mirror of
https://github.com/ethereum/go-ethereum.git
synced 2026-08-17 01:13:45 +00:00
removed state sync
This commit is contained in:
parent
d3760fbae7
commit
5395aa3009
2 changed files with 21 additions and 581 deletions
|
|
@ -111,7 +111,6 @@ type Downloader struct {
|
|||
// Statistics
|
||||
syncStatsChainOrigin uint64 // Origin block number where syncing started at
|
||||
syncStatsChainHeight uint64 // Highest block number known when syncing started
|
||||
syncStatsState stateSyncStats
|
||||
syncStatsLock sync.RWMutex // Lock protecting the sync stats fields
|
||||
|
||||
lightchain LightChain
|
||||
|
|
@ -133,11 +132,6 @@ type Downloader struct {
|
|||
receiptWakeCh chan bool // [eth/63] Channel to signal the receipt fetcher of new tasks
|
||||
headerProcCh chan []*types.Header // [eth/62] Channel to feed the header processor new tasks
|
||||
|
||||
// for stateFetcher
|
||||
stateSyncStart chan *stateSync
|
||||
trackStateReq chan *stateReq
|
||||
stateCh chan dataPack // [eth/63] Channel receiving inbound node state data
|
||||
|
||||
// Cancellation and termination
|
||||
cancelPeer string // Identifier of the peer currently being used as the master (cancel on drop)
|
||||
cancelCh chan struct{} // Channel to cancel mid-flight syncs
|
||||
|
|
@ -224,12 +218,8 @@ func New(mode SyncMode, stateDb ethdb.Database, mux *event.TypeMux, chain BlockC
|
|||
receiptWakeCh: make(chan bool, 1),
|
||||
headerProcCh: make(chan []*types.Header, 1),
|
||||
quitCh: make(chan struct{}),
|
||||
stateCh: make(chan dataPack),
|
||||
stateSyncStart: make(chan *stateSync),
|
||||
trackStateReq: make(chan *stateReq),
|
||||
}
|
||||
go dl.qosTuner()
|
||||
go dl.stateFetcher()
|
||||
return dl
|
||||
}
|
||||
|
||||
|
|
@ -258,8 +248,6 @@ func (d *Downloader) Progress() ethereum.SyncProgress {
|
|||
StartingBlock: d.syncStatsChainOrigin,
|
||||
CurrentBlock: current,
|
||||
HighestBlock: d.syncStatsChainHeight,
|
||||
PulledStates: d.syncStatsState.processed,
|
||||
KnownStates: d.syncStatsState.processed + d.syncStatsState.pending,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1369,39 +1357,7 @@ func (d *Downloader) importBlockResults(results []*fetchResult) error {
|
|||
// processFastSyncContent takes fetch results from the queue and writes them to the
|
||||
// database. It also controls the synchronisation of state nodes of the pivot block.
|
||||
func (d *Downloader) processFastSyncContent(latest *types.Header) error {
|
||||
// Start syncing state of the reported head block.
|
||||
// This should get us most of the state of the pivot block.
|
||||
stateSync := d.syncState(latest.Root)
|
||||
defer stateSync.Cancel()
|
||||
go func() {
|
||||
if err := stateSync.Wait(); err != nil {
|
||||
d.queue.Close() // wake up WaitResults
|
||||
}
|
||||
}()
|
||||
|
||||
pivot := d.queue.FastSyncPivot()
|
||||
for {
|
||||
results := d.queue.WaitResults()
|
||||
if len(results) == 0 {
|
||||
return stateSync.Cancel()
|
||||
}
|
||||
if d.chainInsertHook != nil {
|
||||
d.chainInsertHook(results)
|
||||
}
|
||||
P, beforeP, afterP := splitAroundPivot(pivot, results)
|
||||
if err := d.commitFastSyncData(beforeP, stateSync); err != nil {
|
||||
return err
|
||||
}
|
||||
if P != nil {
|
||||
stateSync.Cancel()
|
||||
if err := d.commitPivotBlock(P); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
if err := d.importBlockResults(afterP); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func splitAroundPivot(pivot uint64, results []*fetchResult) (p *fetchResult, before, after []*fetchResult) {
|
||||
|
|
@ -1419,48 +1375,10 @@ func splitAroundPivot(pivot uint64, results []*fetchResult) (p *fetchResult, bef
|
|||
return p, before, after
|
||||
}
|
||||
|
||||
func (d *Downloader) commitFastSyncData(results []*fetchResult, stateSync *stateSync) error {
|
||||
for len(results) != 0 {
|
||||
// Check for any termination requests.
