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https://github.com/ethereum/go-ethereum.git
synced 2026-08-20 10:52:25 +00:00
les: deduplicated client priority checking logic
This commit is contained in:
parent
95a05d0d9a
commit
3354df83f9
4 changed files with 42 additions and 95 deletions
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@ -147,7 +147,7 @@ func (api *PrivateLightServerAPI) setParams(params map[string]interface{}, clien
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setFactor(&negFactors.requestFactor)
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case !defParams && name == "capacity":
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if capacity, ok := value.(float64); ok && uint64(capacity) >= api.server.minCapacity {
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err = api.server.clientPool.setCapacity(client, uint64(capacity))
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_, _, err = api.server.clientPool.setCapacity(client, uint64(capacity))
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// Don't have to call factor update explicitly. It's already done
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// in setCapacity function.
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} else {
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@ -104,7 +104,7 @@ func (bt *balanceTracker) balanceToPriority(b balance) int64 {
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return int64(b.neg)
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}
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func (bt *balanceTracker) posBalanceMissing(targetPriority int64, after time.Duration) uint64 {
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func (bt *balanceTracker) posBalanceMissing(targetPriority int64, targetCapacity uint64, after time.Duration) uint64 {
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if targetPriority > 0 {
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negPrice := uint64(float64(after) * bt.negTimeFactor)
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if negPrice+bt.balance.neg <= uint64(targetPriority) {
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@ -119,7 +119,7 @@ func (bt *balanceTracker) posBalanceMissing(targetPriority int64, after time.Dur
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}
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targetPriority = 0
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}
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posRequired := uint64(float64(^targetPriority)*float64(bt.capacity) + float64(after)*bt.timeFactor)
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posRequired := uint64(float64(^targetPriority)*float64(targetCapacity) + float64(after)*bt.timeFactor)
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if posRequired >= maxBalance {
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return math.MaxUint64 // target not reachable
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}
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@ -114,6 +114,7 @@ type clientPeer interface {
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type clientInfo struct {
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address string
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id enode.ID
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freeID string
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connectedAt mclock.AbsTime
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capacity uint64
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priority bool
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@ -224,72 +225,29 @@ func (f *clientPool) connect(peer clientPeer, capacity uint64) bool {
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log.Debug("Client already connected", "address", freeID, "id", peerIdToString(id))
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return false
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}
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// Create a clientInfo but do not add it yet
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now := f.clock.Now()
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var missing uint64
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missing, capacity = f.capAvailable(id, freeID, capacity, 0, true)
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if missing != 0 {
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return false
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}
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// capacity is available, create and add client
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pb := f.ndb.getOrNewPB(id)
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nb := f.ndb.getOrNewNB(freeID)
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e := &clientInfo{
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capacity: capacity,
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pool: f,
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peer: peer,
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address: freeID,
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queueIndex: -1,
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id: id,
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connectedAt: now,
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freeID: freeID,
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connectedAt: f.clock.Now(),
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priority: pb.value != 0,
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posFactors: f.defaultPosFactors,
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negFactors: f.defaultNegFactors,
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balanceMetaInfo: pb.meta,
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}
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// If the client is a free client, assign with a low free capacity,
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// Otherwise assign with the given value(priority client)
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if !e.priority || capacity == 0 {
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capacity = f.freeClientCap
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}
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if capacity < f.minCap {
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capacity = f.minCap
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}
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e.capacity = capacity
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f.initBalanceTracker(&e.balanceTracker, pb, nb, capacity)
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// If the number of clients already connected in the clientpool exceeds its
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// capacity, evict some clients with lowest priority.
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//
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// If the priority of the newly added client is lower than the priority of
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// all connected clients, the client is rejected.
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newCapacity := f.connectedCap + capacity
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newCount := f.connectedQueue.Size() + 1
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if newCapacity > f.capLimit || newCount > f.connLimit {
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var (
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kickList []*clientInfo
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kickPriority int64
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)
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f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
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c := data.(*clientInfo)
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kickList = append(kickList, c)
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kickPriority = priority
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newCapacity -= c.capacity
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newCount--
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return newCapacity > f.capLimit || newCount > f.connLimit
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})
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bias := connectedBias
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if f.disableBias {
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bias = 0
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}
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if newCapacity > f.capLimit || newCount > f.connLimit || (e.balanceTracker.estimatedPriority(now+mclock.AbsTime(bias), false)-kickPriority) > 0 {
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for _, c := range kickList {
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f.connectedQueue.Push(c)
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}
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clientRejectedMeter.Mark(1)
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log.Debug("Client rejected", "address", freeID, "id", peerIdToString(id))
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return false
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}
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// accept new client, drop old ones
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for _, c := range kickList {
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f.dropClient(c, now, true)
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}
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}
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// Register new client to connection queue.
