les: deduplicated client priority checking logic

This commit is contained in:
Zsolt Felfoldi 2019-11-21 04:02:15 +01:00
parent 95a05d0d9a
commit 3354df83f9
4 changed files with 42 additions and 95 deletions

View file

@ -147,7 +147,7 @@ func (api *PrivateLightServerAPI) setParams(params map[string]interface{}, clien
setFactor(&negFactors.requestFactor)
case !defParams && name == "capacity":
if capacity, ok := value.(float64); ok && uint64(capacity) >= api.server.minCapacity {
err = api.server.clientPool.setCapacity(client, uint64(capacity))
_, _, err = api.server.clientPool.setCapacity(client, uint64(capacity))
// Don't have to call factor update explicitly. It's already done
// in setCapacity function.
} else {

View file

@ -104,7 +104,7 @@ func (bt *balanceTracker) balanceToPriority(b balance) int64 {
return int64(b.neg)
}
func (bt *balanceTracker) posBalanceMissing(targetPriority int64, after time.Duration) uint64 {
func (bt *balanceTracker) posBalanceMissing(targetPriority int64, targetCapacity uint64, after time.Duration) uint64 {
if targetPriority > 0 {
negPrice := uint64(float64(after) * bt.negTimeFactor)
if negPrice+bt.balance.neg <= uint64(targetPriority) {
@ -119,7 +119,7 @@ func (bt *balanceTracker) posBalanceMissing(targetPriority int64, after time.Dur
}
targetPriority = 0
}
posRequired := uint64(float64(^targetPriority)*float64(bt.capacity) + float64(after)*bt.timeFactor)
posRequired := uint64(float64(^targetPriority)*float64(targetCapacity) + float64(after)*bt.timeFactor)
if posRequired >= maxBalance {
return math.MaxUint64 // target not reachable
}

