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p2p/discover: cache raw bytes of whoareyou packet
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parent
ee30681a8d
commit
c5e94b67db
3 changed files with 52 additions and 16 deletions
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@ -181,29 +181,38 @@ func TestUDPv5_handshakeRepeatChallenge(t *testing.T) {
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nonce1 := v5wire.Nonce{1}
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nonce2 := v5wire.Nonce{2}
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nonce3 := v5wire.Nonce{3}
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check := func(p *v5wire.Whoareyou, wantNonce v5wire.Nonce) {
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var authTag1 v5wire.Nonce
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//var record *v5wire.Whoareyou
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check := func(p *v5wire.Whoareyou, actualAuthTag, wantNonce v5wire.Nonce) {
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t.Helper()
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if p.Nonce != wantNonce {
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t.Error("wrong nonce in WHOAREYOU:", p.Nonce, wantNonce)
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}
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if authTag1 == (v5wire.Nonce{}) {
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authTag1 = actualAuthTag
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} else {
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if authTag1 != authTag1 {
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t.Error("wrong auth tag in WHOAREYOU header:", authTag1, wantNonce)
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}
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}
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}
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// Unknown packet from unknown node.
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test.packetIn(&v5wire.Unknown{Nonce: nonce1})
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test.waitPacketOut(func(p *v5wire.Whoareyou, addr netip.AddrPort, _ v5wire.Nonce) {
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check(p, nonce1)
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test.waitPacketOut(func(p *v5wire.Whoareyou, addr netip.AddrPort, authTag v5wire.Nonce) {
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check(p, authTag, nonce1)
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})
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// Second unknown packet. Here we expect the response to reference the
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// first unknown packet.
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test.packetIn(&v5wire.Unknown{Nonce: nonce2})
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test.waitPacketOut(func(p *v5wire.Whoareyou, addr netip.AddrPort, _ v5wire.Nonce) {
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check(p, nonce1)
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test.waitPacketOut(func(p *v5wire.Whoareyou, addr netip.AddrPort, authTag v5wire.Nonce) {
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check(p, authTag, nonce1)
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})
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// Third unknown packet. This should still return the first nonce.
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test.packetIn(&v5wire.Unknown{Nonce: nonce3})
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test.waitPacketOut(func(p *v5wire.Whoareyou, addr netip.AddrPort, _ v5wire.Nonce) {
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check(p, nonce1)
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test.waitPacketOut(func(p *v5wire.Whoareyou, addr netip.AddrPort, authTag v5wire.Nonce) {
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check(p, authTag, nonce1)
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})
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}
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@ -766,20 +775,32 @@ type testCodecFrame struct {
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}
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func (c *testCodec) Encode(toID enode.ID, addr string, p v5wire.Packet, _ *v5wire.Whoareyou) ([]byte, v5wire.Nonce, error) {
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c.ctr++
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var authTag v5wire.Nonce
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binary.BigEndian.PutUint64(authTag[:], c.ctr)
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if w, ok := p.(*v5wire.Whoareyou); ok {
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if _, ok := p.(*v5wire.Whoareyou); ok {
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// Store recently sent Whoareyou challenges.
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if c.sentChallenges == nil {
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c.sentChallenges = make(map[enode.ID]*v5wire.Whoareyou)
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}
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c.sentChallenges[toID] = w
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if sentWhoareyou := c.sentChallenges[toID]; sentWhoareyou != nil {
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// If we've already sent a challenge to this node, don't send another one.
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return sentWhoareyou.Encoded, sentWhoareyou.Nonce, nil
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}
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}
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c.ctr++
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var authTag v5wire.Nonce
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binary.BigEndian.PutUint64(authTag[:], c.ctr)
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penc, _ := rlp.EncodeToBytes(p)
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frame, err := rlp.EncodeToBytes(testCodecFrame{c.id, authTag, p.Kind(), penc})
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if err != nil {
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return frame, authTag, err
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}
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if w, ok := p.(*v5wire.Whoareyou); ok {
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c.sentChallenges[toID] = w
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w.Nonce = authTag
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w.Encoded = frame
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}
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return frame, authTag, err
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}
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@ -189,6 +189,10 @@ func (c *Codec) Encode(id enode.ID, addr string, packet Packet, challenge *Whoar
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)
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switch {
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case packet.Kind() == WhoareyouPacket:
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// just send the WHOAREYOU packet raw again, rather than the re-encoded challenge data
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if sentWhoareyou := c.sc.getHandshake(id, addr); sentWhoareyou != nil {
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return sentWhoareyou.Encoded, sentWhoareyou.Nonce, nil
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}
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head, err = c.encodeWhoareyou(id, packet.(*Whoareyou))
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case challenge != nil:
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// We have an unanswered challenge, send handshake.
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@ -215,19 +219,27 @@ func (c *Codec) Encode(id enode.ID, addr string, packet Packet, challenge *Whoar
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// Encode header data.
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c.writeHeaders(&head)
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var enc []byte
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// Store sent WHOAREYOU challenges.
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if challenge, ok := packet.(*Whoareyou); ok {
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challenge.ChallengeData = bytesCopy(&c.buf)
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enc, err = c.EncodeRaw(id, head, msgData)
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if err != nil {
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return nil, Nonce{}, err
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}
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challenge.Encoded = enc
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c.sc.storeSentHandshake(id, addr, challenge)
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} else if msgData == nil {
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return enc, head.Nonce, err
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}
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if msgData == nil {
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headerData := c.buf.Bytes()
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msgData, err = c.encryptMessage(session, packet, &head, headerData)
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if err != nil {
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return nil, Nonce{}, err
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}
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}
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enc, err := c.EncodeRaw(id, head, msgData)
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enc, err = c.EncodeRaw(id, head, msgData)
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return enc, head.Nonce, err
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}
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@ -73,6 +73,9 @@ type (
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Node *enode.Node
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sent mclock.AbsTime // for handshake GC.
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// Encoded is packet raw data for sending out, but should not be include in the RLP encoding.
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Encoded []byte `rlp:"-"`
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}
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// PING is sent during liveness checks.
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