beacon/light: unexport types, use more interfaces

This commit is contained in:
zsfelfoldi 2023-12-30 00:34:27 +01:00 committed by Felix Lange
parent 86d3c3bd81
commit 84530c6b0b
7 changed files with 127 additions and 101 deletions

View file

@ -27,30 +27,30 @@ type (
Response any
ID uint64
ServerAndId struct {
Server Server
Server any
Id ID
}
)
// one per sync process
type RequestTracker struct {
type tracker struct {
servers serverSet // one per trigger
scheduler *Scheduler
module Module
requestEvents []RequestEvent
}
func (p *RequestTracker) TryRequest(requestFn func(server Server) (Request, float32)) (ServerAndId, Request) {
func (p *tracker) TryRequest(requestFn func(server any) (Request, float32)) (ServerAndId, Request) {
var (
maxServerPriority, maxRequestPriority float32
bestServer Server
bestServer server
bestRequest Request
)
maxServerPriority, maxRequestPriority = -math.MaxFloat32, -math.MaxFloat32
serverCount := len(p.servers)
var removed, candidates int
for server, _ := range p.servers {
canRequest, serverPriority := server.CanRequestNow()
canRequest, serverPriority := server.canRequestNow()
if !canRequest {
delete(p.servers, server)
removed++
@ -71,7 +71,11 @@ func (p *RequestTracker) TryRequest(requestFn func(server Server) (Request, floa
if bestServer == nil {
return ServerAndId{}, nil
}
id := ServerAndId{Server: bestServer, Id: bestServer.SendRequest(bestRequest)}
id := ServerAndId{Server: bestServer, Id: bestServer.sendRequest(bestRequest)}
p.scheduler.pending[id] = pendingRequest{request: bestRequest, module: p.module}
return id, bestRequest
}
func (p *tracker) InvalidResponse(id ServerAndId, desc string) {
id.Server.(server).fail(desc)
}