View file

@ -114,6 +114,7 @@ type clientPeer interface {
type clientInfo struct {
address string
id enode.ID
freeID string
connectedAt mclock.AbsTime
capacity uint64
priority bool
@ -224,72 +225,29 @@ func (f *clientPool) connect(peer clientPeer, capacity uint64) bool {
log.Debug("Client already connected", "address", freeID, "id", peerIdToString(id))
return false
}
// Create a clientInfo but do not add it yet
now := f.clock.Now()
var missing uint64
missing, capacity = f.capAvailable(id, freeID, capacity, 0, true)
if missing != 0 {
return false
}
// capacity is available, create and add client
pb := f.ndb.getOrNewPB(id)
nb := f.ndb.getOrNewNB(freeID)
e := &clientInfo{
capacity: capacity,
pool: f,
peer: peer,
address: freeID,
queueIndex: -1,
id: id,
connectedAt: now,
freeID: freeID,
connectedAt: f.clock.Now(),
priority: pb.value != 0,
posFactors: f.defaultPosFactors,
negFactors: f.defaultNegFactors,
balanceMetaInfo: pb.meta,
}
// If the client is a free client, assign with a low free capacity,
// Otherwise assign with the given value(priority client)
if !e.priority || capacity == 0 {
capacity = f.freeClientCap
}
if capacity < f.minCap {
capacity = f.minCap
}
e.capacity = capacity
f.initBalanceTracker(&e.balanceTracker, pb, nb, capacity)
// If the number of clients already connected in the clientpool exceeds its
// capacity, evict some clients with lowest priority.
//
// If the priority of the newly added client is lower than the priority of
// all connected clients, the client is rejected.
newCapacity := f.connectedCap + capacity
newCount := f.connectedQueue.Size() + 1
if newCapacity > f.capLimit || newCount > f.connLimit {
var (
kickList []*clientInfo
kickPriority int64
)
f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
c := data.(*clientInfo)
kickList = append(kickList, c)
kickPriority = priority
newCapacity -= c.capacity
newCount--
return newCapacity > f.capLimit || newCount > f.connLimit
})
bias := connectedBias
if f.disableBias {
bias = 0
}
if newCapacity > f.capLimit || newCount > f.connLimit || (e.balanceTracker.estimatedPriority(now+mclock.AbsTime(bias), false)-kickPriority) > 0 {
for _, c := range kickList {
f.connectedQueue.Push(c)
}
clientRejectedMeter.Mark(1)
log.Debug("Client rejected", "address", freeID, "id", peerIdToString(id))
return false
}
// accept new client, drop old ones
for _, c := range kickList {
f.dropClient(c, now, true)
}
}
// Register new client to connection queue.
f.connectedMap[id] = e
f.connectedQueue.Push(e)
@ -347,6 +305,13 @@ func (f *clientPool) balanceMissing(id enode.ID, freeID string, capacity uint64,
f.lock.Lock()
defer f.lock.Unlock()
return f.capAvailable(id, freeID, capacity, minConnTime, false)
}
// capAvailable checks whether the current priority level of the given client is enough to
// connect or change capacity to the requested level and then stay connected for at least
// the specified duration. If not then the additional required amount of positive balance is returned.
func (f *clientPool) capAvailable(id enode.ID, freeID string, capacity uint64, minConnTime time.Duration, kick bool) (uint64, uint64) {
var missing uint64
if capacity == 0 {
capacity = f.freeClientCap
@ -383,7 +348,7 @@ func (f *clientPool) balanceMissing(id enode.ID, freeID string, capacity uint64,
if client != nil {
bt = &client.balanceTracker
} else {
bt := &balanceTracker{}
bt = &balanceTracker{}
f.initBalanceTracker(bt, f.ndb.getOrNewPB(id), f.ndb.getOrNewNB(freeID), capacity)
}
if capacity != f.freeClientCap && targetPriority >= -1 {
@ -396,10 +361,17 @@ func (f *clientPool) balanceMissing(id enode.ID, freeID string, capacity uint64,
if bias < minConnTime {
bias = minConnTime
}
missing = bt.posBalanceMissing(targetPriority, bias)
missing = bt.posBalanceMissing(targetPriority, capacity, bias)
}
if missing != 0 {
kick = false
}
for _, c := range popList {
f.connectedQueue.Push(c)
if kick && c != client {
f.dropClient(c, f.clock.Now(), true)
} else {
f.connectedQueue.Push(c)
}
}
}
return missing, capacity
@ -532,7 +504,7 @@ func (f *clientPool) setLimits(totalConn int, totalCap uint64) {
}
// setCapacity sets the assigned capacity of a connected client
func (f *clientPool) setCapacity(c *clientInfo, capacity uint64) error {
func (f *clientPool) setCapacity(c *clientInfo, capacity uint64) (uint64, uint64, error) {
if capacity == 0 {
capacity = f.freeClientCap
}
@ -540,51 +512,26 @@ func (f *clientPool) setCapacity(c *clientInfo, capacity uint64) error {
capacity = f.minCap
}
if f.connectedMap[c.id] != c {
return fmt.Errorf("client %064x is not connected", c.id[:])
return 0, capacity, fmt.Errorf("client %064x is not connected", c.id[:])
}
if c.capacity == capacity {
return nil
return 0, capacity, nil
}
if !c.priority {
return errNoPriority
var missing uint64
missing, capacity = f.capAvailable(c.id, c.freeID, capacity, 0, true)
if missing != 0 {
return missing, capacity, errNoPriority
}
oldCapacity := c.capacity
// capacity update is possible
f.connectedCap += capacity - c.capacity
f.priorityConnected += capacity - c.capacity
c.capacity = capacity
f.connectedCap += capacity - oldCapacity
c.balanceTracker.setCapacity(capacity)
f.connectedQueue.Update(c.queueIndex)
if f.connectedCap > f.capLimit {
var kickList []*clientInfo
kick := true
f.connectedQueue.MultiPop(func(data interface{}, priority int64) bool {
client := data.(*clientInfo)
kickList = append(kickList, client)
f.connectedCap -= client.capacity
if client == c {
kick = false
}
return kick && (f.connectedCap > f.capLimit)
})
if kick {
now := mclock.Now()
for _, c := range kickList {
f.dropClient(c, now, true)
}
} else {
c.capacity = oldCapacity
c.balanceTracker.setCapacity(oldCapacity)
for _, c := range kickList {
f.connectedCap += c.capacity
f.connectedQueue.Push(c)
}
return errNoPriority
}
}
totalConnectedGauge.Update(int64(f.connectedCap))
f.priorityConnected += capacity - oldCapacity
updatePriceFactors(&c.balanceTracker, c.posFactors, c.negFactors, c.capacity)
c.peer.updateCapacity(c.capacity)
return nil
return 0, capacity, nil
}
// requestCost feeds request cost after serving a request from the given peer.

View file

@ -957,5 +957,5 @@ func (h *serverHandler) broadcastHeaders() {
}
func (h *serverHandler) talkRequestHandler(id enode.ID, addr *net.UDPAddr, payload []byte) ([]byte, bool) {
return payload, true
return payload, true // dummy handler, just returns the same payload
}