mirror of
https://github.com/ethereum/go-ethereum.git
synced 2026-08-17 09:23:48 +00:00
Rename priorityqueues to priorityqueue again
This commit is contained in:
parent
974536d1cf
commit
b5fb850d1b
1 changed files with 9 additions and 9 deletions
|
|
@ -1,4 +1,4 @@
|
|||
// package priority_queues implement a channel based priority queue
|
||||
// package priority_queue implement a channel based priority queue
|
||||
// over arbitrary types. It provides an
|
||||
// an autopop loop applying a function to the items always respecting
|
||||
// their priority. The structure is only quasi consistent ie., if a lower
|
||||
|
|
@ -7,7 +7,7 @@
|
|||
// that there was any point where the lower priority item was present
|
||||
// but the higher was not
|
||||
|
||||
package priorityqueues
|
||||
package priorityqueue
|
||||
|
||||
import (
|
||||
"context"
|
||||
|
|
@ -21,26 +21,26 @@ var (
|
|||
wakey = struct{}{}
|
||||
)
|
||||
|
||||
// PriorityQueues is the basic structure
|
||||
type PriorityQueues struct {
|
||||
// PriorityQueue is the basic structure
|
||||
type PriorityQueue struct {
|
||||
queues []chan interface{}
|
||||
wakeup chan struct{}
|
||||
}
|
||||
|
||||
// New is the constructor for PriorityQueues
|
||||
func New(n int, l int) *PriorityQueues {
|
||||
// New is the constructor for PriorityQueue
|
||||
func New(n int, l int) *PriorityQueue {
|
||||
var queues = make([]chan interface{}, n)
|
||||
for i := range queues {
|
||||
queues[i] = make(chan interface{}, l)
|
||||
}
|
||||
return &PriorityQueues{
|
||||
return &PriorityQueue{
|
||||
queues: queues,
|
||||
wakeup: make(chan struct{}, 1),
|
||||
}
|
||||
}
|
||||
|
||||
// Run is a forever loop popping items from the queues
|
||||
func (pq *PriorityQueues) Run(ctx context.Context, f func(interface{})) {
|
||||
func (pq *PriorityQueue) Run(ctx context.Context, f func(interface{})) {
|
||||
top := len(pq.queues) - 1
|
||||
p := top
|
||||
q := pq.queues[p]
|
||||
|
|
@ -70,7 +70,7 @@ READ:
|
|||
// Push pushes an item to the appropriate queue specified in the priority argument
|
||||
// if context is given it waits until either the item is pushed or the Context aborts
|
||||
// otherwise returns errContention if the queue is full
|
||||
func (pq *PriorityQueues) Push(ctx context.Context, x interface{}, p int) error {
|
||||
func (pq *PriorityQueue) Push(ctx context.Context, x interface{}, p int) error {
|
||||
if p < 0 || p >= len(pq.queues) {
|
||||
return errBadPriority
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue