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discv5: remove unused deadcode
This commit is contained in:
parent
eaff89291c
commit
371ac983b5
7 changed files with 4 additions and 86 deletions
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@ -46,8 +46,6 @@ const (
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lowPort = 1024
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)
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const testTopic = "foo"
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const (
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printTestImgLogs = false
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)
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@ -577,16 +575,6 @@ loop:
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case <-statsDump.C:
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log.Trace("<-statsDump.C")
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/*r, ok := net.ticketStore.radius[testTopic]
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if !ok {
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fmt.Printf("(%x) no radius @ %v\n", net.tab.self.ID[:8], time.Now())
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} else {
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topics := len(net.ticketStore.tickets)
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tickets := len(net.ticketStore.nodes)
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rad := r.radius / (maxRadius/10000+1)
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fmt.Printf("(%x) topics:%d radius:%d tickets:%d @ %v\n", net.tab.self.ID[:8], topics, rad, tickets, time.Now())
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}*/
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tm := mclock.Now()
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for topic, r := range net.ticketStore.radius {
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if printTestImgLogs {
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@ -23,7 +23,6 @@ import (
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"errors"
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"fmt"
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"math/big"
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"math/rand"
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"net"
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"net/url"
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"regexp"
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@ -416,23 +415,3 @@ func logdist(a, b common.Hash) int {
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}
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return len(a)*8 - lz
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}
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// hashAtDistance returns a random hash such that logdist(a, b) == n
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func hashAtDistance(a common.Hash, n int) (b common.Hash) {
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if n == 0 {
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return a
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}
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// flip bit at position n, fill the rest with random bits
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b = a
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pos := len(a) - n/8 - 1
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bit := byte(0x01) << (byte(n%8) - 1)
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if bit == 0 {
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pos++
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bit = 0x80
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}
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b[pos] = a[pos]&^bit | ^a[pos]&bit // TODO: randomize end bits
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for i := pos + 1; i < len(a); i++ {
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b[i] = byte(rand.Intn(255))
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}
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return b
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}
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@ -267,24 +267,6 @@ func TestNodeID_logdistEqual(t *testing.T) {
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}
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}
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func TestNodeID_hashAtDistance(t *testing.T) {
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// we don't use quick.Check here because its output isn't
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// very helpful when the test fails.
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cfg := quickcfg()
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for i := 0; i < cfg.MaxCount; i++ {
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a := gen(common.Hash{}, cfg.Rand).(common.Hash)
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dist := cfg.Rand.Intn(len(common.Hash{}) * 8)
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result := hashAtDistance(a, dist)
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actualdist := logdist(result, a)
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if dist != actualdist {
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t.Log("a: ", a)
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t.Log("result:", result)
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t.Fatalf("#%d: distance of result is %d, want %d", i, actualdist, dist)
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}
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}
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}
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func quickcfg() *quick.Config {
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return &quick.Config{
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MaxCount: 5000,
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@ -20,13 +20,9 @@
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package discv5
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import (
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"fmt"
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"net"
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"sort"
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"strings"
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"time"
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"github.com/ethereum/go-ethereum/log"
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)
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const (
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@ -42,27 +38,6 @@ func (s durationSlice) Len() int { return len(s) }
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func (s durationSlice) Less(i, j int) bool { return s[i] < s[j] }
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func (s durationSlice) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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// checkClockDrift queries an NTP server for clock drifts and warns the user if
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// one large enough is detected.
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func checkClockDrift() {
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drift, err := sntpDrift(ntpChecks)
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if err != nil {
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return
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}
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if drift < -driftThreshold || drift > driftThreshold {
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warning := fmt.Sprintf("System clock seems off by %v, which can prevent network connectivity", drift)
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howtofix := fmt.Sprintf("Please enable network time synchronisation in system settings")
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separator := strings.Repeat("-", len(warning))
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log.Warn(separator)
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log.Warn(warning)
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log.Warn(howtofix)
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log.Warn(separator)
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} else {
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log.Debug(fmt.Sprintf("Sanity NTP check reported %v drift, all ok", drift))
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}
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}
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// sntpDrift does a naive time resolution against an NTP server and returns the
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// measured drift. This method uses the simple version of NTP. It's not precise
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// but should be fine for these purposes.
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@ -31,6 +31,8 @@ import (
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"github.com/ethereum/go-ethereum/common"
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)
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const testTopic = "foo"
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// In this test, nodes try to randomly resolve each other.
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func TestSimRandomResolve(t *testing.T) {
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t.Skip("boring")
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@ -31,6 +31,8 @@ import (
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"github.com/ethereum/go-ethereum/crypto"
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)
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var errTimeout = errors.New("RPC timeout")
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type nullTransport struct{}
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func (nullTransport) sendPing(remote *Node, remoteAddr *net.UDPAddr) []byte { return []byte{1} }
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@ -150,15 +152,6 @@ func fillBucket(tab *Table, ld int) (last *Node) {
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return b.entries[bucketSize-1]
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}
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// nodeAtDistance creates a node for which logdist(base, n.sha) == ld.
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// The node's ID does not correspond to n.sha.
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func nodeAtDistance(base common.Hash, ld int) (n *Node) {
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n = new(Node)
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n.sha = hashAtDistance(base, ld)
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copy(n.ID[:], n.sha[:]) // ensure the node still has a unique ID
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return n
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}
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type pingRecorder struct{ responding, pinged map[NodeID]bool }
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func newPingRecorder() *pingRecorder {
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@ -38,7 +38,6 @@ const Version = 4
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var (
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errPacketTooSmall = errors.New("too small")
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errBadPrefix = errors.New("bad prefix")
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errTimeout = errors.New("RPC timeout")
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)
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// Timeouts
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