The limit check for `MaxUint32` is done after the cast to `int`. On 64
bits machines, that will work without a problem. On 32 bits machines,
that will always fail. The compiler catches it and refuses to build.
Note that this only fixes the compiler build. ~~If the limit is above
`MaxInt32` but strictly below `MaxUint32` then this will fail at runtime
and we have another issue.~~ I checked and this should not happen during
regular execution, although it might happen in tests.