rpc : reset timer when receive a pong every time

This commit is contained in:
ucwong 2020-04-02 14:28:17 +00:00
parent e7354f6bc0
commit 8a40a8f0c6

View file

@ -249,6 +249,7 @@ func wsPingTestHandler(t *testing.T, conn *websocket.Conn, shutdown, sendPing <-
t.Errorf("got pong with wrong data %q", data)
}
wantPong = ""
timer.Reset(200 * time.Millisecond)
sendResponse = timer.C
case <-sendResponse:
t.Logf("server sending response")