mirror of
https://github.com/ethereum/go-ethereum.git
synced 2026-07-27 15:16:43 +00:00
trie: retry failed seek/peek in iterator Next
Instead of failing iteration irrecoverably, make it so Next retries the pending seek or peek every time. Smaller changes in this commit make this easier to test: * The iterator previously returned from Next on encountering a hash node. This caused it to visit the same path twice. * Path returned nibbles with terminator symbol for valueNode attached to fullNode, but removed it for valueNode attached to shortNode. Now the terminator is always present. This makes Path unique to each node and simplifies Leaf.
This commit is contained in:
parent
9ca22b809d
commit
0b210b11e3
2 changed files with 204 additions and 82 deletions
179
trie/iterator.go
179
trie/iterator.go
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@ -24,8 +24,6 @@ import (
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common"
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)
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)
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var iteratorEnd = errors.New("end of iteration")
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// Iterator is a key-value trie iterator that traverses a Trie.
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// Iterator is a key-value trie iterator that traverses a Trie.
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type Iterator struct {
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type Iterator struct {
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nodeIt NodeIterator
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nodeIt NodeIterator
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@ -67,10 +65,12 @@ type NodeIterator interface {
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// Hash returns the hash of the current node.
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// Hash returns the hash of the current node.
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Hash() common.Hash
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Hash() common.Hash
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// Parent returns the hash of the parent of the current node.
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// Parent returns the hash of the parent of the current node. The hash may be the one
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// grandparent if the immediate parent is an internal node with no hash.
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Parent() common.Hash
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Parent() common.Hash
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// Path returns the hex-encoded path to the current node.
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// Path returns the hex-encoded path to the current node.
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// Callers must not retain references to the return value after calling Next
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// Callers must not retain references to the return value after calling Next.
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// For leaf nodes, the last element of the path is the 'terminator symbol' 0x10.
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Path() []byte
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Path() []byte
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// Leaf returns true iff the current node is a leaf node.
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// Leaf returns true iff the current node is a leaf node.
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@ -95,8 +95,21 @@ type nodeIteratorState struct {
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type nodeIterator struct {
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type nodeIterator struct {
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trie *Trie // Trie being iterated
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trie *Trie // Trie being iterated
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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stack []*nodeIteratorState // Hierarchy of trie nodes persisting the iteration state
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err error // Failure set in case of an internal error in the iterator
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path []byte // Path to the current node
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path []byte // Path to the current node
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err error // Failure set in case of an internal error in the iterator
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}
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// iteratorEnd is stored in nodeIterator.err when iteration is done.
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var iteratorEnd = errors.New("end of iteration")
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// seekError is stored in nodeIterator.err if the initial seek has failed.
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type seekError struct {
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key []byte
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err error
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}
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func (e seekError) Error() string {
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return "seek error: " + e.err.Error()
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}
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}
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func newNodeIterator(trie *Trie, start []byte) NodeIterator {
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func newNodeIterator(trie *Trie, start []byte) NodeIterator {
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@ -104,7 +117,7 @@ func newNodeIterator(trie *Trie, start []byte) NodeIterator {
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return new(nodeIterator)
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return new(nodeIterator)
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}
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}
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it := &nodeIterator{trie: trie}
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it := &nodeIterator{trie: trie}
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it.seek(start)
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it.err = it.seek(start)
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return it
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return it
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}
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}
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@ -123,11 +136,7 @@ func (it *nodeIterator) Parent() common.Hash {
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}
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}
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func (it *nodeIterator) Leaf() bool {
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func (it *nodeIterator) Leaf() bool {
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if len(it.stack) > 0 {
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return hasTerm(it.path)
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_, ok := it.stack[len(it.stack)-1].node.(valueNode)
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return ok
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}
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return false
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}
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}
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func (it *nodeIterator) LeafBlob() []byte {
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func (it *nodeIterator) LeafBlob() []byte {
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@ -156,6 +165,9 @@ func (it *nodeIterator) Error() error {
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if it.err == iteratorEnd {
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if it.err == iteratorEnd {
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return nil
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return nil
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}
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}
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if seek, ok := it.err.(seekError); ok {
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return seek.err
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}
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return it.err
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return it.err
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}
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}
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@ -164,29 +176,37 @@ func (it *nodeIterator) Error() error {
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// sets the Error field to the encountered failure. If `descend` is false,
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// sets the Error field to the encountered failure. If `descend` is false,
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// skips iterating over any subnodes of the current node.
