beacon/light: changed Module interface and event handling

This commit is contained in:
Zsolt Felfoldi 2024-01-12 06:10:39 +01:00 committed by Felix Lange
parent c7d884c770
commit 1db975fd34
6 changed files with 260 additions and 338 deletions

View file

@ -17,6 +17,7 @@
package request
import (
"math"
"sync"
"github.com/ethereum/go-ethereum/common/mclock"
@ -46,7 +47,9 @@ type Module interface {
// Note: Process functions of different modules are never called concurrently;
// they are called by Scheduler in the same order of priority as they were
// registered in.
Process(Tracker, []Event)
HandleEvent(Event)
Process()
MakeRequest(Server) (Request, float32)
}
// Scheduler is a modular network data retrieval framework that coordinates multiple
@ -55,22 +58,45 @@ type Module interface {
// of existing data structures or events coming from registered servers could
// allow new operations.
type Scheduler struct {
lock sync.Mutex
clock mclock.Clock
modules []Module // first has highest priority
names map[Module]string
trackers map[Module]*tracker
servers map[server]struct{}
pending map[ServerAndID]pendingRequest
target map[targetData]uint64
serverEvents []Event
stopCh chan chan struct{}
lock sync.Mutex
clock mclock.Clock
modules []Module // first has highest priority
names map[Module]string
servers map[server]struct{}
targets map[targetData]uint64
pending map[ServerAndID]pendingRequest
eventLock sync.Mutex
events []Event
stopCh chan chan struct{}
triggerCh chan struct{} // restarts waiting sync loop
// testWaitCh chan struct{} // accepts sends when sync loop is waiting
// testTimerResults []bool // true is appended when simulated timer is processed; false when stopped
}
type (
// Server identifies a server without allowing any direct interaction.
// Note: server interface is used by Scheduler and Tracker but not used by
// the modules that do not interact with them directly.
// In order to make module testing easier, Server interface is used in
// events and modules.
Server interface {
Fail(desc string)
}
Request any
Response any
ID uint64
ServerAndID struct {
Server Server
ID ID
}
RequestWithID struct {
ServerAndID
Request Request
}
)
type targetData interface {
ChangeCounter() uint64
}
@ -85,13 +111,12 @@ type pendingRequest struct {
// NewScheduler creates a new Scheduler.
func NewScheduler(clock mclock.Clock) *Scheduler {
s := &Scheduler{
clock: clock,
servers: make(map[server]struct{}),
names: make(map[Module]string),
trackers: make(map[Module]*tracker),
pending: make(map[ServerAndID]pendingRequest),
target: make(map[targetData]uint64),
stopCh: make(chan chan struct{}),
clock: clock,
servers: make(map[server]struct{}),
names: make(map[Module]string),
pending: make(map[ServerAndID]pendingRequest),
targets: make(map[targetData]uint64),
stopCh: make(chan chan struct{}),
// Note: testWaitCh should not have capacity in order to ensure
// that after a trigger happens testWaitCh will block until the resulting
// processing round has been finished
@ -105,7 +130,7 @@ func (s *Scheduler) RegisterTarget(t targetData) {
s.lock.Lock()
defer s.lock.Unlock()
s.target[t] = 0
s.targets[t] = 0
}
// RegisterModule registers a module. Should be called before starting the scheduler.
@ -116,10 +141,6 @@ func (s *Scheduler) RegisterModule(m Module, name string) {
defer s.lock.Unlock()
s.modules = append(s.modules, m)
s.trackers[m] = &tracker{
scheduler: s,
module: m,
}
s.names[m] = name
}
@ -129,12 +150,12 @@ func (s *Scheduler) RegisterServer(rs requestServer) {
defer s.lock.Unlock()
server := newServer(rs, s.clock)
s.handleEvent(Event{Type: EvRegistered, Server: server})
s.addEvent(Event{Type: EvRegistered, Server: server})
server.subscribe(func(event Event) {
s.lock.Lock()
if _, ok := s.servers[server]; ok {
event.Server = server
s.handleEvent(event)
s.addEvent(event)
} else {
log.Error("Event received from unsubscribed server")
}
@ -152,7 +173,7 @@ func (s *Scheduler) UnregisterServer(rs requestServer) {
if sl, ok := server.(*serverWithLimits); ok && sl.parent == rs {
server.unsubscribe()
delete(s.servers, server)
s.handleEvent(Event{Type: EvUnregistered, Server: server})
s.addEvent(Event{Type: EvUnregistered, Server: server})
return
}
}
@ -182,10 +203,13 @@ func (s *Scheduler) Stop() {
// fired during a processing round ensure that there is going to be a next round.
func (s *Scheduler) syncLoop() {
for {
s.processModules()
s.lock.Lock()
s.handleEvents()
for s.targetChanged() {
s.processModules()
}
s.sendRequests()
s.lock.Unlock()
loop:
for {
select {
@ -201,9 +225,9 @@ func (s *Scheduler) syncLoop() {
}
func (s *Scheduler) targetChanged() (changed bool) {
for target, counter := range s.target {
for target, counter := range s.targets {
if newCounter := target.ChangeCounter(); newCounter != counter {
s.target[target] = newCounter
s.targets[target] = newCounter
changed = true
}
}
@ -213,47 +237,77 @@ func (s *Scheduler) targetChanged() (changed bool) {
