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internal/jsre: golint fixes
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parent
40c5796084
commit
0a049eeb00
2 changed files with 11 additions and 3 deletions
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@ -32,7 +32,9 @@ import (
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)
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var (
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var (
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// BignumberJs specifies bignumber.js
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BignumberJs = deps.MustAsset("bignumber.js")
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BignumberJs = deps.MustAsset("bignumber.js")
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// Web3Js specifies web3.js
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Web3Js = deps.MustAsset("web3.js")
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Web3Js = deps.MustAsset("web3.js")
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)
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)
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@ -66,7 +68,8 @@ type evalReq struct {
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done chan bool
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done chan bool
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}
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}
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// runtime must be stopped with Stop() after use and cannot be used after stopping
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// New creates a new runtime environment
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// Note the runtime must be stopped with Stop() after use and cannot be used after stopping
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func New(assetPath string, output io.Writer) *JSRE {
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func New(assetPath string, output io.Writer) *JSRE {
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re := &JSRE{
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re := &JSRE{
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assetPath: assetPath,
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assetPath: assetPath,
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@ -230,7 +233,7 @@ func (re *JSRE) Do(fn func(*otto.Otto)) {
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<-done
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<-done
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}
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}
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// stops the event loop before exit, optionally waits for all timers to expire
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// Stop stops the event loop before exit, optionally waits for all timers to expire
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func (re *JSRE) Stop(waitForCallbacks bool) {
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func (re *JSRE) Stop(waitForCallbacks bool) {
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select {
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select {
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case <-re.closed:
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case <-re.closed:
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@ -33,10 +33,15 @@ const (
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)
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var (
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var (
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// FunctionColor specifies what color to use for functions
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FunctionColor = color.New(color.FgMagenta).SprintfFunc()
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FunctionColor = color.New(color.FgMagenta).SprintfFunc()
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// SpecialColor specifies what color to use for special values
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SpecialColor = color.New(color.Bold).SprintfFunc()
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SpecialColor = color.New(color.Bold).SprintfFunc()
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// NumberColor specifies what color to use for numbers
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NumberColor = color.New(color.FgRed).SprintfFunc()
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NumberColor = color.New(color.FgRed).SprintfFunc()
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// StringColor specifies what color to use for strings
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StringColor = color.New(color.FgGreen).SprintfFunc()
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StringColor = color.New(color.FgGreen).SprintfFunc()
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// ErrorColor specifies what color to use for errors
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ErrorColor = color.New(color.FgHiRed).SprintfFunc()
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ErrorColor = color.New(color.FgHiRed).SprintfFunc()
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)
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)
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