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fix:add enr should add node immediately
Signed-off-by: Chen Kai <281165273grape@gmail.com>
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parent
f8c05e17eb
commit
af02291ad4
3 changed files with 4 additions and 6 deletions
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@ -102,7 +102,8 @@ func (d *DiscV5API) AddEnr(enr string) (bool, error) {
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return false, err
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}
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d.DiscV5.tab.addFoundNode(n, true)
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// immediately add the node to the routing table
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d.DiscV5.tab.handleAddNode(addNodeOp{node: n, isInbound: false, forceSetLive: true})
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return true, nil
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}
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@ -287,7 +287,8 @@ func (p *PortalProtocol) RoutingTableInfo() [][]string {
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}
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func (p *PortalProtocol) AddEnr(n *enode.Node) {
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p.table.addFoundNode(n, true)
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// immediately add the node to the routing table
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p.table.handleAddNode(addNodeOp{node: n, isInbound: false, forceSetLive: true})
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id := n.ID().String()
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p.radiusCache.Set([]byte(id), MaxDistance)
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}
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@ -268,10 +268,6 @@ func TestPortalWireProtocol(t *testing.T) {
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time.Sleep(12 * time.Second)
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assert.Equal(t, 2, len(node1.table.NodeList()))
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assert.Equal(t, 2, len(node2.table.NodeList()))
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assert.Equal(t, 2, len(node3.table.NodeList()))
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slices.ContainsFunc(node1.table.NodeList(), func(n *enode.Node) bool {
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return n.ID() == node2.localNode.Node().ID()
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})
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