// processModules runs an entire processing round, calling the Process functions
// of all modules, passing all relevant events.
func (s *Scheduler) processModules() {
s.lock.Lock()
for _, module := range s.modules {
module.Process()
}
}
func (s *Scheduler) sendRequests() {
servers := make(serverSet)
for server := range s.servers {
if ok, _ := server.canRequestNow(); ok {
servers[server] = struct{}{}
}
}
serverEvents := s.serverEvents
s.serverEvents = nil
s.lock.Unlock()
eventTypes := make([]string, len(serverEvents))
for i, ev := range serverEvents {
eventTypes[i] = ev.Type.Name
}
log.Debug("Processing modules", "servers", len(servers), "server events", eventTypes)
log.Debug("Processing modules", "servers", len(servers))
for _, module := range s.modules {
s.lock.Lock()
tracker := s.trackers[module]
tracker.servers = servers
requestEvents := tracker.requestEvents
tracker.requestEvents = nil
s.lock.Unlock()
var respCount, failCount, timeoutCount int
for _, ev := range requestEvents {
switch ev.Type {
case EvResponse:
respCount++
case EvFail:
failCount++
case EvTimeout:
timeoutCount++
for {
if len(servers) == 0 {
return
}
if req, sent := s.tryRequest(module, servers); sent {
module.HandleEvent(Event{
Type: EvRequest,
Server: req.Server,
Data: RequestResponse{
ID: req.ID,
Request: req.Request,
},
})
} else {
break
}
}
log.Debug("Processing module", "name", s.names[module], "responses", respCount, "fails", failCount, "timeouts", timeoutCount)
module.Process(tracker, append(serverEvents, requestEvents...))
}
}
func (s *Scheduler) tryRequest(module Module, servers serverSet) (RequestWithID, bool) {
var (
maxServerPriority, maxRequestPriority float32
bestServer server
bestRequest Request
)
maxServerPriority, maxRequestPriority = -math.MaxFloat32, -math.MaxFloat32
serverCount := len(servers)
var removed, candidates int
for server := range servers {
canRequest, serverPriority := server.canRequestNow()
if !canRequest {
delete(servers, server)
removed++
continue
}
request, requestPriority := module.MakeRequest(server)
if request != nil {
candidates++
}
if request == nil || requestPriority < maxRequestPriority ||
(requestPriority == maxRequestPriority && serverPriority <= maxServerPriority) {
continue
}
maxServerPriority, maxRequestPriority = serverPriority, requestPriority
bestServer, bestRequest = server, request
}
log.Debug("Request attempt", "serverCount", serverCount, "removedServers", removed, "requestCandidates", candidates)
if bestServer == nil {
return RequestWithID{}, false
}
id := ServerAndID{Server: bestServer, ID: bestServer.sendRequest(bestRequest)}
s.pending[id] = pendingRequest{request: bestRequest, module: module}
return RequestWithID{ServerAndID: id, Request: bestRequest}, true
}
// Trigger starts a new processing round. If fired during processing, it ensures
// another full round of processing all modules.
func (s *Scheduler) Trigger() {
@ -263,23 +317,21 @@ func (s *Scheduler) Trigger() {
}
}
// addRequestEvent adds a request event to the sender module's tracker, ensuring
// that the module receives it in the next processing round.
func (s *Scheduler) addRequestEvent(event Event) {
sid, _, _ := event.RequestInfo()
if pr, ok := s.pending[sid]; ok {
tracker := s.trackers[pr.module]
tracker.requestEvents = append(tracker.requestEvents, event)
if event.Type != EvTimeout {
delete(s.pending, sid)
}
}
func (s *Scheduler) addEvent(event Event) {
s.eventLock.Lock()
s.events = append(s.events, event)
s.Trigger()
s.eventLock.Unlock()
}
// addServerEvent adds a server event to the global server event list, ensuring
// that all modules receive it in the next processing round.
func (s *Scheduler) addServerEvent(event Event) {
s.serverEvents = append(s.serverEvents, event)
func (s *Scheduler) handleEvents() {
s.eventLock.Lock()
events := s.events
s.events = nil
s.eventLock.Unlock()
for _, event := range events {
s.handleEvent(event)
}
}
// handleEvent processes an Event and adds it either as a request event or a
@ -288,9 +340,14 @@ func (s *Scheduler) addServerEvent(event Event) {
// request event (EvFail), ensuring that all requests get finalized and thereby
// allowing the module logic to be safe and simple.
func (s *Scheduler) handleEvent(event Event) {
s.Trigger()
if event.IsRequestEvent() {
s.addRequestEvent(event)
sid, _, _ := event.RequestInfo()
if pr, ok := s.pending[sid]; ok {
pr.module.HandleEvent(event)
if event.Type != EvTimeout {
delete(s.pending, sid)
}
}
return
}
if event.Type == EvUnregistered {
@ -298,7 +355,7 @@ func (s *Scheduler) handleEvent(event Event) {
if id.Server != event.Server {
continue
}
s.addRequestEvent(Event{
pending.module.HandleEvent(Event{
Type: EvFail,
Server: event.Server,
Data: RequestResponse{
@ -308,5 +365,7 @@ func (s *Scheduler) handleEvent(event Event) {
})
}
}
s.addServerEvent(event)
for _, module := range s.modules {
module.HandleEvent(event)
}
}

