to
// spin-loop check for pivot moves. If we reached the pivot but have not
// yet processed it, check for results async, so we might notice pivot
// moves while state syncing. If the pivot was passed fully, block again
// as there's no more reason to check for pivot moves at all.
results := d.queue.Results(oldPivot == nil)
if len(results) == 0 {
// If pivot sync is done, stop
if d.committed.Load() {
d.reportSnapSyncProgress(true)
return sync.Cancel()
}
// If sync failed, stop
select {
case <-d.cancelCh:
sync.Cancel()
return errCanceled
default:
}
}
if d.chainInsertHook != nil {
d.chainInsertHook(results)
}
d.reportSnapSyncProgress(false)
// If we haven't downloaded the pivot block yet, check pivot staleness
// notifications from the header downloader
d.pivotLock.RLock()
pivot := d.pivotHeader
d.pivotLock.RUnlock()
if oldPivot == nil { // no results piling up, we can move the pivot
if !d.committed.Load() { // not yet passed the pivot, we can move the pivot
if pivot.Root != sync.root { // pivot position changed, we can move the pivot
sync.Cancel()
sync = d.syncState(pivot.Root)
go closeOnErr(sync)
}
}
} else { // results already piled up, consume before handling pivot move
results = append(append([]*fetchResult{oldPivot}, oldTail...), results...)
}
// Split around the pivot block and process the two sides via snap/full sync
if !d.committed.Load() {
latest := results[len(results)-1].Header
// If the height is above the pivot block by 2 sets, it means the pivot
// become stale in the network, and it was garbage collected, move to a
// new pivot.
//
// Note, we have `reorgProtHeaderDelay` number of blocks withheld, Those
// need to be taken into account, otherwise we're detecting the pivot move
// late and will drop peers due to unavailable state!!!
if height := latest.Number.Uint64(); height >= pivot.Number.Uint64()+2*uint64(fsMinFullBlocks)-uint64(reorgProtHeaderDelay) {
log.Warn("Pivot became stale, moving", "old", pivot.Number.Uint64(), "new", height-uint64(fsMinFullBlocks)+uint64(reorgProtHeaderDelay))
pivot = results[len(results)-1-fsMinFullBlocks+reorgProtHeaderDelay].Header // must exist as lower old pivot is uncommitted
d.pivotLock.Lock()
d.pivotHeader = pivot
d.pivotLock.Unlock()
// Write out the pivot into the database so a rollback beyond it will
// reenable snap sync
rawdb.WriteLastPivotNumber(d.stateDB, pivot.Number.Uint64())
}
}
P, beforeP, afterP := splitAroundPivot(pivot.Number.Uint64(), results)
if err := d.commitSnapSyncData(beforeP, sync); err != nil {
return err
}
if P != nil {
// If new pivot block found, cancel old state retrieval and restart
if oldPivot != P {
sync.Cancel()
sync = d.syncState(P.Header.Root)
go closeOnErr(sync)
oldPivot = P
}
// Wait for completion, occasionally checking for pivot staleness
timer.Reset(time.Second)
select {
case <-sync.done:
if sync.err != nil {
return sync.err
}
if err := d.commitPivotBlock(P); err != nil {
return err
}
oldPivot = nil
case <-timer.C:
oldTail = afterP
continue
}
}
// Fast sync done, pivot commit done, full import
if err := d.importBlockResults(afterP); err != nil {
return err
}
}
}
func splitAroundPivot(pivot uint64, results []*fetchResult) (p *fetchResult, before, after []*fetchResult) {
if len(results) == 0 {
return nil, nil, nil
}
if lastNum := results[len(results)-1].Header.Number.Uint64(); lastNum < pivot {
// the pivot is somewhere in the future
return nil, results, nil
}
// This can also be optimized, but only happens very seldom
for _, result := range results {
num := result.Header.Number.Uint64()
switch {
case num < pivot:
before = append(before, result)
case num == pivot:
p = result
default:
after = append(after, result)
}
}
return p, before, after
}
func (d *Downloader) commitSnapSyncData(results []*fetchResult, stateSync *stateSync) error {
// Check for any early termination requests
if len(results) == 0 {
return nil
}
select {
case <-d.quitCh:
return errCancelContentProcessing
case <-stateSync.done:
if err := stateSync.Wait(); err != nil {
return err
}
default:
}
// Retrieve the batch of results to import
first, last := results[0].Header, results[len(results)-1].Header
log.Debug("Inserting snap-sync blocks", "items", len(results),
"firstnum", first.Number, "firsthash", first.Hash(),
"lastnumn", last.Number, "lasthash", last.Hash(),
)
blocks := make([]*types.Block, len(results))
receipts := make([]types.Receipts, len(results))
for i, result := range results {
blocks[i] = types.NewBlockWithHeader(result.Header).WithBody(result.body())
receipts[i] = result.Receipts
}
if index, err := d.blockchain.InsertReceiptChain(blocks, receipts, d.ancientLimit); err != nil {
log.Debug("Downloaded item processing failed", "number", results[index].Header.Number, "hash", results[index].Header.Hash(), "err", err)
return fmt.Errorf("%w: %v", errInvalidChain, err)
}
return nil
}
func (d *Downloader) commitPivotBlock(result *fetchResult) error {
block := types.NewBlockWithHeader(result.Header).WithBody(result.body())
log.Debug("Committing snap sync pivot as new head", "number", block.Number(), "hash", block.Hash())
// Commit the pivot block as the new head, will require full sync from here on
if _, err := d.blockchain.InsertReceiptChain([]*types.Block{block}, []types.Receipts{result.Receipts}, d.ancientLimit); err != nil {
return err
}
if err := d.blockchain.SnapSyncCommitHead(block.Hash()); err != nil {
return err
}
d.committed.Store(true)
return nil
}
// DeliverSnapPacket is invoked from a peer's message handler when it transmits a
// data packet for the local node to consume.
