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core/state, internal/workerpool: parallelize parts of state commit
This commit is contained in:
parent
4bdbaab471
commit
55ebf7bcdb
3 changed files with 157 additions and 25 deletions
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@ -403,6 +403,9 @@ func (s *stateObject) updateRoot() {
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// commit obtains a set of dirty storage trie nodes and updates the account data.
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// The returned set can be nil if nothing to commit. This function assumes all
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// storage mutations have already been flushed into trie by updateRoot.
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//
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// Note, commit may run concurrently across all the state objects. Do not assume
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// thread-safe access to the statedb.
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func (s *stateObject) commit() (*trienode.NodeSet, error) {
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// Short circuit if trie is not even loaded, don't bother with committing anything
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if s.trie == nil {
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@ -21,8 +21,10 @@ import (
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"fmt"
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"maps"
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"math/big"
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"runtime"
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"slices"
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"sort"
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"sync"
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"time"
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"github.com/ethereum/go-ethereum/common"
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@ -31,6 +33,7 @@ import (
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"github.com/ethereum/go-ethereum/core/tracing"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/internal/workerpool"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/trie"
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@ -1146,47 +1149,78 @@ func (s *StateDB) Commit(block uint64, deleteEmptyObjects bool) (common.Hash, er
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storageTrieNodesUpdated int
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storageTrieNodesDeleted int
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nodes = trienode.NewMergedNodeSet()
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codeWriter = s.db.DiskDB().NewBatch()
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)
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// Handle all state deletions first
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if err := s.handleDestruction(nodes); err != nil {
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return common.Hash{}, err
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}
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// Handle all state updates afterwards
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// Handle all state updates afterwards, concurrently to one another to shave
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// off some milliseconds from the commit operation. Also accumulate the code
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// writes to run in parallel with the computations.
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start := time.Now()
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var (
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code = s.db.DiskDB().NewBatch()
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lock sync.Mutex
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)
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workers := workerpool.New[*stateObject, error](len(s.mutations), min(len(s.mutations), runtime.NumCPU()),
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func(obj *stateObject) error {
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// Write any storage changes in the state object to its storage trie
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set, err := obj.commit()
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if err != nil {
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return err
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}
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// Merge the dirty nodes of storage trie into global set. It is possible
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// that the account was destructed and then resurrected in the same block.
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// In this case, the node set is shared by both accounts.
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if set != nil {
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lock.Lock()
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defer lock.Unlock()
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if err = nodes.Merge(set); err != nil {
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return err
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}
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updates, deleted := set.Size()
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storageTrieNodesUpdated += updates
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storageTrieNodesDeleted += deleted
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}
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return nil
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})
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for addr, op := range s.mutations {
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if op.isDelete() {
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continue
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}
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obj := s.stateObjects[addr]
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// Write any contract code associated with the state object
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obj := s.stateObjects[addr]
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if obj.code != nil && obj.dirtyCode {
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rawdb.WriteCode(codeWriter, common.BytesToHash(obj.CodeHash()), obj.code)
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rawdb.WriteCode(code, common.BytesToHash(obj.CodeHash()), obj.code)
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obj.dirtyCode = false
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}
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// Write any storage changes in the state object to its storage trie
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set, err := obj.commit()
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if err != nil {
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return common.Hash{}, err
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}
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// Merge the dirty nodes of storage trie into global set. It is possible
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// that the account was destructed and then resurrected in the same block.
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// In this case, the node set is shared by both accounts.
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if set != nil {
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if err := nodes.Merge(set); err != nil {
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return common.Hash{}, err
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}
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updates, deleted := set.Size()
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storageTrieNodesUpdated += updates
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storageTrieNodesDeleted += deleted
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// Run the storage updates concurrently to one another
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workers.Schedule(obj)
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}
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workers.Close()
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// Updates running concurrently, wait for them to complete; running the code
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// writes in the meantime.
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done := make(chan struct{})
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go func() {
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// This goroutine is only needed to accurately measure the storage commit
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// and not have the concurrent code write dirty the stats.
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defer close(done)
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workers.Wait()
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s.StorageCommits += time.Since(start)
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}()
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if code.ValueSize() > 0 {
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if err := code.Write(); err != nil {
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log.Crit("Failed to commit dirty codes", "error", err)
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}
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}
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s.StorageCommits += time.Since(start)
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if codeWriter.ValueSize() > 0 {
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if err := codeWriter.Write(); err != nil {
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log.Crit("Failed to commit dirty codes", "error", err)
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<-done
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for err := range workers.Results() {
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if err != nil {
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return common.Hash{}, err
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}
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}
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// Write the account trie changes, measuring the amount of wasted time
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95
internal/workerpool/workerpool.go
Normal file
95
internal/workerpool/workerpool.go
Normal file
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@ -0,0 +1,95 @@
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// Copyright 2024 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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// Package workerpool implements a concurrent task processor.
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package workerpool
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import (
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"runtime"
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"sync"
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)
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// WorkerPool is a concurrent task processor, scheduling and running tasks from
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// a source channel, feeding any errors into a sink.
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type WorkerPool[T any, R any] struct {
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tasks chan T // Input channel waiting to consume tasks
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results chan R // Result channel for consuers to wait on
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working sync.WaitGroup // Waitgroup blocking on worker liveness
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}
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// New creates a worker pool with the given number of max task capacity and an
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// optional goroutine count to execute on. If 0 threads are requested, the pool
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// will default to the number of (logical) CPUs.
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func New[T any, R any](tasks int, threads int, f func(T) R) *WorkerPool[T, R] {
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// Create the worker pool
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pool := &WorkerPool[T, R]{
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tasks: make(chan T, tasks),
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results: make(chan R, tasks),
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}
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// Start all the data processor routines
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if threads == 0 {
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threads = runtime.NumCPU()
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}
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pool.working.Add(threads)
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for i := 0; i < threads; i++ {
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go pool.work(f)
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}
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return pool
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}
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// Close signals the end of the task stream. It does not block execution, rather
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// returns immediately and users have to explicitly call Wait to block until the
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// pool actually spins down. Alternatively, consumers can read the results chan,
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// which will be closed after the last result is delivered.
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//
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// Calling Close multiple times will panic. Not particularly hard to avoid, but
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// it's really a programming error.
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func (pool *WorkerPool[T, R]) Close() {
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close(pool.tasks)
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go func() {
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pool.working.Wait()
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close(pool.results)
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}()
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}
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// Wait blocks until all the scheduled tasks have been processed.
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func (pool *WorkerPool[T, R]) Wait() {
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pool.working.Wait()
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}
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// Schedule adds a task to the work queue.
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func (pool *WorkerPool[T, R]) Schedule(task T) {
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pool.tasks <- task
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}
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// Results retrieves the result channel to consume the output of the individual
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// work tasks. The channel will be closed after all tasks are done.
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//
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// Note, as long as the number of actually scheduled tasks are smaller or equal
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// to the requested number form the constructor, it's fine to not consume this
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// channel.
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func (pool *WorkerPool[T, R]) Results() chan R {
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return pool.results
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}
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// work is the (one of many) goroutine consuming input tasks and executing them
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// to compute the results.
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func (pool *WorkerPool[T, R]) work(f func(T) R) {
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defer pool.working.Done()
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for task := range pool.tasks {
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pool.results <- f(task)
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}
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}
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