// Copyright 2020 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package snap import ( "bytes" "errors" "fmt" "math/big" "math/rand" "sort" "sync" "sync/atomic" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/common/math" "github.com/ethereum/go-ethereum/core/rawdb" "github.com/ethereum/go-ethereum/core/types" "github.com/ethereum/go-ethereum/crypto" "github.com/ethereum/go-ethereum/ethdb" "github.com/ethereum/go-ethereum/event" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/p2p/msgrate" "github.com/ethereum/go-ethereum/rlp" "github.com/ethereum/go-ethereum/trie" "github.com/ethereum/go-ethereum/trie/trienode" ) const ( // minRequestSize is the minimum number of bytes to request from a remote peer. // This number is used as the low cap for account and storage range requests. // Bytecode and trienode are limited inherently by item count (1). minRequestSize = 64 * 1024 // maxRequestSize is the maximum number of bytes to request from a remote peer. // This number is used as the high cap for account and storage range requests. // Bytecode and trienode are limited more explicitly by the caps below. maxRequestSize = 512 * 1024 // maxCodeRequestCount is the maximum number of bytecode blobs to request in a // single query. If this number is too low, we're not filling responses fully // and waste round trip times. If it's too high, we're capping responses and // waste bandwidth. // // Deployed bytecodes are currently capped at 24KB, so the minimum request // size should be maxRequestSize / 24K. Assuming that most contracts do not // come close to that, requesting 4x should be a good approximation. maxCodeRequestCount = maxRequestSize / (24 * 1024) * 4 // maxTrieRequestCount is the maximum number of trie node blobs to request in // a single query. If this number is too low, we're not filling responses fully // and waste round trip times. If it's too high, we're capping responses and // waste bandwidth. maxTrieRequestCount = maxRequestSize / 512 // batchSizeThreshold is the maximum size allowed for gentrie batch. batchSizeThreshold = 8 * 1024 * 1024 ) var ( // accountConcurrency is the number of chunks to split the account trie into // to allow concurrent retrievals. accountConcurrency = 16 // storageConcurrency is the number of chunks to split a large contract // storage trie into to allow concurrent retrievals. storageConcurrency = 16 ) // ErrCancelled is returned from snap syncing if the operation was prematurely // terminated. var ErrCancelled = errors.New("sync cancelled") // accountRequest tracks a pending account range request to ensure responses are // to actual requests and to validate any security constraints. // // Concurrency note: account requests and responses are handled concurrently from // the main runloop to allow Merkle proof verifications on the peer's thread and // to drop on invalid response. The request struct must contain all the data to // construct the response without accessing runloop internals (i.e. task). That // is only included to allow the runloop to match a response to the task being // synced without having yet another set of maps. type accountRequest struct { peer string // Peer to which this request is assigned id uint64 // Request ID of this request time time.Time // Timestamp when the request was sent deliver chan *accountResponse // Channel to deliver successful response on revert chan *accountRequest // Channel to deliver request failure on cancel chan struct{} // Channel to track sync cancellation timeout *time.Timer // Timer to track delivery timeout stale chan struct{} // Channel to signal the request was dropped origin common.Hash // First account requested to allow continuation checks limit common.Hash // Last account requested to allow non-overlapping chunking task *accountTask // Task which this request is filling (only access fields through the runloop!!) } // accountResponse is an already Merkle-verified remote response to an account // range request. It contains the subtrie for the requested account range and // the database that's going to be filled with the internal nodes on commit. type accountResponse struct { task *accountTask // Task which this request is filling hashes []common.Hash // Account hashes in the returned range accounts []*types.StateAccount // Expanded accounts in the returned range cont bool // Whether the account range has a continuation } // bytecodeRequest tracks a pending bytecode request to ensure responses are to // actual requests and to validate any security constraints. // // Concurrency note: bytecode requests and responses are handled concurrently from // the main runloop to allow Keccak256 hash verifications on the peer's thread and // to drop on invalid response. The request struct must contain all the data to // construct the response without accessing runloop internals (i.e. task). That // is only included to allow the runloop to match a response to the task being // synced without having yet another set of maps. type bytecodeRequest struct { peer string // Peer to which this request is assigned id uint64 // Request ID of this request time time.Time // Timestamp when the request was sent deliver chan *bytecodeResponse // Channel to deliver successful response on revert chan *bytecodeRequest // Channel to deliver request failure on cancel chan struct{} // Channel to track sync cancellation timeout *time.Timer // Timer to track delivery timeout stale chan struct{} // Channel to signal the request was dropped hashes []common.Hash // Bytecode hashes to validate responses task *accountTask // Task which this request is filling (only access fields through the runloop!!) } // bytecodeResponse is an already verified remote response to a bytecode request. type bytecodeResponse struct { task *accountTask // Task which this request is filling hashes []common.Hash // Hashes of the bytecode to avoid double hashing codes [][]byte // Actual bytecodes to store into the database (nil = missing) } // storageRequest tracks a pending storage ranges request to ensure responses are // to actual requests and to validate any security constraints. // // Concurrency note: storage requests and responses are handled concurrently from // the main runloop to allow Merkle proof verifications on the peer's thread and // to drop on invalid response. The request struct must contain all the data to // construct the response without accessing runloop internals (i.e. tasks). That // is only included to allow the runloop to match a response to the task being // synced without having yet another set of maps. type storageRequest struct { peer string // Peer to which this request is assigned id uint64 // Request ID of this request time time.Time // Timestamp when the request was sent deliver chan *storageResponse // Channel to deliver successful response on revert chan *storageRequest // Channel to deliver request failure on cancel chan struct{} // Channel to track sync cancellation timeout *time.Timer // Timer to track delivery timeout stale chan struct{} // Channel to signal the request was dropped accounts []common.Hash // Account hashes to validate responses roots []common.Hash // Storage roots to validate responses origin common.Hash // First storage slot requested to allow continuation