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add : mutex for stateObjects
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2 changed files with 11 additions and 0 deletions
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@ -148,7 +148,12 @@ type (
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)
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func (ch createObjectChange) revert(s *StateDB) {
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s.stateObjectsMu.Lock()
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delete(s.stateObjects, *ch.account)
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s.stateObjectsMu.Unlock()
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delete(s.stateObjectsDirty, *ch.account)
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RevertWrite(s, blockstm.NewAddressKey(*ch.account))
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}
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@ -22,6 +22,7 @@ import (
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"fmt"
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"math/big"
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"sort"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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@ -78,6 +79,7 @@ type StateDB struct {
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stateObjectsPending map[common.Address]struct{} // State objects finalized but not yet written to the trie
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stateObjectsDirty map[common.Address]struct{} // State objects modified in the current execution
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stateObjectsDestruct map[common.Address]struct{} // State objects destructed in the block
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stateObjectsMu sync.RWMutex
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// Block-stm related fields
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mvHashmap *blockstm.MVHashMap
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@ -154,6 +156,7 @@ func New(root common.Hash, db Database, snaps *snapshot.Tree) (*StateDB, error)
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stateObjectsPending: make(map[common.Address]struct{}),
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stateObjectsDirty: make(map[common.Address]struct{}),
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stateObjectsDestruct: make(map[common.Address]struct{}),
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stateObjectsMu: sync.RWMutex{},
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revertedKeys: make(map[blockstm.Key]struct{}),
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logs: make(map[common.Hash][]*types.Log),
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preimages: make(map[common.Hash][]byte),
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@ -997,6 +1000,9 @@ func (s *StateDB) getDeletedStateObject(addr common.Address) *stateObject {
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}
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func (s *StateDB) setStateObject(object *stateObject) {
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s.stateObjectsMu.Lock()
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defer s.stateObjectsMu.Unlock()
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s.stateObjects[object.Address()] = object
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}
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