View file

@ -37,7 +37,12 @@ type Module interface {
// Note: Process functions of different modules are never called concurrently;
// they are called by Scheduler in the same order of priority as they were
// registered in.
Process(*RequestTracker, []RequestEvent, []ServerEvent) bool
Process(Tracker, []RequestEvent, []ServerEvent) bool
}
type Tracker interface {
TryRequest(requestFn func(server any) (Request, float32)) (ServerAndId, Request)
InvalidResponse(id ServerAndId, desc string)
}
// Scheduler is a modular network data retrieval framework that coordinates multiple
@ -49,8 +54,8 @@ type Scheduler struct {
clock mclock.Clock
modules []Module // first has highest priority
names map[Module]string
trackers map[Module]*RequestTracker
servers map[Server]struct{}
trackers map[Module]*tracker
servers map[server]struct{}
pending map[ServerAndId]pendingRequest
serverEvents []ServerEvent
stopCh chan chan struct{}
@ -61,7 +66,7 @@ type Scheduler struct {
}
type ServerEvent struct {
Server Server
Server any
Type string
Data any
}
@ -83,9 +88,9 @@ type pendingRequest struct {
func NewScheduler(clock mclock.Clock) *Scheduler {
s := &Scheduler{
clock: clock,
servers: make(map[Server]struct{}),
servers: make(map[server]struct{}),
names: make(map[Module]string),
trackers: make(map[Module]*RequestTracker),
trackers: make(map[Module]*tracker),
pending: make(map[ServerAndId]pendingRequest),
stopCh: make(chan chan struct{}),
// Note: testWaitCh should not have capacity in order to ensure
@ -105,7 +110,7 @@ func (s *Scheduler) RegisterModule(m Module, name string) {
defer s.lock.Unlock()
s.modules = append(s.modules, m)
s.trackers[m] = &RequestTracker{
s.trackers[m] = &tracker{
scheduler: s,
module: m,
}
@ -113,12 +118,13 @@ func (s *Scheduler) RegisterModule(m Module, name string) {
}
// RegisterServer registers a new server.
func (s *Scheduler) RegisterServer(server Server) {
func (s *Scheduler) RegisterServer(rs requestServer) {
s.lock.Lock()
defer s.lock.Unlock()
server := newServer(rs, s.clock)
s.handleEvent(server, Event{Type: EvRegistered})
server.Subscribe(func(event Event) {
server.subscribe(func(event Event) {
s.lock.Lock()
if _, ok := s.servers[server]; ok {
s.handleEvent(server, event)
@ -131,13 +137,18 @@ func (s *Scheduler) RegisterServer(server Server) {
}
// UnregisterServer removes a registered server.
func (s *Scheduler) UnregisterServer(server Server) {
func (s *Scheduler) UnregisterServer(rs requestServer) {
s.lock.Lock()
defer s.lock.Unlock()
server.Unsubscribe()
delete(s.servers, server)
s.handleEvent(server, Event{Type: EvUnregistered})
for server := range s.servers {
if sl, ok := server.(*serverWithLimits); ok && sl.parent == rs {
server.unsubscribe()
delete(s.servers, server)
s.handleEvent(server, Event{Type: EvUnregistered})
return
}
}
}
// Start starts the scheduler. It should be called after registering all modules
@ -150,7 +161,7 @@ func (s *Scheduler) Start() {
func (s *Scheduler) Stop() {
s.lock.Lock()
for server, _ := range s.servers {
server.Unsubscribe()
server.unsubscribe()
}
s.servers = nil
s.lock.Unlock()
@ -186,7 +197,7 @@ func (s *Scheduler) processModules() {
s.lock.Lock()
servers := make(serverSet)
for server, _ := range s.servers {
if ok, _ := server.CanRequestNow(); ok {
if ok, _ := server.canRequestNow(); ok {
servers[server] = struct{}{}
}
}
@ -233,7 +244,7 @@ func (s *Scheduler) Trigger() {
}
}
func (s *Scheduler) addRequestEvent(server Server, id ID, response Response, timeout, finalized bool) {
func (s *Scheduler) addRequestEvent(server any, id ID, response Response, timeout, finalized bool) {
sid := ServerAndId{Server: server, Id: id}
if pr, ok := s.pending[sid]; ok {
tracker := s.trackers[pr.module]
@ -254,11 +265,11 @@ func (s *Scheduler) addRequestEvent(server Server, id ID, response Response, tim
}
}
func (s *Scheduler) addServerEvent(server Server, event Event) {
func (s *Scheduler) addServerEvent(server any, event Event) {
s.serverEvents = append(s.serverEvents, ServerEvent{Server: server, Type: event.Type, Data: event.Data})
}
func (s *Scheduler) handleEvent(server Server, event Event) {
func (s *Scheduler) handleEvent(server any, event Event) {
s.Trigger()
switch event.Type {
case EvResponse:

