core/state: simplify StateSync

This commit is contained in:
Felix Lange 2017-07-14 23:58:52 +02:00
parent 1782adb95e
commit 52e7b2a9c8
2 changed files with 4 additions and 40 deletions

View file

@ -18,60 +18,24 @@ package state
import (
"bytes"
"math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
)
// StateSync is the main state synchronisation scheduler, which provides yet the
// unknown state hashes to retrieve, accepts node data associated with said hashes
// and reconstructs the state database step by step until all is done.
type StateSync trie.TrieSync
// NewStateSync create a new state trie download scheduler.
func NewStateSync(root common.Hash, database trie.DatabaseReader) *StateSync {
func NewStateSync(root common.Hash, database trie.DatabaseReader) *trie.TrieSync {
var syncer *trie.TrieSync
callback := func(leaf []byte, parent common.Hash) error {
var obj struct {
Nonce uint64
Balance *big.Int
Root common.Hash
CodeHash []byte
}
var obj Account
if err := rlp.Decode(bytes.NewReader(leaf), &obj); err != nil {
return err
}
syncer.AddSubTrie(obj.Root, 64, parent, nil)
syncer.AddRawEntry(common.BytesToHash(obj.CodeHash), 64, parent)
return nil
}
syncer = trie.NewTrieSync(root, database, callback)
return (*StateSync)(syncer)
}
// Missing retrieves the known missing nodes from the state trie for retrieval.
func (s *StateSync) Missing(max int) []common.Hash {
return (*trie.TrieSync)(s).Missing(max)
}
// Process injects a batch of retrieved trie nodes data, returning if something
// was committed to the memcache and also the index of an entry if processing of
// it failed.
func (s *StateSync) Process(list []trie.SyncResult) (bool, int, error) {
return (*trie.TrieSync)(s).Process(list)
}
// Commit flushes the data stored in the internal memcache out to persistent
// storage, returning th enumber of items written and any occurred error.
func (s *StateSync) Commit(dbw trie.DatabaseWriter) (int, error) {
return (*trie.TrieSync)(s).Commit(dbw)
}
// Pending returns the number of state entries currently pending for download.
func (s *StateSync) Pending() int {
return (*trie.TrieSync)(s).Pending()
return syncer
}

View file

@ -187,7 +187,7 @@ func (d *Downloader) runStateSync(s *stateSync) *stateSync {
type stateSync struct {
d *Downloader // Downloader instance to access and manage current peerset
sched *state.StateSync // State trie sync scheduler defining the tasks
sched *trie.TrieSync // State trie sync scheduler defining the tasks
keccak hash.Hash // Keccak256 hasher to verify deliveries with
tasks map[common.Hash]*stateTask // Set of tasks currently queued for retrieval