View file

@ -28,6 +28,7 @@ import (
var (
// request events
EvRequest = &EventType{Name: "request", requestEvent: true} // data: RequestResponse; sent by Scheduler
EvResponse = &EventType{Name: "response", requestEvent: true} // data: RequestResponse; sent by requestServer
EvFail = &EventType{Name: "fail", requestEvent: true} // data: RequestResponse; sent by requestServer
EvTimeout = &EventType{Name: "timeout", requestEvent: true} // data: RequestResponse; sent by serverWithTimeout
@ -71,7 +72,7 @@ type server interface {
subscribe(eventCallback func(event Event))
canRequestNow() (bool, float32)
sendRequest(request Request) ID
fail(desc string)
Fail(desc string)
unsubscribe()
}
@ -299,7 +300,7 @@ func (s *serverWithLimits) eventCallback(event Event) {
s.sendEvent = false
}
if event.Type == EvFail {
s.failLocked("failed request")
s.fail("failed request")
}
}
childEventCb := s.childEventCb
@ -404,15 +405,15 @@ func (s *serverWithLimits) delay(delay time.Duration) {
// fail reports that a response from the server was found invalid by the processing
// Module, disabling new requests for a dynamically adjused time period.
func (s *serverWithLimits) fail(desc string) {
func (s *serverWithLimits) Fail(desc string) {
s.lock.Lock()
defer s.lock.Unlock()
s.failLocked(desc)
s.fail(desc)
}
// failLocked calculates the dynamic failure delay and applies it.
func (s *serverWithLimits) failLocked(desc string) {
// fail calculates the dynamic failure delay and applies it.
func (s *serverWithLimits) fail(desc string) {
log.Debug("Server error", "description", desc)
s.failureDelay *= 2
now := s.clock.Now()

