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https://github.com/ethereum/go-ethereum.git
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core/txpool, eth/catalyst: fix racey simulator due to txpool background reset
This commit is contained in:
parent
98eaa57e6f
commit
d06e2bb6d3
3 changed files with 78 additions and 10 deletions
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@ -72,6 +72,9 @@ type TxPool struct {
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subs event.SubscriptionScope // Subscription scope to unsubscribe all on shutdown
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quit chan chan error // Quit channel to tear down the head updater
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term chan struct{} // Termination channel to detect a closed pool
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sync chan chan error // Testing / simulator channel to block until internal reset is done
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}
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// New creates a new transaction pool to gather, sort and filter inbound
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@ -86,6 +89,8 @@ func New(gasTip *big.Int, chain BlockChain, subpools []SubPool) (*TxPool, error)
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subpools: subpools,
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reservations: make(map[common.Address]SubPool),
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quit: make(chan chan error),
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term: make(chan struct{}),
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sync: make(chan chan error),
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}
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for i, subpool := range subpools {
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if err := subpool.Init(gasTip, head, pool.reserver(i, subpool)); err != nil {
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@ -174,6 +179,9 @@ func (p *TxPool) Close() error {
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// outside blockchain events as well as for various reporting and transaction
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// eviction events.
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func (p *TxPool) loop(head *types.Header, chain BlockChain) {
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// Close the termination marker when the pool stops
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defer close(p.term)
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// Subscribe to chain head events to trigger subpool resets
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var (
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newHeadCh = make(chan core.ChainHeadEvent)
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@ -190,13 +198,16 @@ func (p *TxPool) loop(head *types.Header, chain BlockChain) {
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var (
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resetBusy = make(chan struct{}, 1) // Allow 1 reset to run concurrently
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resetDone = make(chan *types.Header)
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resetForced bool // Whether a forced reset was requested, only used in simulator mode
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resetWaiter chan error // Channel waitinf on a forced reset, only used in simulator mode
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)
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var errc chan error
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for errc == nil {
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// Something interesting might have happened, run a reset if there is
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// one needed but none is running. The resetter will run on its own
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// goroutine to allow chain head events to be consumed contiguously.
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if newHead != oldHead {
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if newHead != oldHead || resetForced {
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// Try to inject a busy marker and start a reset if successful
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select {
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case resetBusy <- struct{}{}:
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@ -208,8 +219,17 @@ func (p *TxPool) loop(head *types.Header, chain BlockChain) {
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resetDone <- newHead
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}(oldHead, newHead)
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// If the reset operation was explicitly requested, consider it
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// being fulfilled and drop the request marker. If it was not,
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// this is a noop.
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resetForced = false
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default:
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// Reset already running, wait until it finishes
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// Reset already running, wait until it finishes.
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//
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// Note, this will not drop any forced reset request. If a forced
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// reset was requested, but we were busy, then when the currently
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// running reset finishes, a new one will be spun up.
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}
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}
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// Wait for the next chain head event or a previous reset finish
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@ -223,8 +243,26 @@ func (p *TxPool) loop(head *types.Header, chain BlockChain) {
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oldHead = head
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<-resetBusy
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// If someone is waiting for a reset to finish, notify them, unless
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// the forced op is still pending. In that case, wait another round
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// of resets.
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if resetWaiter != nil && !resetForced {
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resetWaiter <- nil
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resetWaiter = nil
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}
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case errc = <-p.quit:
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// Termination requested, break out on the next loop round
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case syncc := <-p.sync:
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// Transaction pool is running inside a simulator, and we are about
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// to create a new block. Request a forced sync operation to ensure
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// that any running reset operation finishes to make block imports
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// deterministic. On top of that, run a new reset operation to make
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// transaction insertions deterministic instead of being stuck in a
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// queue waiting for a reset.
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resetForced = true
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resetWaiter = syncc
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}
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}
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// Notify the closer of termination (no error possible for now)
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@ -415,3 +453,20 @@ func (p *TxPool) Status(hash common.Hash) TxStatus {
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}
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return TxStatusUnknown
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}
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// Sync is a helper method for unit tests or simulator runs where the chain events
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// are arriving in quick succession, without any time in between them to run the
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// internal background reset operations. This method will run an explicit reset
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// operation to ensure the pool stabilises, thus avoiding flakey behavior.
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//
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// Note, do not use this in production / live code. In live code, the pool is
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// meant to reset on a separate thread to avoid DoS vectors.
