Apply review fixes: BAL iterator start (Fix 2), fatal root mismatch when
all storage resolved (Fix 3), WriteBlockWithoutState error handling (Fix 4),
contract filter construction order (Fix 5), canonical hash backfill (Fix 6),
underflow guard in gap processing (Fix 8), O(n²) prepend fix (Fix 9),
ReadBALHistory corruption detection (Fix 11), incomplete resolution error
(Fix 13), RLP encode panic (Fix 14), gap processing log level (Fix 16),
TriggerPartialResync message (Fix 18), and comment accuracy fixes.
Remove the stateRoot field and sync.RWMutex from PartialState entirely.
Since partial state maintains the full account trie, the computed root
always matches the header root (assuming storage root resolution succeeds).
ProcessBlockWithBAL now derives parent root from parent.Root() directly,
matching how full nodes derive state root from currentBlock headers.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Fix several interacting issues that prevented partial state nodes from
syncing and following the chain on bal-devnet-2:
1. Stale pivot deadlock: Replace unconditional pivot suppression with
rate-limited advances (2-minute cooldown). This prevents the restart
loop bug while allowing recovery when the initial pivot is too stale
for peers to serve.
2. Storage root resolution: Add snap-based resolver that queries peers
for untracked contracts' storage roots during BAL processing. This
lets the computed state root converge toward the header root.
3. SetCanonical for partial state: When the computed root differs from
the header root (expected when untracked contracts have unresolved
storage roots), check HasState(partialState.Root()) instead of only
HasState(block.Root()). Guard against zero root during snap sync.
4. Canonical hash backfill: AdvancePartialHead now writes canonical
hashes for all blocks between the pivot and snap head, fixing the
"final block not in canonical chain" error caused by
InsertReceiptChain skipping blocks whose bodies already exist.
5. Gap block processing: After snap sync completes, process accumulated
blocks between the sync head and chain tip using their persisted BALs
before entering steady-state chain following.
6. Computed root chaining: Use partialState.Root() (actual computed root)
as parentRoot for subsequent blocks, not the header root. This ensures
correct trie chaining when computed != header root.
Tested end-to-end on bal-devnet-2: snap sync completes, gap blocks
processed, canonical head advances at chain tip (~1 block/12s).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>