This PR adds server-side limits for JSON-RPC batch requests. Before this change, batches
were limited only by processing time. The server would pick calls from the batch and
answer them until the response timeout occurred, then stop processing the remaining batch
items.
Here, we are adding two additional limits which can be configured:
- the 'item limit': batches can have at most N items
- the 'response size limit': batches can contain at most X response bytes
These limits are optional in package rpc. In Geth, we set a default limit of 1000 items
and 25MB response size.
When a batch goes over the limit, an error response is returned to the client. However,
doing this correctly isn't always possible. In JSON-RPC, only method calls with a valid
`id` can be responded to. Since batches may also contain non-call messages or
notifications, the best effort thing we can do to report an error with the batch itself is
reporting the limit violation as an error for the first method call in the batch. If a batch is
too large, but contains only notifications and responses, the error will be reported with
a null `id`.
The RPC client was also changed so it can deal with errors resulting from too large
batches. An older client connected to the server code in this PR could get stuck
until the request timeout occurred when the batch is too large. **Upgrading to a version
of the RPC client containing this change is strongly recommended to avoid timeout issues.**
For some weird reason, when writing the original client implementation, @fjl worked off of
the assumption that responses could be distributed across batches arbitrarily. So for a
batch request containing requests `[A B C]`, the server could respond with `[A B C]` but
also with `[A B] [C]` or even `[A] [B] [C]` and it wouldn't make a difference to the
client.
So in the implementation of BatchCallContext, the client waited for all requests in the
batch individually. If the server didn't respond to some of the requests in the batch, the
client would eventually just time out (if a context was used).
With the addition of batch limits into the server, we anticipate that people will hit this
kind of error way more often. To handle this properly, the client now waits for a single
response batch and expects it to contain all responses to the requests.
---------
Co-authored-by: Felix Lange <fjl@twurst.com>
Co-authored-by: Martin Holst Swende <martin@swende.se>
Currently, we determine if MVHashMap should be enabled by checking the block number with parallelUniverse flag in genesis, which has a value of 0. Some headers' block number is 0, so MVHashMap was enabled, which led to a few errors. Disable this flag explicitly until we figure out a proper hardfork solution.
A reverted transaction, X, can incorrectly write to a slot, which might be read by another transaction, Y. If we skip checking states written by X, then Y might end up with reading the wrong value and we won't be able to detect this error.
* updated Indore HF related changes by adding stateSyncConfirmationDelay
* converted StateSyncConfirmationDelay to map[string]uint64 and cleanup
* calculate last state ID from incoming state object with eth call (#883)
* removed IndoreBlock from configs
* fix
* remove code duplication and refactor
---------
Co-authored-by: Manav Darji <manavdarji.india@gmail.com>
* core/txpool: abstraction prep work for secondary pools (blob pool)
* core/txpool: leave subpool concepts to a followup pr
* les: fix tests using hard coded errors
* core/txpool: use bitmaps instead of maps for tx type filtering
* cmd/evm: make evm blocktest output logs if so instructed
* Apply suggestions from code review
Co-authored-by: Marius van der Wijden <m.vanderwijden@live.de>
---------
Co-authored-by: Marius van der Wijden <m.vanderwijden@live.de>
An address's nonce and balance will get updated even if its transaction is reverted. Therefore, we need to keep balance and nonce in write list in order to check the transaction's validity in parallel execution.
This changes the journal logic to mark the state object dirty immediately when it
is reset.
We're mostly adding this change to appease the fuzzer. Marking it dirty immediately
makes no difference in practice because accounts will always be modified by EVM
right after creation.