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func (p *TxPool) Sync() error {
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sync := make(chan error)
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select {
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case p.sync <- sync:
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return <-sync
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case <-p.term:
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return errors.New("pool already terminated")
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}
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}
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@ -180,7 +180,7 @@ func (api *ConsensusAPI) ForkchoiceUpdatedV1(update engine.ForkchoiceStateV1, pa
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return engine.STATUS_INVALID, engine.InvalidParams.With(errors.New("forkChoiceUpdateV1 called post-shanghai"))
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}
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}
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return api.forkchoiceUpdated(update, payloadAttributes)
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return api.forkchoiceUpdated(update, payloadAttributes, false)
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}
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// ForkchoiceUpdatedV2 is equivalent to V1 with the addition of withdrawals in the payload attributes.
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@ -196,7 +196,7 @@ func (api *ConsensusAPI) ForkchoiceUpdatedV2(update engine.ForkchoiceStateV1, pa
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return engine.STATUS_INVALID, engine.UnsupportedFork.With(errors.New("forkchoiceUpdatedV2 must only be called for shanghai payloads"))
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}
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}
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return api.forkchoiceUpdated(update, params)
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return api.forkchoiceUpdated(update, params, false)
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}
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// ForkchoiceUpdatedV3 is equivalent to V2 with the addition of parent beacon block root in the payload attributes.
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@ -220,10 +220,10 @@ func (api *ConsensusAPI) ForkchoiceUpdatedV3(update engine.ForkchoiceStateV1, pa
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// hash, even if params are wrong. To do this we need to split up
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// forkchoiceUpdate into a function that only updates the head and then a
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// function that kicks off block construction.
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return api.forkchoiceUpdated(update, params)
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return api.forkchoiceUpdated(update, params, false)
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}
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func (api *ConsensusAPI) forkchoiceUpdated(update engine.ForkchoiceStateV1, payloadAttributes *engine.PayloadAttributes) (engine.ForkChoiceResponse, error) {
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func (api *ConsensusAPI) forkchoiceUpdated(update engine.ForkchoiceStateV1, payloadAttributes *engine.PayloadAttributes, simulatorMode bool) (engine.ForkChoiceResponse, error) {
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api.forkchoiceLock.Lock()
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defer api.forkchoiceLock.Unlock()
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@ -330,7 +330,7 @@ func (api *ConsensusAPI) forkchoiceUpdated(update engine.ForkchoiceStateV1, payl
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if merger := api.eth.Merger(); !merger.PoSFinalized() {
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merger.FinalizePoS()
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}
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// If the finalized block is not in our canonical tree, somethings wrong
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// If the finalized block is not in our canonical tree, something is wrong
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finalBlock := api.eth.BlockChain().GetBlockByHash(update.FinalizedBlockHash)
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if finalBlock == nil {
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log.Warn("Final block not available in database", "hash", update.FinalizedBlockHash)
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@ -342,7 +342,7 @@ func (api *ConsensusAPI) forkchoiceUpdated(update engine.ForkchoiceStateV1, payl
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// Set the finalized block
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api.eth.BlockChain().SetFinalized(finalBlock.Header())
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}
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// Check if the safe block hash is in our canonical tree, if not somethings wrong
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// Check if the safe block hash is in our canonical tree, if not something is wrong
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if update.SafeBlockHash != (common.Hash{}) {
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safeBlock := api.eth.BlockChain().GetBlockByHash(update.SafeBlockHash)
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if safeBlock == nil {
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@ -374,6 +374,19 @@ func (api *ConsensusAPI) forkchoiceUpdated(update engine.ForkchoiceStateV1, payl
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if api.localBlocks.has(id) {
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return valid(&id), nil
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}
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// If the beacon chain is ran by a simulator, then transaction inserion,
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// block insertion and block production will happen without any timing
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// delay between them. This will cause flaky simulator executions due to
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// the transaction pool running its internal reset operation on a back-
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// ground thread. To avoid the racey behavior - in simulator mode - the
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// pool will be explicitly blocked on its reset before continuing to the
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// block production below.
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if simulatorMode {
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if err := api.eth.TxPool().Sync(); err != nil {
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log.Error("Failed to sync transaction pool", "err", err)
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return valid(nil), engine.InvalidPayloadAttributes.With(err)
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}
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}
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payload, err := api.eth.Miner().BuildPayload(args)
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if err != nil {
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log.Error("Failed to build payload", "err", err)
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@ -155,12 +155,12 @@ func (c *SimulatedBeacon) sealBlock(withdrawals []*types.Withdrawal, timestamp u
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var random [32]byte
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rand.Read(random[:])
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fcResponse, err := c.engineAPI.ForkchoiceUpdatedV2(c.curForkchoiceState, &engine.PayloadAttributes{
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fcResponse, err := c.engineAPI.forkchoiceUpdated(c.curForkchoiceState, &engine.PayloadAttributes{
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Timestamp: timestamp,
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SuggestedFeeRecipient: feeRecipient,
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Withdrawals: withdrawals,
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Random: random,
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})
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}, true)
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if err != nil {
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return err
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}
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