checks limit common.Hash // Last storage slot requested to allow non-overlapping chunking mainTask *accountTask // Task which this response belongs to (only access fields through the runloop!!) subTask *storageTask // Task which this response is filling (only access fields through the runloop!!) } // storageResponse is an already Merkle-verified remote response to a storage // range request. It contains the subtries for the requested storage ranges and // the databases that's going to be filled with the internal nodes on commit. type storageResponse struct { mainTask *accountTask // Task which this response belongs to subTask *storageTask // Task which this response is filling accounts []common.Hash // Account hashes requested, may be only partially filled roots []common.Hash // Storage roots requested, may be only partially filled hashes [][]common.Hash // Storage slot hashes in the returned range slots [][][]byte // Storage slot values in the returned range cont bool // Whether the last storage range has a continuation } // accountTask represents the sync task for a chunk of the account snapshot. type accountTask struct { // These fields get serialized to key-value store on shutdown Next common.Hash // Next account to sync in this interval Last common.Hash // Last account to sync in this interval SubTasks map[common.Hash][]*storageTask // Storage intervals needing fetching for large contracts // This is a list of account hashes whose storage are already completed // in this cycle. This field is newly introduced in v1.14 and will be // empty if the task is resolved from legacy progress data. Furthermore, // this additional field will be ignored by legacy Geth. The only side // effect is that these contracts might be resynced in the new cycle, // retaining the legacy behavior. StorageCompleted []common.Hash `json:",omitempty"` // These fields are internals used during runtime req *accountRequest // Pending request to fill this task res *accountResponse // Validate response filling this task pend int // Number of pending subtasks for this round needCode []bool // Flags whether the filling accounts need code retrieval needState []bool // Flags whether the filling accounts need storage retrieval needHeal []bool // Flags whether the filling accounts's state was chunked and need healing codeTasks map[common.Hash]struct{} // Code hashes that need retrieval stateTasks map[common.Hash]common.Hash // Account hashes->roots that need full state retrieval stateCompleted map[common.Hash]struct{} // Account hashes whose storage have been completed genBatch ethdb.Batch // Batch used by the node generator genTrie genTrie // Node generator from storage slots done bool // Flag whether the task can be removed } // activeSubTasks returns the set of storage tasks covered by the current account // range. Normally this would be the entire subTask set, but on a sync interrupt // and later resume it can happen that a shorter account range is retrieved. This // method ensures that we only start up the subtasks covered by the latest account // response. // // Nil is returned if the account range is empty. func (task *accountTask) activeSubTasks() map[common.Hash][]*storageTask { if len(task.res.hashes) == 0 { return nil } var ( tasks = make(map[common.Hash][]*storageTask) last = task.res.hashes[len(task.res.hashes)-1] ) for hash, subTasks := range task.SubTasks { if hash.Cmp(last) <= 0 { tasks[hash] = subTasks } } return tasks } // storageTask represents the sync task for a chunk of the storage snapshot. type storageTask struct { Next common.Hash // Next account to sync in this interval Last common.Hash // Last account to sync in this interval // These fields are internals used during runtime root common.Hash // Storage root hash for this instance req *storageRequest // Pending request to fill this task genBatch ethdb.Batch // Batch used by the node generator genTrie genTrie // Node generator from storage slots done bool // Flag whether the task can be removed } // SyncProgress is a database entry to allow suspending and resuming a snapshot state // sync. Opposed to full and fast sync, there is no way to restart a suspended // snap sync without prior knowledge of the suspension point. type SyncProgress struct { Tasks []*accountTask // The suspended account tasks (contract tasks within) // Status report during syncing phase AccountSynced uint64 // Number of accounts downloaded AccountBytes common.StorageSize // Number of account trie bytes persisted to disk BytecodeSynced uint64 // Number of bytecodes downloaded BytecodeBytes common.StorageSize // Number of bytecode bytes downloaded StorageSynced uint64 // Number of storage slots downloaded StorageBytes common.StorageSize // Number of storage trie bytes persisted to disk // Status report during healing phase TrienodeHealSynced uint64 // Number of state trie nodes downloaded TrienodeHealBytes common.StorageSize // Number of state trie bytes persisted to disk BytecodeHealSynced uint64 // Number of bytecodes downloaded BytecodeHealBytes common.StorageSize // Number of bytecodes persisted to disk } // SyncPeer abstracts out the methods required for a peer to be synced against // with the goal of allowing the construction of mock peers without the full // blown networking. type SyncPeer interface { // ID retrieves the peer's unique identifier. ID() string // RequestAccountRange fetches a batch of accounts rooted in a specific account // trie, starting with the origin. RequestAccountRange(id uint64, root, origin, limit common.Hash, bytes int) error // RequestStorageRanges fetches a batch of storage slots belonging to one or // more accounts. If slots from only one account is requested, an origin marker // may also be used to retrieve from there. RequestStorageRanges(id uint64, root common.Hash, accounts []common.Hash, origin, limit []byte, bytes int) error // RequestByteCodes fetches a batch of bytecodes by hash. RequestByteCodes(id uint64, hashes []common.Hash, bytes int) error // RequestTrieNodes fetches a batch of account or storage trie nodes rooted in // a specific state trie. RequestTrieNodes(id uint64, root common.Hash, count int, paths []TrieNodePathSet, bytes int) error // Log retrieves the peer's own contextual logger. Log() log.Logger } // Syncer is an Ethereum account and storage trie syncer based on snapshots and // the snap protocol. It's purpose is to download all the accounts and storage // slots from remote peers and reassemble chunks of the state trie, on top of // which a state sync can be run to fix any gaps / overlaps. // // Every network request has a variety of failure events: // - The peer disconnects after task assignment, failing to send the request // - The peer disconnects after sending the request, before delivering on it // - The peer remains connected, but does not deliver a response in time // - The peer delivers a stale response after a previous timeout // - The peer delivers a refusal to serve the requested state type Syncer struct { db ethdb.KeyValueStore // Database to store the trie nodes into (and dedup) scheme string // Node scheme used in node database root common.Hash // Current state trie root being synced tasks []*accountTask // Current account task set being synced snapped bool // True once account-range download is complete. healer *healTask // Current state healing task being executed update chan struct{} // Notification channel for possible sync progression peers map[string]SyncPeer // Currently active peers to download from peerJoin *event.Feed // Event feed to react to peers joining peerDrop *event.Feed // Event feed to react to peers dropping rates *msgrate.Trackers // Message throughput rates for peers // Request tracking during syncing phase statelessPeers map[string]struct{} // Peers that failed to deliver state data accountIdlers map[string]struct{} // Peers that aren't serving account requests bytecodeIdlers map[string]struct{} // Peers that aren't serving bytecode requests storageIdlers map[string]struct{} // Peers that aren't serving storage requests accountReqs map[uint64]*accountRequest // Account requests currently running bytecodeReqs map[uint64]*bytecodeRequest // Bytecode requests currently running storageReqs map[uint64]*storageRequest // Storage requests currently running accountSynced uint64 // Number of accounts downloaded accountBytes common.StorageSize // Number of account trie bytes persisted to disk bytecodeSynced uint64 // Number of bytecodes downloaded bytecodeBytes common.StorageSize // Number of bytecode bytes downloaded storageSynced uint64 // Number of storage slots downloaded storageBytes common.StorageSize // Number of storage trie bytes persisted to disk extProgress *SyncProgress // progress that can be exposed to external caller. // Request tracking during healing phase trienodeHealIdlers map[string]struct{} // Peers that aren't serving trie node requests bytecodeHealIdlers map[string]struct{} // Peers that aren't serving bytecode requests trienodeHealReqs map[uint64]*trienodeHealRequest // Trie node requests currently running bytecodeHealReqs map[uint64]*bytecodeHealRequest // Bytecode requests currently running trienodeHealRate float64 // Average heal rate for processing trie node data trienodeHealPend atomic.Uint64 // Number of trie nodes currently pending for processing trienodeHealThrottle float64 // Divisor for throttling the amount of trienode heal data requested trienodeHealThrottled time.Time // Timestamp the last time the throttle was updated trienodeHealSynced uint64 // Number of state trie nodes downloaded trienodeHealBytes common.StorageSize // Number of state trie bytes persisted to disk trienodeHealDups uint64 // Number of state trie nodes already processed trienodeHealNops uint64 // Number of state trie nodes not requested bytecodeHealSynced uint64 // Number of bytecodes downloaded bytecodeHealBytes common.StorageSize // Number of bytecodes persisted to disk bytecodeHealDups uint64 // Number of bytecodes already processed bytecodeHealNops uint64 // Number of bytecodes not requested stateWriter ethdb.Batch // Shared batch writer used for persisting raw states accountHealed uint64 // Number of accounts downloaded during the healing stage accountHealedBytes common.StorageSize // Number of raw account bytes persisted to disk during the healing stage storageHealed uint64 // Number of storage slots downloaded during the healing stage storageHealedBytes common.StorageSize // Number of raw storage bytes persisted to disk during the healing stage startTime time.Time // Time instance when snapshot sync started healStartTime time.Time // Time instance when the state healing started syncTimeOnce sync.Once // Ensure that the state sync time is uploaded only once logTime time.Time // Time instance when status was last reported // Version-specific hooks installed by registerV1/V2. Each one exists // because shared code in sync.go needs to dispatch into version-specific // code without knowing which version is running. syncFn func(root common.Hash, cancel chan struct{}) error revertVersionRequests func(peer string) onBytecodesAfterSync func(peer SyncPeer, id uint64, bytecodes [][]byte) error forwardAccountTask func(task *accountTask) registerVersionIdler func(id string) unregisterVersionIdler func(id string) pend sync.WaitGroup // Tracks network request goroutines for graceful shutdown lock sync.RWMutex // Protects fields that can change outside of sync (peers, reqs, root) } // NewSyncer creates a new snapshot syncer to download the Ethereum state over the // snap protocol. func NewSyncer(db ethdb.KeyValueStore, scheme string) *Syncer { s := &Syncer{ db: db, scheme: scheme, peers: make(map[string]SyncPeer), peerJoin: new(event.Feed), peerDrop: new(event.Feed), rates: msgrate.NewTrackers(log.New("proto", "snap")), update: make(chan struct{}, 1), accountIdlers: make(map[string]struct{}), storageIdlers: make(map[string]struct{}), bytecodeIdlers: make(map[string]struct{}), accountReqs: make(map[uint64]*accountRequest), storageReqs: make(map[uint64]*storageRequest), bytecodeReqs: make(map[uint64]*bytecodeRequest), extProgress: new(SyncProgress), } s.registerV1() return s } // Register injects a new data source into the syncer's peerset. func (s *Syncer) Register(peer SyncPeer) error { // Make sure the peer is not registered yet id := peer.ID() s.lock.Lock() if _, ok := s.peers[id]; ok { log.Error("Snap peer already registered", "id", id) s.lock.Unlock() return errors.New("already registered") } s.peers[id] = peer s.rates.Track(id, msgrate.NewTracker(s.rates.MeanCapacities(), s.rates.MedianRoundTrip())) // Mark the peer as idle, even if no sync is running s.accountIdlers[id] = struct{}{} s.storageIdlers[id] = struct{}{} s.bytecodeIdlers[id] = struct{}{} s.registerVersionIdler(id) s.lock.Unlock() // Notify any active syncs that a new peer can be assigned data s.peerJoin.Send(id) return nil } // Unregister injects a new data source into the syncer's peerset. func (s *Syncer) Unregister(id string) error { // Remove all traces of the peer from the registry s.lock.Lock() if _, ok := s.peers[id]; !ok { log.Error("Snap peer not registered", "id", id) s.lock.Unlock() return errors.New("not registered") } delete(s.peers, id) s.rates.Untrack(id) // Remove status markers, even if no sync is running delete(s.statelessPeers, id) delete(s.accountIdlers, id) delete(s.storageIdlers, id) delete(s.bytecodeIdlers, id) s.unregisterVersionIdler(id) s.lock.Unlock() // Notify any active syncs that pending requests need to be reverted s.peerDrop.Send(id) return nil } // Sync starts (or resumes a previous) sync cycle to iterate over a state trie // with the given root and reconstruct the nodes based on the snapshot leaves. // Previously downloaded segments will not be redownloaded of fixed, rather any // errors will be healed after the leaves are fully accumulated. func (s *Syncer) Sync(root common.Hash, cancel chan struct{}) error { return s.syncFn(root, cancel) } // Progress returns the snap sync status statistics. func (s *Syncer) Progress() (*SyncProgress, *SyncPending) { s.lock.Lock() defer s.lock.Unlock() pending := new(SyncPending) if s.healer != nil { pending.TrienodeHeal = uint64(len(s.healer.trieTasks)) pending.BytecodeHeal = uint64(len(s.healer.codeTasks)) } return s.extProgress, pending } // cleanAccountTasks removes account range retrieval tasks that have already been // completed. func (s *Syncer) cleanAccountTasks() { // If the sync was already done before, don't even bother if len(s.tasks) == 0 { return } // Sync wasn't finished previously, check for any task that can be finalized for i := 0; i < len(s.tasks); i++ { if s.tasks[i].done { s.tasks = append(s.tasks[:i], s.tasks[i+1:]...) i-- } } // If everything was just finalized just, generate the account trie and start heal if len(s.tasks) == 0 { s.lock.Lock() s.snapped = true s.lock.Unlock() // Push the final sync report s.reportSyncProgress(true) } } // cleanStorageTasks iterates over all the account tasks and storage sub-tasks // within, cleaning any that have been completed. func (s *Syncer) cleanStorageTasks() { for _, task := range s.tasks { for account, subtasks := range task.SubTasks { // Remove storage range retrieval tasks that completed for j := 0; j < len(subtasks); j++ { if subtasks[j].done { subtasks = append(subtasks[:j], subtasks[j+1:]...) j-- } } if len(subtasks) > 0 { task.SubTasks[account] = subtasks continue } // If all storage chunks are done, mark the account as done too for j, hash := range task.res.hashes { if hash == account { task.needState[j] = false } } delete(task.SubTasks, account) task.pend-- // Mark the state as complete to prevent resyncing, regardless // if state healing is necessary. task.stateCompleted[account] = struct{}{} // If this was the last pending task, forward the account task if task.pend == 0 { s.forwardAccountTask(task) } } } } // assignAccountTasks attempts to match idle peers to pending account range // retrievals. func (s *Syncer) assignAccountTasks(success chan *accountResponse, fail chan *accountRequest, cancel chan struct{}) { s.lock.Lock() defer s.lock.Unlock() // Sort the peers by download capacity to use faster ones if many available idlers := &capacitySort{ ids: make([]string, 0, len(s.accountIdlers)), caps: make([]int, 0, len(s.accountIdlers)), } targetTTL := s.rates.TargetTimeout() for id := range s.accountIdlers { if _, ok := s.statelessPeers[id]; ok { continue } idlers.ids = append(idlers.ids, id) idlers.caps = append(idlers.caps, s.rates.Capacity(id, AccountRangeMsg, targetTTL)) } if len(idlers.ids) == 0 { return } sort.Sort(sort.Reverse(idlers)) // Iterate over all the tasks and try to find a pending one for _, task := range s.tasks { // Skip any tasks already filling if task.req != nil || task.res != nil { continue } // Task pending retrieval, try to find an idle peer. If no such peer // exists, we probably assigned tasks for all (or they are stateless). // Abort the entire assignment mechanism. if len(idlers.ids) == 0 { return } var ( idle = idlers.ids[0] peer = s.peers[idle] cap = idlers.caps[0] ) idlers.ids, idlers.caps = idlers.ids[1:], idlers.caps[1:] // Matched a pending task to an idle peer, allocate a unique request id var reqid uint64 for { reqid = uint64(rand.Int63()) if reqid == 0 { continue } if _, ok := s.accountReqs[reqid]; ok { continue } break } // Generate the network query and send it to the peer req := &accountRequest{ peer: idle, id: reqid, time: time.Now(), deliver: success, revert: fail, cancel: cancel, stale: make(chan struct{}), origin: task.Next, limit: task.Last, task: task, } req.timeout = time.AfterFunc(s.rates.TargetTimeout(), func() { peer.Log().Debug("Account range request timed out", "reqid", reqid) s.rates.Update(idle, AccountRangeMsg, 0, 0) s.scheduleRevertAccountRequest(req) }) s.accountReqs[reqid] = req delete(s.accountIdlers, idle) s.pend.Add(1) go func(root common.Hash) { defer s.pend.Done() // Attempt to send the remote request and revert if it fails if cap > maxRequestSize { cap = maxRequestSize } if cap < minRequestSize { // Don't bother with peers below a bare minimum performance cap = minRequestSize } if err := peer.RequestAccountRange(reqid, root, req.origin, req.limit, cap); err != nil { peer.Log().Debug("Failed to request account range", "err", err) s.scheduleRevertAccountRequest(req) } }(s.root) // Inject the request into the task to block further assignments task.req = req } } // assignBytecodeTasks attempts to match idle peers to pending code retrievals. func (s *Syncer) assignBytecodeTasks(success chan *bytecodeResponse, fail chan *bytecodeRequest, cancel chan struct{}) { s.lock.Lock() defer s.lock.Unlock() // Sort the peers by download capacity to use faster ones if many available idlers := &capacitySort{ ids: make([]string, 0, len(s.bytecodeIdlers)), caps: make([]int, 0, len(s.bytecodeIdlers)), } targetTTL := s.rates.TargetTimeout() for id := range s.bytecodeIdlers { if _, ok := s.statelessPeers[id]; ok { continue } idlers.ids = append(idlers.ids, id) idlers.caps = append(idlers.caps, s.rates.Capacity(id, ByteCodesMsg, targetTTL)) } if len(idlers.ids) == 0 { return } sort.Sort(sort.Reverse(idlers)) // Iterate over all the tasks and try to find a pending one for _, task := range s.tasks { // Skip any tasks not in the bytecode retrieval phase if task.res == nil { continue } // Skip tasks that are already retrieving (or done with) all codes if len(task.codeTasks) == 0 { continue } // Task pending retrieval, try to find an idle peer. If no such peer // exists, we probably assigned tasks for all (or they are stateless). // Abort the entire assignment mechanism. if len(idlers.ids) == 0 { return } var ( idle = idlers.ids[0] peer = s.peers[idle] cap = idlers.caps[0] ) idlers.ids, idlers.caps = idlers.ids[1:], idlers.caps[1:] // Matched a pending task to an idle peer, allocate a unique request id var reqid uint64 for { reqid = uint64(rand.Int63()) if reqid == 0 { continue } if _, ok := s.bytecodeReqs[reqid]; ok { continue } break } // Generate the network query and send it to the peer if cap > maxCodeRequestCount { cap = maxCodeRequestCount } hashes := make([]common.Hash, 0, cap) for hash := range task.codeTasks { delete(task.codeTasks, hash) hashes = append(hashes, hash) if len(hashes) >= cap { break } } req := &bytecodeRequest{ peer: idle, id: reqid, time: time.Now(), deliver: success, revert: fail, cancel: cancel, stale: make(chan struct{}), hashes: hashes, task: task, } req.timeout = time.AfterFunc(s.rates.TargetTimeout(), func() { peer.Log().Debug("Bytecode request timed out", "reqid", reqid) s.rates.Update(idle, ByteCodesMsg, 0, 0) s.scheduleRevertBytecodeRequest(req) }) s.bytecodeReqs[reqid] = req delete(s.bytecodeIdlers, idle) s.pend.Add(1) go func() { defer s.pend.Done() // Attempt to send the remote request and revert if it fails if err := peer.RequestByteCodes(reqid, hashes, maxRequestSize); err != nil { log.Debug("Failed to request bytecodes", "err", err) s.scheduleRevertBytecodeRequest(req) } }() } } // assignStorageTasks attempts to match idle peers to pending storage range // retrievals. func (s *Syncer) assignStorageTasks(success chan *storageResponse, fail chan *storageRequest, cancel chan struct{}) { s.lock.Lock() defer s.lock.Unlock() // Sort the peers by download capacity to use faster ones if many available idlers := &capacitySort{ ids: make([]string, 0, len(s.storageIdlers)), caps: make([]int, 0, len(s.storageIdlers)), } targetTTL := s.rates.TargetTimeout() for id := range s.storageIdlers { if _, ok := s.statelessPeers[id]; ok { continue } idlers.ids = append(idlers.ids, id) idlers.caps = append(idlers.caps, s.rates.Capacity(id, StorageRangesMsg, targetTTL)) } if len(idlers.ids) == 0 { return } sort.Sort(sort.Reverse(idlers)) // Iterate over all the tasks and try to find a pending one for _, task := range s.tasks { // Skip any tasks not in the storage retrieval phase if task.res == nil { continue } // Skip tasks that are already retrieving (or done with) all small states storageTasks := task.activeSubTasks() if len(storageTasks) == 0 && len(task.stateTasks) == 0 { continue } // Task pending retrieval, try to find an idle peer. If no such peer // exists, we probably assigned tasks for all (or they are stateless). // Abort the entire assignment mechanism. if len(idlers.ids) == 0 { return } var ( idle = idlers.ids[0] peer = s.peers[idle] cap = idlers.caps[0] ) idlers.ids, idlers.caps = idlers.ids[1:], idlers.caps[1:] // Matched a pending task to an idle peer, allocate a unique request id var reqid uint64 for { reqid = uint64(rand.Int63()) if reqid == 0 { continue } if _, ok := s.storageReqs[reqid]; ok { continue } break } // Generate the network query and send it to the peer. If there are // large contract tasks pending, complete those before diving into // even more new contracts. if cap > maxRequestSize { cap = maxRequestSize } if cap < minRequestSize { // Don't bother with peers below a bare minimum performance cap = minRequestSize } storageSets := cap / 1024 var ( accounts = make([]common.Hash, 0, storageSets) roots = make([]common.Hash, 0, storageSets) subtask *storageTask ) for account, subtasks := range storageTasks { for _, st := range subtasks { // Skip any subtasks already filling if st.req != nil { continue } // Found an incomplete storage chunk, schedule it accounts = append(accounts, account) roots = append(roots, st.root) subtask = st break // Large contract chunks are downloaded individually } if subtask != nil { break // Large contract chunks are downloaded individually } } if subtask == nil { // No large contract required retrieval, but small ones available for account, root := range task.stateTasks { delete(task.stateTasks, account) accounts = append(accounts, account) roots = append(roots, root) if len(accounts) >= storageSets { break } } } // If nothing was found, it means this task is actually already fully // retrieving, but large contracts are hard to detect. Skip to the next. if len(accounts) == 0 { continue } req := &storageRequest{ peer: idle, id: reqid, time: time.Now(), deliver: success, revert: fail, cancel: cancel, stale: make(chan struct{}), accounts: accounts, roots: roots, mainTask: task, subTask: subtask, } if subtask != nil { req.origin = subtask.Next req.limit = subtask.Last } req.timeout = time.AfterFunc(s.rates.TargetTimeout(), func() { peer.Log().Debug("Storage request timed out", "reqid", reqid) s.rates.Update(idle, StorageRangesMsg, 0, 0) s.scheduleRevertStorageRequest(req) }) s.storageReqs[reqid] = req delete(s.storageIdlers, idle) s.pend.Add(1) go func(root common.Hash) { defer s.pend.Done() // Attempt to send the remote request and revert if it fails var origin, limit []byte if subtask != nil { origin, limit = req.origin[:], req.limit[:] } if err := peer.RequestStorageRanges(reqid, root, accounts, origin, limit, cap); err != nil { log.Debug("Failed to request storage", "err", err) s.scheduleRevertStorageRequest(req) } }(s.root) // Inject the request into the subtask to block further assignments if subtask != nil { subtask.req = req } } } // revertRequests locates all the currently pending requests from a particular // peer and reverts them, rescheduling for others to fulfill. func (s *Syncer) revertRequests(peer string) { // Gather the shared requests first, revertals need the lock too s.lock.Lock() var accountReqs []*accountRequest for _, req := range s.accountReqs { if req.peer == peer { accountReqs = append(accountReqs, req) } } var bytecodeReqs []*bytecodeRequest for _, req := range s.bytecodeReqs { if req.peer == peer { bytecodeReqs = append(bytecodeReqs, req) } } var storageReqs []*storageRequest for _, req := range s.storageReqs { if req.peer == peer { storageReqs = append(storageReqs, req) } } s.lock.Unlock() // Revert all the shared requests matching the peer for _, req := range accountReqs { s.revertAccountRequest(req) } for _, req := range bytecodeReqs { s.revertBytecodeRequest(req) } for _, req := range storageReqs { s.revertStorageRequest(req) } // Version-specific request maps (heal for v1, access lists for v2). s.revertVersionRequests(peer) } // scheduleRevertAccountRequest asks the event loop to clean up an account range // request and return all failed retrieval tasks to the scheduler for reassignment. func (s *Syncer) scheduleRevertAccountRequest(req *accountRequest) { select { case req.revert <- req: // Sync event loop notified case <-req.cancel: // Sync cycle got cancelled case <-req.stale: // Request already reverted } } // revertAccountRequest cleans up an account range request and returns all failed // retrieval tasks to the scheduler for reassignment. // // Note, this needs to run on the event runloop thread to reschedule to idle peers. // On peer threads, use scheduleRevertAccountRequest. func (s *Syncer) revertAccountRequest(req *accountRequest) { log.Debug("Reverting account request", "peer", req.peer, "reqid", req.id) select { case <-req.stale: log.Trace("Account request already reverted", "peer", req.peer, "reqid", req.id) return default: } close(req.stale) // Remove the request from the tracked set and restore the peer to the // idle pool so it can be reassigned work (skip if peer already left). s.lock.Lock() delete(s.accountReqs, req.id) if _, ok := s.peers[req.peer]; ok { s.accountIdlers[req.peer] = struct{}{} } s.lock.Unlock() // If there's a timeout timer still running, abort it and mark the account // task as not-pending, ready for rescheduling req.timeout.Stop() if req.task.req == req { req.task.req = nil } } // scheduleRevertBytecodeRequest asks the event loop to clean up a bytecode request // and return all failed retrieval tasks to the scheduler for reassignment. func (s *Syncer) scheduleRevertBytecodeRequest(req *bytecodeRequest) { select { case req.revert <- req: // Sync event loop notified case <-req.cancel: // Sync cycle got cancelled case <-req.stale: // Request already reverted } } // revertBytecodeRequest cleans up a bytecode request and returns all failed // retrieval tasks to the scheduler for reassignment. // // Note, this needs to run on the event runloop thread to reschedule to idle peers. // On peer threads, use scheduleRevertBytecodeRequest. func (s *Syncer) revertBytecodeRequest(req *bytecodeRequest) { log.Debug("Reverting bytecode request", "peer", req.peer) select { case <-req.stale: log.Trace("Bytecode request already reverted", "peer", req.peer, "reqid", req.id) return default: } close(req.stale) // Remove the request from the tracked set and restore the peer to the // idle pool so it can be reassigned work (skip if peer already left). s.lock.Lock() delete(s.bytecodeReqs, req.id) if _, ok := s.peers[req.peer]; ok { s.bytecodeIdlers[req.peer] = struct{}{} } s.lock.Unlock() // If there's a timeout timer still running, abort it and mark the code // retrievals as not-pending, ready for rescheduling req.timeout.Stop() for _, hash := range req.hashes { req.task.codeTasks[hash] = struct{}{} } } // scheduleRevertStorageRequest asks the event loop to clean up a storage range // request and return all failed