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core: new ChainIndex interface
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f421827f71
commit
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1 changed files with 105 additions and 71 deletions
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@ -18,8 +18,13 @@
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package core
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import (
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"encoding/binary"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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)
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// ChainProcessor is an external process that creates auxiliary data structures
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@ -34,13 +39,15 @@ type ChainProcessor interface {
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NewHead(headNum uint64, rollBack bool)
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}
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// ChainSectionProcessor is a ChainProcessor that does a post-processing job for
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// ChainIndexer is a ChainProcessor that does a post-processing job for
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// equally sized sections of the canonical chain (like BlooomBits and CHT structures).
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// Further child ChainProcessors can be added which use the output of this section
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// processor. These child processors receive NewHead calls only after an entire section
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// has been finished or in case of rollbacks that might affect already finished sections.
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type ChainSectionProcessor struct {
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backend ChainSectionProcessorBackend
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type ChainIndexer struct {
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db ethdb.Database
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validSectionsKey []byte
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backend ChainIndex
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sectionSize, confirmReq uint64
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stop chan struct{}
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updateCh chan uint64
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@ -51,39 +58,36 @@ type ChainSectionProcessor struct {
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childProcessors []ChainProcessor
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}
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// ChainSectionProcessorBackend does the actual post-processing job.
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// GetStored and SetStored are called under the canonical chain lock and should
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// not block. Process is called without a chain lock and may take longer to
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// finish. If the chain gets rolled back while Process is running, the results
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// are considered invalid and SetStored is not called.
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type ChainSectionProcessorBackend interface {
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Process(idx uint64) bool // do the processing of section idx but do not mark it as valid yet; return false if processing failed
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GetStored() uint64 // return the number of sections processed, stored and marked as valid
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SetStored(count uint64) // set the number of stored and valid processed sections (called after Process returned true if no reorg happened in the meantime)
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type ChainIndex interface {
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Reset(section uint64)
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Process(header *types.Header)
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Commit(db ethdb.Database) error
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UpdateMsg(done, all uint64) // print a progress update message if necessary (only called when multiple sections need to be processed)
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}
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// NewChainSectionProcessor creates a new ChainSectionProcessor
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// backend: an implementation of ChainSectionProcessorBackend
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// NewChainIndexer creates a new ChainIndexer
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// backend: an implementation of ChainIndex
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// sectionSize: the size of processable sections
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// confirmReq: required number of confirmation blocks before a new section is being processed
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// procWait: waiting time between processing sections (simple way of limiting the resource usage of a db upgrade)
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// stop: quit channel
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func NewChainSectionProcessor(backend ChainSectionProcessorBackend, sectionSize, confirmReq uint64, procWait time.Duration, stop chan struct{}) *ChainSectionProcessor {
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csp := &ChainSectionProcessor{
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func NewChainIndexer(db ethdb.Database, validSectionsKey []byte, backend ChainIndex, sectionSize, confirmReq uint64, procWait time.Duration, stop chan struct{}) *ChainIndexer {
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c := &ChainIndexer{
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db: db,
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validSectionsKey: validSectionsKey,
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backend: backend,
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sectionSize: sectionSize,
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confirmReq: confirmReq,
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stop: stop,
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procWait: procWait,
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updateCh: make(chan uint64, 100),
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stored: backend.GetStored(),
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}
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go csp.updateLoop()
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return csp
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c.stored = c.ValidSections()
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go c.updateLoop()
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return c
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}
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func (csp *ChainSectionProcessor) updateLoop() {
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func (c *ChainIndexer) updateLoop() {
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tryUpdate := make(chan struct{}, 1)
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updating := false
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var targetCount uint64
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@ -91,49 +95,49 @@ func (csp *ChainSectionProcessor) updateLoop() {
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for {
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select {
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case <-csp.stop:
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case <-c.stop:
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return
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case targetCount = <-csp.updateCh:
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case targetCount = <-c.updateCh:
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if !updating {
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updating = true
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tryUpdate <- struct{}{}
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}
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case <-tryUpdate:
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csp.lock.Lock()
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if targetCount > csp.stored {
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if !updateMsg && targetCount > csp.stored+1 {
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c.lock.Lock()
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if targetCount > c.stored {
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if !updateMsg && targetCount > c.stored+1 {
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updateMsg = true
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csp.backend.UpdateMsg(csp.stored, targetCount)
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c.backend.UpdateMsg(c.stored, targetCount)
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}
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csp.calcValid = true
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csp.calcIdx = csp.stored
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c.calcValid = true
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c.calcIdx = c.stored
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csp.lock.Unlock()
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ok := csp.backend.Process(csp.calcIdx)
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csp.lock.Lock()
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c.lock.Unlock()
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ok := c.processSection(c.calcIdx)
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c.lock.Lock()
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if ok && csp.calcValid {