View file

@ -1,121 +0,0 @@
// Copyright 2023 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package request
import (
"math"
"github.com/ethereum/go-ethereum/log"
)
type (
// Server identifies a server without allowing any direct interaction.
// Note: server interface is used by Scheduler and Tracker but not used by
// the modules that do not interact with them directly.
// In order to make module testing easier, Server interface is used in
// events and modules.
Server any
Request any
Response any
ID uint64
ServerAndID struct {
Server Server
ID ID
}
RequestWithID struct {
ServerAndID
Request Request
}
)
// Tracker allows Modules to start requests and provide feedback about responses
// that were found to be invalid during processing.
type Tracker interface {
// TryRequest iterates through currently available servers and selects the
// best server and request to send. The caller provides a callback function
// that generates a request candidate for each available server. Note that
// the module may keep track of relevant server specific info, such as assumed
// available range of data to request, and therefore it may generate different
// request candidates for different servers. The callback also returns a
// priority value. TryRequest selects the request candidate with the highest
// priority value. If multiple candidates belonging to multiple servers have
// the same highest priority then it selects based on server priority.
// If a request candidate and a server has been selected, the request is sent
// and also returned along with the target server and request ID.
TryRequest(requestFn func(server Server) (Request, float32)) (RequestWithID, bool)
// InvalidResponse signals that the given response was invalid. Note that
// certain responses can only be judged by modules, in the context of existing,
// partially synced data structures. Giving this signal results in blocking
// the given server for a certain amount of time, ensuring that the same
// request will not be instantly sent again to the same server.
InvalidResponse(id ServerAndID, desc string)
}
// tracker implements Tracker. A separate instance is created for each Module.
type tracker struct {
// servers is a set of currently available servers; it is recreated at every
// processModule round.
servers serverSet
scheduler *Scheduler
module Module
// requestEvents is a list of events related to requests sent by the given
// module. It is reset before module processing and the previous contents are
// passed to Module.Process along with the globally collected server events.
requestEvents []Event
}
// TryRequest implements Tracker.
func (p *tracker) TryRequest(requestFn func(server Server) (Request, float32)) (RequestWithID, bool) {
var (
maxServerPriority, maxRequestPriority float32
bestServer server
bestRequest Request
)
maxServerPriority, maxRequestPriority = -math.MaxFloat32, -math.MaxFloat32
serverCount := len(p.servers)
var removed, candidates int
for server := range p.servers {
canRequest, serverPriority := server.canRequestNow()
if !canRequest {
delete(p.servers, server)
removed++
continue
}
request, requestPriority := requestFn(server)
if request != nil {
candidates++
}
if request == nil || requestPriority < maxRequestPriority ||
(requestPriority == maxRequestPriority && serverPriority <= maxServerPriority) {
continue
}
maxServerPriority, maxRequestPriority = serverPriority, requestPriority
bestServer, bestRequest = server, request
}
log.Debug("Request attempt", "serverCount", serverCount, "removedServers", removed, "requestCandidates", candidates)
if bestServer == nil {
return RequestWithID{}, false
}
id := ServerAndID{Server: bestServer, ID: bestServer.sendRequest(bestRequest)}
p.scheduler.pending[id] = pendingRequest{request: bestRequest, module: p.module}
return RequestWithID{ServerAndID: id, Request: bestRequest}, true
}
// InvalidResponse implements Tracker.
func (p *tracker) InvalidResponse(id ServerAndID, desc string) {
id.Server.(server).fail(desc)
}

