mirror of
https://github.com/ethereum/go-ethereum.git
synced 2026-08-20 10:52:25 +00:00
lescdn: make crawling a bit smarter and report per-depth tile stats
This commit is contained in:
parent
f6b3728f2f
commit
b3db322e89
1 changed files with 71 additions and 29 deletions
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@ -9,8 +9,8 @@ import (
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"math/big"
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"math/big"
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"net/http"
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"net/http"
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"strconv"
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"strconv"
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"time"
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"github.com/bsipos/thist"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/prque"
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"github.com/ethereum/go-ethereum/common/prque"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/crypto"
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@ -25,6 +25,12 @@ var (
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barrier = flag.Int("barrier", 2, "Trie depth barrier to start tiles at")
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barrier = flag.Int("barrier", 2, "Trie depth barrier to start tiles at")
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)
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)
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type tileInfo struct {
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Depth int
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Size common.StorageSize
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Refs []common.Hash
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}
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func main() {
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func main() {
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flag.Parse()
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flag.Parse()
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@ -36,11 +42,16 @@ func main() {
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if err != nil {
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if err != nil {
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panic(err)
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panic(err)
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}
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}
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previous := make(map[common.Hash]common.StorageSize)
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previous := make(map[common.Hash]*tileInfo)
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for ; ; number++ {
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for ; ; number++ {
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// Crawl the entire state trie
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// Crawl the entire state trie
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header, err := rpc.HeaderByNumber(context.Background(), big.NewInt(int64(number)))
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header, err := rpc.HeaderByNumber(context.Background(), big.NewInt(int64(number)))
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if err != nil {
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if err != nil {
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if err.Error() == "not found" { // Super ugly, good enough for a tester
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time.Sleep(15 * time.Second)
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number--
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continue
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}
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panic(err)
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panic(err)
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}
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}
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queue := prque.New(nil)
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queue := prque.New(nil)
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@ -52,30 +63,45 @@ func main() {
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)
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)
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depths := make(map[common.Hash]int)
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depths := make(map[common.Hash]int)
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tileHists := make(map[int]*thist.Hist)
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tileCounts := make(map[int]int)
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tileCounts := make(map[int]int)
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tileStorage := make(map[int]common.StorageSize)
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tileStorage := make(map[int]common.StorageSize)
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current := make(map[common.Hash]common.StorageSize)
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current := make(map[common.Hash]*tileInfo)
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for !queue.Empty() {
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for !queue.Empty() {
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hash, prio := queue.Pop()
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hash, prio := queue.Pop()
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root, depth := hash.(common.Hash), -prio
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root, depth := hash.(common.Hash), -prio
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// If the node is already crawled in the previous run, short circuit
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if _, crawled := previous[root]; crawled {
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// Iterate over the entire subtrie (ugly queue, don't care) and visit
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for skipset := []common.Hash{root}; len(skipset) > 0; skipset = skipset[1:] {
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if _, ok := current[skipset[0]]; ok {
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continue
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}
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current[skipset[0]] = previous[skipset[0]]
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for _, ref := range current[skipset[0]].Refs {
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skipset = append(skipset, ref)
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}
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storage += current[skipset[0]].Size
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tiles++
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tileStorage[current[skipset[0]].Depth] += current[skipset[0]].Size
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tileCounts[current[skipset[0]].Depth]++
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}
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// Skip recrawling this subtrie
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continue
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}
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// Read the next tile and dump some statistics
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// Read the next tile and dump some statistics
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nodes, size := fetchTile(root)
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nodes, size := fetchTile(root)
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current[root] = common.StorageSize(size)
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current[root] = &tileInfo{
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Depth: int(depth),
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storage += common.StorageSize(size)
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Size: common.StorageSize(size),
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}
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storage += current[root].Size
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tiles++
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tiles++
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tileStorage[int(depth)] += common.StorageSize(size)
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tileStorage[current[root].Depth] += current[root].Size
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tileCounts[int(depth)]++
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tileCounts[current[root].Depth]++
