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build: remove unused functions (#32393)
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e798e26c69
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2 changed files with 0 additions and 21 deletions
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@ -343,10 +343,6 @@ func downloadSpecTestFixtures(csdb *download.ChecksumDB, cachedir string) string
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return filepath.Join(cachedir, base)
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return filepath.Join(cachedir, base)
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}
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}
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// doCheckTidy assets that the Go modules files are tidied already.
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func doCheckTidy() {
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}
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// doCheckGenerate ensures that re-generating generated files does not cause
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// doCheckGenerate ensures that re-generating generated files does not cause
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// any mutations in the source file tree.
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// any mutations in the source file tree.
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func doCheckGenerate() {
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func doCheckGenerate() {
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@ -34,23 +34,6 @@ func FileExist(path string) bool {
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return true
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return true
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}
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}
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// HashFiles iterates the provided set of files, computing the hash of each.
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func HashFiles(files []string) (map[string][32]byte, error) {
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res := make(map[string][32]byte)
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for _, filePath := range files {
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f, err := os.OpenFile(filePath, os.O_RDONLY, 0666)
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if err != nil {
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return nil, err
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}
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hasher := sha256.New()
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if _, err := io.Copy(hasher, f); err != nil {
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return nil, err
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}
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res[filePath] = [32]byte(hasher.Sum(nil))
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}
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return res, nil
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}
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// HashFolder iterates all files under the given directory, computing the hash
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// HashFolder iterates all files under the given directory, computing the hash
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// of each.
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// of each.
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func HashFolder(folder string, exlude []string) (map[string][32]byte, error) {
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func HashFolder(folder string, exlude []string) (map[string][32]byte, error) {
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