p2p/discover: store current revalidation list in node

This commit is contained in:
Felix Lange 2024-05-28 15:39:39 +02:00
parent f0260b8def
commit 094dd6e16a
3 changed files with 37 additions and 35 deletions

View file

@ -41,6 +41,7 @@ type BucketNode struct {
// The fields of Node may not be modified. // The fields of Node may not be modified.
type node struct { type node struct {
*enode.Node *enode.Node
revalList *revalidationList
addedToTable time.Time // first time node was added to bucket or replacement list addedToTable time.Time // first time node was added to bucket or replacement list
addedToBucket time.Time // time it was added in the actual bucket addedToBucket time.Time // time it was added in the actual bucket
livenessChecks uint // how often liveness was checked livenessChecks uint // how often liveness was checked

View file

@ -39,18 +39,9 @@ type tableRevalidation struct {
type revalidationResponse struct { type revalidationResponse struct {
n *node n *node
newRecord *enode.Node newRecord *enode.Node
list *revalidationList
didRespond bool didRespond bool
} }
type revalStatus byte
const (
revalStatusGone revalStatus = iota
revalStatusFailed
revalStatusOK
)
func (tr *tableRevalidation) init(cfg *Config) { func (tr *tableRevalidation) init(cfg *Config) {
tr.activeReq = make(map[enode.ID]struct{}) tr.activeReq = make(map[enode.ID]struct{})
tr.fast.nextTime = never tr.fast.nextTime = never
@ -68,8 +59,8 @@ func (tr *tableRevalidation) nodeAdded(tab *Table, n *node) {
// nodeRemoved is called when a node was removed from the table. // nodeRemoved is called when a node was removed from the table.
func (tr *tableRevalidation) nodeRemoved(n *node) { func (tr *tableRevalidation) nodeRemoved(n *node) {
if !tr.fast.remove(n) { if n.revalList != nil {
tr.slow.remove(n) n.revalList.remove(n)
} }
} }
@ -78,11 +69,11 @@ func (tr *tableRevalidation) nodeRemoved(n *node) {
// to schedule a timer. However, run can be called at any time. // to schedule a timer. However, run can be called at any time.
func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mclock.AbsTime) { func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mclock.AbsTime) {
if n := tr.fast.get(now, &tab.rand, tr.activeReq); n != nil { if n := tr.fast.get(now, &tab.rand, tr.activeReq); n != nil {
tr.startRequest(tab, &tr.fast, n) tr.startRequest(tab, n)
tr.fast.schedule(now, &tab.rand) tr.fast.schedule(now, &tab.rand)
} }
if n := tr.slow.get(now, &tab.rand, tr.activeReq); n != nil { if n := tr.slow.get(now, &tab.rand, tr.activeReq); n != nil {
tr.startRequest(tab, &tr.slow, n) tr.startRequest(tab, n)
tr.slow.schedule(now, &tab.rand) tr.slow.schedule(now, &tab.rand)
} }
@ -90,12 +81,12 @@ func (tr *tableRevalidation) run(tab *Table, now mclock.AbsTime) (nextTime mcloc
} }
// startRequest spawns a revalidation request for node n. // startRequest spawns a revalidation request for node n.
func (tr *tableRevalidation) startRequest(tab *Table, list *revalidationList, n *node) { func (tr *tableRevalidation) startRequest(tab *Table, n *node) {
if _, ok := tr.activeReq[n.ID()]; ok { if _, ok := tr.activeReq[n.ID()]; ok {
panic(fmt.Errorf("duplicate startRequest (list %q, node %v)", list.name, n.ID())) panic(fmt.Errorf("duplicate startRequest (node %v)", n.ID()))
} }
tr.activeReq[n.ID()] = struct{}{} tr.activeReq[n.ID()] = struct{}{}
resp := revalidationResponse{n: n, list: list} resp := revalidationResponse{n: n}
// Fetch the node while holding lock. // Fetch the node while holding lock.
tab.mutex.Lock() tab.mutex.Lock()
@ -127,16 +118,18 @@ func (tab *Table) doRevalidate(resp revalidationResponse, node *enode.Node) {
} }
// handleResponse processes the result of a revalidation request. // handleResponse processes the result of a revalidation request.
