les: move randselect to utilities package

weighted_random_selector is a helpful tool for randomly select
items maintained in a set but based on the item weight.

It's used anywhere is LES package, mainly by les client but will
be used in les server with very high chance. So move it into a
common package as the second step for les separation.
This commit is contained in:
rjl493456442 2020-01-06 15:36:41 +08:00
parent 58463cc5f4
commit 2111120551
4 changed files with 54 additions and 54 deletions

View file

@ -22,6 +22,7 @@ import (
"time" "time"
"github.com/ethereum/go-ethereum/common/mclock" "github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/les/utilities"
) )
// requestDistributor implements a mechanism that distributes requests to // requestDistributor implements a mechanism that distributes requests to
@ -194,7 +195,7 @@ func (d *requestDistributor) nextRequest() (distPeer, *distReq, time.Duration) {
elem := d.reqQueue.Front() elem := d.reqQueue.Front()
var ( var (
bestWait time.Duration bestWait time.Duration
sel *weightedRandomSelect sel *utilities.WeightedRandomSelect
) )
d.peerLock.RLock() d.peerLock.RLock()
@ -219,9 +220,9 @@ func (d *requestDistributor) nextRequest() (distPeer, *distReq, time.Duration) {
wait, bufRemain := peer.waitBefore(cost) wait, bufRemain := peer.waitBefore(cost)
if wait == 0 { if wait == 0 {
if sel == nil { if sel == nil {
sel = newWeightedRandomSelect() sel = utilities.NewWeightedRandomSelect()
} }
sel.update(selectPeerItem{peer: peer, req: req, weight: int64(bufRemain*1000000) + 1}) sel.Update(selectPeerItem{peer: peer, req: req, weight: int64(bufRemain*1000000) + 1})
} else { } else {
if bestWait == 0 || wait < bestWait { if bestWait == 0 || wait < bestWait {
bestWait = wait bestWait = wait
@ -239,7 +240,7 @@ func (d *requestDistributor) nextRequest() (distPeer, *distReq, time.Duration) {
} }
if sel != nil { if sel != nil {
c := sel.choose().(selectPeerItem) c := sel.Choose().(selectPeerItem)
return c.peer, c.req, 0 return c.peer, c.req, 0
} }
return nil, nil, bestWait return nil, nil, bestWait

