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https://github.com/ethereum/go-ethereum.git
synced 2026-08-20 10:52:25 +00:00
trie: batch pruning better, cache unreferencing trie prefixes
This commit is contained in:
parent
e24c092d0f
commit
7d437426af
2 changed files with 89 additions and 39 deletions
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@ -571,7 +571,12 @@ func (db *Database) Dereference(root common.Hash, prune bool) error {
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nodes, storage, start := len(db.dirties), db.dirtiesSize, time.Now()
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prunetime, prunenodes, prunesize := db.prunetime, db.prunenodes, db.prunesize
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if err := db.dereference(common.Hash{}, root, common.Hash{}, common.Hash{}, prune, nil, db.newPruner(root)); err != nil {
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pruner := db.newPruner(root)
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if err := db.dereference(common.Hash{}, root, common.Hash{}, common.Hash{}, prune, nil, pruner); err != nil {
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return err
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}
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if err := pruner.flush(); err != nil {
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return err
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}
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db.gcnodes += uint64(nodes - len(db.dirties))
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@ -610,15 +615,9 @@ func (db *Database) dereference(childOwner common.Hash, childHash common.Hash, p
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child, ok := db.dirties[childKey]
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if !ok {
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if prune {
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batch := db.diskdb.NewBatch()
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start := time.Now()
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pruner.prune(childOwner, childHash, path, batch)
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pruner.prune(childOwner, childHash, path)
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db.prunetime += time.Since(start)
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if err := batch.Write(); err != nil {
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return err
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}
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}
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return nil
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}
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@ -33,6 +33,7 @@ import (
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type pruner struct {
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db *Database // Trie database for accessing dirty and clean data
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tries []*traverser // Individual stateful trie traversers for fast liveness checks
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batch ethdb.Batch // Write batch to minimize database trashing
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}
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// newPruner creates a new trie pruner tied to the liveness of all the currently
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@ -44,8 +45,9 @@ func (db *Database) newPruner(skip common.Hash) *pruner {
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if _, root := splitNodeKey(key); root != skip {
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traversers = append(traversers, &traverser{
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db: db,
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state: &tranverserState{
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state: &traverserState{
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node: hashNode(root[:]),
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hash: root,
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},
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})
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}
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@ -54,12 +56,22 @@ func (db *Database) newPruner(skip common.Hash) *pruner {
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return &pruner{
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db: db,
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tries: traversers,
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batch: db.diskdb.NewBatch(),
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}
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}
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// flush commits any pending database writes.
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func (p *pruner) flush() error {
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if err := p.batch.Write(); err != nil {
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return err
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}
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p.batch.Reset()
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return nil
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}
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// prune deletes a trie node from disk if there are no more live references to
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// it, cascading until all dangling nodes are removed.
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func (p *pruner) prune(owner common.Hash, hash common.Hash, path []byte, batch ethdb.Batch) {
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func (p *pruner) prune(owner common.Hash, hash common.Hash, path []byte) {
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// If the node is still live in the memory cache, it's still referenced so we
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// can abort. This case is important when and old trie being pruned references
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// a new node (maybe that node was recreted since), since currently live nodes
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@ -73,10 +85,14 @@ func (p *pruner) prune(owner common.Hash, hash common.Hash, path []byte, batch e
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if owner != (common.Hash{}) {
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crosspath = append(append(keybytesToHex(owner[:]), 0xff), crosspath...)
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}
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unrefs := make(map[common.Hash]bool)
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for _, trie := range p.tries {
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if trie.live(owner, hash, crosspath) {
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// If the node is still live, abort
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if trie.live(owner, hash, crosspath, unrefs) {
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return
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}
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// Node dead in this trie, cache the result for subsequent traversals
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trie.unref(2, unrefs)
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}
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// Dead node found, delete it from the database
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dead := []byte(makeNodeKey(owner, hash))
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@ -89,12 +105,12 @@ func (p *pruner) prune(owner common.Hash, hash common.Hash, path []byte, batch e
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// Prune the node and its children if it's not a bytecode blob
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p.db.cleans.Delete(key)
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batch.Delete(dead)
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p.batch.Delete(dead)
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p.db.prunenodes++
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p.db.prunesize += common.StorageSize(len(blob))
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iterateRefs(node, path, func(path []byte, hash common.Hash) error {
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p.prune(owner, hash, path, batch)
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p.prune(owner, hash, path)
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return nil
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})
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}
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@ -104,15 +120,16 @@ func (p *pruner) prune(owner common.Hash, hash common.Hash, path []byte, batch e
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// a separate data structure is to allow reusing previous traversals to check
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// the liveness of nested nodes (i.e. entire subtried during pruning).
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type traverser struct {
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db *Database // Trie database for accessing dirty and clean data
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state *tranverserState // Leftover state from the previous traversals
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db *Database // Trie database for accessing dirty and clean data
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state *traverserState // Leftover state from the previous traversals
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}
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// tranverserState is the internal state of a trie traverser.
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type tranverserState struct {
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parent *tranverserState // Parent traverser to allow backtracking
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prefix []byte // Path leading up to the root of this traverser
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node node // Trie node where this traverser is currently at
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// traverserState is the internal state of a trie traverser.
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type traverserState struct {
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parent *traverserState // Parent traverser to allow backtracking
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prefix []byte // Path leading up to the root of this traverser
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node node // Trie node where this traverser is currently at
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hash common.Hash // Hash of the trie node at the traversed position
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}
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// live checks whether the trie iterated by this traverser contains the hashnode
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@ -124,37 +141,54 @@ type tranverserState struct {
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// paths are separated by a 0xff byte (nibbles range from 0x00-0x10). This byte
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// is needed to differentiate between the leaf of the account trie and the root
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// of a storage trie (which otherwise would have the same traversal path).
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func (t *traverser) live(owner common.Hash, hash common.Hash, path []byte) bool {
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func (t *traverser) live(owner common.Hash, hash common.Hash, path []byte, unrefs map[common.Hash]bool) bool {
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// Rewind the traverser until it's prefix is actually a prefix of the path
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for !bytes.HasPrefix(path, t.state.prefix) {
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t.state = t.state.parent
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}
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// Short circuit the liveness check if we already covered this prefix (if this
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// prefix path was not yet seen in previous tries, no parent could have been
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// seen either, so no point in checkin upwards further than the first hash).
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state := t.state
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for state != nil {
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// If we've found a hash node, check if it's an already known result
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if state.hash != (common.Hash{}) {
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if unrefs[state.hash] {
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return false
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}
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break
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}
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// Not a hash node, traverse further up
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state = state.parent
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}
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// Traverse downward until the prefix matches the path completely
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path = path[len(t.state.prefix):]
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for len(path) > 0 {
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// If we're at a hash node, expand before continuing
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if n, ok := t.state.node.(hashNode); ok {
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// Short circuit if we already encountered this node
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t.state.hash = common.BytesToHash(n)
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if unrefs[t.state.hash] {
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return false
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}
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// Generate the database key for this hash node
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var (
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key string
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hash = common.BytesToHash(n)
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)
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var key string
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if len(t.state.prefix) < 2*common.HashLength {
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key = makeNodeKey(common.Hash{}, hash)
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key = makeNodeKey(common.Hash{}, t.state.hash)
