swarm/network/simulation: call cleanups after net shutdown

This commit is contained in:
Janos Guljas 2018-08-06 09:16:28 +02:00
parent 5d419c3edb
commit b240eee537

View file

@ -62,6 +62,8 @@ type Simulation struct {
// where all "global" state related to the service should be kept.
// All cleanups needed for constructed service and any other constructed
// objects should ne provided in a single returned cleanup function.
// Returned cleanup function will be called by Close function
// after network shutdown.
type ServiceFunc func(ctx *adapters.ServiceContext, bucket *sync.Map) (s node.Service, cleanup func(), err error)
// New creates a new Simulation instance with new
@ -161,6 +163,7 @@ var maxParallelCleanups = 10
// simulation.
func (s *Simulation) Close() {
close(s.done)
// Close all connections before calling the Network Shutdown.
// It is possible that p2p.Server.Stop will block if there are
// existing connections.
@ -169,6 +172,9 @@ func (s *Simulation) Close() {
s.Net.Disconnect(c.One, c.Other)
}
}
s.shutdownWG.Wait()
s.Net.Shutdown()
sem := make(chan struct{}, maxParallelCleanups)
s.mu.RLock()
cleanupFuncs := make([]func(), len(s.cleanupFuncs))
@ -178,16 +184,19 @@ func (s *Simulation) Close() {
}
}
s.mu.RUnlock()
var cleanupWG sync.WaitGroup
for _, cleanup := range cleanupFuncs {
s.shutdownWG.Add(1)
cleanupWG.Add(1)
sem <- struct{}{}
go func(cleanup func()) {
defer s.shutdownWG.Done()
defer cleanupWG.Done()
defer func() { <-sem }()
cleanup()
}(cleanup)
}
cleanupWG.Wait()
if s.httpSrv != nil {
ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
defer cancel()
@ -197,8 +206,6 @@ func (s *Simulation) Close() {
}
close(s.runC)
}
s.shutdownWG.Wait()
s.Net.Shutdown()
}
// Done returns a channel that is closed when the simulation