View file

@ -30,6 +30,7 @@ import (
"github.com/ethereum/go-ethereum/common/mclock" "github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/crypto" "github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/ethdb" "github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/les/utilities"
"github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/p2p" "github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/p2p/discv5" "github.com/ethereum/go-ethereum/p2p/discv5"
@ -129,7 +130,7 @@ type serverPool struct {
adjustStats chan poolStatAdjust adjustStats chan poolStatAdjust
knownQueue, newQueue poolEntryQueue knownQueue, newQueue poolEntryQueue
knownSelect, newSelect *weightedRandomSelect knownSelect, newSelect *utilities.WeightedRandomSelect
knownSelected, newSelected int knownSelected, newSelected int
fastDiscover bool fastDiscover bool
connCh chan *connReq connCh chan *connReq
@ -152,8 +153,8 @@ func newServerPool(db ethdb.Database, ulcServers []string) *serverPool {
disconnCh: make(chan *disconnReq), disconnCh: make(chan *disconnReq),
registerCh: make(chan *registerReq), registerCh: make(chan *registerReq),
closeCh: make(chan struct{}), closeCh: make(chan struct{}),
knownSelect: newWeightedRandomSelect(), knownSelect: utilities.NewWeightedRandomSelect(),
newSelect: newWeightedRandomSelect(), newSelect: utilities.NewWeightedRandomSelect(),
fastDiscover: true, fastDiscover: true,
trustedNodes: parseTrustedNodes(ulcServers), trustedNodes: parseTrustedNodes(ulcServers),
} }
@ -402,8 +403,8 @@ func (pool *serverPool) eventLoop() {
entry.lastConnected = addr entry.lastConnected = addr
entry.addr = make(map[string]*poolEntryAddress) entry.addr = make(map[string]*poolEntryAddress)
entry.addr[addr.strKey()] = addr entry.addr[addr.strKey()] = addr
entry.addrSelect = *newWeightedRandomSelect() entry.addrSelect = *utilities.NewWeightedRandomSelect()
entry.addrSelect.update(addr) entry.addrSelect.Update(addr)
req.result <- entry req.result <- entry
} }
@ -459,7 +460,7 @@ func (pool *serverPool) findOrNewNode(node *enode.Node) *poolEntry {
entry = &poolEntry{ entry = &poolEntry{
node: node, node: node,
addr: make(map[string]*poolEntryAddress), addr: make(map[string]*poolEntryAddress),
addrSelect: *newWeightedRandomSelect(), addrSelect: *utilities.NewWeightedRandomSelect(),
shortRetry: shortRetryCnt, shortRetry: shortRetryCnt,
} }
pool.entries[node.ID()] = entry pool.entries[node.ID()] = entry
@ -477,7 +478,7 @@ func (pool *serverPool) findOrNewNode(node *enode.Node) *poolEntry {
entry.addr[addr.strKey()] = addr entry.addr[addr.strKey()] = addr
} }
addr.lastSeen = now addr.lastSeen = now
entry.addrSelect.update(addr) entry.addrSelect.Update(addr)
if !entry.known { if !entry.known {
pool.newQueue.setLatest(entry) pool.newQueue.setLatest(entry)
} }
@ -505,7 +506,7 @@ func (pool *serverPool) loadNodes() {
pool.entries[e.node.ID()] = e pool.entries[e.node.ID()] = e
if pool.trustedNodes[e.node.ID()] == nil { if pool.trustedNodes[e.node.ID()] == nil {
pool.knownQueue.setLatest(e) pool.knownQueue.setLatest(e)
pool.knownSelect.update((*knownEntry)(e)) pool.knownSelect.Update((*knownEntry)(e))
} }
} }
} }
@ -556,8 +557,8 @@ func (pool *serverPool) saveNodes() {
// Note that it is called by the new/known queues from which the entry has already // Note that it is called by the new/known queues from which the entry has already
// been removed so removing it from the queues is not necessary. // been removed so removing it from the queues is not necessary.
func (pool *serverPool) removeEntry(entry *poolEntry) { func (pool *serverPool) removeEntry(entry *poolEntry) {
pool.newSelect.remove((*discoveredEntry)(entry)) pool.newSelect.Remove((*discoveredEntry)(entry))
pool.knownSelect.remove((*knownEntry)(entry)) pool.knownSelect.Remove((*knownEntry)(entry))
entry.removed = true entry.removed = true
