triedb/pathdb, eth: use double-buffer mechanism in pathdb

This commit is contained in:
Gary Rong 2025-06-10 16:22:45 +08:00
parent ac50181b74
commit 761ac5d45f
12 changed files with 302 additions and 122 deletions

View file

@ -242,6 +242,18 @@ func (t *testHelper) Commit() common.Hash {
}
t.triedb.Update(root, types.EmptyRootHash, 0, t.nodes, t.states)
t.triedb.Commit(root, false)
// re-open the trie database to ensure the frozen buffer
// is not referenced
//config := &triedb.Config{}
//if t.triedb.Scheme() == rawdb.PathScheme {
// config.PathDB = &pathdb.Config{
// SnapshotNoBuild: true,
// } // disable caching
//} else {
// config.HashDB = &hashdb.Config{} // disable caching
//}
//t.triedb = triedb.NewDatabase(t.triedb.Disk(), config)
return root
}

View file

@ -974,20 +974,23 @@ func TestMissingTrieNodes(t *testing.T) {
func testMissingTrieNodes(t *testing.T, scheme string) {
// Create an initial state with a few accounts
var (
tdb *triedb.Database
memDb = rawdb.NewMemoryDatabase()
tdb *triedb.Database
memDb = rawdb.NewMemoryDatabase()
openDb = func() *triedb.Database {
if scheme == rawdb.PathScheme {
return triedb.NewDatabase(memDb, &triedb.Config{PathDB: &pathdb.Config{
TrieCleanSize: 0,
StateCleanSize: 0,
WriteBufferSize: 0,
}}) // disable caching
} else {
return triedb.NewDatabase(memDb, &triedb.Config{HashDB: &hashdb.Config{
CleanCacheSize: 0,
}}) // disable caching
}
}
)
if scheme == rawdb.PathScheme {
tdb = triedb.NewDatabase(memDb, &triedb.Config{PathDB: &pathdb.Config{
TrieCleanSize: 0,
StateCleanSize: 0,
WriteBufferSize: 0,
}}) // disable caching
} else {
tdb = triedb.NewDatabase(memDb, &triedb.Config{HashDB: &hashdb.Config{
CleanCacheSize: 0,
}}) // disable caching
}
tdb = openDb()
db := NewDatabase(tdb, nil)
var root common.Hash
@ -1005,17 +1008,27 @@ func testMissingTrieNodes(t *testing.T, scheme string) {
tdb.Commit(root, false)
}
// Create a new state on the old root
state, _ = New(root, db)
// Now we clear out the memdb
it := memDb.NewIterator(nil, nil)
for it.Next() {
k := it.Key()
// Leave the root intact
if !bytes.Equal(k, root[:]) {
t.Logf("key: %x", k)
memDb.Delete(k)
if scheme == rawdb.HashScheme {
if !bytes.Equal(k, root[:]) {
t.Logf("key: %x", k)
memDb.Delete(k)
}
}
if scheme == rawdb.PathScheme {
rk := k[len(rawdb.TrieNodeAccountPrefix):]
if len(rk) != 0 {
t.Logf("key: %x", k)
memDb.Delete(k)
}
}
}
tdb = openDb()
db = NewDatabase(tdb, nil)
state, _ = New(root, db)
balance := state.GetBalance(addr)
// The removed elem should lead to it returning zero balance
if exp, got := uint64(0), balance.Uint64(); got != exp {