func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationResponse) revalStatus { func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationResponse) {
var ( var (
now = tab.cfg.Clock.Now() now = tab.cfg.Clock.Now()
n = resp.n n = resp.n
b = tab.bucket(n.ID()) b = tab.bucket(n.ID())
) )
delete(tr.activeReq, n.ID()) delete(tr.activeReq, n.ID())
if !resp.list.contains(n) {
tab.log.Debug("Revalidated node is gone", "b", b.index, "id", n.ID(), "checks", "q", resp.list.name) // If the node was removed from the table while getting checked, we need to stop
return revalStatusGone // processing here to avoid re-adding it.
if n.revalList == nil {
return
} }
// Store potential seeds in database. // Store potential seeds in database.
@ -157,9 +150,9 @@ func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationRespons
if n.livenessChecks <= 0 { if n.livenessChecks <= 0 {
tab.deleteInBucket(b, n.ID()) tab.deleteInBucket(b, n.ID())
} else { } else {
tr.moveToList(&tr.fast, resp.list, n, now, &tab.rand) tr.moveToList(&tr.fast, n, now, &tab.rand)
} }
return revalStatusFailed return
} }
// The node responded. // The node responded.
@ -174,23 +167,23 @@ func (tr *tableRevalidation) handleResponse(tab *Table, resp revalidationRespons
n.isValidatedLive = false n.isValidatedLive = false
} }
} }
tab.log.Debug("Revalidated node", "b", b.index, "id", n.ID(), "checks", n.livenessChecks, "q", resp.list.name) tab.log.Debug("Revalidated node", "b", b.index, "id", n.ID(), "checks", n.livenessChecks, "q", n.revalList)
// Move node over to slow queue after first validation. // Move node over to slow queue after first validation.
if !endpointChanged { if !endpointChanged {
tr.moveToList(&tr.slow, resp.list, n, now, &tab.rand) tr.moveToList(&tr.slow, n, now, &tab.rand)
} else { } else {
tr.moveToList(&tr.fast, resp.list, n, now, &tab.rand) tr.moveToList(&tr.fast, n, now, &tab.rand)
} }
return revalStatusOK
} }
func (tr *tableRevalidation) moveToList(dest, source *revalidationList, n *node, now mclock.AbsTime, rand randomSource) { // moveToList ensures n is in the 'dest' list.
if source == dest { func (tr *tableRevalidation) moveToList(dest *revalidationList, n *node, now mclock.AbsTime, rand randomSource) {
if n.revalList == dest {
return return
} }
if !source.remove(n) { if n.revalList != nil {
panic(fmt.Errorf("moveToList(%q -> %q): node %v not in source list", source.name, dest.name, n.ID())) n.revalList.remove(n)
} }
dest.push(n, now, rand) dest.push(n, now, rand)
} }
@ -227,6 +220,7 @@ func (list *revalidationList) push(n *node, now mclock.AbsTime, rand randomSourc
if list.nextTime == never { if list.nextTime == never {
list.schedule(now, rand) list.schedule(now, rand)
} }
n.revalList = list
} }
func (list *revalidationList) remove(n *node) bool { func (list *revalidationList) remove(n *node) bool {
@ -241,6 +235,8 @@ func (list *revalidationList) remove(n *node) bool {
return true return true
} }
func (list *revalidationList) contains(n *node) bool { func (list *revalidationList) contains(id enode.ID) bool {
return slices.Contains(list.nodes, n) return slices.ContainsFunc(list.nodes, func(n *node) bool {
return n.ID() == id
})
} }

View file

@ -58,8 +58,13 @@ func TestRevalidationNodeRemoved(t *testing.T) {
case <-time.After(1 * time.Second): case <-time.After(1 * time.Second):
t.Fatal("timed out waiting for revalidation") t.Fatal("timed out waiting for revalidation")
} }
status := tr.handleResponse(tab, resp) tr.handleResponse(tab, resp)
if status != revalStatusGone {
t.Fatal("wrong revalidation status: got", status, ", want", revalStatusGone) // Ensure the node was not re-added to the table.
if tab.getNode(node.ID()) != nil {
t.Fatal("node was re-added to Table")
}
if tr.fast.contains(node.ID()) || tr.slow.contains(node.ID()) {
t.Fatal("removed node contained in revalidation list")
} }
} }