View file

@ -28,13 +28,13 @@ import (
var (
// request events
EvResponse = "response" // data: IdAndResponse; sent by RequestServer
EvFail = "fail" // data: ID; sent by RequestServer
EvResponse = "response" // data: IdAndResponse; sent by requestServer
EvFail = "fail" // data: ID; sent by requestServer
EvTimeout = "timeout" // data: ID; sent by serverWithTimeout
// server events
EvRegistered = "registered" // data: nil; sent by Scheduler
EvUnregistered = "unregistered" // data: nil; sent by Scheduler
EvCanRequestAgain = "canRequestAgain" // data: nil; sent by serverWithLimits
EvCanRequestAgain = "canRequestAgain" // data: nil; sent by server
)
const (
@ -51,31 +51,35 @@ const (
maxFailureDelay = time.Minute
)
// RequestServer can send a set of requests pre-defined by the application and
// requestServer can send a set of requests pre-defined by the application and
// signal events through the event callback. After each request, it should send
// back either EvResponse or EvFail. Additionally, it may also send application-
// defined events that the Modules can interpret.
type RequestServer interface {
//
//TODO ?separate request and server events here?
type requestServer interface {
Subscribe(eventCallback func(event Event))
SendRequest(request Request) ID
Unsubscribe()
}
type Server interface {
RequestServer
CanRequestNow() (bool, float32)
Fail(desc string)
type server interface {
subscribe(eventCallback func(event Event))
canRequestNow() (bool, float32)
sendRequest(request Request) ID
fail(desc string)
unsubscribe()
}
func NewServer(rs RequestServer, clock mclock.Clock) Server {
func newServer(rs requestServer, clock mclock.Clock) server {
s := &serverWithLimits{}
s.serverWithTimeout.RequestServer = rs
s.parent = rs
s.serverWithTimeout.init(clock)
s.init()
return s
}
type serverSet map[Server]struct{}
type serverSet map[server]struct{}
type Event struct {
Type string
@ -87,13 +91,13 @@ type IdAndResponse struct {
Response Response
}
// serverWithTimeout wraps a RequestServer and implements timeouts. After
// serverWithTimeout wraps a requestServer and implements timeouts. After
// softRequestTimeout it sends an EvTimeout after which and EvResponse or an
// EvFail will still follow (EvTimeout cannot follow the latter two).
// After hardRequestTimeout it sends an EvFail and blocks any further events
// related to the given request coming from the parent RequestServer.
// related to the given request coming from the parent requestServer.
type serverWithTimeout struct {
RequestServer
parent requestServer
lock sync.Mutex
clock mclock.Clock
childEventCb func(event Event)
@ -105,12 +109,12 @@ func (s *serverWithTimeout) init(clock mclock.Clock) {
s.timeouts = make(map[ID]mclock.Timer)
}
func (s *serverWithTimeout) Subscribe(eventCallback func(event Event)) {
func (s *serverWithTimeout) subscribe(eventCallback func(event Event)) {
s.lock.Lock()
defer s.lock.Unlock()
s.childEventCb = eventCallback
s.RequestServer.Subscribe(s.eventCallback)
s.parent.Subscribe(s.eventCallback)
}
func (s *serverWithTimeout) eventCallback(event Event) {
@ -137,11 +141,11 @@ func (s *serverWithTimeout) eventCallback(event Event) {
}
}
func (s *serverWithTimeout) SendRequest(request Request) (reqId ID) {
func (s *serverWithTimeout) sendRequest(request Request) (reqId ID) {
s.lock.Lock()
defer s.lock.Unlock()
reqId = s.RequestServer.SendRequest(request)
reqId = s.parent.SendRequest(request)
s.timeouts[reqId] = s.clock.AfterFunc(softRequestTimeout, func() {
/*if s.testTimerResults != nil {
s.testTimerResults = append(s.testTimerResults, true) // simulated timer finished
@ -173,7 +177,7 @@ func (s *serverWithTimeout) SendRequest(request Request) (reqId ID) {
}
// stop stops all goroutines associated with the server.
func (s *serverWithTimeout) Unsubscribe() {
func (s *serverWithTimeout) unsubscribe() {
s.lock.Lock()
defer s.lock.Unlock()
@ -183,7 +187,7 @@ func (s *serverWithTimeout) Unsubscribe() {
}
}
s.childEventCb = nil