View file

@ -17,6 +17,7 @@
package pathdb
import (
"errors"
"fmt"
"time"
@ -37,6 +38,9 @@ type buffer struct {
limit uint64 // The maximum memory allowance in bytes
nodes *nodeSet // Aggregated trie node set
states *stateSet // Aggregated state set
done chan struct{} // notifier whether the content in buffer has been flushed or not
flushErr error // error if any exception occurs during flushing
}
// newBuffer initializes the buffer with the provided states and trie nodes.
@ -124,43 +128,74 @@ func (b *buffer) size() uint64 {
// flush persists the in-memory dirty trie node into the disk if the configured
// memory threshold is reached. Note, all data must be written atomically.
func (b *buffer) flush(root common.Hash, db ethdb.KeyValueStore, freezer ethdb.AncientWriter, progress []byte, nodesCache, statesCache *fastcache.Cache, id uint64) error {
// Ensure the target state id is aligned with the internal counter.
head := rawdb.ReadPersistentStateID(db)
if head+b.layers != id {
return fmt.Errorf("buffer layers (%d) cannot be applied on top of persisted state id (%d) to reach requested state id (%d)", b.layers, head, id)
func (b *buffer) flush(root common.Hash, db ethdb.KeyValueStore, freezer ethdb.AncientWriter, progress []byte, nodesCache, statesCache *fastcache.Cache, id uint64, postFlush func()) {
if b.done != nil {
panic("duplicated flush operation")
}
// Terminate the state snapshot generation if it's active
var (
start = time.Now()
batch = db.NewBatchWithSize((b.nodes.dbsize() + b.states.dbsize()) * 11 / 10) // extra 10% for potential pebble internal stuff
)
// Explicitly sync the state freezer to ensure all written data is persisted to disk
// before updating the key-value store.
//
// This step is crucial to guarantee that the corresponding state history remains
// available for state rollback.
if freezer != nil {
if err := freezer.SyncAncient(); err != nil {
return err
}
}
nodes := b.nodes.write(batch, nodesCache)
accounts, slots := b.states.write(batch, progress, statesCache)
rawdb.WritePersistentStateID(batch, id)
rawdb.WriteSnapshotRoot(batch, root)
b.done = make(chan struct{}) // allocate the channel for notification
// Flush all mutations in a single batch
size := batch.ValueSize()
if err := batch.Write(); err != nil {
return err
}
commitBytesMeter.Mark(int64(size))
commitNodesMeter.Mark(int64(nodes))
commitAccountsMeter.Mark(int64(accounts))
commitStoragesMeter.Mark(int64(slots))
commitTimeTimer.UpdateSince(start)
b.reset()
log.Debug("Persisted buffer content", "nodes", nodes, "accounts", accounts, "slots", slots, "bytes", common.StorageSize(size), "elapsed", common.PrettyDuration(time.Since(start)))
return nil
go func() {
defer func() {
if postFlush != nil {
postFlush()
}
close(b.done)
}()
// Ensure the target state id is aligned with the internal counter.
head := rawdb.ReadPersistentStateID(db)
if head+b.layers != id {
b.flushErr = fmt.Errorf("buffer layers (%d) cannot be applied on top of persisted state id (%d) to reach requested state id (%d)", b.layers, head, id)
return
}
// Terminate the state snapshot generation if it's active
var (
start = time.Now()
batch = db.NewBatchWithSize((b.nodes.dbsize() + b.states.dbsize()) * 11 / 10) // extra 10% for potential pebble internal stuff
)
// Explicitly sync the state freezer to ensure all written data is persisted to disk
// before updating the key-value store.
//
// This step is crucial to guarantee that the corresponding state history remains
// available for state rollback.
if freezer != nil {
if err := freezer.SyncAncient(); err != nil {
b.flushErr = err
return
}
}
nodes := b.nodes.write(batch, nodesCache)
accounts, slots := b.states.write(batch, progress, statesCache)
rawdb.WritePersistentStateID(batch, id)
rawdb.WriteSnapshotRoot(batch, root)
// Flush all mutations in a single batch
size := batch.ValueSize()
if err := batch.Write(); err != nil {
b.flushErr = err
return
}
commitBytesMeter.Mark(int64(size))
commitNodesMeter.Mark(int64(nodes))
commitAccountsMeter.Mark(int64(accounts))
commitStoragesMeter.Mark(int64(slots))
commitTimeTimer.UpdateSince(start)
// The content in the frozen buffer is kept for consequent state access,
// TODO (rjl493456442) measure the gc overhead for holding this struct.
// TODO (rjl493456442) can we somehow get rid of it after flushing??
b.reset()
log.Debug("Persisted buffer content", "nodes", nodes, "accounts", accounts, "slots", slots, "bytes", common.StorageSize(size), "elapsed", common.PrettyDuration(time.Since(start)))
}()
}
// waitFlush blocks until the buffer has been fully flushed and returns any
// stored errors that occurred during the process.
func (b *buffer) waitFlush() error {
if b.done == nil {
return errors.New("the buffer is not frozen")
}
<-b.done
return b.flushErr
}

