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common: use Readdirnames to check if dir is empty
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parent
33dbd64a23
commit
4bfad2651d
2 changed files with 13 additions and 11 deletions
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@ -37,3 +37,14 @@ func AbsolutePath(datadir string, filename string) string {
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}
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return filepath.Join(datadir, filename)
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}
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// IsNonEmptyDir checks if a directory exists and is non-empty.
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func IsNonEmptyDir(dir string) bool {
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f, err := os.Open(dir)
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if err != nil {
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return false
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}
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defer f.Close()
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names, _ := f.Readdirnames(1)
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return len(names) > 0
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}
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@ -22,6 +22,7 @@ import (
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"path/filepath"
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"runtime"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/p2p/nat"
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"github.com/ethereum/go-ethereum/rpc"
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@ -90,7 +91,7 @@ func DefaultDataDir() string {
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// is non-empty, use it, otherwise DTRT and check %LOCALAPPDATA%.
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fallback := filepath.Join(home, "AppData", "Roaming", "Ethereum")
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appdata := windowsAppData()
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if appdata == "" || isNonEmptyDir(fallback) {
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if appdata == "" || common.IsNonEmptyDir(fallback) {
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return fallback
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}
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return filepath.Join(appdata, "Ethereum")
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@ -113,16 +114,6 @@ func windowsAppData() string {
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return v
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}
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func isNonEmptyDir(dir string) bool {
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f, err := os.Open(dir)
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if err != nil {
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return false
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}
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names, _ := f.Readdir(1)
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f.Close()
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return len(names) > 0
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}
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func homeDir() string {
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if home := os.Getenv("HOME"); home != "" {
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return home
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