s.RequestServer.Unsubscribe()
s.parent.Unsubscribe()
}
func (s *serverWithTimeout) stopTimer(timer mclock.Timer) {
@ -193,13 +197,15 @@ func (s *serverWithTimeout) stopTimer(timer mclock.Timer) {
}*/
}
// serverWithLimits wraps serverWithTimeout and implements Server. It limits the
// serverWithLimits wraps serverWithTimeout and implements server. It limits the
// number of parallel in-flight requests and prevents sending new requests when a
// pending one has already timed out. It also implements a failure delay mechanism
// that adds an exponentially growing delay each time a request fails (wrong answer
// or hard timeout). This makes the syncing mechanism less brittle as temporary
// failures of the server might happen sometimes, but still avoids hammering a
// non-functional server with requests.
//
//TODO protect against excessive server events
type serverWithLimits struct {
serverWithTimeout
lock sync.Mutex
@ -219,12 +225,12 @@ func (s *serverWithLimits) init() {
s.parallelLimit = defaultParallelLimit
}
func (s *serverWithLimits) Subscribe(eventCallback func(event Event)) {
func (s *serverWithLimits) subscribe(eventCallback func(event Event)) {
s.lock.Lock()
defer s.lock.Unlock()
s.childEventCb = eventCallback
s.serverWithTimeout.Subscribe(s.eventCallback)
s.serverWithTimeout.subscribe(s.eventCallback)
}
func (s *serverWithLimits) eventCallback(event Event) {
@ -255,12 +261,12 @@ func (s *serverWithLimits) eventCallback(event Event) {
s.parallelLimit += parallelAdjustUp
}
s.pendingCount--
if canRequest, _ := s.canRequestNow(); canRequest {
if canRequest, _ := s.canRequest(); canRequest {
sendCanRequestAgain = s.sendEvent
s.sendEvent = false
}
if event.Type == EvFail {
s.fail("failed request")
s.failLocked("failed request")
}
}
childEventCb := s.childEventCb
@ -271,17 +277,17 @@ func (s *serverWithLimits) eventCallback(event Event) {
}
}
func (s *serverWithLimits) SendRequest(request Request) (reqId ID) {
func (s *serverWithLimits) sendRequest(request Request) (reqId ID) {
s.lock.Lock()
defer s.lock.Unlock()
s.pendingCount++
id := s.serverWithTimeout.SendRequest(request)
id := s.serverWithTimeout.sendRequest(request)
return id
}
// stop stops all goroutines associated with the server.
func (s *serverWithLimits) Unsubscribe() {
func (s *serverWithLimits) unsubscribe() {
s.lock.Lock()
defer s.lock.Unlock()
@ -290,10 +296,10 @@ func (s *serverWithLimits) Unsubscribe() {
s.delayTimer = nil
}
s.childEventCb = nil
s.serverWithTimeout.Unsubscribe()
s.serverWithTimeout.unsubscribe()
}
func (s *serverWithLimits) canRequestNow() (bool, float32) {
func (s *serverWithLimits) canRequest() (bool, float32) {
if s.delayTimer != nil || s.pendingCount >= int(s.parallelLimit) {
return false, 0
}
@ -304,10 +310,10 @@ func (s *serverWithLimits) canRequestNow() (bool, float32) {
}
// EvCanRequestAgain guaranteed if it returns false
func (s *serverWithLimits) CanRequestNow() (bool, float32) {
func (s *serverWithLimits) canRequestNow() (bool, float32) {
var sendCanRequestAgain bool
s.lock.Lock()
canRequest, priority := s.canRequestNow()
canRequest, priority := s.canRequest()
if canRequest {
sendCanRequestAgain = s.sendEvent
s.sendEvent = false
@ -340,7 +346,7 @@ func (s *serverWithLimits) delay(delay time.Duration) {
s.lock.Lock()
if s.delayTimer != nil && s.delayCounter == delayCounter { // do nothing if there is a new timer now
s.delayTimer = nil
if canRequest, _ := s.canRequestNow(); canRequest {
if canRequest, _ := s.canRequest(); canRequest {
sendCanRequestAgain = s.sendEvent
s.sendEvent = false
}
@ -353,14 +359,14 @@ func (s *serverWithLimits) delay(delay time.Duration) {
})
}
func (s *serverWithLimits) Fail(desc string) {
func (s *serverWithLimits) fail(desc string) {
s.lock.Lock()
defer s.lock.Unlock()
s.fail(desc)
s.failLocked(desc)
}
func (s *serverWithLimits) fail(desc string) {
func (s *serverWithLimits) failLocked(desc string) {
log.Debug("Server error", "description", desc)
s.failureDelay *= 2
now := s.clock.Now()