|
||||
select {
|
||||
case <-d.quitCh:
|
||||
return errCancelContentProcessing
|
||||
case <-stateSync.done:
|
||||
if err := stateSync.Wait(); err != nil {
|
||||
return err
|
||||
}
|
||||
default:
|
||||
}
|
||||
// Retrieve the a batch of results to import
|
||||
items := int(math.Min(float64(len(results)), float64(maxResultsProcess)))
|
||||
first, last := results[0].Header, results[items-1].Header
|
||||
log.Debug("Inserting fast-sync blocks", "items", len(results),
|
||||
"firstnum", first.Number, "firsthash", first.Hash(),
|
||||
"lastnumn", last.Number, "lasthash", last.Hash(),
|
||||
)
|
||||
blocks := make([]*types.Block, items)
|
||||
receipts := make([]types.Receipts, items)
|
||||
for i, result := range results[:items] {
|
||||
blocks[i] = types.NewBlockWithHeader(result.Header).WithBody(result.Transactions, result.Uncles)
|
||||
receipts[i] = result.Receipts
|
||||
}
|
||||
if index, err := d.blockchain.InsertReceiptChain(blocks, receipts); err != nil {
|
||||
log.Debug("Downloaded item processing failed", "number", results[index].Header.Number, "hash", results[index].Header.Hash(), "err", err)
|
||||
return errInvalidChain
|
||||
}
|
||||
// Shift the results to the next batch
|
||||
results = results[items:]
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (d *Downloader) commitPivotBlock(result *fetchResult) error {
|
||||
b := types.NewBlockWithHeader(result.Header).WithBody(result.Transactions, result.Uncles)
|
||||
// Sync the pivot block state. This should complete reasonably quickly because
|
||||
// we've already synced up to the reported head block state earlier.
|
||||
if err := d.syncState(b.Root()).Wait(); err != nil {
|
||||
return err
|
||||
}
|
||||
log.Debug("Committing fast sync pivot as new head", "number", b.Number(), "hash", b.Hash())
|
||||
if _, err := d.blockchain.InsertReceiptChain([]*types.Block{b}, []types.Receipts{result.Receipts}); err != nil {
|
||||
return err
|
||||
|
|
@ -1486,7 +1404,7 @@ func (d *Downloader) DeliverReceipts(id string, receipts [][]*types.Receipt) (er
|
|||
|
||||
// DeliverNodeData injects a new batch of node state data received from a remote node.
|
||||
func (d *Downloader) DeliverNodeData(id string, data [][]byte) (err error) {
|
||||
return d.deliver(id, d.stateCh, &statePack{id, data}, stateInMeter, stateDropMeter)
|
||||
return nil
|
||||
}
|
||||
|
||||
// deliver injects a new batch of data received from a remote node.
|
||||
|
|
|
|||
|
|
@ -1,478 +0,0 @@
|
|||
// Copyright 2017 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package downloader
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"hash"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common"
|
||||
"github.com/ethereum/go-ethereum/core/state"
|
||||
"github.com/ethereum/go-ethereum/crypto/sha3"
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/trie"
|
||||
)
|
||||
|
||||
// stateReq represents a batch of state fetch requests groupped together into
|
||||
// a single data retrieval network packet.