View file

@ -119,7 +119,10 @@ type Config struct {
StateCleanSize int // Maximum memory allowance (in bytes) for caching clean state data
WriteBufferSize int // Maximum memory allowance (in bytes) for write buffer
ReadOnly bool // Flag whether the database is opened in read only mode
SnapshotNoBuild bool // Flag Whether the background generation is allowed
// Testing configurations
SnapshotNoBuild bool // Flag Whether the background generation is allowed
NoAsyncFlush bool // Flag whether the background generation is allowed
}
// sanitize checks the provided user configurations and changes anything that's
@ -434,6 +437,9 @@ func (db *Database) Disable() error {
// Terminate the state generator if it's active and mark the disk layer
// as stale to prevent access to persistent state.
disk := db.tree.bottom()
if err := disk.waitFlush(); err != nil {
return err
}
if disk.generator != nil {
disk.generator.stop()
}
@ -592,12 +598,18 @@ func (db *Database) Close() error {
// following mutations.
db.readOnly = true
// Terminate the background generation if it's active
disk := db.tree.bottom()
if disk.generator != nil {
disk.generator.stop()
// Block until the background flushing is finished. It must
// be done before terminating the potential background snapshot
// generator.
dl := db.tree.bottom()
if err := dl.waitFlush(); err != nil {
return err
}
disk.resetCache() // release the memory held by clean cache
// Terminate the background generation if it's active
if dl.generator != nil {
dl.generator.stop()
}
dl.resetCache() // release the memory held by clean cache
// Close the attached state history freezer.
if db.freezer == nil {

View file

@ -129,6 +129,7 @@ func newTester(t *testing.T, historyLimit uint64, isVerkle bool, layers int) *te
TrieCleanSize: 256 * 1024,
StateCleanSize: 256 * 1024,
WriteBufferSize: 256 * 1024,
NoAsyncFlush: true,
}, isVerkle)
obj = &tester{

