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log/glog: replace siteCache with atomic pointer
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parent
4fb7b3a24e
commit
1423367b4f
1 changed files with 56 additions and 34 deletions
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@ -19,7 +19,6 @@ package log
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import (
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"context"
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"errors"
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"fmt"
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"log/slog"
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"regexp"
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"runtime"
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@ -41,18 +40,19 @@ type GlogHandler struct {
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level atomic.Int32 // Current log level, atomically accessible
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override atomic.Bool // Flag whether overrides are used, atomically accessible
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patterns []pattern // Current list of patterns to override with
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siteCache sync.Map // Cache of callsite pattern evaluations, maps uintptr -> slog.Level
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location string // file:line location where to do a stackdump at
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lock sync.RWMutex // Lock protecting the override pattern list
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patterns []pattern // Current list of patterns to override with
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cachePtr atomic.Pointer[sync.Map] // Pointer to cache of callsite pattern evaluations, maps uintptr -> slog.Level
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location string // file:line location where to do a stackdump at
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lock sync.Mutex // Lock protecting the override pattern list
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}
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// NewGlogHandler creates a new log handler with filtering functionality similar
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// to Google's glog logger. The returned handler implements Handler.
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func NewGlogHandler(h slog.Handler) *GlogHandler {
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return &GlogHandler{
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origin: h,
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}
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g := &GlogHandler{origin: h}
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m := new(sync.Map)
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g.cachePtr.Store(m)
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return g
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}
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// pattern contains a filter for the Vmodule option, holding a verbosity level
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@ -66,8 +66,7 @@ type pattern struct {
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// and source files can be raised using Vmodule.
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func (h *GlogHandler) Verbosity(level slog.Level) {
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h.level.Store(int32(level))
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// clear the cache to make sure the verbosity is applied correctly.
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h.siteCache.Clear()
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h.cachePtr.Store(new(sync.Map)) // atomic swap of cache instead of Clear
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}
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// Vmodule sets the glog verbosity pattern.
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@ -133,7 +132,7 @@ func (h *GlogHandler) Vmodule(ruleset string) error {
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h.lock.Lock()
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h.patterns = filter
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h.lock.Unlock()
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h.siteCache.Clear()
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h.cachePtr.Store(new(sync.Map)) // atomic swap of cache instead of Clear
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h.override.Store(len(filter) != 0)
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return nil
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@ -150,9 +149,9 @@ func (h *GlogHandler) Enabled(ctx context.Context, lvl slog.Level) bool {
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// consist of both the receiver's attributes and the arguments.
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func (h *GlogHandler) WithAttrs(attrs []slog.Attr) slog.Handler {
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patterns := []pattern{}
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h.lock.RLock()
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h.lock.Lock()
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patterns = append(patterns, h.patterns...)
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h.lock.RUnlock()
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h.lock.Unlock()
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res := GlogHandler{
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origin: h.origin.WithAttrs(attrs),
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@ -162,6 +161,7 @@ func (h *GlogHandler) WithAttrs(attrs []slog.Attr) slog.Handler {
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res.level.Store(h.level.Load())
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res.override.Store(h.override.Load())
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res.cachePtr.Store(h.cachePtr.Load())
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return &res
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}
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@ -175,31 +175,53 @@ func (h *GlogHandler) WithGroup(name string) slog.Handler {
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// Handle implements slog.Handler, filtering a log record through the global,
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// local and backtrace filters, finally emitting it if either allow it through.
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func (h *GlogHandler) Handle(_ context.Context, r slog.Record) error {
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// Check callsite cache for previously calculated log levels
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lvl, ok := h.siteCache.Load(r.PC)
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func (h *GlogHandler) Handle(ctx context.Context, r slog.Record) error {
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// Get current cache
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cache := h.cachePtr.Load()
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// If we didn't cache the callsite yet, calculate it
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if !ok {
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fs := runtime.CallersFrames([]uintptr{r.PC})
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frame, _ := fs.Next()
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h.lock.RLock()
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for _, rule := range h.patterns {
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if rule.pattern.MatchString(fmt.Sprintf("+%s", frame.File)) {
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h.siteCache.Store(r.PC, rule.level)
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lvl, ok = rule.level, true
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}
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// Fast path: cache hit
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if lvl, ok := cache.Load(r.PC); ok {
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if lvl.(slog.Level) <= r.Level {
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return h.origin.Handle(ctx, r)
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}
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h.lock.RUnlock()
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// If no rule matched, use the default log lvl
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if !ok {
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lvl = slog.Level(h.level.Load())
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h.siteCache.Store(r.PC, lvl)
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return nil
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}
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// Resolve the callsite file once.
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fs := runtime.CallersFrames([]uintptr{r.PC})
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frame, _ := fs.Next()
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file := frame.File
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// Snapshot the current pattern slice under lock.
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h.lock.Lock()
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curPatterns := h.patterns
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h.lock.Unlock()
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// Match without holding the lock.
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var (
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lvl slog.Level
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ok bool
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)
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for _, rule := range curPatterns {
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if rule.pattern.MatchString("+" + file) {
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lvl, ok = rule.level, true
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// TODO: Not breaking allows the last match to win. Is this what we want?
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}
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}
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if lvl.(slog.Level) <= r.Level {
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return h.origin.Handle(context.Background(), r)
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if !ok {
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// No rule matched: use the current global/default level.
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lvl = slog.Level(h.level.Load())
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}
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// Store only if patterns are still the same slice (avoid caching stale results).
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h.lock.Lock()
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if len(h.patterns) > 0 && len(curPatterns) > 0 && &h.patterns[0] == &curPatterns[0] {
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cache.Store(r.PC, lvl)
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}
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h.lock.Unlock()
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if lvl <= r.Level {
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return h.origin.Handle(ctx, r)
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}
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return nil
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}
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