View file

@ -17,21 +17,24 @@
package sync
import (
"fmt"
"math"
"github.com/ethereum/go-ethereum/beacon/light"
"github.com/ethereum/go-ethereum/beacon/light/request"
"github.com/ethereum/go-ethereum/beacon/types"
)
type headTracker interface {
Validate(head types.SignedHeader) (bool, error)
SetPrefetchHead(head types.HeadInfo)
}
type HeadSync struct {
headTracker *light.HeadTracker
chain *light.CommitteeChain
headTracker headTracker
chain committeeChain
nextSyncPeriod uint64
chainInit bool
queuedHeads map[request.Server][]types.SignedHeader
serverHeads map[request.Server]types.HeadInfo
queuedHeads map[any][]types.SignedHeader
serverHeads map[any]types.HeadInfo
headServerCount map[types.HeadInfo]headServerCount
headCounter uint64
prefetchHead types.HeadInfo
@ -42,20 +45,20 @@ type headServerCount struct {
headCounter uint64
}
func NewHeadSync(headTracker *light.HeadTracker, chain *light.CommitteeChain) *HeadSync {
func NewHeadSync(headTracker headTracker, chain committeeChain) *HeadSync {
s := &HeadSync{
headTracker: headTracker,
chain: chain,
nextSyncPeriod: math.MaxUint64,
queuedHeads: make(map[request.Server][]types.SignedHeader),
serverHeads: make(map[request.Server]types.HeadInfo),
queuedHeads: make(map[any][]types.SignedHeader),
serverHeads: make(map[any]types.HeadInfo),
headServerCount: make(map[types.HeadInfo]headServerCount),
}
return s
}
// Process implements request.Module
func (s *HeadSync) Process(tracker *request.RequestTracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) (trigger bool) {
func (s *HeadSync) Process(tracker request.Tracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) (trigger bool) {
nextPeriod, chainInit := s.chain.NextSyncPeriod()
if nextPeriod != s.nextSyncPeriod || chainInit != s.chainInit {
s.nextSyncPeriod, s.chainInit = nextPeriod, chainInit
@ -76,24 +79,20 @@ func (s *HeadSync) Process(tracker *request.RequestTracker, requestEvents []requ
return
}
func (s *HeadSync) newSignedHead(server request.Server, signedHead types.SignedHeader) {
func (s *HeadSync) newSignedHead(server any, signedHead types.SignedHeader) {
if signedHead.Header.SyncPeriod() > s.nextSyncPeriod {
s.queuedHeads[server] = append(s.queuedHeads[server], signedHead) //TODO protect against future period spam
s.queuedHeads[server] = append(s.queuedHeads[server], signedHead)
return
}
if _, err := s.headTracker.Validate(signedHead); err != nil {
server.Fail(fmt.Sprintf("Invalid signed head: %v", err))
}
s.headTracker.Validate(signedHead)
}
func (s *HeadSync) processQueuedHeads() {
for server, queued := range s.queuedHeads {
j := len(queued)
for i := len(queued) - 1; i >= 0; i-- {
if signedHead := queued[i]; signedHead.Header.SyncPeriod() <= s.nextSyncPeriod {
if _, err := s.headTracker.Validate(signedHead); err != nil {
server.Fail(fmt.Sprintf("Invalid queued head: %v", err))
}
if signedHead := queued[i]; types.SyncPeriod(signedHead.SignatureSlot) <= s.nextSyncPeriod {
s.headTracker.Validate(signedHead)
} else {
j--
if j != i {
@ -110,7 +109,7 @@ func (s *HeadSync) processQueuedHeads() {
// setServerHead processes non-validated server head announcements and updates
// the prefetch head if necessary.
//TODO report server failure if a server announces many heads that do not become validated soon.
func (s *HeadSync) setServerHead(server request.Server, head types.HeadInfo) bool {
func (s *HeadSync) setServerHead(server any, head types.HeadInfo) bool {
if oldHead, ok := s.serverHeads[server]; ok {
if head == oldHead {
return false