View file

@ -41,9 +41,11 @@ type diskLayer struct {
nodes *fastcache.Cache // GC friendly memory cache of clean nodes
states *fastcache.Cache // GC friendly memory cache of clean states
buffer *buffer // Dirty buffer to aggregate writes of nodes and states
stale bool // Signals that the layer became stale (state progressed)
lock sync.RWMutex // Lock used to protect stale flag and genMarker
buffer *buffer // Live buffer to aggregate writes
frozen *buffer // Frozen node buffer waiting for flushing
stale bool // Signals that the layer became stale (state progressed)
lock sync.RWMutex // Lock used to protect stale flag and genMarker
// The generator is set if the state snapshot was not fully completed,
// regardless of whether the background generation is running or not.
@ -51,7 +53,7 @@ type diskLayer struct {
}
// newDiskLayer creates a new disk layer based on the passing arguments.
func newDiskLayer(root common.Hash, id uint64, db *Database, nodes *fastcache.Cache, states *fastcache.Cache, buffer *buffer) *diskLayer {
func newDiskLayer(root common.Hash, id uint64, db *Database, nodes *fastcache.Cache, states *fastcache.Cache, buffer *buffer, frozen *buffer) *diskLayer {
// Initialize the clean caches if the memory allowance is not zero
// or reuse the provided caches if they are not nil (inherited from
// the original disk layer).
@ -68,6 +70,7 @@ func newDiskLayer(root common.Hash, id uint64, db *Database, nodes *fastcache.Ca
nodes: nodes,
states: states,
buffer: buffer,
frozen: frozen,
}
}
@ -114,16 +117,19 @@ func (dl *diskLayer) node(owner common.Hash, path []byte, depth int) ([]byte, co
if dl.stale {
return nil, common.Hash{}, nil, errSnapshotStale
}
// Try to retrieve the trie node from the not-yet-written
// node buffer first. Note the buffer is lock free since
// it's impossible to mutate the buffer before tagging the
// layer as stale.
n, found := dl.buffer.node(owner, path)
if found {
dirtyNodeHitMeter.Mark(1)
dirtyNodeReadMeter.Mark(int64(len(n.Blob)))
dirtyNodeHitDepthHist.Update(int64(depth))
return n.Blob, n.Hash, &nodeLoc{loc: locDirtyCache, depth: depth}, nil
// Try to retrieve the trie node from the not-yet-written node buffer first
// (both the live one and the frozen one). Note the buffer is lock free since
// it's impossible to mutate the buffer before tagging the layer as stale.
for _, buffer := range []*buffer{dl.buffer, dl.frozen} {
if buffer != nil && !buffer.empty() {
n, found := buffer.node(owner, path)
if found {
dirtyNodeHitMeter.Mark(1)
dirtyNodeReadMeter.Mark(int64(len(n.Blob)))
dirtyNodeHitDepthHist.Update(int64(depth))
return n.Blob, n.Hash, &nodeLoc{loc: locDirtyCache, depth: depth}, nil
}
}
}
dirtyNodeMissMeter.Mark(1)
@ -144,6 +150,11 @@ func (dl *diskLayer) node(owner common.Hash, path []byte, depth int) ([]byte, co
} else {
blob = rawdb.ReadStorageTrieNode(dl.db.diskdb, owner, path)
}
// Store the resolved data in the clean cache. The background buffer flusher
// may also write to the clean cache concurrently, but two writers cannot
// write the same item with different content. If the item already exists,
// it will be found in the frozen buffer, eliminating the need to check the
// database.
if dl.nodes != nil && len(blob) > 0 {
dl.nodes.Set(key, blob)
cleanNodeWriteMeter.Mark(int64(len(blob)))
@ -162,22 +173,25 @@ func (dl *diskLayer) account(hash common.Hash, depth int) ([]byte, error) {
if dl.stale {
return nil, errSnapshotStale
}
// Try to retrieve the account from the not-yet-written
// node buffer first. Note the buffer is lock free since
// it's impossible to mutate the buffer before tagging the
// layer as stale.
blob, found := dl.buffer.account(hash)
if found {
dirtyStateHitMeter.Mark(1)
dirtyStateReadMeter.Mark(int64(len(blob)))
dirtyStateHitDepthHist.Update(int64(depth))
// Try to retrieve the trie node from the not-yet-written node buffer first
// (both the live one and the frozen one). Note the buffer is lock free since
// it's impossible to mutate the buffer before tagging the layer as stale.
