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Only allow TTD and difficulty to be `0` for custom genesis.
- No need to reiterate that this is for developer mode since it's in the error already.
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1 changed files with 6 additions and 4 deletions
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@ -1872,13 +1872,15 @@ func SetEthConfig(ctx *cli.Context, stack *node.Node, cfg *ethconfig.Config) {
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Fatalf("Could not read genesis from database: %v", err)
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Fatalf("Could not read genesis from database: %v", err)
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}
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}
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if !genesis.Config.TerminalTotalDifficultyPassed {
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if !genesis.Config.TerminalTotalDifficultyPassed {
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Fatalf("Bad developer-mode genesis configuration: terminalTotalDifficultyPassed must be true in developer mode")
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Fatalf("Bad developer-mode genesis configuration: terminalTotalDifficultyPassed must be true")
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}
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}
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if genesis.Config.TerminalTotalDifficulty == nil {
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if genesis.Config.TerminalTotalDifficulty == nil {
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Fatalf("Bad developer-mode genesis configuration: terminalTotalDifficulty must be specified.")
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Fatalf("Bad developer-mode genesis configuration: terminalTotalDifficulty must be specified")
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} else if genesis.Config.TerminalTotalDifficulty.Cmp(big.NewInt(0)) != 0 {
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Fatalf("Bad developer-mode genesis configuration: terminalTotalDifficulty must be 0")
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}
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}
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if genesis.Difficulty.Cmp(genesis.Config.TerminalTotalDifficulty) != 1 {
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if genesis.Difficulty.Cmp(big.NewInt(0)) != 0 {
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Fatalf("Bad developer-mode genesis configuration: genesis block difficulty must be > terminalTotalDifficulty")
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Fatalf("Bad developer-mode genesis configuration: difficulty must be 0")
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}
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}
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}
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}
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chaindb.Close()
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chaindb.Close()
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