|
||||
type stateReq struct {
|
||||
items []common.Hash // Hashes of the state items to download
|
||||
tasks map[common.Hash]*stateTask // Download tasks to track previous attempts
|
||||
timeout time.Duration // Maximum round trip time for this to complete
|
||||
timer *time.Timer // Timer to fire when the RTT timeout expires
|
||||
peer *peerConnection // Peer that we're requesting from
|
||||
response [][]byte // Response data of the peer (nil for timeouts)
|
||||
dropped bool // Flag whether the peer dropped off early
|
||||
}
|
||||
|
||||
// timedOut returns if this request timed out.
|
||||
func (req *stateReq) timedOut() bool {
|
||||
return req.response == nil
|
||||
}
|
||||
|
||||
// stateSyncStats is a collection of progress stats to report during a state trie
|
||||
// sync to RPC requests as well as to display in user logs.
|
||||
type stateSyncStats struct {
|
||||
processed uint64 // Number of state entries processed
|
||||
duplicate uint64 // Number of state entries downloaded twice
|
||||
unexpected uint64 // Number of non-requested state entries received
|
||||
pending uint64 // Number of still pending state entries
|
||||
}
|
||||
|
||||
// syncState starts downloading state with the given root hash.
|
||||
func (d *Downloader) syncState(root common.Hash) *stateSync {
|
||||
s := newStateSync(d, root)
|
||||
select {
|
||||
case d.stateSyncStart <- s:
|
||||
case <-d.quitCh:
|
||||
s.err = errCancelStateFetch
|
||||
close(s.done)
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
// stateFetcher manages the active state sync and accepts requests
|
||||
// on its behalf.
|
||||
func (d *Downloader) stateFetcher() {
|
||||
for {
|
||||
select {
|
||||
case s := <-d.stateSyncStart:
|
||||
for next := s; next != nil; {
|
||||
next = d.runStateSync(next)
|
||||
}
|
||||
case <-d.stateCh:
|
||||
// Ignore state responses while no sync is running.
|
||||
case <-d.quitCh:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// runStateSync runs a state synchronisation until it completes or another root
|
||||
// hash is requested to be switched over to.
|
||||
func (d *Downloader) runStateSync(s *stateSync) *stateSync {
|
||||
var (
|
||||
active = make(map[string]*stateReq) // Currently in-flight requests
|
||||
finished []*stateReq // Completed or failed requests
|
||||
timeout = make(chan *stateReq) // Timed out active requests
|
||||
)
|
||||
defer func() {
|
||||
// Cancel active request timers on exit. Also set peers to idle so they're
|
||||
// available for the next sync.
|
||||
for _, req := range active {
|
||||
req.timer.Stop()
|
||||
req.peer.SetNodeDataIdle(len(req.items))
|
||||
}
|
||||
}()
|
||||
// Run the state sync.
|
||||
go s.run()
|
||||
defer s.Cancel()
|
||||
|
||||
// Listen for peer departure events to cancel assigned tasks
|
||||
peerDrop := make(chan *peerConnection, 1024)
|
||||
peerSub := s.d.peers.SubscribePeerDrops(peerDrop)
|
||||
defer peerSub.Unsubscribe()
|
||||
|
||||
for {
|
||||
// Enable sending of the first buffered element if there is one.