for _, buffer := range []*buffer{dl.buffer, dl.frozen} {
if buffer != nil && !buffer.empty() {
blob, found := buffer.account(hash)
if found {
dirtyStateHitMeter.Mark(1)
dirtyStateReadMeter.Mark(int64(len(blob)))
dirtyStateHitDepthHist.Update(int64(depth))
if len(blob) == 0 {
stateAccountInexMeter.Mark(1)
} else {
stateAccountExistMeter.Mark(1)
if len(blob) == 0 {
stateAccountInexMeter.Mark(1)
} else {
stateAccountExistMeter.Mark(1)
}
return blob, nil
}
}
return blob, nil
}
dirtyStateMissMeter.Mark(1)
@ -203,7 +217,13 @@ func (dl *diskLayer) account(hash common.Hash, depth int) ([]byte, error) {
cleanStateMissMeter.Mark(1)
}
// Try to retrieve the account from the disk.
blob = rawdb.ReadAccountSnapshot(dl.db.diskdb, hash)
blob := rawdb.ReadAccountSnapshot(dl.db.diskdb, hash)
// Store the resolved data in the clean cache. The background buffer flusher
// may also write to the clean cache concurrently, but two writers cannot
// write the same item with different content. If the item already exists,
// it will be found in the frozen buffer, eliminating the need to check the
// database.
if dl.states != nil {
dl.states.Set(hash[:], blob)
cleanStateWriteMeter.Mark(int64(len(blob)))
@ -231,21 +251,24 @@ func (dl *diskLayer) storage(accountHash, storageHash common.Hash, depth int) ([
if dl.stale {
return nil, errSnapshotStale
}
// Try to retrieve the storage slot from the not-yet-written
// node buffer first. Note the buffer is lock free since
// it's impossible to mutate the buffer before tagging the
// layer as stale.
if blob, found := dl.buffer.storage(accountHash, storageHash); found {
dirtyStateHitMeter.Mark(1)
dirtyStateReadMeter.Mark(int64(len(blob)))
dirtyStateHitDepthHist.Update(int64(depth))
// Try to retrieve the trie node from the not-yet-written node buffer first
// (both the live one and the frozen one). Note the buffer is lock free since
// it's impossible to mutate the buffer before tagging the layer as stale.
for _, buffer := range []*buffer{dl.buffer, dl.frozen} {
if buffer != nil && !buffer.empty() {
if blob, found := buffer.storage(accountHash, storageHash); found {
dirtyStateHitMeter.Mark(1)
dirtyStateReadMeter.Mark(int64(len(blob)))
dirtyStateHitDepthHist.Update(int64(depth))
if len(blob) == 0 {
stateStorageInexMeter.Mark(1)
} else {
stateStorageExistMeter.Mark(1)
if len(blob) == 0 {
stateStorageInexMeter.Mark(1)
} else {
stateStorageExistMeter.Mark(1)
}
return blob, nil
}
}
return blob, nil
}
dirtyStateMissMeter.Mark(1)
@ -273,6 +296,12 @@ func (dl *diskLayer) storage(accountHash, storageHash common.Hash, depth int) ([
}
// Try to retrieve the account from the disk
blob := rawdb.ReadStorageSnapshot(dl.db.diskdb, accountHash, storageHash)
// Store the resolved data in the clean cache. The background buffer flusher
// may also write to the clean cache concurrently, but two writers cannot
// write the same item with different content. If the item already exists,
// it will be found in the frozen buffer, eliminating the need to check the
// database.
if dl.states != nil {
dl.states.Set(key, blob)
cleanStateWriteMeter.Mark(int64(len(blob)))
@ -341,7 +370,8 @@ func (dl *diskLayer) commit(bottom *diffLayer, force bool) (*diskLayer, error) {
// truncation) surpasses the persisted state ID, we take the necessary action
// of forcibly committing the cached dirty states to ensure that the persisted
// state ID remains higher.
if !force && rawdb.ReadPersistentStateID(dl.db.diskdb) < oldest {
persistedID := rawdb.ReadPersistentStateID(dl.db.diskdb)
if !force && persistedID < oldest {
force = true
}
// Merge the trie nodes and flat states of the bottom-most diff layer into the
@ -351,32 +381,67 @@ func (dl *diskLayer) commit(bottom *diffLayer, force bool) (*diskLayer, error) {
// Terminate the background state snapshot generation before mutating the
// persistent state.
if combined.full() || force {
// Wait until the previous frozen buffer is fully flushed
if dl.frozen != nil {
if err := dl.frozen.waitFlush(); err != nil {
return nil, err
}
}
// Release the frozen buffer and the internally referenced maps will
// be reclaimed by GC.
dl.frozen = nil
// Terminate the background state snapshot generator before flushing
// to prevent data race.
var progress []byte
if dl.generator != nil {
dl.generator.stop()
progress = dl.generator.progressMarker()
var (
progress []byte
gen = dl.generator
)
if gen != nil {
gen.stop()
progress = gen.progressMarker()
// If the snapshot has been fully generated, unset the generator
if progress == nil {
gen = nil
dl.setGenerator(nil)
} else {
log.Info("Paused snapshot generation")
}
}
// Flush the content in combined buffer. Any state data after the progress
// marker will be ignored, as the generator will pick it up later.
if err := combined.flush(bottom.root, dl.db.diskdb, dl.db.freezer, progress, dl.nodes, dl.states, bottom.stateID()); err != nil {
return nil, err
// Freeze the live buffer and schedule background flushing
dl.frozen = combined
dl.frozen.flush(bottom.root, dl.db.diskdb, dl.db.freezer, progress, dl.nodes, dl.states, bottom.stateID(), func() {
// Resume the background generation if it's not completed yet.
// The generator is assumed to be available if the progress is
// not nil.
//
// Notably, the generator will be shared and linked by all the
// disk layer instances, regardless of the generation is terminated
// or not.
if progress != nil {
gen.run(bottom.root)
}
})
// Block until the frozen buffer is fully flushed out if the async flushing
// is not allowed.
if dl.db.config.NoAsyncFlush {
if err := dl.frozen.waitFlush(); err != nil {
return nil, err
}
}
// Resume the background generation if it's not completed yet
if progress != nil {
dl.generator.run(bottom.root)
// Block until the frozen buffer is fully flushed out if the oldest history
// surpasses the persisted state ID.
if persistedID < oldest {
if err := dl.frozen.waitFlush(); err != nil {
return nil, err
}
}
combined = newBuffer(dl.db.config.WriteBufferSize, nil, nil, 0)
}
// Link the generator if snapshot is not yet completed
ndl := newDiskLayer(bottom.root, bottom.stateID(), dl.db, dl.nodes, dl.states, combined)
ndl := newDiskLayer(bottom.root, bottom.stateID(), dl.db, dl.nodes, dl.states, combined, dl.frozen)
if dl.generator != nil {
ndl.setGenerator(dl.generator)
}
@ -428,7 +493,7 @@ func (dl *diskLayer) revert(h *history) (*diskLayer, error) {
if err != nil {
return nil, err
}
ndl := newDiskLayer(h.meta.parent, dl.id-1, dl.db, dl.nodes, dl.states, dl.buffer)
ndl := newDiskLayer(h.meta.parent, dl.id-1, dl.db, dl.nodes, dl.states, dl.buffer, dl.frozen)
// Link the generator if it exists
if dl.generator != nil {
@ -437,6 +502,16 @@ func (dl *diskLayer) revert(h *history) (*diskLayer, error) {
log.Debug("Reverted data in write buffer", "oldroot", h.meta.root, "newroot", h.meta.parent, "elapsed", common.PrettyDuration(time.Since(start)))
return ndl, nil
}
// Block until the frozen buffer is fully flushed
if dl.frozen != nil {
if err := dl.frozen.waitFlush(); err != nil {
return nil, err
}
// Unset the frozen buffer if it exists, otherwise these "reverted"
// states will still be accessible after revert in frozen buffer.
dl.frozen = nil
}
// Terminate the generation before writing any data into database
var progress []byte
if dl.generator != nil {
@ -455,7 +530,7 @@ func (dl *diskLayer) revert(h *history) (*diskLayer, error) {
}
// Link the generator and resume generation if the snapshot is not yet
// fully completed.
ndl := newDiskLayer(h.meta.parent, dl.id-1, dl.db, dl.nodes, dl.states, dl.buffer)
ndl := newDiskLayer(h.meta.parent, dl.id-1, dl.db, dl.nodes, dl.states, dl.buffer, dl.frozen)
if dl.generator != nil && !dl.generator.completed() {
ndl.generator = dl.generator
ndl.generator.run(h.meta.parent)
@ -500,3 +575,12 @@ func (dl *diskLayer) genMarker() []byte {
}
return dl.generator.progressMarker()
}
// waitFlush blocks until the buffer has been fully flushed and returns any
// stored errors that occurred during the process.
func (dl *diskLayer) waitFlush() error {
if dl.frozen == nil {
return nil
}
return dl.frozen.waitFlush()
}

