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rpc : reset timer when receive a pong every time
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@ -249,6 +249,7 @@ func wsPingTestHandler(t *testing.T, conn *websocket.Conn, shutdown, sendPing <-
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t.Errorf("got pong with wrong data %q", data)
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t.Errorf("got pong with wrong data %q", data)
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}
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}
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wantPong = ""
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wantPong = ""
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timer.Reset(200 * time.Millisecond)
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sendResponse = timer.C
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sendResponse = timer.C
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case <-sendResponse:
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case <-sendResponse:
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t.Logf("server sending response")
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t.Logf("server sending response")
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