|
||||
var (
|
||||
deliverReq *stateReq
|
||||
deliverReqCh chan *stateReq
|
||||
)
|
||||
if len(finished) > 0 {
|
||||
deliverReq = finished[0]
|
||||
deliverReqCh = s.deliver
|
||||
}
|
||||
|
||||
select {
|
||||
// The stateSync lifecycle:
|
||||
case next := <-d.stateSyncStart:
|
||||
return next
|
||||
|
||||
case <-s.done:
|
||||
return nil
|
||||
|
||||
// Send the next finished request to the current sync:
|
||||
case deliverReqCh <- deliverReq:
|
||||
// Shift out the first request, but also set the emptied slot to nil for GC
|
||||
copy(finished, finished[1:])
|
||||
finished[len(finished)-1] = nil
|
||||
finished = finished[:len(finished)-1]
|
||||
|
||||
// Handle incoming state packs:
|
||||
case pack := <-d.stateCh:
|
||||
// Discard any data not requested (or previsouly timed out)
|
||||
req := active[pack.PeerId()]
|
||||
if req == nil {
|
||||
log.Debug("Unrequested node data", "peer", pack.PeerId(), "len", pack.Items())
|
||||
continue
|
||||
}
|
||||
// Finalize the request and queue up for processing
|
||||
req.timer.Stop()
|
||||
req.response = pack.(*statePack).states
|
||||
|
||||
finished = append(finished, req)
|
||||
delete(active, pack.PeerId())
|
||||
|
||||
// Handle dropped peer connections:
|
||||
case p := <-peerDrop:
|
||||
// Skip if no request is currently pending
|
||||
req := active[p.id]
|
||||
if req == nil {
|
||||
continue
|
||||
}
|
||||
// Finalize the request and queue up for processing
|
||||
req.timer.Stop()
|
||||
req.dropped = true
|
||||
|
||||
finished = append(finished, req)
|
||||
delete(active, p.id)
|
||||
|
||||
// Handle timed-out requests:
|
||||
case req := <-timeout:
|
||||
// If the peer is already requesting something else, ignore the stale timeout.
|
||||
// This can happen when the timeout and the delivery happens simultaneously,
|
||||
// causing both pathways to trigger.
|
||||
if active[req.peer.id] != req {
|
||||
continue
|
||||
}
|
||||
// Move the timed out data back into the download queue
|
||||
finished = append(finished, req)
|
||||
delete(active, req.peer.id)
|
||||
|
||||
// Track outgoing state requests:
|
||||
case req := <-d.trackStateReq:
|
||||
// If an active request already exists for this peer, we have a problem. In
|
||||
// theory the trie node schedule must never assign two requests to the same
|
||||
// peer. In practive however, a peer might receive a request, disconnect and
|
||||
// immediately reconnect before the previous times out. In this case the first
|
||||
// request is never honored, alas we must not silently overwrite it, as that
|
||||
// causes valid requests to go missing and sync to get stuck.
|
||||
if old := active[req.peer.id]; old != nil {
|
||||
log.Warn("Busy peer assigned new state fetch", "peer", old.peer.id)
|
||||
|
||||
// Make sure the previous one doesn't get siletly lost
|
||||
old.timer.Stop()
|
||||
old.dropped = true
|
||||
|
||||
finished = append(finished, old)
|
||||
}
|
||||
// Start a timer to notify the sync loop if the peer stalled.
|
||||
req.timer = time.AfterFunc(req.timeout, func() {
|
||||
select {
|
||||
case timeout <- req:
|
||||
case <-s.done:
|
||||
// Prevent leaking of timer goroutines in the unlikely case where a
|
||||
// timer is fired just before exiting runStateSync.
|
||||
}
|
||||
})
|
||||
active[req.peer.id] = req
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// stateSync schedules requests for downloading a particular state trie defined
|
||||
// by a given state root.
|
||||
type stateSync struct {
|
||||
d *Downloader // Downloader instance to access and manage current peerset
|
||||
|
||||
sched *trie.TrieSync // State trie sync scheduler defining the tasks
|
||||
keccak hash.Hash // Keccak256 hasher to verify deliveries with
|
||||
tasks map[common.Hash]*stateTask // Set of tasks currently queued for retrieval
|
||||
|
||||
numUncommitted int
|
||||
bytesUncommitted int
|
||||
|
||||
deliver chan *stateReq // Delivery channel multiplexing peer responses
|
||||
cancel chan struct{} // Channel to signal a termination request
|
||||
cancelOnce sync.Once // Ensures cancel only ever gets called once
|
||||
done chan struct{} // Channel to signal termination completion
|
||||
err error // Any error hit during sync (set before completion)
|
||||
}
|
||||
|
||||
// stateTask represents a single trie node download taks, containing a set of
|
||||
// peers already attempted retrieval from to detect stalled syncs and abort.