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f.connectedMap[id] = e
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f.connectedQueue.Push(e)
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@ -347,6 +305,13 @@ func (f *clientPool) balanceMissing(id enode.ID, freeID string, capacity uint64,
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f.lock.Lock()
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defer f.lock.Unlock()
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return f.capAvailable(id, freeID, capacity, minConnTime, false)
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}
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// capAvailable checks whether the current priority level of the given client is enough to
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// connect or change capacity to the requested level and then stay connected for at least
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// the specified duration. If not then the additional required amount of positive balance is returned.
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func (f *clientPool) capAvailable(id enode.ID, freeID string, capacity uint64, minConnTime time.Duration, kick bool) (uint64, uint64) {
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var missing uint64
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if capacity == 0 {
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capacity = f.freeClientCap
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@ -383,7 +348,7 @@ func (f *clientPool) balanceMissing(id enode.ID, freeID string, capacity uint64,
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if client != nil {
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bt = &client.balanceTracker
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} else {
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bt := &balanceTracker{}
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bt = &balanceTracker{}
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f.initBalanceTracker(bt, f.ndb.getOrNewPB(id), f.ndb.getOrNewNB(freeID), capacity)
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}
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if capacity != f.freeClientCap && targetPriority >= -1 {
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@ -396,12 +361,19 @@ func (f *clientPool) balanceMissing(id enode.ID, freeID string, capacity uint64,
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if bias < minConnTime {
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bias = minConnTime
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}
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missing = bt.posBalanceMissing(targetPriority, bias)
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missing = bt.posBalanceMissing(targetPriority, capacity, bias)
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}
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if missing != 0 {
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kick = false
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}
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for _, c := range popList {
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if kick && c != client {
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f.dropClient(c, f.clock.Now(), true)
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} else {
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f.connectedQueue.Push(c)
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}
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}
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}
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return missing, capacity
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}
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@ -532,7 +504,7 @@ func (f *clientPool) setLimits(totalConn int, totalCap uint64) {
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}
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// setCapacity sets the assigned capacity of a connected client
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func (f *clientPool) setCapacity(c *clientInfo, capacity uint64) error {
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func (f *clientPool) setCapacity(c *clientInfo, capacity uint64) (uint64, uint64, error) {
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if capacity == 0 {
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capacity = f.freeClientCap
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}
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@ -540,51 +512,26 @@ func (f *clientPool) setCapacity(c *clientInfo, capacity uint64) error {
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capacity = f.minCap
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}
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if f.connectedMap[c.id] != c {
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return fmt.Errorf("client %064x is not connected", c.id[:])
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return 0, capacity, fmt.Errorf("client %064x is not connected", c.id[:])
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}
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if c.capacity == capacity {
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return nil
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return 0, capacity, nil
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}
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if !c.priority {
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return errNoPriority
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var missing uint64
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missing, capacity = f.capAvailable(c.id, c.freeID, capacity, 0, true)
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if missing != 0 {
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return missing, capacity, errNoPriority
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}
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oldCapacity := c.capacity
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// capacity update is possible
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f.connectedCap += capacity - c.capacity
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f.priorityConnected += capacity - c.capacity
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c.capacity = capacity
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f.connectedCap += capacity - oldCapacity
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c.balanceTracker.setCapacity(capacity)
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f.connectedQueue.Update(c.queueIndex)
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if f.connectedCap > f.capLimit {
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var kickList []*clientInfo
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kick := true
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f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
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client := data.(*clientInfo)
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kickList = append(kickList, client)
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f.connectedCap -= client.capacity
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if client == c {
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kick = false
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}
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return kick && (f.connectedCap > f.capLimit)
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})
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if kick {
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now := mclock.Now()
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for _, c := range kickList {
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f.dropClient(c, now, true)
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}
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} else {
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c.capacity = oldCapacity
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c.balanceTracker.setCapacity(oldCapacity)
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for _, c := range kickList {
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f.connectedCap += c.capacity
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f.connectedQueue.Push(c)
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}
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return errNoPriority
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}
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}
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totalConnectedGauge.Update(int64(f.connectedCap))
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f.priorityConnected += capacity - oldCapacity
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updatePriceFactors(&c.balanceTracker, c.posFactors, c.negFactors, c.capacity)
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c.peer.updateCapacity(c.capacity)
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return nil
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return 0, capacity, nil
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}
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// requestCost feeds request cost after serving a request from the given peer.
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@ -957,5 +957,5 @@ func (h *serverHandler) broadcastHeaders() {
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}
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func (h *serverHandler) talkRequestHandler(id enode.ID, addr *net.UDPAddr, payload []byte) ([]byte, bool) {
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return payload, true
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return payload, true // dummy handler, just returns the same payload
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}
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