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https://github.com/ethereum/go-ethereum.git
synced 2026-08-20 10:52:25 +00:00
les: move execqueue into utilities package
execqueue is a util for executing queued functions in a serial order which is used by both les server and les client. Move it to common package.
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parent
8f05cfa122
commit
58463cc5f4
3 changed files with 36 additions and 36 deletions
15
les/peer.go
15
les/peer.go
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@ -32,6 +32,7 @@ import (
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/eth"
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"github.com/ethereum/go-ethereum/les/flowcontrol"
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"github.com/ethereum/go-ethereum/les/utilities"
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"github.com/ethereum/go-ethereum/light"
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"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/p2p/enode"
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@ -135,7 +136,7 @@ type peerCommons struct {
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headInfo blockInfo // Latest block information.
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// Background task queue for caching peer tasks and executing in order.
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sendQueue *execQueue
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sendQueue *utilities.ExecQueue
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// Flow control agreement.
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fcParams flowcontrol.ServerParams // The config for token bucket.
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@ -153,13 +154,13 @@ func (p *peerCommons) isFrozen() bool {
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// canQueue returns an indicator whether the peer can queue a operation.
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func (p *peerCommons) canQueue() bool {
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return p.sendQueue.canQueue() && !p.isFrozen()
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return p.sendQueue.CanQueue() && !p.isFrozen()
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}
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// queueSend caches a peer operation in the background task queue.
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// Please ensure to check `canQueue` before call this function
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func (p *peerCommons) queueSend(f func()) bool {
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return p.sendQueue.queue(f)
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return p.sendQueue.Queue(f)
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}
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// mustQueueSend starts a for loop and retry the caching if failed.
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@ -337,7 +338,7 @@ func (p *peerCommons) handshake(td *big.Int, head common.Hash, headNum uint64, g
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// close closes the channel and notifies all background routines to exit.
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func (p *peerCommons) close() {
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close(p.closeCh)
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p.sendQueue.quit()
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p.sendQueue.Quit()
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}
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// serverPeer represents each node to which the client is connected.
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@ -375,7 +376,7 @@ func newServerPeer(version int, network uint64, trusted bool, p *p2p.Peer, rw p2
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id: peerIdToString(p.ID()),
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version: version,
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network: network,
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sendQueue: newExecQueue(100),
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sendQueue: utilities.NewExecQueue(100),
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closeCh: make(chan struct{}),
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},
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trusted: trusted,
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@ -407,7 +408,7 @@ func (p *serverPeer) rejectUpdate(size uint64) bool {
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// frozen.
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func (p *serverPeer) freeze() {
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if atomic.CompareAndSwapUint32(&p.frozen, 0, 1) {
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p.sendQueue.clear()
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p.sendQueue.Clear()
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}
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}
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@ -652,7 +653,7 @@ func newClientPeer(version int, network uint64, p *p2p.Peer, rw p2p.MsgReadWrite
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id: peerIdToString(p.ID()),
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version: version,
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network: network,
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sendQueue: newExecQueue(100),
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sendQueue: utilities.NewExecQueue(100),
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closeCh: make(chan struct{}),
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},
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errCh: make(chan error, 1),
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@ -14,35 +14,35 @@
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package les
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package utilities
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import "sync"
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// execQueue implements a queue that executes function calls in a single thread,
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// ExecQueue implements a queue that executes function calls in a single thread,
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// in the same order as they have been queued.
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type execQueue struct {
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type ExecQueue struct {
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mu sync.Mutex
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cond *sync.Cond
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funcs []func()
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closeWait chan struct{}
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}
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// newExecQueue creates a new execution queue.
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func newExecQueue(capacity int) *execQueue {
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q := &execQueue{funcs: make([]func(), 0, capacity)}
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// NewExecQueue creates a new execution Queue.
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func NewExecQueue(capacity int) *ExecQueue {
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q := &ExecQueue{funcs: make([]func(), 0, capacity)}
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q.cond = sync.NewCond(&q.mu)
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go q.loop()
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return q
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}
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func (q *execQueue) loop() {
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func (q *ExecQueue) loop() {
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for f := q.waitNext(false); f != nil; f = q.waitNext(true) {
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f()
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}
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close(q.closeWait)
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}
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func (q *execQueue) waitNext(drop bool) (f func()) {
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func (q *ExecQueue) waitNext(drop bool) (f func()) {
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q.mu.Lock()
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if drop && len(q.funcs) > 0 {
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// Remove the function that just executed. We do this here instead of when
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@ -60,20 +60,20 @@ func (q *execQueue) waitNext(drop bool) (f func()) {
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return f
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}
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func (q *execQueue) isClosed() bool {
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func (q *ExecQueue) isClosed() bool {
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return q.closeWait != nil
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}
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// canQueue returns true if more function calls can be added to the execution queue.
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func (q *execQueue) canQueue() bool {
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// CanQueue returns true if more function calls can be added to the execution Queue.
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func (q *ExecQueue) CanQueue() bool {
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q.mu.Lock()
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ok := !q.isClosed() && len(q.funcs) < cap(q.funcs)
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q.mu.Unlock()
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return ok
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}
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// queue adds a function call to the execution queue. Returns true if successful.
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func (q *execQueue) queue(f func()) bool {
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// Queue adds a function call to the execution Queue. Returns true if successful.
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func (q *ExecQueue) Queue(f func()) bool {
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q.mu.Lock()
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ok := !q.isClosed() && len(q.funcs) < cap(q.funcs)
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if ok {
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@ -84,16 +84,17 @@ func (q *execQueue) queue(f func()) bool {
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return ok
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}
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// clear drops all queued functions
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func (q *execQueue) clear() {
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// Clear drops all queued functions.
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func (q *ExecQueue) Clear() {
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q.mu.Lock()
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q.funcs = q.funcs[:0]
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q.mu.Unlock()
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}
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// quit stops the exec queue.
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// quit waits for the current execution to finish before returning.
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func (q *execQueue) quit() {
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// Quit stops the exec Queue.
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//
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// Quit waits for the current execution to finish before returning.
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func (q *ExecQueue) Quit() {
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q.mu.Lock()
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if !q.isClosed() {
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q.closeWait = make(chan struct{})
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@ -14,21 +14,19 @@
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package les
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package utilities
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import (
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"testing"
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)
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import "testing"
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func TestExecQueue(t *testing.T) {
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var (
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N = 10000
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q = newExecQueue(N)
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q = NewExecQueue(N)
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counter int
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execd = make(chan int)
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testexit = make(chan struct{})
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)
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defer q.quit()
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defer q.Quit()
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defer close(testexit)
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check := func(state string, wantOK bool) {
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@ -40,11 +38,11 @@ func TestExecQueue(t *testing.T) {
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case <-testexit:
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}
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}
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if q.canQueue() != wantOK {
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t.Fatalf("canQueue() == %t for %s", !wantOK, state)
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if q.CanQueue() != wantOK {
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t.Fatalf("CanQueue() == %t for %s", !wantOK, state)
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}
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if q.queue(qf) != wantOK {
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t.Fatalf("canQueue() == %t for %s", !wantOK, state)
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if q.Queue(qf) != wantOK {
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t.Fatalf("Queue() == %t for %s", !wantOK, state)
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}
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}
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@ -57,6 +55,6 @@ func TestExecQueue(t *testing.T) {
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t.Fatal("execution out of order")
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}
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}
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q.quit()
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q.Quit()
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check("closed queue", false)
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}
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