|
||||
type stateTask struct {
|
||||
attempts map[string]struct{}
|
||||
}
|
||||
|
||||
// newStateSync creates a new state trie download scheduler. This method does not
|
||||
// yet start the sync. The user needs to call run to initiate.
|
||||
func newStateSync(d *Downloader, root common.Hash) *stateSync {
|
||||
return &stateSync{
|
||||
d: d,
|
||||
sched: state.NewStateSync(root, d.stateDB),
|
||||
keccak: sha3.NewKeccak256(),
|
||||
tasks: make(map[common.Hash]*stateTask),
|
||||
deliver: make(chan *stateReq),
|
||||
cancel: make(chan struct{}),
|
||||
done: make(chan struct{}),
|
||||
}
|
||||
}
|
||||
|
||||
// run starts the task assignment and response processing loop, blocking until
|
||||
// it finishes, and finally notifying any goroutines waiting for the loop to
|
||||
// finish.
|
||||
func (s *stateSync) run() {
|
||||
s.err = s.loop()
|
||||
close(s.done)
|
||||
}
|
||||
|
||||
// Wait blocks until the sync is done or canceled.
|
||||
func (s *stateSync) Wait() error {
|
||||
<-s.done
|
||||
return s.err
|
||||
}
|
||||
|
||||
// Cancel cancels the sync and waits until it has shut down.
|
||||
func (s *stateSync) Cancel() error {
|
||||
s.cancelOnce.Do(func() { close(s.cancel) })
|
||||
return s.Wait()
|
||||
}
|
||||
|
||||
// loop is the main event loop of a state trie sync. It it responsible for the
|
||||
// assignment of new tasks to peers (including sending it to them) as well as
|
||||
// for the processing of inbound data. Note, that the loop does not directly
|
||||
// receive data from peers, rather those are buffered up in the downloader and
|
||||
// pushed here async. The reason is to decouple processing from data receipt
|
||||
// and timeouts.
|
||||
func (s *stateSync) loop() error {
|
||||
// Listen for new peer events to assign tasks to them
|
||||
newPeer := make(chan *peerConnection, 1024)
|
||||
peerSub := s.d.peers.SubscribeNewPeers(newPeer)
|
||||
defer peerSub.Unsubscribe()
|
||||
|
||||
// Keep assigning new tasks until the sync completes or aborts
|
||||
for s.sched.Pending() > 0 {
|
||||
if err := s.commit(false); err != nil {
|
||||
return err
|
||||
}
|
||||
s.assignTasks()
|
||||
// Tasks assigned, wait for something to happen
|
||||
select {
|
||||
case <-newPeer:
|
||||
// New peer arrived, try to assign it download tasks
|
||||
|
||||
case <-s.cancel:
|
||||
return errCancelStateFetch
|
||||
|
||||
case req := <-s.deliver:
|
||||
// Response, disconnect or timeout triggered, drop the peer if stalling
|
||||
log.Trace("Received node data response", "peer", req.peer.id, "count", len(req.response), "dropped", req.dropped, "timeout", !req.dropped && req.timedOut())
|
||||
if len(req.items) <= 2 && !req.dropped && req.timedOut() {
|
||||
// 2 items are the minimum requested, if even that times out, we've no use of
|
||||
// this peer at the moment.
