p2p: throttle peers on remote close too, add throttling tests

Conflicts:
	p2p/server.go
	p2p/server_test.go
This commit is contained in:
Péter Szilágyi 2015-04-30 11:45:59 +03:00
parent b461948e52
commit e0d0a25cd7
3 changed files with 142 additions and 19 deletions

View file

@ -73,7 +73,7 @@ const (
DiscSelf
DiscReadTimeout
DiscSubprotocolError
DiscFailureCooldown
DiscThrottled
)
var discReasonToString = [...]string{
@ -90,7 +90,7 @@ var discReasonToString = [...]string{
DiscSelf: "Connected to self",
DiscReadTimeout: "Read timeout",
DiscSubprotocolError: "Subprotocol error",
DiscFailureCooldown: "Failure cooldown",
DiscThrottled: "Node throttled",
}
func (d DiscReason) String() string {

View file

@ -114,7 +114,7 @@ type Server struct {
lock sync.RWMutex // protects running, peers and the trust fields
running bool
peers map[discover.NodeID]*Peer
fails map[discover.NodeID]bool // List of recently failed connections
throttle map[discover.NodeID]bool // List of recently failed connections
staticNodes map[discover.NodeID]*discover.Node // Map of currently maintained static remote nodes
staticDial chan *discover.Node // Dial request channel reserved for the static nodes
staticCycle time.Duration // Overrides staticPeerCheckInterval, used for testing
@ -219,7 +219,7 @@ func (srv *Server) Start() (err error) {
}
srv.quit = make(chan struct{})
srv.peers = make(map[discover.NodeID]*Peer)
srv.fails = make(map[discover.NodeID]bool)
srv.throttle = make(map[discover.NodeID]bool)
// Create the current trust maps, and the associated dialing channel
srv.trustedNodes = make(map[discover.NodeID]bool)
@ -495,24 +495,33 @@ func (srv *Server) dialNode(dest *discover.Node) {
// does that when an error occurs.
srv.peerWG.Done()
// Mark the dialing as failed so prevent too fast redials, and set a
// timer for re-allowing dialing
srv.lock.Lock()
srv.fails[dest.ID] = true
srv.lock.Unlock()
go func() {
glog.V(logger.Detail).Infof("Dialing %v failed: %v. Locked until %v\n", dest, err, time.Now().Add(dialFailureCooldown))
<-time.After(dialFailureCooldown)
// Throttle the node to prevent hammering it with connections
glog.V(logger.Detail).Infof("Dialing %v failed: %v, throttling", dest, err)
srv.throttleNode(dest.ID)
srv.lock.Lock()
delete(srv.fails, dest.ID)
srv.lock.Unlock()
}()
return
}
srv.startPeer(conn, dest)
}
// throttleNode temporarily throttles a node, disabling both egress as well as
// ingress connections to/from that particular node.
func (srv *Server) throttleNode(id discover.NodeID) {
// Mark the node as throttled
srv.lock.Lock()
srv.throttle[id] = true
srv.lock.Unlock()
// Wait a while, after which discard the throttling
go func() {
<-time.After(dialFailureCooldown)
srv.lock.Lock()
delete(srv.throttle, id)
srv.lock.Unlock()
}()
}
func (srv *Server) startPeer(fd net.Conn, dest *discover.Node) {
// TODO: handle/store session token
@ -567,7 +576,11 @@ func (srv *Server) runPeer(p *Peer) {
srv.newPeerHook(p)
}
discreason := p.run()
// Drop the node, and throttle it to prevent hammering
srv.removePeer(p)
srv.throttleNode(p.ID())
glog.V(logger.Debug).Infof("Removed %v (%v)\n", p, discreason)
srvjslog.LogJson(&logger.P2PDisconnected{
RemoteId: p.ID().String(),
@ -602,8 +615,8 @@ func (srv *Server) checkPeer(id discover.NodeID) (bool, DiscReason) {
return false, DiscAlreadyConnected
case id == srv.ntab.Self().ID:
return false, DiscSelf
case srv.fails[id]:
return false, DiscFailureCooldown
case srv.throttle[id]:
return false, DiscThrottled
default:
return true, 0
}

