The 'step' method is split into two parts, 'peek' and 'push'. peek
returns the next state but doesn't make it current.
The end of iteration was previously tracked by setting 'trie' to nil.
End of iteration is now tracked using the 'iteratorEnd' error, which is
slightly cleaner and requires less code.
Make it so each iterator has exactly one public constructor:
- NodeIterators can be created through a method.
- Iterators can be created through NewIterator on any NodeIterator.
This commit replaces the deep-copy based state revert mechanism with a
linear complexity journal. This commit also hides several internal
StateDB methods to limit the number of ways in which calling code can
use the journal incorrectly.
As usual consultation and bug fixes to the initial implementation were
provided by @karalabe, @obscuren and @Arachnid. Thank you!
(cherry picked from commit 1f1ea18b54)
This commit replaces the deep-copy based state revert mechanism with a
linear complexity journal. This commit also hides several internal
StateDB methods to limit the number of ways in which calling code can
use the journal incorrectly.
As usual consultation and bug fixes to the initial implementation were
provided by @karalabe, @obscuren and @Arachnid. Thank you!
This change introduces a global, per-state cache that keeps account data
in the canon state. Thanks to @karalabe for lots of fixes.
(cherry picked from commit a59a93f476)
* Removed some strange code that didn't apply state reverting properly
* Refactored code setting from vm & state transition to the executioner
* Updated tests
Conflicts:
common/registrar/ethreg/api.go
core/tx_pool.go
core/vm/jit_test.go
* Removed some strange code that didn't apply state reverting properly
* Refactored code setting from vm & state transition to the executioner
* Updated tests