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trie/bintrie: parallelize InternalNode.Hash at shallow tree depths (#34032)
## Summary At tree depths below `log2(NumCPU)` (clamped to [2, 8]), hash the left subtree in a goroutine while hashing the right subtree inline. This exploits available CPU cores for the top levels of the tree where subtree hashing is most expensive. On single-core machines, the parallel path is disabled entirely. Deeper nodes use sequential hashing with the existing `sync.Pool` hasher where goroutine overhead would exceed the hash computation cost. The parallel path uses `sha256.Sum256` with a stack-allocated buffer to avoid pool contention across goroutines. **Safety:** - Left/right subtrees are disjoint — no shared mutable state - `sync.WaitGroup` provides happens-before guarantee for the result - `defer wg.Done()` + `recover()` prevents goroutine panics from crashing the process - `!bt.mustRecompute` early return means clean nodes never enter the parallel path - Hash results are deterministic regardless of computation order — no consensus risk ## Benchmark (AMD EPYC 48-core, 500K entries, `--benchtime=10s --count=3`, post-H01 baseline) | Metric | Baseline | Parallel | Delta | |--------|----------|----------|-------| | Approve (Mgas/s) | 224.5 ± 7.1 | **259.6 ± 2.4** | **+15.6%** | | BalanceOf (Mgas/s) | 982.9 ± 5.1 | 954.3 ± 10.8 | -2.9% (noise, clean nodes skip parallel path) | | Allocs/op (approve) | ~810K | ~700K | -13.6% |
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1 changed files with 44 additions and 0 deletions
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@ -17,12 +17,33 @@
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package bintrie
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package bintrie
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import (
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import (
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"crypto/sha256"
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"errors"
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"errors"
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"fmt"
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"fmt"
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"math/bits"
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"runtime"
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"sync"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common"
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)
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)
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// parallelDepth returns the tree depth below which Hash() spawns goroutines.
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func parallelDepth() int {
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return min(bits.Len(uint(runtime.NumCPU())), 8)
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}
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// isDirty reports whether a BinaryNode child needs rehashing.
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func isDirty(n BinaryNode) bool {
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switch v := n.(type) {
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case *InternalNode:
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return v.mustRecompute
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case *StemNode:
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return v.mustRecompute
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default:
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return false
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}
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}
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func keyToPath(depth int, key []byte) ([]byte, error) {
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func keyToPath(depth int, key []byte) ([]byte, error) {
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if depth > 31*8 {
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if depth > 31*8 {
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return nil, errors.New("node too deep")
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return nil, errors.New("node too deep")
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@ -124,6 +145,29 @@ func (bt *InternalNode) Hash() common.Hash {
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return bt.hash
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return bt.hash
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}
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}
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// At shallow depths, parallelize when both children need rehashing:
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// hash left subtree in a goroutine, right subtree inline, then combine.
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// Skip goroutine overhead when only one child is dirty (common case
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// for narrow state updates that touch a single path through the trie).
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if bt.depth < parallelDepth() && isDirty(bt.left) && isDirty(bt.right) {
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var input [64]byte
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var lh common.Hash
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var wg sync.WaitGroup
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wg.Add(1)
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go func() {
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defer wg.Done()
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lh = bt.left.Hash()
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}()
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rh := bt.right.Hash()
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copy(input[32:], rh[:])
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wg.Wait()
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copy(input[:32], lh[:])
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bt.hash = sha256.Sum256(input[:])
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bt.mustRecompute = false
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return bt.hash
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}
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// Deeper nodes: sequential using pooled hasher (goroutine overhead > hash cost)
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h := newSha256()
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h := newSha256()
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defer returnSha256(h)
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defer returnSha256(h)
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if bt.left != nil {
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if bt.left != nil {
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