View file

@ -67,26 +67,29 @@ func NewHeadSync(headTracker headTracker, chain committeeChain) *HeadSync {
return s
}
// Process implements request.Module
func (s *HeadSync) Process(tracker request.Tracker, events []request.Event) {
func (s *HeadSync) HandleEvent(event request.Event) {
switch event.Type {
case EvNewHead:
s.setServerHead(event.Server, event.Data.(types.HeadInfo))
case EvNewSignedHead:
s.newSignedHead(event.Server, event.Data.(types.SignedHeader))
case request.EvUnregistered:
s.setServerHead(event.Server, types.HeadInfo{})
delete(s.serverHeads, event.Server)
delete(s.unvalidatedHeads, event.Server)
}
}
func (s *HeadSync) Process() {
nextPeriod, chainInit := s.chain.NextSyncPeriod()
if nextPeriod != s.nextSyncPeriod || chainInit != s.chainInit {
s.nextSyncPeriod, s.chainInit = nextPeriod, chainInit
s.processUnvalidatedHeads()
}
for _, event := range events {
switch event.Type {
case EvNewHead:
s.setServerHead(event.Server, event.Data.(types.HeadInfo))
case EvNewSignedHead:
s.newSignedHead(event.Server, event.Data.(types.SignedHeader))
case request.EvUnregistered:
s.setServerHead(event.Server, types.HeadInfo{})
delete(s.serverHeads, event.Server)
delete(s.unvalidatedHeads, event.Server)
}
}
return
}
func (s *HeadSync) MakeRequest(server request.Server) (request.Request, float32) {
return nil, 0
}
// newSignedHead handles received signed head; either validates it if the chain
@ -102,9 +105,6 @@ func (s *HeadSync) newSignedHead(server request.Server, signedHead types.SignedH
// processUnvalidatedHeads iterates the list of unvalidated heads and validates
// those which can be validated.
func (s *HeadSync) processUnvalidatedHeads() {
if !s.chainInit {
return
}
for server, signedHead := range s.unvalidatedHeads {
if types.SyncPeriod(signedHead.SignatureSlot) <= s.nextSyncPeriod {
s.headTracker.Validate(signedHead)