View file

@ -80,7 +80,7 @@ func TestServerDial(t *testing.T) {
// run a one-shot TCP server to handle the connection.
listener, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatalf("could not setup listener: %v")
t.Fatalf("could not setup listener: %v", err)
}
defer listener.Close()
accepted := make(chan net.Conn)
@ -499,6 +499,116 @@ func TestServerMaxPendingAccepts(t *testing.T) {
}
}
// Tests that a failed dial will temporarily throttle a peer.
func TestServerOutboundThrottling(t *testing.T) {
defer testlog(t).detach()
// Start a simple test server
server := startTestServer(t, nil)
defer server.Stop()
// Request a failing dial from the server and check throttling
node := &discover.Node{
ID: discover.PubkeyID(&newkey().PublicKey),
IP: []byte{127, 0, 0, 1},
TCP: 65535,
}
server.staticDial <- node
time.Sleep(100 * time.Millisecond)
if throttle := server.throttle[node.ID]; !throttle {
t.Fatalf("throttling mismatch: have %v, want %v", throttle, true)
}
// Open a one shot TCP server to listen for valid dialing
listener, err := net.Listen("tcp", "127.0.0.1:0")
if err != nil {
t.Fatalf("failed to setup listener: %v", err)
}
defer listener.Close()
connected := make(chan net.Conn)
go func() {
conn, err := listener.Accept()
if err == nil {
conn.Close()
connected <- conn
}
}()
time.Sleep(100 * time.Millisecond)
// Request a re-dial from the server, make sure this also fails
addr := listener.Addr().(*net.TCPAddr)
node.IP, node.TCP = addr.IP, uint16(addr.Port)
server.staticDial <- node
select {
case peer := <-connected:
t.Fatalf("throttled peer connected: %v", peer)
case <-time.After(100 * time.Millisecond):
// Ok, peer not accepted
}
}
// Tests that a failed peer will get temporarily throttled.
func TestServerInboundThrottling(t *testing.T) {
defer testlog(t).detach()
// Start a test server and a peer sink for synchronization
started := make(chan *Peer)
server := &Server{
ListenAddr: "127.0.0.1:0",
PrivateKey: newkey(),
MaxPeers: 10,
NoDial: true,
newPeerHook: func(p *Peer) { started <- p },
}
if err := server.Start(); err != nil {
t.Fatal("failed to start test server: %v", err)
}
defer server.Stop()
// Create a new peer identity to check throttling with
dialer := &net.Dialer{Deadline: time.Now().Add(3 * time.Second)}
key := newkey()
// Connect with a new peer, run the handshake and disconnect
connection, err := dialer.Dial("tcp", server.ListenAddr)
if err != nil {
t.Fatalf("failed to dial server: %v", err)
}
shake := &protoHandshake{Version: baseProtocolVersion, ID: discover.PubkeyID(&key.PublicKey)}
if _, err = setupConn(connection, key, shake, server.Self(), false, server.trustedNodes); err != nil {
t.Fatalf("failed to run handshake: %v", err)
}
<-started
connection.Close()
server.peerWG.Wait()
// Check that throttling has been enabled
if throttle := server.throttle[shake.ID]; !throttle {
t.Fatalf("throttling mismatch: have %v, want %v", throttle, true)
}
// Try to reconnect with the same peer, run the handshake and verify throttling
connection, err = dialer.Dial("tcp", server.ListenAddr)
if err != nil {
t.Fatalf("failed to re-dial server: %v", err)
}
defer connection.Close()
shake = &protoHandshake{Version: baseProtocolVersion, ID: discover.PubkeyID(&key.PublicKey)}
if _, err = setupConn(connection, key, shake, server.Self(), false, server.trustedNodes); err != nil {
t.Fatalf("failed to re-run handshake: %v", err)
}
select {
case peer := <-started:
t.Fatalf("throttled peer accepted: %v", peer)
case <-time.After(100 * time.Millisecond):
// Ok, peer not accepted
}
}
func newkey() *ecdsa.PrivateKey {
key, err := crypto.GenerateKey()
if err != nil {