This pull request preserves the root->ID mappings in the path database
even after the associated state histories are truncated, regardless of
whether the truncation occurs at the head or the tail.
The motivation is to support an additional history type, trienode history.
Since the root->ID mappings are shared between two history instances,
they must not be removed by either one.
As a consequence, the root->ID mappings remain in the database even
after the corresponding histories are pruned. While these mappings may
become dangling, it is safe and cheap to keep them.
Additionally, this pull request enhances validation during historical
reader construction, ensuring that only canonical historical state will be
served.
This is a internal refactoring PR, renaming the history to stateHistory.
It's a pre-requisite PR for merging trienode history, avoid the name
conflict.
This pull request introduces a mechanism to improve state lookup
efficiency in pathdb by maintaining a lookup structure that eliminates
unnecessary iteration over diff layers.
The core idea is to track a mutation history for each dirty state entry
residing in the diff layers. This history records the state roots of all layers
in which the entry was modified, sorted from oldest to newest.
During state lookup, this mutation history is queried to find the most
recent layer whose state root either matches the target root or is a
descendant of it. This allows us to quickly identify the layer containing
the relevant data, avoiding the need to iterate through all diff layers from
top to bottom.
Besides, the overhead for state lookup is constant, no matter how many
diff layers are retained in the pathdb, which unlocks the potential to hold
more diff layers.
Of course, maintaining this lookup structure introduces some overhead.
For each state transition, we need to:
(a) update the mutation records for the modified state entries, and
(b) remove stale mutation records associated with outdated layers.
On our benchmark machine, it will introduce around 1ms overhead which is
acceptable.
In this pull request, the state iterator is implemented. It's mostly a copy-paste
from the original state snapshot package, but still has some important changes
to highlight here:
(a) The iterator for the disk layer consists of a diff iterator and a disk iterator.
Originally, the disk layer in the state snapshot was a wrapper around the disk,
and its corresponding iterator was also a wrapper around the disk iterator.
However, due to structural differences, the disk layer iterator is divided into
two parts:
- The disk iterator, which traverses the content stored on disk.
- The diff iterator, which traverses the aggregated state buffer.
Checkout `BinaryIterator` and `FastIterator` for more details.
(b) The staleness management is improved in the diffAccountIterator and
diffStorageIterator
Originally, in the `diffAccountIterator`, the layer’s staleness had to be checked
within the Next function to ensure the iterator remained usable. Additionally,
a read lock on the associated diff layer was required to first retrieve the account
blob. This read lock protection is essential to prevent concurrent map read/write.
Afterward, a staleness check was performed to ensure the retrieved data was
not outdated.
The entire logic can be simplified as follows: a loadAccount callback is provided
to retrieve account data. If the corresponding state is immutable (e.g., diff layers
in the path database), the staleness check can be skipped, and a single account
data retrieval is sufficient. However, if the corresponding state is mutable (e.g.,
the disk layer in the path database), the callback can operate as follows:
```go
func(hash common.Hash) ([]byte, error) {
dl.lock.RLock()
defer dl.lock.RUnlock()
if dl.stale {
return nil, errSnapshotStale
}
return dl.buffer.states.mustAccount(hash)
}
```
The callback solution can eliminate the complexity for managing
concurrency with the read lock for atomic operation.
This pull request ports some changes from the main state snapshot
integration one, specifically introducing the flat state tracking in
pathdb.
Note, the tracked flat state changes are only held in memory and won't
be persisted in the disk. Meanwhile, the correspoding state retrieval in
persistent state is also not supported yet. The states management in
disk is more complicated and will be implemented in a separate pull
request.
Part 1: https://github.com/ethereum/go-ethereum/pull/30752