func (d *Downloader) DeliverSnapPacket(peer *snap.Peer, packet snap.Packet) error {
switch packet := packet.(type) {
case *snap.AccountRangePacket:
hashes, accounts, err := packet.Unpack()
if err != nil {
return err
}
return d.SnapSyncer.OnAccounts(peer, packet.ID, hashes, accounts, packet.Proof)
case *snap.StorageRangesPacket:
hashset, slotset := packet.Unpack()
return d.SnapSyncer.OnStorage(peer, packet.ID, hashset, slotset, packet.Proof)
case *snap.ByteCodesPacket:
return d.SnapSyncer.OnByteCodes(peer, packet.ID, packet.Codes)
case *snap.TrieNodesPacket:
return d.SnapSyncer.OnTrieNodes(peer, packet.ID, packet.Nodes)
default:
return fmt.Errorf("unexpected snap packet type: %T", packet)
}
}
// readHeaderRange returns a list of headers, using the given last header as the base,
// and going backwards towards genesis. This method assumes that the caller already has
// placed a reasonable cap on count.
func (d *Downloader) readHeaderRange(last *types.Header, count int) []*types.Header {
var (
current = last
headers []*types.Header
)
for {
parent := d.blockchain.GetHeaderByHash(current.ParentHash)
if parent == nil {
break // The chain is not continuous, or the chain is exhausted
}
headers = append(headers, parent)
if len(headers) >= count {
break
}
current = parent
}
return headers
}
// reportSnapSyncProgress calculates various status reports and provides it to the user.
func (d *Downloader) reportSnapSyncProgress(force bool) {
// Initialize the sync start time if it's the first time we're reporting
if d.syncStartTime.IsZero() {
d.syncStartTime = time.Now().Add(-time.Millisecond) // -1ms offset to avoid division by zero
}
// Don't report all the events, just occasionally
if !force && time.Since(d.syncLogTime) < 8*time.Second {
return
}
// Don't report anything until we have a meaningful progress
var (
headerBytes, _ = d.stateDB.AncientSize(rawdb.ChainFreezerHeaderTable)
bodyBytes, _ = d.stateDB.AncientSize(rawdb.ChainFreezerBodiesTable)
receiptBytes, _ = d.stateDB.AncientSize(rawdb.ChainFreezerReceiptTable)
)
syncedBytes := common.StorageSize(headerBytes + bodyBytes + receiptBytes)
if syncedBytes == 0 {
return
}
var (
header = d.blockchain.CurrentHeader()
block = d.blockchain.CurrentSnapBlock()
)
syncedBlocks := block.Number.Uint64() - d.syncStartBlock
if syncedBlocks == 0 {
return
}
// Retrieve the current chain head and calculate the ETA
latest, _, _, err := d.skeleton.Bounds()
if err != nil {
// We're going to cheat for non-merged networks, but that's fine
latest = d.pivotHeader
}
if latest == nil {
// This should really never happen, but add some defensive code for now.
// TODO(karalabe): Remove it eventually if we don't see it blow.
log.Error("Nil latest block in sync progress report")
return
}
var (
left = latest.Number.Uint64() - block.Number.Uint64()
eta = time.Since(d.syncStartTime) / time.Duration(syncedBlocks) * time.Duration(left)
progress = fmt.Sprintf("%.2f%%", float64(block.Number.Uint64())*100/float64(latest.Number.Uint64()))
headers = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(header.Number.Uint64()), common.StorageSize(headerBytes).TerminalString())
bodies = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(block.Number.Uint64()), common.StorageSize(bodyBytes).TerminalString())
receipts = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(block.Number.Uint64()), common.StorageSize(receiptBytes).TerminalString())
)
log.Info("Syncing: chain download in progress", "synced", progress, "chain", syncedBytes, "headers", headers, "bodies", bodies, "receipts", receipts, "eta", common.PrettyDuration(eta))
d.syncLogTime = time.Now()
}