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// skips iterating over any subnodes of the current node.
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func (it *nodeIterator) Next(descend bool) bool {
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func (it *nodeIterator) Next(descend bool) bool {
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if it.err != nil {
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if it.err == iteratorEnd {
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return false
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return false
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}
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}
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// Otherwise step forward with the iterator and report any errors
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if seek, ok := it.err.(seekError); ok {
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if it.err = it.seek(seek.key); it.err != nil {
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return false
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}
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}
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// Otherwise step forward with the iterator and report any errors.
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state, parentIndex, path, err := it.peek(descend)
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state, parentIndex, path, err := it.peek(descend)
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it.err = err
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it.err = err
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if err != nil {
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if it.err != nil {
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return false
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return false
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}
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}
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it.push(state, parentIndex, path)
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it.push(state, parentIndex, path)
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return true
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return true
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}
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}
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func (it *nodeIterator) seek(prefix []byte) {
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func (it *nodeIterator) seek(prefix []byte) error {
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// The path we're looking for is the hex encoded key without terminator.
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// The path we're looking for is the hex encoded key without terminator.
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key := keybytesToHex(prefix)
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key := keybytesToHex(prefix)
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key = key[:len(key)-1]
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key = key[:len(key)-1]
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// Move forward until we're just before the closest match to key.
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// Move forward until we're just before the closest match to key.
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for {
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for {
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state, parentIndex, path, err := it.peek(bytes.HasPrefix(key, it.path))
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state, parentIndex, path, err := it.peek(bytes.HasPrefix(key, it.path))
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it.err = err
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if err == iteratorEnd {
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if err != nil || bytes.Compare(path, key) >= 0 {
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return iteratorEnd
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return
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} else if err != nil {
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return seekError{prefix, err}
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} else if bytes.Compare(path, key) >= 0 {
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return nil
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}
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}
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it.push(state, parentIndex, path)
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it.push(state, parentIndex, path)
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}
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}
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@ -201,7 +221,8 @@ func (it *nodeIterator) peek(descend bool) (*nodeIteratorState, *int, []byte, er
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if root != emptyRoot {
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if root != emptyRoot {
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state.hash = root
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state.hash = root
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}
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}
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return state, nil, nil, nil
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err := state.resolve(it.trie)
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return state, nil, nil, err
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}
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}
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if !descend {
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if !descend {
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// If we're skipping children, pop the current node first
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// If we're skipping children, pop the current node first
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@ -209,74 +230,73 @@ func (it *nodeIterator) peek(descend bool) (*nodeIteratorState, *int, []byte, er
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}
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}
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// Continue iteration to the next child
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// Continue iteration to the next child
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for {
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for len(it.stack) > 0 {
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if len(it.stack) == 0 {
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return nil, nil, nil, iteratorEnd
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}
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parent := it.stack[len(it.stack)-1]
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parent := it.stack[len(it.stack)-1]
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ancestor := parent.hash
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ancestor := parent.hash
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if (ancestor == common.Hash{}) {
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if (ancestor == common.Hash{}) {
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ancestor = parent.parent
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ancestor = parent.parent
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}
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}
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switch node := parent.node.(type) {
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state, path, ok := it.nextChild(parent, ancestor)
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case *fullNode:
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if ok {
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// Full node, move to the first non-nil child.
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if err := state.resolve(it.trie); err != nil {
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for i := parent.index + 1; i < len(node.Children); i++ {
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return parent, &parent.index, it.path, err
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child := node.Children[i]
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if child != nil {
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hash, _ := child.cache()
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state := &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: child,
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parent: ancestor,
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index: -1,
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pathlen: len(it.path),
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}
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path := append(it.path, byte(i))
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parent.index = i - 1
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return state, &parent.index, path, nil
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}
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}
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case *shortNode:
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// Short node, return the pointer singleton child
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if parent.index < 0 {
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hash, _ := node.Val.cache()
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state := &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node.Val,
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parent: ancestor,
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index: -1,
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pathlen: len(it.path),
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}
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var path []byte
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if hasTerm(node.Key) {
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path = append(it.path, node.Key[:len(node.Key)-1]...)
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} else {
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path = append(it.path, node.Key...)