View file

@ -186,7 +186,7 @@ func generateSnapshot(triedb *Database, root common.Hash, noBuild bool) *diskLay
stats = &generatorStats{start: time.Now()}
genMarker = []byte{} // Initialized but empty!
)
dl := newDiskLayer(root, 0, triedb, nil, nil, newBuffer(triedb.config.WriteBufferSize, nil, nil, 0))
dl := newDiskLayer(root, 0, triedb, nil, nil, newBuffer(triedb.config.WriteBufferSize, nil, nil, 0), nil)
dl.setGenerator(newGenerator(triedb.diskdb, noBuild, genMarker, stats))
if !noBuild {

View file

@ -49,6 +49,7 @@ func newGenTester() *genTester {
disk := rawdb.NewMemoryDatabase()
config := *Defaults
config.SnapshotNoBuild = true // no background generation
config.NoAsyncFlush = true // no async flush
db := New(disk, &config, false)
tr, _ := trie.New(trie.StateTrieID(types.EmptyRootHash), db)
return &genTester{

View file

@ -255,6 +255,7 @@ func TestFastIteratorBasics(t *testing.T) {
func TestAccountIteratorTraversal(t *testing.T) {
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -299,6 +300,7 @@ func TestAccountIteratorTraversal(t *testing.T) {
func TestStorageIteratorTraversal(t *testing.T) {
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -343,6 +345,7 @@ func TestStorageIteratorTraversal(t *testing.T) {
func TestAccountIteratorTraversalValues(t *testing.T) {
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -459,6 +462,7 @@ func TestAccountIteratorTraversalValues(t *testing.T) {
func TestStorageIteratorTraversalValues(t *testing.T) {
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -592,6 +596,7 @@ func TestAccountIteratorLargeTraversal(t *testing.T) {
// Build up a large stack of snapshots
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -664,6 +669,7 @@ func TestAccountIteratorFlattening(t *testing.T) {
func TestAccountIteratorSeek(t *testing.T) {
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -736,6 +742,7 @@ func TestStorageIteratorSeek(t *testing.T) {
func testStorageIteratorSeek(t *testing.T, newIterator func(db *Database, root, account, seek common.Hash) StorageIterator) {
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -808,6 +815,7 @@ func TestAccountIteratorDeletions(t *testing.T) {
func testAccountIteratorDeletions(t *testing.T, newIterator func(db *Database, root, seek common.Hash) AccountIterator) {
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -848,6 +856,7 @@ func testAccountIteratorDeletions(t *testing.T, newIterator func(db *Database, r
func TestStorageIteratorDeletions(t *testing.T) {
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -916,6 +925,7 @@ func TestStaleIterator(t *testing.T) {
func testStaleIterator(t *testing.T, newIter func(db *Database, hash common.Hash) Iterator) {
config := &Config{
WriteBufferSize: 16 * 1024 * 1024,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -971,6 +981,7 @@ func BenchmarkAccountIteratorTraversal(b *testing.B) {
}
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()
@ -1066,6 +1077,7 @@ func BenchmarkAccountIteratorLargeBaselayer(b *testing.B) {
}
config := &Config{
WriteBufferSize: 0,
NoAsyncFlush: true,
}
db := New(rawdb.NewMemoryDatabase(), config, false)
db.waitGeneration()

View file

@ -160,7 +160,7 @@ func (db *Database) loadLayers() layer {
log.Info("Failed to load journal, discard it", "err", err)
}
// Return single layer with persistent state.
return newDiskLayer(root, rawdb.ReadPersistentStateID(db.diskdb), db, nil, nil, newBuffer(db.config.WriteBufferSize, nil, nil, 0))
return newDiskLayer(root, rawdb.ReadPersistentStateID(db.diskdb), db, nil, nil, newBuffer(db.config.WriteBufferSize, nil, nil, 0), nil)
}
// loadDiskLayer reads the binary blob from the layer journal, reconstructing
@ -192,7 +192,7 @@ func (db *Database) loadDiskLayer(r *rlp.Stream) (layer, error) {
if err := states.decode(r); err != nil {
return nil, err
}
return newDiskLayer(root, id, db, nil, nil, newBuffer(db.config.WriteBufferSize, &nodes, &states, id-stored)), nil
return newDiskLayer(root, id, db, nil, nil, newBuffer(db.config.WriteBufferSize, &nodes, &states, id-stored), nil), nil
}
// loadDiffLayer reads the next sections of a layer journal, reconstructing a new
@ -301,6 +301,12 @@ func (db *Database) Journal(root common.Hash) error {
} else { // disk layer only on noop runs (likely) or deep reorgs (unlikely)
log.Info("Persisting dirty state to disk", "root", root, "layers", disk.buffer.layers)
}
// Block until the background flushing is finished. It must
// be done before terminating the potential background snapshot
// generator.
if err := disk.waitFlush(); err != nil {
return err
}
// Terminate the background state generation if it's active
if disk.generator != nil {
disk.generator.stop()

View file

@ -195,6 +195,10 @@ func (tree *layerTree) cap(root common.Hash, layers int) error {
}
tree.base = base
// Block until the frozen buffer is fully flushed
if err := base.waitFlush(); err != nil {
return err
}
// Reset the layer tree with the single new disk layer
tree.layers = map[common.Hash]layer{
base.rootHash(): base,

View file

@ -27,7 +27,7 @@ import (
func newTestLayerTree() *layerTree {
db := New(rawdb.NewMemoryDatabase(), nil, false)
l := newDiskLayer(common.Hash{0x1}, 0, db, nil, nil, newBuffer(0, nil, nil, 0))
l := newDiskLayer(common.Hash{0x1}, 0, db, nil, nil, newBuffer(0, nil, nil, 0), nil)
t := newLayerTree(l)
return t
}