pathdb: remove in concurrent

Signed-off-by: jsvisa <delweng@gmail.com>
This commit is contained in:
jsvisa 2025-07-07 07:36:58 +00:00
parent 8fb247a9b4
commit f5f0129f85

View file

@ -23,6 +23,7 @@ import (
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/trie/trienode"
"golang.org/x/sync/errgroup"
)
@ -275,50 +276,74 @@ func (l *lookup) addLayer(diff *diffLayer) {
wg.Add(1)
go func() {
defer wg.Done()
l.addStorageNodes(state, diff.nodes.storageNodes)
}()
// Use concurrent workers for storage nodes updates, one per shard
var storageWg sync.WaitGroup
storageWg.Add(storageNodesShardCount)
wg.Wait()
}
workChannels := make([]chan string, storageNodesShardCount)
for i := 0; i < storageNodesShardCount; i++ {
workChannels[i] = make(chan string, 10) // Buffer to avoid blocking
}
func (l *lookup) addStorageNodes(state common.Hash, nodes map[common.Hash]map[string]*trienode.Node) {
count := 0
for _, slots := range nodes {
count += len(slots)
}
// Start all workers, each handling its own shard
for shardIndex := 0; shardIndex < storageNodesShardCount; shardIndex++ {
go func(shardIdx int) {
defer storageWg.Done()
shard := l.storageNodes[shardIdx]
for key := range workChannels[shardIdx] {
list, exists := shard[key]
if !exists {
list = make([]common.Hash, 0, 16) // TODO(rjl493456442) use sync pool
}
list = append(list, state)
shard[key] = list
}
}(shardIndex)
}
// Distribute work to workers based on shard index
for accountHash, slots := range diff.nodes.storageNodes {
// If the number of storage nodes is small, use a single-threaded approach
if count <= 1000 {
for accountHash, slots := range nodes {
accountHex := accountHash.Hex()
for path := range slots {
key := accountHex + path
shardIndex := getStorageShardIndex(path)
workChannels[shardIndex] <- accountHex + path
list, exists := l.storageNodes[shardIndex][key]
if !exists {
list = make([]common.Hash, 0, 16)
}
list = append(list, state)
l.storageNodes[shardIndex][key] = list
}
}
return
}
// Close all channels to signal workers to finish
for i := 0; i < storageNodesShardCount; i++ {
close(workChannels[i])
// Use concurrent workers for storage nodes updates, one per shard
var wg sync.WaitGroup
wg.Add(storageNodesShardCount)
workChannels := make([]chan string, storageNodesShardCount)
for i := 0; i < storageNodesShardCount; i++ {
workChannels[i] = make(chan string, 10) // Buffer to avoid blocking
}
// Start all workers, each handling its own shard
for shardIndex := 0; shardIndex < storageNodesShardCount; shardIndex++ {
go func(shardIdx int) {
defer wg.Done()
shard := l.storageNodes[shardIdx]
for key := range workChannels[shardIdx] {
list, exists := shard[key]
if !exists {
list = make([]common.Hash, 0, 16) // TODO(rjl493456442) use sync pool
}
list = append(list, state)
shard[key] = list
}
}(shardIndex)
}
for accountHash, slots := range nodes {
accountHex := accountHash.Hex()
for path := range slots {
shardIndex := getStorageShardIndex(path)
workChannels[shardIndex] <- accountHex + path
}
}
// Wait for all storage workers to complete
storageWg.Wait()
}()
// Close all channels to signal workers to finish
for i := 0; i < storageNodesShardCount; i++ {
close(workChannels[i])
}
wg.Wait()
}
@ -408,7 +433,19 @@ func (l *lookup) removeLayer(diff *diffLayer) error {
})
eg.Go(func() error {
for accountHash, slots := range diff.nodes.storageNodes {
return l.removeStorageNodes(state, diff.nodes.storageNodes)
})
return eg.Wait()
}
func (l *lookup) removeStorageNodes(state common.Hash, nodes map[common.Hash]map[string]*trienode.Node) error {
count := 0
for _, slots := range nodes {
count += len(slots)
}
if count <= 1000 {
for accountHash, slots := range nodes {
accountHex := accountHash.Hex()
for path := range slots {
// Construct the combined key and find the correct shard
@ -426,6 +463,50 @@ func (l *lookup) removeLayer(diff *diffLayer) error {
}
}
return nil
})
}
// Use concurrent workers for storage nodes removal, one per shard
var eg errgroup.Group
// Create work channels for each shard
workChannels := make([]chan string, storageNodesShardCount)
for i := 0; i < storageNodesShardCount; i++ {
workChannels[i] = make(chan string, 10) // Buffer to avoid blocking
}
// Start all workers, each handling its own shard
for shardIndex := 0; shardIndex < storageNodesShardCount; shardIndex++ {
shardIdx := shardIndex // Capture the variable
eg.Go(func() error {
shard := l.storageNodes[shardIdx]
for key := range workChannels[shardIdx] {
found, list := removeFromList(shard[key], state)
if !found {
return fmt.Errorf("storage lookup is not found, key: %s, state: %x", key, state)
}
if len(list) != 0 {
shard[key] = list
} else {
delete(shard, key)
}
}
return nil
})
}
for accountHash, slots := range nodes {
accountHex := accountHash.Hex()
for path := range slots {
key := accountHex + path
shardIndex := getStorageShardIndex(path)
workChannels[shardIndex] <- key
}
}
for i := 0; i < storageNodesShardCount; i++ {
close(workChannels[i])
}
return eg.Wait()
}