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}
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return state, &parent.index, path, nil
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}
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case hashNode:
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// Hash node, resolve the hash child from the database
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hash := node
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if parent.index < 0 {
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node, err := it.trie.resolveHash(node, nil, nil)
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if err != nil {
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return it.stack[len(it.stack)-1], &parent.index, it.path, err
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}
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state := &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node,
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parent: ancestor,
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index: -1,
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pathlen: len(it.path),
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}
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return state, &parent.index, it.path, nil
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}
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}
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return state, &parent.index, path, nil
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}
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}
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// No more child nodes, move back up.
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// No more child nodes, move back up.
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it.pop()
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it.pop()
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}
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}
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return nil, nil, nil, iteratorEnd
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}
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func (st *nodeIteratorState) resolve(tr *Trie) error {
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if hash, ok := st.node.(hashNode); ok {
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resolved, err := tr.resolveHash(hash, nil, nil)
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if err != nil {
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return err
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}
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st.node = resolved
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st.hash = common.BytesToHash(hash)
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}
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return nil
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}
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func (it *nodeIterator) nextChild(parent *nodeIteratorState, ancestor common.Hash) (*nodeIteratorState, []byte, bool) {
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switch node := parent.node.(type) {
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case *fullNode:
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// Full node, move to the first non-nil child.
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for i := parent.index + 1; i < len(node.Children); i++ {
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child := node.Children[i]
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if child != nil {
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hash, _ := child.cache()
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state := &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: child,
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parent: ancestor,
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index: -1,
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pathlen: len(it.path),
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}
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path := append(it.path, byte(i))
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parent.index = i - 1
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return state, path, true
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}
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}
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case *shortNode:
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// Short node, return the pointer singleton child
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if parent.index < 0 {
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hash, _ := node.Val.cache()
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state := &nodeIteratorState{
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hash: common.BytesToHash(hash),
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node: node.Val,
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parent: ancestor,
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index: -1,
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pathlen: len(it.path),
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}
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path := append(it.path, node.Key...)
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return state, path, true
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}
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}
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return parent, it.path, false
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}
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}
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func (it *nodeIterator) push(state *nodeIteratorState, parentIndex *int, path []byte) {
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func (it *nodeIterator) push(state *nodeIteratorState, parentIndex *int, path []byte) {
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@ -418,7 +438,6 @@ func (h *nodeIteratorHeap) Pop() interface{} {
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type unionIterator struct {
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type unionIterator struct {
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items *nodeIteratorHeap // Nodes returned are the union of the ones in these iterators
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items *nodeIteratorHeap // Nodes returned are the union of the ones in these iterators
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count int // Number of nodes scanned across all tries
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count int // Number of nodes scanned across all tries
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err error // The error, if one has been encountered
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}
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}
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// NewUnionIterator constructs a NodeIterator that iterates over elements in the union
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// NewUnionIterator constructs a NodeIterator that iterates over elements in the union
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@ -429,9 +448,7 @@ func NewUnionIterator(iters []NodeIterator) (NodeIterator, *int) {
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copy(h, iters)
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copy(h, iters)
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heap.Init(&h)
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heap.Init(&h)
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ui := &unionIterator{
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ui := &unionIterator{items: &h}
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items: &h,
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}
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return ui, &ui.count
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return ui, &ui.count
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}
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}
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@ -19,6 +19,7 @@ package trie
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import (
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import (
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"bytes"
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"bytes"
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"fmt"
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"fmt"
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"math/rand"
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"testing"
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"testing"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common"
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@ -239,8 +240,8 @@ func TestUnionIterator(t *testing.T) {
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all := []struct{ k, v string }{
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all := []struct{ k, v string }{
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{"aardvark", "c"},
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{"aardvark", "c"},
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{"barb", "bd"},
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{"barb", "ba"},
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{"barb", "ba"},
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{"barb", "bd"},
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{"bard", "bc"},
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{"bard", "bc"},
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{"bars", "bb"},
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{"bars", "bb"},
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{"bars", "be"},
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{"bars", "be"},
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@ -267,3 +268,107 @@ func TestUnionIterator(t *testing.T) {
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t.Errorf("Iterator returned extra values.")
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t.Errorf("Iterator returned extra values.")
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}
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}
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}
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}
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func TestIteratorNoDups(t *testing.T) {
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var tr Trie
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for _, val := range testdata1 {
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tr.Update([]byte(val.k), []byte(val.v))
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}
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checkIteratorNoDups(t, tr.NodeIterator(nil), nil)
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}
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// This test checks that nodeIterator.Next can be retried after inserting missing trie nodes.