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if _, ok := tileHists[int(depth)]; !ok {
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tileHists[int(depth)] = thist.NewHist(nil, "", "auto", -1, true)
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}
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tileHists[int(depth)].Update(float64(size))
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log.Printf("D=%d R=0x%x: %d nodes, %v (%d tiles, %v total)", depth, root, len(nodes), common.StorageSize(size), tiles, storage)
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// Decode the tile and continue expansion
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// Decode the tile and continue expansion
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pulled := make(map[common.Hash]struct{})
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pulled := make(map[common.Hash]struct{})
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@ -86,43 +112,59 @@ func main() {
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trie.IterateRefs(node, func(path []byte, child common.Hash) error {
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trie.IterateRefs(node, func(path []byte, child common.Hash) error {
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depths[child] = depths[crypto.Keccak256Hash(node)] + len(path)
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depths[child] = depths[crypto.Keccak256Hash(node)] + len(path)
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if _, ok := pulled[child]; !ok {
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if _, ok := pulled[child]; !ok {
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current[root].Refs = append(current[root].Refs, child)
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queue.Push(child, -int64(depths[child]))
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queue.Push(child, -int64(depths[child]))
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}
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}
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return nil
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return nil
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})
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})
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}
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}
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}
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log.Printf("D=%d R=0x%x: %d nodes, %d refs, %v (%d tiles, %v total)", depth, root, len(nodes), len(current[root].Refs), current[root].Size, tiles, storage)
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// Report any tile stats
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fmt.Println("\nTile stats:")
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for i := 0; i < 128; i++ {
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if tileCounts[i] > 0 {
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fmt.Printf(" Depth %d: %d tiles, %v\n", i, tileCounts[i], tileStorage[i])
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fmt.Println(tileHists[i].Draw())
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}
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}
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}
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// Compare the current tileset with the previous one and report the diff
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// Compare the current tileset with the previous one and report the diff
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var (
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var (
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addSize, dupSize, delSize common.StorageSize
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addSize, dupSize, delSize common.StorageSize
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addCount, dupCount, delCount int
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addCount, dupCount, delCount int
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addSubSizes = make(map[int]common.StorageSize)
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dupSubSizes = make(map[int]common.StorageSize)
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delSubSizes = make(map[int]common.StorageSize)
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addSubCounts = make(map[int]int)
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dupSubCounts = make(map[int]int)
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delSubCounts = make(map[int]int)
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)
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)
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for hash, size := range current {
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for hash, info := range current {
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if _, ok := previous[hash]; ok {
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if _, ok := previous[hash]; ok {
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dupSize += size
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dupSubSizes[info.Depth] += info.Size
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dupSubCounts[info.Depth]++
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dupSize += info.Size
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dupCount++
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dupCount++
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} else {
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} else {
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addSize += size
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addSubSizes[info.Depth] += info.Size
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addSubCounts[info.Depth]++
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addSize += info.Size
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addCount++
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addCount++
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}
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}
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}
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}
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for hash, size := range previous {
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for hash, info := range previous {
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if _, ok := current[hash]; !ok {
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if _, ok := current[hash]; !ok {
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delSize += size
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delSubSizes[info.Depth] += info.Size
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delSubCounts[info.Depth]++
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delSize += info.Size
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delCount++
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delCount++
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}
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}
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}
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}
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previous = current
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previous = current
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fmt.Printf("Block %d: Added %d(%v), removed %d(%v), retained %d(%v)\n", number, addCount, addSize, delCount, delSize, dupCount, dupSize)
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log.Printf("Block %d: Added %d(%v), removed %d(%v), retained %d(%v)", number, addCount, addSize, delCount, delSize, dupCount, dupSize)
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for i := 0; i < 128; i++ {
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if addSubCounts[i] > 0 || delSubCounts[i] > 0 || dupSubCounts[i] > 0 || tileCounts[i] > 0 {
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log.Printf(" Depth %d: Added %d(%v), removed %d(%v), retained %d(%v), total %d(%v)", i, addSubCounts[i], addSubSizes[i], delSubCounts[i], delSubSizes[i], dupSubCounts[i], dupSubSizes[i], tileCounts[i], tileStorage[i])
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}
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}
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log.Println()
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}
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}
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}
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}
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