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swarm/network/stream: don't WaitTillHealthy in SyncerSimulation
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2 changed files with 1 additions and 5 deletions
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@ -86,7 +86,7 @@ func TestRetrieval(t *testing.T) {
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chnkCnt := []int{32}
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if *longrunning {
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nodeCnt = []int{16, 32, 64}
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nodeCnt = []int{16, 32, 128}
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chnkCnt = []int{4, 32, 256}
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} else if testutil.RaceEnabled {
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nodeCnt = []int{4}
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@ -173,10 +173,6 @@ func testSyncBetweenNodes(t *testing.T, nodes, chunkCount int, skipCheck bool, p
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}
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}
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// here we distribute chunks of a random file into stores 1...nodes
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if _, err := sim.WaitTillHealthy(ctx); err != nil {
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return err
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}
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// collect hashes in po 1 bin for each node
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hashes := make([][]storage.Address, nodes)
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totalHashes := 0
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