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func TestIteratorContinueAfterError(t *testing.T) {
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db, _ := ethdb.NewMemDatabase()
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tr, _ := New(common.Hash{}, db)
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for _, val := range testdata1 {
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tr.Update([]byte(val.k), []byte(val.v))
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}
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tr.Commit()
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wantNodeCount := checkIteratorNoDups(t, tr.NodeIterator(nil), nil)
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keys := db.Keys()
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t.Log("node count", wantNodeCount)
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for i := 0; i < 20; i++ {
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// Create trie that will load all nodes from DB.
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tr, _ := New(tr.Hash(), db)
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// Remove a random node from the database. It can't be the root node
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// because that one is already loaded.
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var rkey []byte
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for {
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if rkey = keys[rand.Intn(len(keys))]; !bytes.Equal(rkey, tr.Hash().Bytes()) {
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break
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}
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}
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rval, _ := db.Get(rkey)
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db.Delete(rkey)
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// Iterate until the error is hit.
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seen := make(map[string]bool)
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it := tr.NodeIterator(nil)
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checkIteratorNoDups(t, it, seen)
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missing, ok := it.Error().(*MissingNodeError)
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||||||
|
if !ok || !bytes.Equal(missing.NodeHash[:], rkey) {
|
||||||
|
t.Fatal("didn't hit missing node, got", it.Error())
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add the node back and continue iteration.
|
||||||
|
db.Put(rkey, rval)
|
||||||
|
checkIteratorNoDups(t, it, seen)
|
||||||
|
if it.Error() != nil {
|
||||||
|
t.Fatal("unexpected error", it.Error())
|
||||||
|
}
|
||||||
|
if len(seen) != wantNodeCount {
|
||||||
|
t.Fatal("wrong node iteration count, got", len(seen), "want", wantNodeCount)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Similar to the test above, this one checks that failure to create nodeIterator at a
|
||||||
|
// certain key prefix behaves correctly when Next is called. The expectation is that Next
|
||||||
|
// should retry seeking before returning true for the first time.
|
||||||
|
func TestIteratorContinueAfterSeekError(t *testing.T) {
|
||||||
|
// Commit test trie to db, then remove the node containing "bars".
|
||||||
|
db, _ := ethdb.NewMemDatabase()
|
||||||
|
ctr, _ := New(common.Hash{}, db)
|
||||||
|
for _, val := range testdata1 {
|
||||||
|
ctr.Update([]byte(val.k), []byte(val.v))
|
||||||
|
}
|
||||||
|
root, _ := ctr.Commit()
|
||||||
|
barNodeHash := common.HexToHash("05041990364eb72fcb1127652ce40d8bab765f2bfe53225b1170d276cc101c2e")
|
||||||
|
barNode, _ := db.Get(barNodeHash[:])
|
||||||
|
db.Delete(barNodeHash[:])
|
||||||
|
|
||||||
|
// Create a new iterator that seeks to "bars". Seeking can't proceed because
|
||||||
|
// the node is missing.
|
||||||
|
tr, _ := New(root, db)
|
||||||
|
it := tr.NodeIterator([]byte("bars"))
|
||||||
|
missing, ok := it.Error().(*MissingNodeError)
|
||||||
|
if !ok {
|
||||||
|
t.Fatal("want MissingNodeError, got", it.Error())
|
||||||
|
} else if missing.NodeHash != barNodeHash {
|
||||||
|
t.Fatal("wrong node missing")
|
||||||
|
}
|
||||||
|
|
||||||
|
// Reinsert the missing node.
|
||||||
|
db.Put(barNodeHash[:], barNode[:])
|
||||||
|
|
||||||
|
// Check that iteration produces the right set of values.
|
||||||
|
if err := checkIteratorOrder(testdata1[2:], NewIterator(it)); err != nil {
|
||||||
|
t.Fatal(err)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
func checkIteratorNoDups(t *testing.T, it NodeIterator, seen map[string]bool) int {
|
||||||
|
if seen == nil {
|
||||||
|
seen = make(map[string]bool)
|
||||||
|
}
|
||||||
|
for it.Next(true) {
|
||||||
|
if seen[string(it.Path())] {
|
||||||
|
t.Fatalf("iterator visited node path %x twice", it.Path())
|
||||||
|
}
|
||||||
|
seen[string(it.Path())] = true
|
||||||
|
}
|
||||||
|
return len(seen)
|
||||||
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue