Commit graph

69 commits

Author SHA1 Message Date
Daniel Liu
70e17f09cd
fix(p2p): fix websocket log line parsing in exec p2p/simulations adapter #16667 (#2008) 2026-02-06 13:26:18 +05:30
Daniel Liu
59e9c72d94
styel(p2p): golint updates for this or self warning #16577 (#2007) 2026-02-06 13:25:53 +05:30
Daniel Liu
6fc437394c
style(p2p): changed if-else blocks to conform with golint #16660 (#2006) 2026-02-06 13:25:37 +05:30
Daniel Liu
9d79d44f1b
fix(p2p): a few minor code inspection fixes #18393 (#2004) 2026-02-06 13:23:01 +05:30
wit liu
a83c43f240
all: use 0x-prefix string for type Address in log message (#1874) 2025-12-19 08:55:21 +04:00
wit liu
d6309612fc
all: fix unnecessary whitespace (#1800) 2025-12-08 15:07:11 +05:30
Daniel Liu
c922f26d0c
all: replace strings.Split with more efficient strings.SplitSeq (#1698) 2025-12-07 15:42:23 +05:30
Daniel Liu
ec08863ba0
all: use WaigGroup.Go() to simplify code (#1699) 2025-11-29 17:17:08 +05:30
wit liu
f709ef2edb
all: remove extra empty lines (#1574) 2025-10-08 12:25:10 +08:00
wit liu
d20f91057a
all: fix whitespace (#1572) 2025-09-24 07:58:40 +08:00
Daniel Liu
294591e67e
all: remove duplicate word in comments (#1570) 2025-09-24 07:57:33 +08:00
wit liu
d9ae317a38
all: format golang files (#1548)
Co-authored-by: wit <wit765765346@gmail>
2025-09-21 19:41:54 +08:00
Daniel Liu
fb5cdfc729
event, p2p/simulations/adapters: fix rare goroutine leaks #20657 (#1541)
Co-authored-by: Boqin Qin <bobbqqin@bupt.edu.cn>
Co-authored-by: Felix Lange <fjl@twurst.com>
2025-09-21 19:38:03 +08:00
wit liu
4a6fccaf69
all: fix whitespace (#1506)
Co-authored-by: wit <wit765765346@gmail>
2025-09-17 08:23:06 +08:00
JukLee0ira
1c5b5ea883
node: remove unused error return from Attach #27450 (#1155) 2025-06-26 10:51:24 +08:00
Daniel Liu
266cf85510
rpc: remove deprecated method Notifier.Closed #29162 (#1022)
Co-authored-by: Undefinedor <wanghao@imwh.net>
2025-05-06 09:44:20 +08:00
Daniel Liu
80abc58f25
all: replace some cases of strings.SplitN with strings.Cut #28446 (#1007)
Co-authored-by: Håvard Anda Estensen <haavard.ae@gmail.com>
2025-04-28 18:07:59 +08:00
Daniel Liu
58e9b8c8f6
node, rpc: improve HTTP write timeout handling #25457 (#982)
Here we add special handling for sending an error response when the write timeout of the
HTTP server is just about to expire. This is surprisingly difficult to get right, since is
must be ensured that all output is fully flushed in time, which needs support from
multiple levels of the RPC handler stack:

The timeout response can't use chunked transfer-encoding because there is no way to write
the final terminating chunk. net/http writes it when the topmost handler returns, but the
timeout will already be over by the time that happens. We decided to disable chunked
encoding by setting content-length explicitly.

Gzip compression must also be disabled for timeout responses because we don't know the
true content-length before compressing all output, i.e. compression would reintroduce
chunked transfer-encoding.

Co-authored-by: Sina Mahmoodi <1591639+s1na@users.noreply.github.com>
2025-04-25 08:01:44 +08:00
Daniel Liu
94b3ca1eeb
all: remove version field #25096 (#970) 2025-04-24 18:55:15 +08:00
JukLee0ira
b1e08e6642
all: refactor package node #21105 (#923) 2025-04-10 18:52:49 +08:00
Daniel Liu
e33909649b cmd/utils: don't enumerate usb when --usb isn't set (#22130) 2025-01-24 16:18:30 +08:00
Daniel Liu
240757a1ce all: remove empty function SaveData() 2024-12-28 09:04:02 +08:00
Daniel Liu
54570300cc all: ensure resp.body closed (#26969) 2024-12-13 14:00:13 +08:00
Daniel Liu
d55dca04b5 all: use http package to replace http method names (26535) 2024-12-05 10:59:42 +08:00
JukLee0ira
6f9fb9d1da node, p2p/simulations: fix node.Node AccountsManager leak (#19004) 2024-11-25 16:33:26 +08:00
Daniel Liu
946c085f9f log: use native log/slog instead of golang/exp (#29302) 2024-11-15 10:02:42 +08:00
Daniel Liu
ec4ca1ed6a all: replace log15 with slog (#28187) 2024-11-15 10:02:42 +08:00
Daniel Liu
11285be830 all: fix staticcheck warning SA2002: must call T.Fatalf in same goroutine 2024-10-31 10:38:38 +08:00
Daniel Liu
fbecb8c5a5 all: fix staticcheck warning ST1006: don't use generic name self
The name of a method’s receiver should be a reflection of its identity;
often a one or two letter abbreviation of its type suffices (such as
“c” or “cl” for “Client”). Don’t use generic names such as “me”, “this”
or “self”, identifiers typical of object-oriented languages that place
more emphasis on methods as opposed to functions. The name need not be
as descriptive as that of a method argument, as its role is obvious and
serves no documentary purpose. It can be very short as it will appear
on almost every line of every method of the type; familiarity admits
brevity. Be consistent, too: if you call the receiver “c” in one method,
don’t call it “cl” in another.
2024-10-25 21:30:54 +08:00
Daniel Liu
48b1688e84 p2p/simulations: fix staticcheck warning SA1029 2024-10-25 12:32:32 +08:00
wanwiset25
cb792ef34f Revert EIP-2464 2024-08-24 02:31:27 +07:00
wanwiset25
c9ee3240fb fix tests 2024-06-28 11:33:04 +04:00
Felix Lange
1bdf53662e all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2024-06-28 11:30:16 +04:00
Wanwiset Peerapatanapokin
aaa246f60e
PDF-01 (#397)
* replace deprecated ioutil lib calls

* fix for FileInfo type required

* fix for ioutil.Discard

* fix .Discard

* fix for go-bindata generated files
2024-01-19 15:05:03 +04:00
Banana-J
39f6e6ee56
upgrade the websocket in xdpos (#349) 2023-11-06 15:37:14 +11:00
olumuyiwadad
b5abbfed79 new EVM Upgrade
- Solidity Upgraded up to v0.8.0
-  Fixed and Added eth_chainId
- Fix error in TransactionRecipet
- Reward halving issue fixed
2021-09-21 16:53:46 +05:30
olumuyiwadad
571c41f891 FIx Bad block error. 2021-09-17 17:59:06 +05:30
Jianrong
7f581be3be add travis retry 2021-08-26 22:26:50 +10:00
Jianrong
0bd7d25d52 skip long flaky tests 2021-08-26 22:21:58 +10:00
Jianrong
2d92ccb59b fix all XDC&ETH tests and enable it in CI 2021-08-25 23:51:42 +10:00
dev-vadim
dbe8c9d984 upgrade XDC.Network with v1.8.27. 2020-12-23 16:32:06 +05:30
diglspacedavid
474cc37036 upgrade codebase with ethereum:v1.8.13 2020-11-23 13:40:30 +05:30
Ferenc Szabo
8857707606
p2p, swarm: fix node up races by granular locking (#18976)
* swarm/network: DRY out repeated giga comment

I not necessarily agree with the way we wait for event propagation.
But I truly disagree with having duplicated giga comments.

* p2p/simulations: encapsulate Node.Up field so we avoid data races

The Node.Up field was accessed concurrently without "proper" locking.
There was a lock on Network and that was used sometimes to access
the  field. Other times the locking was missed and we had
a data race.

For example: https://github.com/ethereum/go-ethereum/pull/18464
The case above was solved, but there were still intermittent/hard to
reproduce races. So let's solve the issue permanently.

resolves: ethersphere/go-ethereum#1146

* p2p/simulations: fix unmarshal of simulations.Node

Making Node.Up field private in 13292ee897
broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
UnmarshalJSON does not handle unexported fields.

Important: The fix is partial and not proper to my taste. But I cut
scope as I think the fix may require a change to the current
serialization format. New ticket:
https://github.com/ethersphere/go-ethereum/issues/1177

* p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON

* p2p/simulations: revert back to defer Unlock() pattern for Network

It's a good patten to call `defer Unlock()` right after `Lock()` so
(new) error cases won't miss to unlock. Let's get back to that pattern.

The patten was abandoned in 85a79b3ad3,
while fixing a data race. That data race does not exist anymore,
since the Node.Up field got hidden behind its own lock.

* p2p/simulations: consistent naming for test providers Node.UnmarshalJSON

* p2p/simulations: remove JSON annotation from private fields of Node

As unexported fields are not serialized.

* p2p/simulations: fix deadlock in Network.GetRandomDownNode()

Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
GetNodes() tries to lock -> deadlock

On Network type, unexported functions must assume that `net.lock`
is already acquired and should not call exported functions which
might try to lock again.

* p2p/simulations: ensure method conformity for Network

Connect* methods were moved to p2p/simulations.Network from
swarm/network/simulation. However these new methods did not follow
the pattern of Network methods, i.e., all exported method locks
the whole Network either for read or write.

* p2p/simulations: fix deadlock during network shutdown

`TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
The execution was stuck on two locks, i.e, `Kademlia.lock` and
`p2p/simulations.Network.lock`. Usually the test got stuck once in each
20 executions with high confidence.

`Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
`Network.Stop()`.

Solution: in `Network.Stop()` `net.lock` must be released before
calling `node.Stop()` as stopping a node (somehow - I did not find
the exact code path) causes `Network.InitConn()` to be called from
`Kademlia.SuggestPeer()` and that blocks on `net.lock`.

Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223

* swarm/state: simplify if statement in DBStore.Put()

* p2p/simulations: remove faulty godoc from private function

The comment started with the wrong method name.

The method is simple and self explanatory. Also, it's private.
=> Let's just remove the comment.

(cherry picked from commit 50b872bf05)
2019-02-19 13:11:52 +01:00
Janoš Guljaš
8ea3d8ad90
swarm: fix network/stream data races (#19051)
* swarm/network/stream: newStreamerTester cleanup only if err is nil

* swarm/network/stream: raise newStreamerTester waitForPeers timeout

* swarm/network/stream: fix data races in GetPeerSubscriptions

* swarm/storage: prevent data race on LDBStore.batchesC

https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461775049

* swarm/network/stream: fix TestGetSubscriptionsRPC data race

https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461768477

* swarm/network/stream: correctly use Simulation.Run callback

https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-461783804

* swarm/network: protect addrCountC in Kademlia.AddrCountC function

https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-462273444

* p2p/simulations: fix a deadlock calling getRandomNode with lock

https://github.com/ethersphere/go-ethereum/issues/1198#issuecomment-462317407

* swarm/network/stream: terminate disconnect goruotines in tests

* swarm/network/stream: reduce memory consumption when testing data races

* swarm/network/stream: add watchDisconnections helper function

* swarm/network/stream: add concurrent counter for tests

* swarm/network/stream: rename race/norace test files and use const

* swarm/network/stream: remove watchSim and its panic

* swarm/network/stream: pass context in watchDisconnections

* swarm/network/stream: add concurrent safe bool for watchDisconnections

* swarm/storage: fix LDBStore.batchesC data race by not closing it

(cherry picked from commit 3fd6db2bf6)
2019-02-19 13:11:52 +01:00
Elad
475a0664c5
p2p/simulations: fix data race on swarm/network/simulations (#18464)
(cherry picked from commit 85a79b3ad3)
2019-02-19 12:56:30 +01:00
AnilChinchawale
e5ee0b3a6a discover updated 2019-02-12 04:52:08 +05:30
Ferenc Szabo
2eb838ed97 p2p/simulations: eliminate concept of pivot (#18426) 2019-01-11 10:23:45 +01:00
Ferenc Szabo
fe03b76ffe A few minor code inspection fixes (#18393)
* swarm/network: fix code inspection problems

- typos
- redundant import alias

* p2p/simulations: fix code inspection problems

- typos
- unused function parameters
- redundant import alias
- code style issue: snake case

* swarm/network: fix unused method parameters inspections
2019-01-06 11:58:57 +01:00
lash
e1edfe0689 p2p/simulation: Test snapshot correctness and minimal benchmark (#18287)
* p2p/simulation: WIP minimal snapshot test

* p2p/simulation: Add snapshot create, load and verify to snapshot test

* build: add test tag for tests

* p2p/simulations, build: Revert travis change, build test sym always

* p2p/simulations: Add comments, timeout check on additional events

* p2p/simulation: Add benchmark template for minimal peer protocol init

* p2p/simulations: Remove unused code

* p2p/simulation: Correct timer reset

* p2p/simulations: Put snapshot check events in buffer and call blocking

* p2p/simulations: TestSnapshot fail if Load function returns early

* p2p/simulations: TestSnapshot wait for all connections before returning

* p2p/simulation: Revert to before wait for snap load (5e75594)

* p2p/simulations: add "conns after load" subtest to TestSnapshot

and nudge
2018-12-21 06:22:11 +01:00
Elad
472c23a801 p2p/simulation: move connection methods from swarm/network/simulation (#18323) 2018-12-17 12:19:01 +01:00