View file

@ -28,14 +28,20 @@ import (
const maxUpdateRequest = 8
type committeeChain interface {
CheckpointInit(bootstrap types.BootstrapData) error
InsertUpdate(update *types.LightClientUpdate, nextCommittee *types.SerializedSyncCommittee) error
NextSyncPeriod() (uint64, bool)
}
type CheckpointInit struct {
chain *light.CommitteeChain
chain committeeChain
checkpointHash common.Hash
pending bool
initialized bool
}
func NewCheckpointInit(chain *light.CommitteeChain, checkpointHash common.Hash) *CheckpointInit {
func NewCheckpointInit(chain committeeChain, checkpointHash common.Hash) *CheckpointInit {
return &CheckpointInit{
chain: chain,
checkpointHash: checkpointHash,
@ -43,7 +49,7 @@ func NewCheckpointInit(chain *light.CommitteeChain, checkpointHash common.Hash)
}
// Process implements request.Module
func (s *CheckpointInit) Process(tracker *request.RequestTracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) bool {
func (s *CheckpointInit) Process(tracker request.Tracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) bool {
if s.initialized {
return false
}
@ -57,11 +63,11 @@ func (s *CheckpointInit) Process(tracker *request.RequestTracker, requestEvents
s.initialized = true
return true
}
event.Server.Fail("invalid checkpoint data")
tracker.InvalidResponse(event.ServerAndId, "invalid checkpoint data")
}
}
if !s.pending {
if _, request := tracker.TryRequest(func(server request.Server) (request.Request, float32) {
if _, request := tracker.TryRequest(func(server any) (request.Request, float32) {
return ReqCheckpointData(s.checkpointHash), 0
}); request != nil {
s.pending = true
@ -74,14 +80,14 @@ type ForwardUpdateSync struct {
chain *light.CommitteeChain
rangeLock rangeLock
processQueue []request.RequestEvent
nextSyncPeriod map[request.Server]uint64
nextSyncPeriod map[any]uint64
}
func NewForwardUpdateSync(chain *light.CommitteeChain) *ForwardUpdateSync {
return &ForwardUpdateSync{
chain: chain,
rangeLock: make(rangeLock),
nextSyncPeriod: make(map[request.Server]uint64),
nextSyncPeriod: make(map[any]uint64),
}
}
@ -138,7 +144,7 @@ func (s *ForwardUpdateSync) verifyRange(event request.RequestEvent) bool {
}
// returns true for partial success
func (s *ForwardUpdateSync) processResponse(event request.RequestEvent) (success bool) {
func (s *ForwardUpdateSync) processResponse(tracker request.Tracker, event request.RequestEvent) (success bool) {
response, ok := event.Response.(RespUpdates)
if !ok {
return false
@ -151,7 +157,7 @@ func (s *ForwardUpdateSync) processResponse(event request.RequestEvent) (success
return
}
if err == light.ErrInvalidUpdate || err == light.ErrWrongCommitteeRoot || err == light.ErrCannotReorg {
event.Server.Fail("invalid update received")
tracker.InvalidResponse(event.ServerAndId, "invalid update received")
} else {
log.Error("Unexpected InsertUpdate error", "error", err)
}
@ -171,11 +177,11 @@ func (u updateResponseList) Less(i, j int) bool {
}
// Process implements request.Module
func (s *ForwardUpdateSync) Process(tracker *request.RequestTracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) (trigger bool) {
func (s *ForwardUpdateSync) Process(tracker request.Tracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) (trigger bool) {
// iterate events and add responses to process queue
for _, event := range requestEvents {
if event.Response != nil && !s.verifyRange(event) {
event.Server.Fail("invalid update range")
tracker.InvalidResponse(event.ServerAndId, "invalid update range")
event.Response = nil
}
req := event.Request.(ReqUpdates)
@ -197,7 +203,7 @@ func (s *ForwardUpdateSync) Process(tracker *request.RequestTracker, requestEven
sort.Sort(updateResponseList(s.processQueue)) //TODO
for s.processQueue != nil {
event := s.processQueue[0]
if !s.processResponse(event) {
if !s.processResponse(tracker, event) {
break
}
trigger = true
@ -227,7 +233,7 @@ func (s *ForwardUpdateSync) Process(tracker *request.RequestTracker, requestEven
}
for {
firstPeriod, maxCount := s.rangeLock.firstUnlocked(startPeriod, maxUpdateRequest)
if _, request := tracker.TryRequest(func(server request.Server) (request.Request, float32) {
if _, request := tracker.TryRequest(func(server any) (request.Request, float32) {
nextPeriod := s.nextSyncPeriod[server]
if nextPeriod <= firstPeriod {
return nil, 0

