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p2p/discover: store current revalidation list in node
This commit is contained in:
parent
f0260b8def
commit
094dd6e16a
3 changed files with 37 additions and 35 deletions
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@ -41,6 +41,7 @@ type BucketNode struct {
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// The fields of Node may not be modified.
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// The fields of Node may not be modified.
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type node struct {
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type node struct {
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*enode.Node
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*enode.Node
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revalList *revalidationList
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addedToTable time.Time // first time node was added to bucket or replacement list
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addedToTable time.Time // first time node was added to bucket or replacement list
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addedToBucket time.Time // time it was added in the actual bucket
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addedToBucket time.Time // time it was added in the actual bucket
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livenessChecks uint // how often liveness was checked
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livenessChecks uint // how often liveness was checked
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@ -39,18 +39,9 @@ type tableRevalidation struct {
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type revalidationResponse struct {
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type revalidationResponse struct {
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n *node
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n *node
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newRecord *enode.Node
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newRecord *enode.Node
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list *revalidationList
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didRespond bool
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didRespond bool
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}
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}
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type revalStatus byte
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const (
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revalStatusGone revalStatus = iota
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revalStatusFailed
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revalStatusOK
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)
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func (tr *tableRevalidation) init(cfg *Config) {
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func (tr *tableRevalidation) init(cfg *Config) {
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tr.activeReq = make(map[enode.ID]struct{})
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tr.activeReq = make(map[enode.ID]struct{})
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tr.fast.nextTime = never
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tr.fast.nextTime = never
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@ -68,8 +59,8 @@ func (tr *tableRevalidation) nodeAdded(tab *Table, n *node) {
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// nodeRemoved is called when a node was removed from the table.
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// nodeRemoved is called when a node was removed from the table.
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func (tr *tableRevalidation) nodeRemoved(n *node) {
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func (tr *tableRevalidation) nodeRemoved(n *node) {
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if !tr.fast.remove(n) {
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if n.revalList != nil {
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tr.slow.remove(n)
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n.revalList.remove(n)
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}
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}
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}
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}
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@ -78,11 +69,11 @@ func (tr *tableRevalidation) nodeRemoved(n *node) {
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// to schedule a timer. However, run can be called at any time.
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// to schedule a timer. However, run can be called at any time.
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func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mclock.AbsTime) {
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func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mclock.AbsTime) {
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if n := tr.fast.get(now, &tab.rand, tr.activeReq); n != nil {
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if n := tr.fast.get(now, &tab.rand, tr.activeReq); n != nil {
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tr.startRequest(tab, &tr.fast, n)
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tr.startRequest(tab, n)
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tr.fast.schedule(now, &tab.rand)
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tr.fast.schedule(now, &tab.rand)
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}
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}
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if n := tr.slow.get(now, &tab.rand, tr.activeReq); n != nil {
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if n := tr.slow.get(now, &tab.rand, tr.activeReq); n != nil {
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tr.startRequest(tab, &tr.slow, n)
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tr.startRequest(tab, n)
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tr.slow.schedule(now, &tab.rand)
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tr.slow.schedule(now, &tab.rand)
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}
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}
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@ -90,12 +81,12 @@ func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mcloc
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}
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}
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// startRequest spawns a revalidation request for node n.
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// startRequest spawns a revalidation request for node n.
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func (tr *tableRevalidation) startRequest(tab *Table, list *revalidationList, n *node) {
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func (tr *tableRevalidation) startRequest(tab *Table, n *node) {
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if _, ok := tr.activeReq[n.ID()]; ok {
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if _, ok := tr.activeReq[n.ID()]; ok {
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panic(fmt.Errorf("duplicate startRequest (list %q, node %v)", list.name, n.ID()))
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panic(fmt.Errorf("duplicate startRequest (node %v)", n.ID()))
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}
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}
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tr.activeReq[n.ID()] = struct{}{}
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tr.activeReq[n.ID()] = struct{}{}
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resp := revalidationResponse{n: n, list: list}
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resp := revalidationResponse{n: n}
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// Fetch the node while holding lock.
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// Fetch the node while holding lock.
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tab.mutex.Lock()
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tab.mutex.Lock()
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@ -127,16 +118,18 @@ func (tab *Table) doRevalidate(resp revalidationResponse, node *enode.Node) {
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}
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}
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// handleResponse processes the result of a revalidation request.
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// handleResponse processes the result of a revalidation request.