delete(pool.entries, entry.node.ID()) delete(pool.entries, entry.node.ID())
} }
@ -586,8 +587,8 @@ func (pool *serverPool) setRetryDial(entry *poolEntry) {
// updateCheckDial is called when an entry can potentially be dialed again. It updates // updateCheckDial is called when an entry can potentially be dialed again. It updates
// its selection weights and checks if new dials can/should be made. // its selection weights and checks if new dials can/should be made.
func (pool *serverPool) updateCheckDial(entry *poolEntry) { func (pool *serverPool) updateCheckDial(entry *poolEntry) {
pool.newSelect.update((*discoveredEntry)(entry)) pool.newSelect.Update((*discoveredEntry)(entry))
pool.knownSelect.update((*knownEntry)(entry)) pool.knownSelect.Update((*knownEntry)(entry))
pool.checkDial() pool.checkDial()
} }
@ -596,7 +597,7 @@ func (pool *serverPool) updateCheckDial(entry *poolEntry) {
func (pool *serverPool) checkDial() { func (pool *serverPool) checkDial() {
fillWithKnownSelects := !pool.fastDiscover fillWithKnownSelects := !pool.fastDiscover
for pool.knownSelected < targetKnownSelect { for pool.knownSelected < targetKnownSelect {
entry := pool.knownSelect.choose() entry := pool.knownSelect.Choose()
if entry == nil { if entry == nil {
fillWithKnownSelects = false fillWithKnownSelects = false
break break
@ -604,7 +605,7 @@ func (pool *serverPool) checkDial() {
pool.dial((*poolEntry)(entry.(*knownEntry)), true) pool.dial((*poolEntry)(entry.(*knownEntry)), true)
} }
for pool.knownSelected+pool.newSelected < targetServerCount { for pool.knownSelected+pool.newSelected < targetServerCount {
entry := pool.newSelect.choose() entry := pool.newSelect.Choose()
if entry == nil { if entry == nil {
break break
} }
@ -615,7 +616,7 @@ func (pool *serverPool) checkDial() {
// is over, we probably won't find more in the near future so select more // is over, we probably won't find more in the near future so select more
// known entries if possible // known entries if possible
for pool.knownSelected < targetServerCount { for pool.knownSelected < targetServerCount {
entry := pool.knownSelect.choose() entry := pool.knownSelect.Choose()
if entry == nil { if entry == nil {
break break
} }
@ -636,7 +637,7 @@ func (pool *serverPool) dial(entry *poolEntry, knownSelected bool) {
} else { } else {
pool.newSelected++ pool.newSelected++
} }
addr := entry.addrSelect.choose().(*poolEntryAddress) addr := entry.addrSelect.Choose().(*poolEntryAddress)
log.Debug("Dialing new peer", "lesaddr", entry.node.ID().String()+"@"+addr.strKey(), "set", len(entry.addr), "known", knownSelected) log.Debug("Dialing new peer", "lesaddr", entry.node.ID().String()+"@"+addr.strKey(), "set", len(entry.addr), "known", knownSelected)
entry.dialed = addr entry.dialed = addr
go func() { go func() {
@ -684,7 +685,7 @@ type poolEntry struct {
addr map[string]*poolEntryAddress addr map[string]*poolEntryAddress
node *enode.Node node *enode.Node
lastConnected, dialed *poolEntryAddress lastConnected, dialed *poolEntryAddress
addrSelect weightedRandomSelect addrSelect utilities.WeightedRandomSelect
lastDiscovered mclock.AbsTime lastDiscovered mclock.AbsTime
known, knownSelected, trusted bool known, knownSelected, trusted bool
@ -734,8 +735,8 @@ func (e *poolEntry) DecodeRLP(s *rlp.Stream) error {
e.node = enode.NewV4(pubkey, entry.IP, int(entry.Port), int(entry.Port)) e.node = enode.NewV4(pubkey, entry.IP, int(entry.Port), int(entry.Port))
e.addr = make(map[string]*poolEntryAddress) e.addr = make(map[string]*poolEntryAddress)
e.addr[addr.strKey()] = addr e.addr[addr.strKey()] = addr
e.addrSelect = *newWeightedRandomSelect() e.addrSelect = *utilities.NewWeightedRandomSelect()
e.addrSelect.update(addr) e.addrSelect.Update(addr)
e.lastConnected = addr e.lastConnected = addr
e.connectStats = entry.CStat e.connectStats = entry.CStat
e.delayStats = entry.DStat e.delayStats = entry.DStat