View file

@ -44,7 +44,7 @@ type beaconBlockSync struct {
recentBlocks *lru.Cache[common.Hash, *capella.BeaconBlock]
validatedHead types.Header
pending map[common.Hash]struct{}
serverHeads map[request.Server]common.Hash
serverHeads map[any]common.Hash
headTracker *light.HeadTracker
}
@ -53,12 +53,12 @@ func newBeaconBlockSyncer(headTracker *light.HeadTracker) *beaconBlockSync {
headTracker: headTracker,
recentBlocks: lru.NewCache[common.Hash, *capella.BeaconBlock](10),
pending: make(map[common.Hash]struct{}),
serverHeads: make(map[request.Server]common.Hash),
serverHeads: make(map[any]common.Hash),
}
}
// Process implements request.Module
func (s *beaconBlockSync) Process(tracker *request.RequestTracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) (trigger bool) {
func (s *beaconBlockSync) Process(tracker request.Tracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) (trigger bool) {
s.validatedHead = s.headTracker.ValidatedHead().Header
if s.validatedHead == (types.Header{}) {
return false
@ -105,14 +105,14 @@ func (s *beaconBlockSync) getHeadBlock() *capella.BeaconBlock {
return block
}
func (s *beaconBlockSync) tryRequestBlock(tracker *request.RequestTracker, blockRoot common.Hash, prefetch bool) {
func (s *beaconBlockSync) tryRequestBlock(tracker request.Tracker, blockRoot common.Hash, prefetch bool) {
if _, ok := s.recentBlocks.Get(blockRoot); ok {
return
}
if _, ok := s.pending[blockRoot]; ok {
return
}
if _, request := tracker.TryRequest(func(server request.Server) (request.Request, float32) {
if _, request := tracker.TryRequest(func(server any) (request.Request, float32) {
if prefetch && s.serverHeads[server] != blockRoot {
// when requesting a not yet validated head, request it from someone
// who has announced it already
@ -179,7 +179,7 @@ type engineApiUpdater struct {
}
// Process implements request.Module
func (s *engineApiUpdater) Process(tracker *request.RequestTracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) bool {
func (s *engineApiUpdater) Process(tracker request.Tracker, requestEvents []request.RequestEvent, serverEvents []request.ServerEvent) bool {
if atomic.LoadUint32(&s.updating) == 1 {
return false
}

View file

@ -141,7 +141,7 @@ func blsync(ctx *cli.Context) error {
// register server(s)
for _, url := range ctx.StringSlice(utils.BeaconApiFlag.Name) {
beaconApi := api.NewBeaconLightApi(url, customHeader)
scheduler.RegisterServer(request.NewServer(api.NewApiServer(beaconApi), &mclock.System{}))
scheduler.RegisterServer(api.NewApiServer(beaconApi))
}
// run until stopped
<-ctx.Done()