|
||||
log.Warn("Stalling state sync, dropping peer", "peer", req.peer.id)
|
||||
s.d.dropPeer(req.peer.id)
|
||||
}
|
||||
// Process all the received blobs and check for stale delivery
|
||||
stale, err := s.process(req)
|
||||
if err != nil {
|
||||
log.Warn("Node data write error", "err", err)
|
||||
return err
|
||||
}
|
||||
// The the delivery contains requested data, mark the node idle (otherwise it's a timed out delivery)
|
||||
if !stale {
|
||||
req.peer.SetNodeDataIdle(len(req.response))
|
||||
}
|
||||
}
|
||||
}
|
||||
return s.commit(true)
|
||||
}
|
||||
|
||||
func (s *stateSync) commit(force bool) error {
|
||||
if !force && s.bytesUncommitted < ethdb.IdealBatchSize {
|
||||
return nil
|
||||
}
|
||||
start := time.Now()
|
||||
b := s.d.stateDB.NewBatch()
|
||||
s.sched.Commit(b)
|
||||
if err := b.Write(); err != nil {
|
||||
return fmt.Errorf("DB write error: %v", err)
|
||||
}
|
||||
s.updateStats(s.numUncommitted, 0, 0, time.Since(start))
|
||||
s.numUncommitted = 0
|
||||
s.bytesUncommitted = 0
|
||||
return nil
|
||||
}
|
||||
|
||||
// assignTasks attempts to assing new tasks to all idle peers, either from the
|
||||
// batch currently being retried, or fetching new data from the trie sync itself.
|
||||
func (s *stateSync) assignTasks() {
|
||||
// Iterate over all idle peers and try to assign them state fetches
|
||||
peers, _ := s.d.peers.NodeDataIdlePeers()
|
||||
for _, p := range peers {
|
||||
// Assign a batch of fetches proportional to the estimated latency/bandwidth
|
||||
cap := p.NodeDataCapacity(s.d.requestRTT())
|
||||
req := &stateReq{peer: p, timeout: s.d.requestTTL()}
|
||||
s.fillTasks(cap, req)
|
||||
|
||||
// If the peer was assigned tasks to fetch, send the network request
|
||||
if len(req.items) > 0 {
|
||||
req.peer.log.Trace("Requesting new batch of data", "type", "state", "count", len(req.items))
|
||||
select {
|
||||
case s.d.trackStateReq <- req:
|
||||
req.peer.FetchNodeData(req.items)
|
||||
case <-s.cancel:
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// fillTasks fills the given request object with a maximum of n state download
|
||||
// tasks to send to the remote peer.
|
||||
func (s *stateSync) fillTasks(n int, req *stateReq) {
|
||||
// Refill available tasks from the scheduler.
|
||||
if len(s.tasks) < n {
|
||||
new := s.sched.Missing(n - len(s.tasks))
|
||||
for _, hash := range new {
|
||||
s.tasks[hash] = &stateTask{make(map[string]struct{})}
|
||||
}
|
||||
}
|
||||
// Find tasks that haven't been tried with the request's peer.
|
||||
req.items = make([]common.Hash, 0, n)
|
||||
req.tasks = make(map[common.Hash]*stateTask, n)
|
||||
for hash, t := range s.tasks {
|
||||
// Stop when we've gathered enough requests
|
||||
if len(req.items) == n {
|
||||
break
|
||||
}
|
||||
// Skip any requests we've already tried from this peer
|
||||
if _, ok := t.attempts[req.peer.id]; ok {
|
||||
continue
|
||||
}
|
||||
// Assign the request to this peer
|
||||
t.attempts[req.peer.id] = struct{}{}
|
||||
req.items = append(req.items, hash)
|
||||
req.tasks[hash] = t
|
||||
delete(s.tasks, hash)
|
||||
}
|
||||
}
|
||||
|
||||
// process iterates over a batch of delivered state data, injecting each item
|
||||
// into a running state sync, re-queuing any items that were requested but not
|
||||
// delivered.
