Update payload_building.go

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Ocenka 2025-08-04 17:21:24 +01:00 committed by GitHub
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@ -65,7 +65,7 @@ func (args *BuildPayloadArgs) Id() engine.PayloadID {
// Payload wraps the built payload(block waiting for sealing). According to the
// engine-api specification, EL should build the initial version of the payload
// which has an empty transaction set and then keep update it in order to maximize
// which has an empty transaction set and then keep updating it in order to maximize
// the revenue. Therefore, the empty-block here is always available and full-block
// will be set/updated afterwards.
type Payload struct {