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csp.stored = csp.calcIdx + 1
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csp.backend.SetStored(csp.stored)
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if ok && c.calcValid {
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c.stored = c.calcIdx + 1
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c.setValidSections(c.stored)
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if updateMsg {
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csp.backend.UpdateMsg(csp.stored, targetCount)
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if csp.stored >= targetCount {
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c.backend.UpdateMsg(c.stored, targetCount)
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if c.stored >= targetCount {
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updateMsg = false
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}
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}
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csp.lastForwarded = csp.stored*csp.sectionSize - 1
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for _, cp := range csp.childProcessors {
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cp.NewHead(csp.lastForwarded, false)
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c.lastForwarded = c.stored*c.sectionSize - 1
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for _, cp := range c.childProcessors {
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cp.NewHead(c.lastForwarded, false)
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}
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}
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csp.calcValid = false
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c.calcValid = false
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}
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stored := csp.stored
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csp.lock.Unlock()
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stored := c.stored
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c.lock.Unlock()
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if targetCount > stored {
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go func() {
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time.Sleep(csp.procWait)
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time.Sleep(c.procWait)
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tryUpdate <- struct{}{}
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}()
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} else {
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@ -143,41 +147,71 @@ func (csp *ChainSectionProcessor) updateLoop() {
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}
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}
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func (c *ChainIndexer) processSection(section uint64) bool {
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c.backend.Reset(section)
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for i := section * c.sectionSize; i < (section+1)*c.sectionSize; i++ {
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hash := GetCanonicalHash(c.db, i)
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if hash == (common.Hash{}) {
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return false
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}
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header := GetHeader(c.db, hash, i)
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if header == nil {
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return false
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}
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c.backend.Process(header)
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}
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return c.backend.Commit(c.db) == nil
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}
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func (c *ChainIndexer) ValidSections() uint64 {
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data, _ := c.db.Get(c.validSectionsKey)
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if len(data) == 8 {
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return binary.BigEndian.Uint64(data[:])
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}
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return 0
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}
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func (c *ChainIndexer) setValidSections(cnt uint64) {
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var data [8]byte
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binary.BigEndian.PutUint64(data[:], cnt)
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c.db.Put(c.validSectionsKey, data[:])
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}
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// NewHead implements the ChainProcessor interface
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func (csp *ChainSectionProcessor) NewHead(headNum uint64, rollback bool) {
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csp.lock.Lock()
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defer csp.lock.Unlock()
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func (c *ChainIndexer) NewHead(headNum uint64, rollback bool) {
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c.lock.Lock()
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defer c.lock.Unlock()
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if rollback {
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firstChanged := headNum / csp.sectionSize
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if firstChanged <= csp.calcIdx {
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csp.calcValid = false
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firstChanged := headNum / c.sectionSize
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if firstChanged <= c.calcIdx {
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c.calcValid = false
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}
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if firstChanged < csp.stored {
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csp.stored = firstChanged
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csp.backend.SetStored(csp.stored)
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if firstChanged < c.stored {
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c.stored = firstChanged
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c.setValidSections(c.stored)
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select {
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case <-csp.stop:
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case csp.updateCh <- firstChanged:
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case <-c.stop:
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case c.updateCh <- firstChanged:
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}
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}
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if headNum < csp.lastForwarded {
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csp.lastForwarded = headNum
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for _, cp := range csp.childProcessors {
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cp.NewHead(csp.lastForwarded, true)
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if headNum < c.lastForwarded {
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c.lastForwarded = headNum
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for _, cp := range c.childProcessors {
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cp.NewHead(c.lastForwarded, true)
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}
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}
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} else {
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var newCount uint64
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if headNum >= csp.confirmReq {
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newCount = (headNum + 1 - csp.confirmReq) / csp.sectionSize
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if newCount > csp.stored {
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if headNum >= c.confirmReq {
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newCount = (headNum + 1 - c.confirmReq) / c.sectionSize
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if newCount > c.stored {
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go func() {
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select {
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case <-csp.stop:
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case csp.updateCh <- newCount:
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case <-c.stop:
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case c.updateCh <- newCount:
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}
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}()
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}
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@ -187,6 +221,6 @@ func (csp *ChainSectionProcessor) NewHead(headNum uint64, rollback bool) {
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// AddChildProcessor adds a child ChainProcessor that can use the output of this
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// section processor.
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func (csp *ChainSectionProcessor) AddChildProcessor(cp ChainProcessor) {
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csp.childProcessors = append(csp.childProcessors, cp)
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func (c *ChainIndexer) AddChildProcessor(cp ChainProcessor) {
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c.childProcessors = append(c.childProcessors, cp)
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}
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