|
||||
func (s *stateSync) process(req *stateReq) (bool, error) {
|
||||
// Collect processing stats and update progress if valid data was received
|
||||
duplicate, unexpected := 0, 0
|
||||
|
||||
defer func(start time.Time) {
|
||||
if duplicate > 0 || unexpected > 0 {
|
||||
s.updateStats(0, duplicate, unexpected, time.Since(start))
|
||||
}
|
||||
}(time.Now())
|
||||
|
||||
// Iterate over all the delivered data and inject one-by-one into the trie
|
||||
progress, stale := false, len(req.response) > 0
|
||||
|
||||
for _, blob := range req.response {
|
||||
prog, hash, err := s.processNodeData(blob)
|
||||
switch err {
|
||||
case nil:
|
||||
s.numUncommitted++
|
||||
s.bytesUncommitted += len(blob)
|
||||
progress = progress || prog
|
||||
case trie.ErrNotRequested:
|
||||
unexpected++
|
||||
case trie.ErrAlreadyProcessed:
|
||||
duplicate++
|
||||
default:
|
||||
return stale, fmt.Errorf("invalid state node %s: %v", hash.TerminalString(), err)
|
||||
}
|
||||
// If the node delivered a requested item, mark the delivery non-stale
|
||||
if _, ok := req.tasks[hash]; ok {
|
||||
delete(req.tasks, hash)
|
||||
stale = false
|
||||
}
|
||||
}
|
||||
// If we're inside the critical section, reset fail counter since we progressed.
|
||||
if progress && atomic.LoadUint32(&s.d.fsPivotFails) > 1 {
|
||||
log.Trace("Fast-sync progressed, resetting fail counter", "previous", atomic.LoadUint32(&s.d.fsPivotFails))
|
||||
atomic.StoreUint32(&s.d.fsPivotFails, 1) // Don't ever reset to 0, as that will unlock the pivot block
|
||||
}
|
||||
|
||||
// Put unfulfilled tasks back into the retry queue
|
||||
npeers := s.d.peers.Len()
|
||||
for hash, task := range req.tasks {
|
||||
// If the node did deliver something, missing items may be due to a protocol
|
||||
// limit or a previous timeout + delayed delivery. Both cases should permit
|
||||
// the node to retry the missing items (to avoid single-peer stalls).
|
||||
if len(req.response) > 0 || req.timedOut() {
|
||||
delete(task.attempts, req.peer.id)
|
||||
}
|
||||
// If we've requested the node too many times already, it may be a malicious
|
||||
// sync where nobody has the right data. Abort.
|
||||
if len(task.attempts) >= npeers {
|
||||
return stale, fmt.Errorf("state node %s failed with all peers (%d tries, %d peers)", hash.TerminalString(), len(task.attempts), npeers)
|
||||
}
|
||||
// Missing item, place into the retry queue.
|
||||
s.tasks[hash] = task
|
||||
}
|
||||
return stale, nil
|
||||
}
|
||||
|
||||
// processNodeData tries to inject a trie node data blob delivered from a remote
|
||||
// peer into the state trie, returning whether anything useful was written or any
|
||||
// error occurred.
|
||||
func (s *stateSync) processNodeData(blob []byte) (bool, common.Hash, error) {
|
||||
res := trie.SyncResult{Data: blob}
|
||||
s.keccak.Reset()
|
||||
s.keccak.Write(blob)
|
||||
s.keccak.Sum(res.Hash[:0])
|
||||
committed, _, err := s.sched.Process([]trie.SyncResult{res})
|
||||
return committed, res.Hash, err
|
||||
}
|
||||
|
||||
// updateStats bumps the various state sync progress counters and displays a log
|
||||
// message for the user to see.
|
||||
func (s *stateSync) updateStats(written, duplicate, unexpected int, duration time.Duration) {
|
||||
s.d.syncStatsLock.Lock()
|
||||
defer s.d.syncStatsLock.Unlock()
|
||||
|
||||
s.d.syncStatsState.pending = uint64(s.sched.Pending())
|
||||
s.d.syncStatsState.processed += uint64(written)
|
||||
s.d.syncStatsState.duplicate += uint64(duplicate)
|
||||
s.d.syncStatsState.unexpected += uint64(unexpected)
|
||||
|
||||
if written > 0 || duplicate > 0 || unexpected > 0 {
|
||||
log.Info("Imported new state entries", "count", written, "elapsed", common.PrettyDuration(duration), "processed", s.d.syncStatsState.processed, "pending", s.d.syncStatsState.pending, "retry", len(s.tasks), "duplicate", s.d.syncStatsState.duplicate, "unexpected", s.d.syncStatsState.unexpected)
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue