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swarm/pss: gofmt applied
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parent
1d7aa22424
commit
4de05a3a43
2 changed files with 29 additions and 33 deletions
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@ -169,7 +169,7 @@ func isAllDeployed(expected []uint64, actual []uint64) bool {
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}
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func removeListElement(arr []uint64, i int) []uint64 {
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last := len(arr)-1
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last := len(arr) - 1
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arr[i] = arr[last]
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arr = arr[:last]
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return arr
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@ -178,7 +178,7 @@ func removeListElement(arr []uint64, i int) []uint64 {
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func removeDuplicatesAndSingletons(arr []uint64) []uint64 {
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for i := 0; i < len(arr); {
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found := false
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for j := i+1; j < len(arr); j++ {
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for j := i + 1; j < len(arr); j++ {
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if arr[i] == arr[j] {
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arr = removeListElement(arr, j) // remove duplicate
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found = true
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@ -46,28 +46,28 @@ var (
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runNodes = flag.Int("nodes", 0, "nodes to start in the network")
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runMessages = flag.Int("messages", 0, "messages to send during test")
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pof = pot.DefaultPof(256) // generate messages and index them
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topic = BytesToTopic([]byte{0x00, 0x00, 0x06, 0x82})
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mu sync.Mutex // keeps handlerDonc in sync
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sim *simulation.Simulation
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pof = pot.DefaultPof(256) // generate messages and index them
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topic = BytesToTopic([]byte{0x00, 0x00, 0x06, 0x82})
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mu sync.Mutex // keeps handlerDonc in sync
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sim *simulation.Simulation
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handlerDone bool // set to true on termination of the simulation run
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msgsToReceive int // total count of messages to receive, used for terminating the simulation run
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maxMessages int
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msgCnt int
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kademlias map[enode.ID]*network.Kademlia
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nodeAddrs map[enode.ID][]byte // make predictable overlay addresses from the generated random enode ids
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recipients map[int][]enode.ID // for logging output only
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allowed map[int][]enode.ID // allowed recipients
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expectedMsgs map[enode.ID][]uint64 // message serials we expect respective nodes to receive
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allowedMsgs map[enode.ID][]uint64 // message serials we expect respective nodes to receive
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senders map[int]enode.ID // originating nodes of the messages (intention is to choose as far as possible from the receiving neighborhood)
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handlerC chan handlerNotification // passes message from pss message handler to simulation driver
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doneC chan struct{} // terminates the handler channel listener
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errC chan error // error to pass to main sim thread
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msgC chan handlerNotification // message receipt notification to main sim thread
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msgs [][]byte // recipient addresses of messages
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kademlias map[enode.ID]*network.Kademlia
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nodeAddrs map[enode.ID][]byte // make predictable overlay addresses from the generated random enode ids
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recipients map[int][]enode.ID // for logging output only
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allowed map[int][]enode.ID // allowed recipients
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expectedMsgs map[enode.ID][]uint64 // message serials we expect respective nodes to receive
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allowedMsgs map[enode.ID][]uint64 // message serials we expect respective nodes to receive
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senders map[int]enode.ID // originating nodes of the messages (intention is to choose as far as possible from the receiving neighborhood)
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handlerC chan handlerNotification // passes message from pss message handler to simulation driver
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doneC chan struct{} // terminates the handler channel listener
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errC chan error // error to pass to main sim thread
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msgC chan handlerNotification // message receipt notification to main sim thread
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msgs [][]byte // recipient addresses of messages
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)
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func resetTestVariables() {
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@ -78,21 +78,17 @@ func resetTestVariables() {
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msgs = nil
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sim = nil
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kademlias = make(map[enode.ID]*network.Kademlia)
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nodeAddrs = make(map[enode.ID][]byte)
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recipients = make(map[int][]enode.ID)
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allowed = make(map[int][]enode.ID)
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expectedMsgs = make(map[enode.ID][]uint64)
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allowedMsgs = make(map[enode.ID][]uint64)
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senders = make(map[int]enode.ID)
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handlerC = make(chan handlerNotification)
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doneC = make(chan struct{})
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errC = make(chan error)
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msgC = make(chan handlerNotification)
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}
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func init() {
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log.Root().SetHandler(log.LvlFilterHandler(log.LvlTrace, log.StreamHandler(os.Stderr, log.TerminalFormat(true))))
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kademlias = make(map[enode.ID]*network.Kademlia)
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nodeAddrs = make(map[enode.ID][]byte)
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recipients = make(map[int][]enode.ID)
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allowed = make(map[int][]enode.ID)
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expectedMsgs = make(map[enode.ID][]uint64)
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allowedMsgs = make(map[enode.ID][]uint64)
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senders = make(map[int]enode.ID)
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handlerC = make(chan handlerNotification)
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doneC = make(chan struct{})
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errC = make(chan error)
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msgC = make(chan handlerNotification)
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}
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func isDone() bool {
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