core: rename CommitTrie to commitTrie #25896 (#1214)

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Daniel Liu 2025-07-11 10:48:10 +08:00 committed by GitHub
parent 34a245fbc8
commit 6f84f67a15
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3 changed files with 13 additions and 7 deletions

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@ -127,7 +127,7 @@ const (
blocksHashCacheLimit = 900
)
// CacheConfig contains the configuration values for the trie caching/pruning
// CacheConfig contains the configuration values for the trie database
// that's resident in a blockchain.
type CacheConfig struct {
TrieCleanLimit int // Memory allowance (MB) to use for caching trie nodes in memory
@ -1193,7 +1193,7 @@ func (bc *BlockChain) Rollback(chain []common.Hash) {
hash := chain[i]
// Degrade the chain markers if they are explicitly reverted.
// In theory we should update all in-memory markers in the
// In theory, we should update all in-memory markers in the
// last step, however the direction of rollback is from high
// to low, so it's safe the update in-memory markers directly.
currentHeader := bc.hc.CurrentHeader()

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@ -59,7 +59,7 @@ func (s Storage) Copy() Storage {
// The usage pattern is as follows:
// First you need to obtain a state object.
// Account values can be accessed and modified through the object.
// Finally, call CommitTrie to write the modified storage trie into a database.
// Finally, call commitTrie to write the modified storage trie into a database.
type stateObject struct {
db *StateDB
address common.Address // address of ethereum account
@ -320,9 +320,9 @@ func (s *stateObject) updateRoot(db Database) {
s.data.Root = s.trie.Hash()
}
// CommitTrie the storage trie of the object to db.
// This updates the trie root.
func (s *stateObject) CommitTrie(db Database) error {
// commitTrie submits the storage changes into the storage trie and re-computes
// the root. Besides, all trie changes will be collected in a nodeset and returned.
func (s *stateObject) commitTrie(db Database) error {
// If nothing changed, don't bother with hashing anything
if s.updateTrie(db) == nil {
return nil

View file

@ -808,10 +808,16 @@ func (s *StateDB) Commit(deleteEmptyObjects bool) (common.Hash, error) {
obj.dirtyCode = false
}
// Write any storage changes in the state object to its storage trie.
if err := obj.CommitTrie(s.db); err != nil {
if err := obj.commitTrie(s.db); err != nil {
return common.Hash{}, err
}
}
// If the contract is destructed, the storage is still left in the
// database as dangling data. Theoretically it's should be wiped from
// database as well, but in hash-based-scheme it's extremely hard to
// determine that if the trie nodes are also referenced by other storage,
// and in path-based-scheme some technical challenges are still unsolved.
// Although it won't affect the correctness but please fix it TODO(rjl493456442).
}
if len(s.stateObjectsDirty) > 0 {
s.stateObjectsDirty = make(map[common.Address]struct{})