Added difficulty retrival from Aura config (#11)

* Added difficulty retrival from Aura config

* Added default difficulty
This commit is contained in:
David Ansermino 2018-09-08 07:58:37 -06:00 committed by noot
parent 725046997e
commit 12b04adc97
2 changed files with 9 additions and 24 deletions

View file

@ -56,13 +56,7 @@ var (
extraVanity = 32 // Fixed number of extra-data prefix bytes reserved for signer vanity extraVanity = 32 // Fixed number of extra-data prefix bytes reserved for signer vanity
extraSeal = 65 // Fixed number of extra-data suffix bytes reserved for signer seal extraSeal = 65 // Fixed number of extra-data suffix bytes reserved for signer seal
nonceAuthVote = hexutil.MustDecode("0xffffffffffffffff") // Magic nonce number to vote on adding a new signer
nonceDropVote = hexutil.MustDecode("0x0000000000000000") // Magic nonce number to vote on removing a signer.
uncleHash = types.CalcUncleHash(nil) // Always Keccak256(RLP([])) as uncles are meaningless outside of PoW. uncleHash = types.CalcUncleHash(nil) // Always Keccak256(RLP([])) as uncles are meaningless outside of PoW.
diffInTurn = big.NewInt(2) // Block difficulty for in-turn signatures
diffNoTurn = big.NewInt(1) // Block difficulty for out-of-turn signatures
) )
// Various error messages to mark blocks invalid. These should be private to // Various error messages to mark blocks invalid. These should be private to
@ -658,25 +652,9 @@ func (a *Aura) Seal(chain consensus.ChainReader, block *types.Block, results cha
return nil return nil
} }
// CalcDifficulty is the difficulty adjustment algorithm. It returns the difficulty // Returns difficulty constant from config
// that a new block should have based on the previous blocks in the chain and the
// current signer.
func (a *Aura) CalcDifficulty(chain consensus.ChainReader, time uint64, parent *types.Header) *big.Int { func (a *Aura) CalcDifficulty(chain consensus.ChainReader, time uint64, parent *types.Header) *big.Int {
snap, err := a.snapshot(chain, parent.Number.Uint64(), parent.Hash(), nil) return new(big.Int).SetUint64(chain.Config().Aura.Difficulty)
if err != nil {
return nil
}
return CalcDifficulty(snap, a.signer)
}
// CalcDifficulty is the difficulty adjustment algorithm. It returns the difficulty
// that a new block should have based on the previous blocks in the chain and the
// current signer.
func CalcDifficulty(snap *Snapshot, signer common.Address) *big.Int {
if snap.inturn(snap.Number+1, signer) {
return new(big.Int).Set(diffInTurn)
}
return new(big.Int).Set(diffNoTurn)
} }
// SealHash returns the hash of a block prior to it being sealed. // SealHash returns the hash of a block prior to it being sealed.

View file

@ -94,6 +94,7 @@ var (
Aura: &AuraConfig{ Aura: &AuraConfig{
Period: 15, Period: 15,
Epoch: 30000, Epoch: 30000,
Difficulty: 131072,
}, },
} }
@ -162,6 +163,7 @@ type CliqueConfig struct {
type AuraConfig struct { type AuraConfig struct {
Period uint64 `json:"period"` // Number of seconds between blocks to enforce Period uint64 `json:"period"` // Number of seconds between blocks to enforce
Epoch uint64 `json:"epoch"` // Epoch length to reset votes and checkpoint Epoch uint64 `json:"epoch"` // Epoch length to reset votes and checkpoint
Difficulty uint64 `json:"difficulty"` // Constant block difficulty
} }
// String implements the stringer interface, returning the consensus engine details. // String implements the stringer interface, returning the consensus engine details.
@ -378,3 +380,8 @@ func (c *ChainConfig) Rules(num *big.Int) Rules {
} }
return Rules{ChainID: new(big.Int).Set(chainID), IsHomestead: c.IsHomestead(num), IsEIP150: c.IsEIP150(num), IsEIP155: c.IsEIP155(num), IsEIP158: c.IsEIP158(num), IsByzantium: c.IsByzantium(num)} return Rules{ChainID: new(big.Int).Set(chainID), IsHomestead: c.IsHomestead(num), IsEIP150: c.IsEIP150(num), IsEIP155: c.IsEIP155(num), IsEIP158: c.IsEIP158(num), IsByzantium: c.IsByzantium(num)}
} }
// Return diffulty rate for Aura concensus
func (c *AuraConfig) GetDifficulty() (num *big.Int) {
return new(big.Int).SetUint64(c.Difficulty)
}