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} else {
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key = makeNodeKey(owner, hash)
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key = makeNodeKey(owner, t.state.hash)
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}
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// Replace the node in the traverser with the expanded one
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if enc, err := t.db.cleans.Get(key); err == nil && enc != nil {
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t.state.node = mustDecodeNode(hash[:], enc, 0)
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t.state.node = mustDecodeNode(t.state.hash[:], enc, 0)
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} else if node := t.db.dirties[key]; node != nil {
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t.state.node = node.node
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} else {
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blob, err := t.db.diskdb.Get([]byte(key))
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if blob == nil || err != nil {
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panic(fmt.Sprintf("missing referenced node %x (searching for %x:%x at %x%x)", key, owner, hash, t.state.prefix, path))
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panic(fmt.Sprintf("missing referenced node %x (searching for %x:%x at %x%x)", key, owner, t.state.hash, t.state.prefix, path))
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}
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t.state.node = mustDecodeNode(hash[:], blob, 0)
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t.state.node = mustDecodeNode(t.state.hash[:], blob, 0)
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}
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}
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// If we reached an account node, extract the storage trie root to continue on
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@ -174,7 +208,7 @@ func (t *traverser) live(owner common.Hash, hash common.Hash, path []byte) bool
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return false
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}
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// Create a new nesting in the traversal and continue on that depth
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t.state, path = &tranverserState{
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t.state, path = &traverserState{
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parent: t.state,
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prefix: append(t.state.prefix, 0xff),
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node: hashNode(account.Root[:]),
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@ -189,7 +223,7 @@ func (t *traverser) live(owner common.Hash, hash common.Hash, path []byte) bool
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switch n := t.state.node.(type) {
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case *rawShortNode:
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if prefixLen(n.Key, path) == len(n.Key) {
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t.state, path = &tranverserState{
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t.state, path = &traverserState{
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parent: t.state,
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prefix: append(t.state.prefix, path[:len(n.Key)]...),
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node: n.Val,
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@ -200,7 +234,7 @@ func (t *traverser) live(owner common.Hash, hash common.Hash, path []byte) bool
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case *shortNode:
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if prefixLen(n.Key, path) == len(n.Key) {
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t.state, path = &tranverserState{
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t.state, path = &traverserState{
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parent: t.state,
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prefix: append(t.state.prefix, path[:len(n.Key)]...),
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node: n.Val,
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@ -211,7 +245,7 @@ func (t *traverser) live(owner common.Hash, hash common.Hash, path []byte) bool
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case rawFullNode:
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if child := n[path[0]]; child != nil {
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t.state, path = &tranverserState{
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t.state, path = &traverserState{
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parent: t.state,
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prefix: append(t.state.prefix, path[0]),
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node: child,
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@ -222,7 +256,7 @@ func (t *traverser) live(owner common.Hash, hash common.Hash, path []byte) bool
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case *fullNode:
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if child := n.Children[path[0]]; child != nil {
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t.state, path = &tranverserState{
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t.state, path = &traverserState{
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parent: t.state,
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prefix: append(t.state.prefix, path[0]),
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node: child,
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@ -236,11 +270,28 @@ func (t *traverser) live(owner common.Hash, hash common.Hash, path []byte) bool
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}
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}
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// The prefix should match perfectly here, check if the hashes matches
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if have, ok := t.state.node.(hashNode); ok {
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return common.BytesToHash(have) == hash
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if t.state.hash != (common.Hash{}) { // expanded/cached hash node
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return t.state.hash == hash
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}
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if have, _ := t.state.node.cache(); have != nil {
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return common.BytesToHash(have) == hash
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if have, ok := t.state.node.(hashNode); ok { // collapsed hash node
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t.state.hash = common.BytesToHash(have)
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return t.state.hash == hash
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}
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return false
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}
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// unref marks the current traversal nodes as *not* containing the specific trie
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// node having been searched for. It is used by searches in subsequent tries to
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// avoid reiterating the exact same sub-tries.
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func (t *traverser) unref(count int, unrefs map[common.Hash]bool) {
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state := t.state
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for state != nil && count > 0 {
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// If we've found a hash node, store it as a subresult
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if state.hash != (common.Hash{}) {
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unrefs[state.hash] = true
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count--
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}
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// Traverse further up to the next hash node
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state = state.parent
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}
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}
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