View file

@ -40,7 +40,7 @@ type committeeChain interface {
type CheckpointInit struct {
chain committeeChain
checkpointHash common.Hash
locked bool
locked request.ServerAndID
initialized bool
}
@ -52,34 +52,35 @@ func NewCheckpointInit(chain committeeChain, checkpointHash common.Hash) *Checkp
}
}
// Process implements request.Module
func (s *CheckpointInit) Process(tracker request.Tracker, events []request.Event) {
if s.initialized {
func (s *CheckpointInit) HandleEvent(event request.Event) {
if !event.IsRequestEvent() {
return
}
for _, event := range events {
if !event.IsRequestEvent() {
continue
}
s.locked = false
sid, request, response := event.RequestInfo()
if response != nil {
if checkpoint, ok := response.(*types.BootstrapData); ok && checkpoint.Header.Hash() == common.Hash(request.(ReqCheckpointData)) {
s.chain.CheckpointInit(*checkpoint) //TODO
s.initialized = true
return
}
tracker.InvalidResponse(sid, "invalid checkpoint data")
}
sid, req, resp := event.RequestInfo()
if event.Type == request.EvRequest {
s.locked = sid
return
}
if !s.locked {
if _, ok := tracker.TryRequest(func(server request.Server) (request.Request, float32) {
return ReqCheckpointData(s.checkpointHash), 0
}); ok {
s.locked = true
}
if s.locked == sid {
s.locked = request.ServerAndID{}
}
return
if resp != nil {
if checkpoint, ok := resp.(*types.BootstrapData); ok && checkpoint.Header.Hash() == common.Hash(req.(ReqCheckpointData)) {
s.chain.CheckpointInit(*checkpoint)
s.initialized = true
return
}
event.Server.Fail("invalid checkpoint data")
}
}
func (s *CheckpointInit) Process() {}
func (s *CheckpointInit) MakeRequest(server request.Server) (request.Request, float32) {
if s.initialized || s.locked != (request.ServerAndID{}) {
return nil, 0
}
return ReqCheckpointData(s.checkpointHash), 0
}
// ForwardUpdateSync implements request.Module; it fetches updates between the
@ -190,8 +191,8 @@ func (s *ForwardUpdateSync) verifyRange(req request.Request, resp request.Respon
// processResponse adds the fetched updates and committees to the committee chain.
// Returns true in case of full or partial success.
func (s *ForwardUpdateSync) processResponse(tracker request.Tracker, event request.Event) (success bool) {
sid, _, resp := event.RequestInfo()
func (s *ForwardUpdateSync) processResponse(event request.Event) (success bool) {
_, _, resp := event.RequestInfo()
response, ok := resp.(RespUpdates)
if !ok {
return false
@ -204,7 +205,7 @@ func (s *ForwardUpdateSync) processResponse(tracker request.Tracker, event reque
return
}
if err == light.ErrInvalidUpdate || err == light.ErrWrongCommitteeRoot || err == light.ErrCannotReorg {
tracker.InvalidResponse(sid, "invalid update received")
event.Server.Fail("invalid update received")
} else {
log.Error("Unexpected InsertUpdate error", "error", err)
}
@ -225,38 +226,39 @@ func (u updateResponseList) Less(i, j int) bool {
u[j].Data.(request.RequestResponse).Request.(ReqUpdates).FirstPeriod
}
// Process implements request.Module
func (s *ForwardUpdateSync) Process(tracker request.Tracker, events []request.Event) {
// iterate events and add responses to process queue
for _, event := range events {
switch event.Type {
case request.EvResponse, request.EvFail, request.EvTimeout:
sid, req, resp := event.RequestInfo()
if event.Type == request.EvResponse && !s.verifyRange(req, resp) {
tracker.InvalidResponse(sid, "invalid update range")
resp = nil
}
if resp != nil {
// there is a response with a valid format; put it in the process queue
s.processQueue = append(s.processQueue, event)
s.lockRange(sid, req)
} else {
s.unlockRange(sid, req)
}
case EvNewSignedHead:
signedHead := event.Data.(types.SignedHeader)
s.nextSyncPeriod[event.Server] = types.SyncPeriod(signedHead.SignatureSlot + 256)
case request.EvUnregistered:
delete(s.nextSyncPeriod, event.Server)
func (s *ForwardUpdateSync) HandleEvent(event request.Event) {
switch event.Type {
case request.EvRequest:
sid, req, _ := event.RequestInfo()
s.lockRange(sid, req)
case request.EvResponse, request.EvFail, request.EvTimeout:
sid, req, resp := event.RequestInfo()
if event.Type == request.EvResponse && !s.verifyRange(req, resp) {
event.Server.Fail("invalid update range")
resp = nil
}
if resp != nil {
// there is a response with a valid format; put it in the process queue
s.processQueue = append(s.processQueue, event)
s.lockRange(sid, req)
} else {
s.unlockRange(sid, req)
}
case EvNewSignedHead:
signedHead := event.Data.(types.SignedHeader)
s.nextSyncPeriod[event.Server] = types.SyncPeriod(signedHead.SignatureSlot + 256)
case request.EvUnregistered:
delete(s.nextSyncPeriod, event.Server)
}
}
func (s *ForwardUpdateSync) Process() {
// try processing ordered list of available responses
sort.Sort(updateResponseList(s.processQueue)) //TODO
for s.processQueue != nil {
event := s.processQueue[0]
if !s.processResponse(tracker, event) {
break
if !s.processResponse(event) {
return
}
sid, req, _ := event.RequestInfo()
s.unlockRange(sid, req)
@ -265,28 +267,21 @@ func (s *ForwardUpdateSync) Process(tracker request.Tracker, events []request.Ev
s.processQueue = nil
}
}
}
// start new requests if necessary
func (s *ForwardUpdateSync) MakeRequest(server request.Server) (request.Request, float32) {
startPeriod, chainInit := s.chain.NextSyncPeriod()
if !chainInit {
return
return nil, 0
}
for {
firstPeriod, maxCount := s.rangeLock.firstUnlocked(startPeriod, maxUpdateRequest)
if reqWithID, ok := tracker.TryRequest(func(server request.Server) (request.Request, float32) {
nextPeriod := s.nextSyncPeriod[server]
if nextPeriod <= firstPeriod {
return nil, 0
}
count := maxCount
if nextPeriod < firstPeriod+maxCount {
count = nextPeriod - firstPeriod
}
return ReqUpdates{FirstPeriod: firstPeriod, Count: count}, float32(count)
}); ok {
s.lockRange(reqWithID.ServerAndID, reqWithID.Request)
} else {
break
}
firstPeriod, maxCount := s.rangeLock.firstUnlocked(startPeriod, maxUpdateRequest)
nextPeriod := s.nextSyncPeriod[server]
if nextPeriod <= firstPeriod {
return nil, 0
}
count := maxCount
if nextPeriod < firstPeriod+maxCount {
count = nextPeriod - firstPeriod
}
return ReqUpdates{FirstPeriod: firstPeriod, Count: count}, float32(count)
}

