trie/utils: use Uint64

Co-authored-by: Martin HS <martin@swende.se>
This commit is contained in:
Aaron Chen 2024-04-08 19:10:55 +08:00 committed by GitHub
parent d9bf577f92
commit fdb1dd08e3
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@ -209,7 +209,7 @@ func codeChunkIndex(chunk *uint256.Int) (*uint256.Int, byte) {
chunkOffset = new(uint256.Int).Add(codeOffset, chunk)
treeIndex, subIndexMod = new(uint256.Int).DivMod(chunkOffset, verkleNodeWidth, new(uint256.Int))
)
return treeIndex, byte(subIndexMod[0])
return treeIndex, byte(subIndexMod.Uint64())
}
// CodeChunkKey returns the verkle tree key of the code chunk for the