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Create devcontainer.json
import random
def play_game():
# 1. Setup the initial state
inventory = ["Flashlight"]
hp = 100
print("--- Ghost Hunter: Inventory Edition ---")
print(f"You start your hunt with: {inventory}")
# Scene 1: Finding an item
print("\nExploring the old cabin, you see a jar of [SALT] on a shelf.")
action = input("Do you take it? (YES/NO): ").strip().upper()
if action == "YES":
inventory.append("Salt")
print(f"Inventory updated: {inventory}")
# Scene 2: The Ghost Encounter
print("\nA spirit blocks the exit! Its eyes glow red.")
if "Salt" in inventory:
print("\nYou quickly throw the Salt on the floor, creating a barrier!")
print("The ghost cannot cross. You escape safely. YOU WIN!")
else:
print("\nYou have nothing to protect yourself!")
damage = random.randint(50, 80)
hp -= damage
print(f"The ghost strikes! You took {damage} damage. HP is now {hp}.")
if hp <= 0:
print("You didn't survive the night...")
else:
print("You crawled away, but the haunt continues...")
if __name__ == "__main__":
play_game()
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.devcontainer/devcontainer.json
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{def start_hunt():
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print("--- Forest Ghost Mysteries: The Close Call ---")
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print("You are deep in the Blackwood Forest with your thermal camera.")
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print("Suddenly, the temperature drops and a faint whisper calls your name...")
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# First Choice
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choice1 = input("\nDo you [RUN] back to the van or [INVESTIGATE] the sound? ").strip().upper()
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if choice1 == "INVESTIGATE":
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investigate_path()
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elif choice1 == "RUN":
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print("\nYou trip over a root in the dark! The ghost catches up. Game Over.")
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else:
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print("\nIndecision is fatal in the forest. The ghost disappears, and so do you.")
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def investigate_path():
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print("\nYou shine your light toward an ancient oak tree.")
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print("A shadowy figure emerges! It's a Ghost Attack!")
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# Second Choice
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choice2 = input("\nDo you use your [SALT] circle or try to [TALK] to it? ").strip().upper()
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if choice2 == "SALT":
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print("\nThe ghost recoils from the salt barrier! You survived the close call.")
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print("CONGRATULATIONS, GHOST HUNTER!")
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elif choice2 == "TALK":
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print("\nThe ghost wasn't looking for a conversation. You've been haunted! Game Over.")
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else:
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print("\nYou froze in fear. The mystery of the forest remains unsolved.")
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# This line starts the game
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if __name__ == "__main__":
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start_hunt()
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"image": "mcr.microsoft.com/devcontainers/universal:2",
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"features": {}
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}
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