View file

@ -53,27 +53,25 @@ func newBeaconBlockSync(headTracker headTracker) *beaconBlockSync {
}
}
// Process implements request.Module
func (s *beaconBlockSync) Process(tracker request.Tracker, events []request.Event) {
// iterate events and add valid responses to recentBlocks
for _, event := range events {
switch event.Type {
case request.EvResponse, request.EvFail, request.EvTimeout:
_, req, resp := event.RequestInfo()
blockRoot := common.Hash(req.(sync.ReqBeaconBlock))
if resp != nil {
block := resp.(*capella.BeaconBlock)
s.recentBlocks.Add(blockRoot, block)
}
delete(s.locked, blockRoot)
case sync.EvNewHead:
s.serverHeads[event.Server] = event.Data.(types.HeadInfo).BlockRoot
case request.EvUnregistered:
delete(s.serverHeads, event.Server)
func (s *beaconBlockSync) HandleEvent(event request.Event) {
switch event.Type {
case request.EvResponse, request.EvFail, request.EvTimeout:
_, req, resp := event.RequestInfo()
blockRoot := common.Hash(req.(sync.ReqBeaconBlock))
if resp != nil {
block := resp.(*capella.BeaconBlock)
s.recentBlocks.Add(blockRoot, block)
}
delete(s.locked, blockRoot)
case sync.EvNewHead:
s.serverHeads[event.Server] = event.Data.(types.HeadInfo).BlockRoot
case request.EvUnregistered:
delete(s.serverHeads, event.Server)
}
}
// send validated head block or request it if unavailable
func (s *beaconBlockSync) Process() {
// send validated head block
if vh := s.headTracker.ValidatedHead(); vh != (types.SignedHeader{}) {
validatedHead := vh.Header.Hash()
if headBlock, ok := s.recentBlocks.Get(validatedHead); ok && headBlock != s.lastHeadBlock {
@ -82,37 +80,27 @@ func (s *beaconBlockSync) Process(tracker request.Tracker, events []request.Even
s.lastHeadBlock = headBlock
default:
}
} else {
s.tryRequestBlock(tracker, validatedHead, false)
}
}
// request prefetch head
if prefetchHead := s.headTracker.PrefetchHead().BlockRoot; prefetchHead != (common.Hash{}) {
s.tryRequestBlock(tracker, prefetchHead, true)
}
}
// tryRequestBlock tries to send a block request for the given root if the block
// is not available and the root is not locked by another pending request.
// If prefetch is true then the request is only sent to a server whose latest
// announced head has the same block root. If prefetch is false then a validated
// block is requested which is expected to be available at every properly synced
// server, therefore no such restriction is applied.
func (s *beaconBlockSync) tryRequestBlock(tracker request.Tracker, blockRoot common.Hash, prefetch bool) {
if _, ok := s.recentBlocks.Get(blockRoot); ok {
return
}
if _, ok := s.locked[blockRoot]; ok {
return
}
if _, ok := tracker.TryRequest(func(server request.Server) (request.Request, float32) {
if prefetch && s.serverHeads[server] != blockRoot {
// when requesting a not yet validated head, request it from someone
// who has announced it already
return nil, 0
func (s *beaconBlockSync) MakeRequest(server request.Server) (request.Request, float32) {
// request validated head block if unavailable and not yet requested
if vh := s.headTracker.ValidatedHead(); vh != (types.SignedHeader{}) {
validatedHead := vh.Header.Hash()
if _, ok := s.recentBlocks.Get(validatedHead); !ok {
if _, ok := s.locked[validatedHead]; !ok {
return sync.ReqBeaconBlock(validatedHead), 1
}
}
return sync.ReqBeaconBlock(blockRoot), 0
}); ok {
s.locked[blockRoot] = struct{}{}
}
// request prefetch head if the given server has announced it
if prefetchHead := s.headTracker.PrefetchHead().BlockRoot; prefetchHead != (common.Hash{}) && prefetchHead != s.serverHeads[server] {
if _, ok := s.recentBlocks.Get(prefetchHead); !ok {
if _, ok := s.locked[prefetchHead]; !ok {
return sync.ReqBeaconBlock(prefetchHead), 0
}
}
}
return nil, 0
}