retrieval tasks to the scheduler for reassignment. func (s *Syncer) scheduleRevertStorageRequest(req *storageRequest) { select { case req.revert <- req: // Sync event loop notified case <-req.cancel: // Sync cycle got cancelled case <-req.stale: // Request already reverted } } // revertStorageRequest cleans up a storage range request and returns all failed // retrieval tasks to the scheduler for reassignment. // // Note, this needs to run on the event runloop thread to reschedule to idle peers. // On peer threads, use scheduleRevertStorageRequest. func (s *Syncer) revertStorageRequest(req *storageRequest) { log.Debug("Reverting storage request", "peer", req.peer) select { case <-req.stale: log.Trace("Storage request already reverted", "peer", req.peer, "reqid", req.id) return default: } close(req.stale) // Remove the request from the tracked set and restore the peer to the // idle pool so it can be reassigned work (skip if peer already left). s.lock.Lock() delete(s.storageReqs, req.id) if _, ok := s.peers[req.peer]; ok { s.storageIdlers[req.peer] = struct{}{} } s.lock.Unlock() // If there's a timeout timer still running, abort it and mark the storage // task as not-pending, ready for rescheduling req.timeout.Stop() if req.subTask != nil { req.subTask.req = nil } else { for i, account := range req.accounts { req.mainTask.stateTasks[account] = req.roots[i] } } } // processAccountResponse integrates an already validated account range response // into the account tasks. func (s *Syncer) processAccountResponse(res *accountResponse) { // Switch the task from pending to filling res.task.req = nil res.task.res = res // Ensure that the response doesn't overflow into the subsequent task lastBig := res.task.Last.Big() for i, hash := range res.hashes { // Mark the range complete if the last is already included. // Keep iteration to delete the extra states if exists. cmp := hash.Big().Cmp(lastBig) if cmp == 0 { res.cont = false continue } if cmp > 0 { // Chunk overflown, cut off excess res.hashes = res.hashes[:i] res.accounts = res.accounts[:i] res.cont = false // Mark range completed break } } // Iterate over all the accounts and assemble which ones need further sub- // filling before the entire account range can be persisted. res.task.needCode = make([]bool, len(res.accounts)) res.task.needState = make([]bool, len(res.accounts)) res.task.needHeal = make([]bool, len(res.accounts)) res.task.codeTasks = make(map[common.Hash]struct{}) res.task.stateTasks = make(map[common.Hash]common.Hash) resumed := make(map[common.Hash]struct{}) res.task.pend = 0 for i, account := range res.accounts { // Check if the account is a contract with an unknown code if !bytes.Equal(account.CodeHash, types.EmptyCodeHash.Bytes()) { if !rawdb.HasCodeWithPrefix(s.db, common.BytesToHash(account.CodeHash)) { res.task.codeTasks[common.BytesToHash(account.CodeHash)] = struct{}{} res.task.needCode[i] = true res.task.pend++ } } // Check if the account is a contract with an unknown storage trie if account.Root != types.EmptyRootHash { // If the storage was already retrieved in the last cycle, there's no need // to resync it again, regardless of whether the storage root is consistent // or not. if _, exist := res.task.stateCompleted[res.hashes[i]]; exist { // The leftover storage tasks are not expected, unless system is // very wrong. if _, ok := res.task.SubTasks[res.hashes[i]]; ok { panic(fmt.Errorf("unexpected leftover storage tasks, owner: %x", res.hashes[i])) } // Mark the healing tag if storage root node is inconsistent, or // it's non-existent due to storage chunking. if !rawdb.HasTrieNode(s.db, res.hashes[i], nil, account.Root, s.scheme) { res.task.needHeal[i] = true } } else { // If there was a previous large state retrieval in progress, // don't restart it from scratch. This happens if a sync cycle // is interrupted and resumed later. However, *do* update the // previous root hash. if subtasks, ok := res.task.SubTasks[res.hashes[i]]; ok { log.Debug("Resuming large storage retrieval", "account", res.hashes[i], "root", account.Root) for _, subtask := range subtasks { subtask.root = account.Root } res.task.needHeal[i] = true resumed[res.hashes[i]] = struct{}{} largeStorageResumedGauge.Inc(1) } else { // It's possible that in the hash scheme, the storage, along // with the trie nodes of the given root, is already present // in the database. Schedule the storage task anyway to simplify // the logic here. res.task.stateTasks[res.hashes[i]] = account.Root } res.task.needState[i] = true res.task.pend++ } } } // Delete any subtasks that have been aborted but not resumed. It's essential // as the corresponding contract might be self-destructed in this cycle(it's // no longer possible in ethereum as self-destruction is disabled in Cancun // Fork, but the condition is still necessary for other networks). // // Keep the leftover storage tasks if they are not covered by the responded // account range which should be picked up in next account wave. if len(res.hashes) > 0 { // The hash of last delivered account in the response last := res.hashes[len(res.hashes)-1] for hash := range res.task.SubTasks { // TODO(rjl493456442) degrade the log level before merging. if hash.Cmp(last) > 0 { log.Info("Keeping suspended storage retrieval", "account", hash) continue } // TODO(rjl493456442) degrade the log level before merging. // It should never happen in ethereum. if _, ok := resumed[hash]; !ok { log.Error("Aborting suspended storage retrieval", "account", hash) delete(res.task.SubTasks, hash) largeStorageDiscardGauge.Inc(1) } } } // If the account range contained no contracts, or all have been fully filled // beforehand, short circuit storage filling and forward to the next task if res.task.pend == 0 { s.forwardAccountTask(res.task) return } // Some accounts are incomplete, leave as is for the storage and contract // task assigners to pick up and fill } // processBytecodeResponse integrates an already validated bytecode response // into the account tasks. func (s *Syncer) processBytecodeResponse(res *bytecodeResponse) { batch := s.db.NewBatch() var codes uint64 for i, hash := range res.hashes { code := res.codes[i] // If the bytecode was not delivered, reschedule it if code == nil { res.task.codeTasks[hash] = struct{}{} continue } // Code was delivered, mark it not needed any more for j, account := range res.task.res.accounts { if res.task.needCode[j] && hash == common.BytesToHash(account.CodeHash) { res.task.needCode[j] = false res.task.pend-- } } // Push the bytecode into a database batch codes++ rawdb.WriteCode(batch, hash, code) } bytes := common.StorageSize(batch.ValueSize()) if err := batch.Write(); err != nil { log.Crit("Failed to persist bytecodes", "err", err) } s.bytecodeSynced += codes s.bytecodeBytes += bytes log.Debug("Persisted set of bytecodes", "count", codes, "bytes", bytes) // If this delivery completed the last pending task, forward the account task // to the next chunk if res.task.pend == 0 { s.forwardAccountTask(res.task) return } // Some accounts are still incomplete, leave as is for the storage and contract // task assigners to pick up and fill. } // OnAccounts is a callback method to invoke when a range of accounts are // received from a remote peer. func (s *Syncer) OnAccounts(peer SyncPeer, id uint64, hashes []common.Hash, accounts [][]byte, proof [][]byte) error { size := common.StorageSize(len(hashes) * common.HashLength) for _, account := range accounts { size += common.StorageSize(len(account)) } for _, node := range proof { size += common.StorageSize(len(node)) } logger := peer.Log().New("reqid", id) logger.Trace("Delivering range of accounts", "hashes", len(hashes), "accounts", len(accounts), "proofs", len(proof), "bytes", size) // Whether or not the response is valid, we can mark the peer as idle and // notify the scheduler to assign a new task. If the response is invalid, // we'll drop the peer in a bit. defer func() { s.lock.Lock() defer s.lock.Unlock() if _, ok := s.peers[peer.ID()]; ok { s.accountIdlers[peer.ID()] = struct{}{} } select { case s.update <- struct{}{}: default: } }() s.lock.Lock() // Ensure the response is for a valid request req, ok := s.accountReqs[id] if !ok { // Request stale, perhaps the peer timed out but came through in the end logger.Warn("Unexpected account range packet") s.lock.Unlock() return nil } delete(s.accountReqs, id) s.rates.Update(peer.ID(), AccountRangeMsg, time.Since(req.time), int(size)) // Clean up the request timeout timer, we'll see how to proceed further based // on the actual delivered content if !req.timeout.Stop() { // The timeout is already triggered, and this request will be reverted+rescheduled s.lock.Unlock() return nil } // Response is valid, but check if peer is signalling that it does not have // the requested data. For account range queries that means the state being // retrieved was either already pruned remotely, or the peer is not yet // synced to our head. if len(hashes) == 0 && len(accounts) == 0 && len(proof) == 0 { logger.Debug("Peer rejected account range request", "root", s.root) s.statelessPeers[peer.ID()] = struct{}{} s.lock.Unlock() // Signal this request as failed, and ready for rescheduling s.scheduleRevertAccountRequest(req) return nil } root := s.root s.lock.Unlock() // Reconstruct a partial trie from the response and verify it keys := make([][]byte, len(hashes)) for i, key := range hashes { keys[i] = common.CopyBytes(key[:]) } nodes := make(trienode.ProofList, len(proof)) for i, node := range proof { nodes[i] = node } cont, err := trie.VerifyRangeProof(root, req.origin[:], keys, accounts, nodes.Set()) if err != nil { logger.Warn("Account range failed proof", "err", err) // Signal this request as failed, and ready for rescheduling s.scheduleRevertAccountRequest(req) return err } accs := make([]*types.StateAccount, len(accounts)) for i, account := range accounts { acc := new(types.StateAccount) if err := rlp.DecodeBytes(account, acc); err != nil { panic(err) // We created these blobs, we must be able to decode them } accs[i] = acc } response := &accountResponse{ task: req.task, hashes: hashes, accounts: accs, cont: cont, } select { case req.deliver <- response: case <-req.cancel: case <-req.stale: } return nil } // OnByteCodes is a callback method to invoke when a batch of contract // bytes codes are received from a remote peer. func (s *Syncer) OnByteCodes(peer SyncPeer, id uint64, bytecodes [][]byte) error { s.lock.RLock() syncing := !s.snapped s.lock.RUnlock() if syncing { return s.onByteCodes(peer, id, bytecodes) } return s.onBytecodesAfterSync(peer, id, bytecodes) } // onByteCodes is a callback method to invoke when a batch of contract // bytes codes are received from a remote peer in the syncing phase. func (s *Syncer) onByteCodes(peer SyncPeer, id uint64, bytecodes [][]byte) error { var size common.StorageSize for _, code := range bytecodes { size += common.StorageSize(len(code)) } logger := peer.Log().New("reqid", id) logger.Trace("Delivering set of bytecodes", "bytecodes", len(bytecodes), "bytes", size) // Whether or not the response is valid, we can mark the peer as idle and // notify the scheduler to assign a new task. If the response is invalid, // we'll drop the peer in a bit. defer func() { s.lock.Lock() defer s.lock.Unlock() if _, ok := s.peers[peer.ID()]; ok { s.bytecodeIdlers[peer.ID()] = struct{}{} } select { case s.update <- struct{}{}: default: } }() s.lock.Lock() // Ensure the response is for a valid request req, ok := s.bytecodeReqs[id] if !ok { // Request stale, perhaps the peer timed out but came through in the end logger.Warn("Unexpected bytecode packet") s.lock.Unlock() return nil } delete(s.bytecodeReqs, id) s.rates.Update(peer.ID(), ByteCodesMsg, time.Since(req.time), len(bytecodes)) // Clean up the request timeout timer, we'll see how to proceed further based // on the actual delivered content if !req.timeout.Stop() { // The timeout is already triggered, and this request will be reverted+rescheduled s.lock.Unlock() return nil } // Response is valid, but check if peer is signalling that it does not have // the requested data. For bytecode range queries that means the peer is not // yet synced. if len(bytecodes) == 0 { logger.Debug("Peer rejected bytecode request") s.statelessPeers[peer.ID()] = struct{}{} s.lock.Unlock() // Signal this request as failed, and ready for rescheduling s.scheduleRevertBytecodeRequest(req) return nil } s.lock.Unlock() // Cross reference the requested bytecodes with the response to find gaps // that the serving node is missing hasher := crypto.NewKeccakState() hash := make([]byte, 32) codes := make([][]byte, len(req.hashes)) for i, j := 0, 0; i < len(bytecodes); i++ { // Find the next hash that we've been served, leaving misses with nils hasher.Reset() hasher.Write(bytecodes[i]) hasher.Read(hash) for j < len(req.hashes) && !bytes.Equal(hash, req.hashes[j][:]) { j++ } if j < len(req.hashes) { codes[j] = bytecodes[i] j++ continue } // We've either ran out of hashes, or got unrequested data logger.Warn("Unexpected bytecodes", "count", len(bytecodes)-i) // Signal this request as failed, and ready for rescheduling s.scheduleRevertBytecodeRequest(req) return errors.New("unexpected bytecode") } // Response validated, send it to the scheduler for filling response := &bytecodeResponse{ task: req.task, hashes: req.hashes, codes: codes, } select { case req.deliver <- response: case <-req.cancel: case <-req.stale: } return nil } // OnStorage is a callback method to invoke when ranges of storage slots // are received from a remote peer. func (s *Syncer) OnStorage(peer SyncPeer, id uint64, hashes [][]common.Hash, slots [][][]byte, proof [][]byte) error { // Gather some trace stats to aid in debugging issues var ( hashCount int slotCount int size common.StorageSize ) for _, hashset := range hashes { size += common.StorageSize(common.HashLength * len(hashset)) hashCount += len(hashset) } for _, slotset := range slots { for _, slot := range slotset { size += common.StorageSize(len(slot)) } slotCount += len(slotset) } for _, node := range proof { size += common.StorageSize(len(node)) } logger := peer.Log().New("reqid", id) logger.Trace("Delivering ranges of storage slots", "accounts", len(hashes), "hashes", hashCount, "slots", slotCount, "proofs", len(proof), "size", size) // Whether or not the response is valid, we can mark the peer as idle and // notify the scheduler to assign a new task. If the response is invalid, // we'll drop the peer in a bit. defer func() { s.lock.Lock() defer s.lock.Unlock() if _, ok := s.peers[peer.ID()]; ok { s.storageIdlers[peer.ID()] = struct{}{} } select { case s.update <- struct{}{}: default: } }() s.lock.Lock() // Ensure the response is for a valid request req, ok := s.storageReqs[id] if !ok { // Request stale, perhaps the peer timed out but came through in the end logger.Warn("Unexpected storage ranges packet") s.lock.Unlock() return nil } delete(s.storageReqs, id) s.rates.Update(peer.ID(), StorageRangesMsg, time.Since(req.time), int(size)) // Clean up the request timeout timer, we'll see how to proceed further based // on the actual delivered content if !req.timeout.Stop() { // The timeout is already triggered, and this request will be reverted+rescheduled s.lock.Unlock() return nil } // Reject the response if the hash sets and slot sets don't match, or if the // peer sent more data than requested. if len(hashes) != len(slots) { s.lock.Unlock() s.scheduleRevertStorageRequest(req) // reschedule request logger.Warn("Hash and slot set size mismatch", "hashset", len(hashes), "slotset", len(slots)) return errors.New("hash and slot set size mismatch") } if len(hashes) > len(req.accounts) { s.lock.Unlock() s.scheduleRevertStorageRequest(req) // reschedule request logger.Warn("Hash set larger than requested", "hashset", len(hashes), "requested", len(req.accounts)) return errors.New("hash set larger than requested") } // Response is valid, but check if peer is signalling that it does not have // the requested data. For storage range queries that means the state being // retrieved was either already pruned remotely, or the peer is not yet // synced to our head. if len(hashes) == 0 && len(proof) == 0 { logger.Debug("Peer rejected storage request") s.statelessPeers[peer.ID()] = struct{}{} s.lock.Unlock() s.scheduleRevertStorageRequest(req) // reschedule request return nil } s.lock.Unlock() // Reconstruct the partial tries from the response and verify them var cont bool // If a proof was attached while the response is empty, it indicates that the // requested range specified with 'origin' is empty. Construct an empty state // response locally to finalize the range. if len(hashes) == 0 && len(proof) > 0 { hashes = append(hashes, []common.Hash{}) slots = append(slots, [][]byte{}) } for i := 0; i < len(hashes); i++ { // Convert the keys and proofs into an internal format keys := make([][]byte, len(hashes[i])) for j, key := range hashes[i] { keys[j] = common.CopyBytes(key[:]) } nodes := make(trienode.ProofList, 0, len(proof)) if i == len(hashes)-1 { for _, node := range proof { nodes = append(nodes, node) } } var err error if len(nodes) == 0 { // No proof has been attached, the response must cover the entire key // space and hash to the origin root. _, err = trie.VerifyRangeProof(req.roots[i], nil, keys, slots[i], nil) if err != nil { s.scheduleRevertStorageRequest(req) // reschedule request logger.Warn("Storage slots failed proof", "err", err) return err } } else { // A proof was attached, the response is only partial, check that the // returned data is indeed part of the storage trie proofdb := nodes.Set() cont, err = trie.VerifyRangeProof(req.roots[i], req.origin[:], keys, slots[i], proofdb) if err != nil { s.scheduleRevertStorageRequest(req) // reschedule request logger.Warn("Storage range failed proof", "err", err) return err } } } // Partial tries reconstructed, send them to the scheduler for storage filling response := &storageResponse{ mainTask: req.mainTask, subTask: req.subTask, accounts: req.accounts, roots: req.roots, hashes: hashes, slots: slots, cont: cont, } select { case req.deliver <- response: case <-req.cancel: case <-req.stale: } return nil } // hashSpace is the total size of the 256 bit hash space for accounts. var hashSpace = new(big.Int).Exp(common.Big2, common.Big256, nil) // reportSyncProgress calculates various status reports and provides it to the user. func (s *Syncer) reportSyncProgress(force bool) { // Don't report all the events, just occasionally if !force && time.Since(s.logTime) < 8*time.Second { return } // Don't report anything until we have a meaningful progress synced := s.accountBytes + s.bytecodeBytes + s.storageBytes if synced == 0 { return } accountGaps := new(big.Int) for _, task := range s.tasks { accountGaps.Add(accountGaps, new(big.Int).Sub(task.Last.Big(), task.Next.Big())) } accountFills := new(big.Int).Sub(hashSpace, accountGaps) if accountFills.BitLen() == 0 { return } s.logTime = time.Now() estBytes := float64(new(big.Int).Div( new(big.Int).Mul(new(big.Int).SetUint64(uint64(synced)), hashSpace), accountFills, ).Uint64()) // Don't report anything until we have a meaningful progress if estBytes < 1.0 { return } // Cap the estimated state size using the synced size to avoid negative values if estBytes < float64(synced) { estBytes = float64(synced) } elapsed := time.Since(s.startTime) estTime := elapsed / time.Duration(synced) * time.Duration(estBytes) // Create a mega progress report var ( progress = fmt.Sprintf("%.2f%%", float64(synced)*100/estBytes) accounts = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.accountSynced), s.accountBytes.TerminalString()) storage = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.storageSynced), s.storageBytes.TerminalString()) bytecode = fmt.Sprintf("%v@%v", log.FormatLogfmtUint64(s.bytecodeSynced), s.bytecodeBytes.TerminalString()) ) log.Info("Syncing: state download in progress", "synced", progress, "state", synced, "accounts", accounts, "slots", storage, "codes", bytecode, "eta", common.PrettyDuration(estTime-elapsed)) } // estimateRemainingSlots tries to determine roughly how many slots are left in // a contract storage, based on the number of keys and the last hash. This method // assumes that the hashes are lexicographically ordered and evenly distributed. func estimateRemainingSlots(hashes int, last common.Hash) (uint64, error) { if last == (common.Hash{}) { return 0, errors.New("last hash empty") } space := new(big.Int).Mul(math.MaxBig256, big.NewInt(int64(hashes))) space.Div(space, last.Big()) if !space.IsUint64() { // Gigantic address space probably due to too few or malicious slots return 0, errors.New("too few slots for estimation") } return space.Uint64() - uint64(hashes), nil } // capacitySort implements the Sort interface, allowing sorting by peer message // throughput. Note, callers should use sort.Reverse to get the desired effect // of highest capacity being at the front. type capacitySort struct { ids []string caps []int } func (s *capacitySort) Len() int { return len(s.ids) } func (s *capacitySort) Less(i, j int) bool { return s.caps[i] < s.caps[j] } func (s *capacitySort) Swap(i, j int) { s.ids[i], s.ids[j] = s.ids[j], s.ids[i] s.caps[i], s.caps[j] = s.caps[j], s.caps[i] } // sortByAccountPath takes hashes and paths, and sorts them. After that, it generates // the TrieNodePaths and merges paths which belongs to the same account path. func sortByAccountPath(paths []string, hashes []common.Hash) ([]string, []common.Hash, []trie.SyncPath, []TrieNodePathSet) { syncPaths := make([]trie.SyncPath, len(paths)) for i, path := range paths { syncPaths[i] = trie.NewSyncPath([]byte(path)) } n := &healRequestSort{paths, hashes, syncPaths} sort.Sort(n) pathsets := n.Merge() return n.paths, n.hashes, n.syncPaths, pathsets }