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p2p/simulation: Correct timer reset
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parent
953273480c
commit
f32748a965
1 changed files with 1 additions and 2 deletions
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@ -389,7 +389,6 @@ func BenchmarkMinimalService(b *testing.B) {
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func benchmarkMinimalServiceTmp(b *testing.B) {
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func benchmarkMinimalServiceTmp(b *testing.B) {
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// stop timer to discard setup time pollution
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// stop timer to discard setup time pollution
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b.StopTimer()
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args := strings.Split(b.Name(), "/")
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args := strings.Split(b.Name(), "/")
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nodeCount, err := strconv.ParseInt(args[2], 10, 16)
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nodeCount, err := strconv.ParseInt(args[2], 10, 16)
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if err != nil {
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if err != nil {
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@ -429,7 +428,7 @@ func benchmarkMinimalServiceTmp(b *testing.B) {
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}
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}
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// ready, set, go
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// ready, set, go
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b.StartTimer()
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b.ResetTimer()
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// connect nodes in a ring
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// connect nodes in a ring
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for i, id := range ids {
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for i, id := range ids {
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