// Copyright 2021 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package eth import ( "errors" "fmt" "time" "github.com/XinFinOrg/XDPoSChain/common" "github.com/XinFinOrg/XDPoSChain/core/state" "github.com/XinFinOrg/XDPoSChain/core/types" "github.com/XinFinOrg/XDPoSChain/core/vm" "github.com/XinFinOrg/XDPoSChain/log" "github.com/XinFinOrg/XDPoSChain/trie" ) // stateAtBlock retrieves the state database associated with a certain block. // If no state is locally available for the given block, a number of blocks // are attempted to be reexecuted to generate the desired state. The optional // base layer statedb can be passed then it's regarded as the statedb of the // parent block. func (eth *Ethereum) stateAtBlock(block *types.Block, reexec uint64, base *state.StateDB, checkLive bool) (statedb *state.StateDB, err error) { var ( current *types.Block database state.Database report = true origin = block.NumberU64() ) // Check the live database first if we have the state fully available, use that. if checkLive { statedb, err = eth.blockchain.StateAt(block.Root()) if err == nil { return statedb, nil } } if base != nil { // The optional base statedb is given, mark the start point as parent block statedb, database, report = base, base.Database(), false current = eth.blockchain.GetBlock(block.ParentHash(), block.NumberU64()-1) } else { // Otherwise try to reexec blocks until we find a state or reach our limit current = block // Create an ephemeral trie.Database for isolating the live one. Otherwise // the internal junks created by tracing will be persisted into the disk. database = state.NewDatabaseWithCache(eth.chainDb, 16) // If we didn't check the dirty database, do check the clean one, otherwise // we would rewind past a persisted block (specific corner case is chain // tracing from the genesis). if !checkLive { statedb, err = state.New(current.Root(), database) if err == nil { return statedb, nil } } // Database does not have the state for the given block, try to regenerate for i := uint64(0); i < reexec; i++ { if current.NumberU64() == 0 { return nil, errors.New("genesis state is missing") } parent := eth.blockchain.GetBlock(current.ParentHash(), current.NumberU64()-1) if parent == nil { return nil, fmt.Errorf("missing block %v %d", current.ParentHash(), current.NumberU64()-1) } current = parent statedb, err = state.New(current.Root(), database) if err == nil { break } } if err != nil { switch err.(type) { case *trie.MissingNodeError: return nil, fmt.Errorf("required historical state unavailable (reexec=%d)", reexec) default: return nil, err } } } // State was available at historical point, regenerate var ( start = time.Now() logged time.Time parent common.Hash ) for current.NumberU64() < origin { // Print progress logs if long enough time elapsed if time.Since(logged) > 8*time.Second && report { log.Info("Regenerating historical state", "block", current.NumberU64()+1, "target", origin, "remaining", origin-current.NumberU64()-1, "elapsed", time.Since(start)) logged = time.Now() } // Retrieve the next block to regenerate and process it next := current.NumberU64() + 1 if current = eth.blockchain.GetBlockByNumber(next); current == nil { return nil, fmt.Errorf("block #%d not found", next) } _, _, _, err := eth.blockchain.Processor().Process(current, statedb, nil, vm.Config{}, nil) if err != nil { return nil, fmt.Errorf("processing block %d failed: %v", current.NumberU64(), err) } // Finalize the state so any modifications are written to the trie root, err := statedb.Commit(eth.blockchain.Config().IsEIP158(current.Number())) if err != nil { return nil, err } statedb, err = state.New(root, database) if err != nil { return nil, fmt.Errorf("state reset after block %d failed: %v", current.NumberU64(), err) } database.TrieDB().Reference(root, common.Hash{}) if parent != (common.Hash{}) { database.TrieDB().Dereference(parent) } parent = root } if report { nodes, imgs := database.TrieDB().Size() log.Info("Historical state regenerated", "block", current.NumberU64(), "elapsed", time.Since(start), "nodes", nodes, "preimages", imgs) } return statedb, nil }