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func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationResponse) revalStatus {
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func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationResponse) {
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var (
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var (
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now = tab.cfg.Clock.Now()
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now = tab.cfg.Clock.Now()
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n = resp.n
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n = resp.n
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b = tab.bucket(n.ID())
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b = tab.bucket(n.ID())
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)
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)
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delete(tr.activeReq, n.ID())
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delete(tr.activeReq, n.ID())
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if !resp.list.contains(n) {
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tab.log.Debug("Revalidated node is gone", "b", b.index, "id", n.ID(), "checks", "q", resp.list.name)
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// If the node was removed from the table while getting checked, we need to stop
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return revalStatusGone
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// processing here to avoid re-adding it.
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if n.revalList == nil {
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return
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}
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}
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// Store potential seeds in database.
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// Store potential seeds in database.
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@ -157,9 +150,9 @@ func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationRespons
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if n.livenessChecks <= 0 {
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if n.livenessChecks <= 0 {
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tab.deleteInBucket(b, n.ID())
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tab.deleteInBucket(b, n.ID())
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} else {
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} else {
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tr.moveToList(&tr.fast, resp.list, n, now, &tab.rand)
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tr.moveToList(&tr.fast, n, now, &tab.rand)
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}
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}
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return revalStatusFailed
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return
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}
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}
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// The node responded.
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// The node responded.
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@ -174,23 +167,23 @@ func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationRespons
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n.isValidatedLive = false
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n.isValidatedLive = false
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}
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}
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}
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}
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tab.log.Debug("Revalidated node", "b", b.index, "id", n.ID(), "checks", n.livenessChecks, "q", resp.list.name)
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tab.log.Debug("Revalidated node", "b", b.index, "id", n.ID(), "checks", n.livenessChecks, "q", n.revalList)
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// Move node over to slow queue after first validation.
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// Move node over to slow queue after first validation.
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if !endpointChanged {
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if !endpointChanged {
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tr.moveToList(&tr.slow, resp.list, n, now, &tab.rand)
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tr.moveToList(&tr.slow, n, now, &tab.rand)
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} else {
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} else {
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tr.moveToList(&tr.fast, resp.list, n, now, &tab.rand)
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tr.moveToList(&tr.fast, n, now, &tab.rand)
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}
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}
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return revalStatusOK
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}
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}
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func (tr *tableRevalidation) moveToList(dest, source *revalidationList, n *node, now mclock.AbsTime, rand randomSource) {
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// moveToList ensures n is in the 'dest' list.
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if source == dest {
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func (tr *tableRevalidation) moveToList(dest *revalidationList, n *node, now mclock.AbsTime, rand randomSource) {
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if n.revalList == dest {
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return
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return
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}
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}
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if !source.remove(n) {
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if n.revalList != nil {
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panic(fmt.Errorf("moveToList(%q -> %q): node %v not in source list", source.name, dest.name, n.ID()))
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n.revalList.remove(n)
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}
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}
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dest.push(n, now, rand)
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dest.push(n, now, rand)
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}
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}
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@ -227,6 +220,7 @@ func (list *revalidationList) push(n *node, now mclock.AbsTime, rand randomSourc
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if list.nextTime == never {
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if list.nextTime == never {
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list.schedule(now, rand)
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list.schedule(now, rand)
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}
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}
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n.revalList = list
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}
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}
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func (list *revalidationList) remove(n *node) bool {
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func (list *revalidationList) remove(n *node) bool {
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@ -241,6 +235,8 @@ func (list *revalidationList) remove(n *node) bool {
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return true
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return true
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}
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}
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func (list *revalidationList) contains(n *node) bool {
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func (list *revalidationList) contains(id enode.ID) bool {
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return slices.Contains(list.nodes, n)
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return slices.ContainsFunc(list.nodes, func(n *node) bool {
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return n.ID() == id
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})
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}
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}
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@ -58,8 +58,13 @@ func TestRevalidationNodeRemoved(t *testing.T) {
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case <-time.After(1 * time.Second):
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case <-time.After(1 * time.Second):
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t.Fatal("timed out waiting for revalidation")
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t.Fatal("timed out waiting for revalidation")
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}
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}
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status := tr.handleResponse(tab, resp)
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tr.handleResponse(tab, resp)
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if status != revalStatusGone {
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t.Fatal("wrong revalidation status: got", status, ", want", revalStatusGone)
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// Ensure the node was not re-added to the table.
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if tab.getNode(node.ID()) != nil {
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t.Fatal("node was re-added to Table")
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}
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if tr.fast.contains(node.ID()) || tr.slow.contains(node.ID()) {
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t.Fatal("removed node contained in revalidation list")
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}
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}
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}
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}
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