View file

@ -14,43 +14,30 @@
// You should have received a copy of the GNU Lesser General Public License // You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les package utilities
import ( import "math/rand"
"math/rand"
)
// wrsItem interface should be implemented by any entries that are to be selected from // wrsItem interface should be implemented by any entries that are to be selected from
// a weightedRandomSelect set. Note that recalculating monotonously decreasing item // a WeightedRandomSelect set. Note that recalculating monotonously decreasing item
// weights on-demand (without constantly calling update) is allowed // weights on-demand (without constantly calling Update) is allowed
type wrsItem interface { type wrsItem interface {
Weight() int64 Weight() int64
} }
// weightedRandomSelect is capable of weighted random selection from a set of items // WeightedRandomSelect is capable of weighted random selection from a set of items
type weightedRandomSelect struct { type WeightedRandomSelect struct {
root *wrsNode root *wrsNode
idx map[wrsItem]int idx map[wrsItem]int
} }
// newWeightedRandomSelect returns a new weightedRandomSelect structure // NewWeightedRandomSelect returns a new WeightedRandomSelect structure
func newWeightedRandomSelect() *weightedRandomSelect { func NewWeightedRandomSelect() *WeightedRandomSelect {
return &weightedRandomSelect{root: &wrsNode{maxItems: wrsBranches}, idx: make(map[wrsItem]int)} return &WeightedRandomSelect{root: &wrsNode{maxItems: wrsBranches}, idx: make(map[wrsItem]int)}
}
// update updates an item's weight, adds it if it was non-existent or removes it if
// the new weight is zero. Note that explicitly updating decreasing weights is not necessary.
func (w *weightedRandomSelect) update(item wrsItem) {
w.setWeight(item, item.Weight())
}
// remove removes an item from the set
func (w *weightedRandomSelect) remove(item wrsItem) {
w.setWeight(item, 0)
} }
// setWeight sets an item's weight to a specific value (removes it if zero) // setWeight sets an item's weight to a specific value (removes it if zero)
func (w *weightedRandomSelect) setWeight(item wrsItem, weight int64) { func (w *WeightedRandomSelect) setWeight(item wrsItem, weight int64) {
idx, ok := w.idx[item] idx, ok := w.idx[item]
if ok { if ok {
w.root.setWeight(idx, weight) w.root.setWeight(idx, weight)
@ -71,11 +58,22 @@ func (w *weightedRandomSelect) setWeight(item wrsItem, weight int64) {
} }
} }
// choose randomly selects an item from the set, with a chance proportional to its // Update updates an item's weight, adds it if it was non-existent or removes it if
// the new weight is zero. Note that explicitly updating decreasing weights is not necessary.
func (w *WeightedRandomSelect) Update(item wrsItem) {
w.setWeight(item, item.Weight())
}
// Remove removes an item from the set
func (w *WeightedRandomSelect) Remove(item wrsItem) {
w.setWeight(item, 0)
}
// Choose randomly selects an item from the set, with a chance proportional to its
// current weight. If the weight of the chosen element has been decreased since the // current weight. If the weight of the chosen element has been decreased since the
// last stored value, returns it with a newWeight/oldWeight chance, otherwise just // last stored value, returns it with a newWeight/oldWeight chance, otherwise just
// updates its weight and selects another one // updates its weight and selects another one
func (w *weightedRandomSelect) choose() wrsItem { func (w *WeightedRandomSelect) Choose() wrsItem {
for { for {
if w.root.sumWeight == 0 { if w.root.sumWeight == 0 {
return nil return nil
@ -154,7 +152,7 @@ func (n *wrsNode) setWeight(idx int, weight int64) int64 {
return diff return diff
} }
// choose recursively selects an item from the tree and returns it along with its weight // Choose recursively selects an item from the tree and returns it along with its weight
func (n *wrsNode) choose(val int64) (wrsItem, int64) { func (n *wrsNode) choose(val int64) (wrsItem, int64) {
for i, w := range n.weights { for i, w := range n.weights {
if val < w { if val < w {

View file

@ -14,7 +14,7 @@
// You should have received a copy of the GNU Lesser General Public License // You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package les package utilities
import ( import (
"math/rand" "math/rand"
@ -36,15 +36,15 @@ func (t *testWrsItem) Weight() int64 {
func TestWeightedRandomSelect(t *testing.T) { func TestWeightedRandomSelect(t *testing.T) {
testFn := func(cnt int) { testFn := func(cnt int) {
s := newWeightedRandomSelect() s := NewWeightedRandomSelect()
w := -1 w := -1
list := make([]testWrsItem, cnt) list := make([]testWrsItem, cnt)
for i := range list { for i := range list {
list[i] = testWrsItem{idx: i, widx: &w} list[i] = testWrsItem{idx: i, widx: &w}
s.update(&list[i]) s.Update(&list[i])
} }
w = rand.Intn(cnt) w = rand.Intn(cnt)
c := s.choose() c := s.Choose()
if c == nil { if c == nil {
t.Errorf("expected item, got nil") t.Errorf("expected item, got nil")
} else { } else {
@ -53,7 +53,7 @@ func TestWeightedRandomSelect(t *testing.T) {
} }
} }
w = -2 w = -2
if s.choose() != nil { if s.Choose() != nil {
t.Errorf("expected nil, got item") t.Errorf("expected nil, got item")
} }
} }